Continue working on RHI
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@@ -1,9 +1,9 @@
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using Ghost.Graphics.D3D12;
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using Ghost.Graphics.RHI;
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namespace Ghost.Graphics.Contracts;
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public interface IRenderPass : IDisposable
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{
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void Initialize(CommandList cmd);
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void Execute(CommandList cmd);
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void Initialize(ICommandBuffer cmd);
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void Execute(ICommandBuffer cmd);
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}
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