Add managed entity and script component.

Added ManagedEntity and related methods in EntityManager;
Added ScriptComponent to write game play logic in oop;
This commit is contained in:
2025-12-10 16:12:56 +09:00
parent 99c1a1980e
commit 21e85e0c02
17 changed files with 549 additions and 152 deletions

View File

@@ -2,32 +2,126 @@ using Ghost.Core;
using Misaki.HighPerformance.LowLevel.Buffer;
using Misaki.HighPerformance.LowLevel.Collections;
using Misaki.HighPerformance.LowLevel.Utilities;
using System.Diagnostics;
using System.Runtime.CompilerServices;
namespace Ghost.Entities;
internal unsafe sealed class ChunkDebugView
{
[DebuggerDisplay("{Name,nq}: {Data}")]
internal class ComponentArrayView
{
public string Name { get; }
[DebuggerBrowsable(DebuggerBrowsableState.RootHidden)]
public object Data { get; }
public ComponentArrayView(string name, object data)
{
Name = name;
Data = data;
}
}
public byte* pData;
public int count;
public int capacity;
public int worldID;
public int archetypeID;
public ChunkDebugView(Chunk chunk)
{
pData = chunk.GetUnsafePtr();
count = chunk._count;
capacity = chunk._capacity;
#if DEBUG || GHOST_EDITOR
worldID = chunk._worldID;
archetypeID = chunk._archetypeID;
#else
worldID = -1;
archetypeID = -1;
#endif
}
[DebuggerBrowsable(DebuggerBrowsableState.RootHidden)]
public object[] Items
{
get
{
#if DEBUG || GHOST_EDITOR
#else
if (count == 0)
#endif
{
return [];
}
#pragma warning disable CS0162 // Unreachable code detected
var views = new List<object>();
#pragma warning restore CS0162 // Unreachable code detected
ref var archetype = ref World.GetWorld(worldID).GetValueOrThrow()
.GetArchetypeReference(archetypeID);
foreach (var layout in archetype._layouts)
{
var type = Type.GetTypeFromHandle(RuntimeTypeHandle.FromIntPtr(ComponentRegister.s_runtimeIDToTypeHandle[layout.componentID]));
var readMethod = typeof(ChunkDebugView)
.GetMethod(nameof(ReadComponentArray), System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance)
.MakeGenericMethod(type);
// 3. Invoke it to get a Position[] or Velocity[]
var array = readMethod.Invoke(this, [layout.offset]);
// 4. Wrap it in a nice label so the debugger shows "Position[]"
views.Add(new ComponentArrayView(type.Name, array));
}
return [.. views];
}
}
private T[] ReadComponentArray<T>(int offsetInChunk)
where T : unmanaged
{
var result = new T[count];
unsafe
{
var basePtr = pData + offsetInChunk;
var sizeOfT = sizeof(T);
for (int i = 0; i < count; i++)
{
// Read directly from raw memory
result[i] = Unsafe.Read<T>(basePtr + (i * sizeOfT));
}
}
return result;
}
}
[DebuggerTypeProxy(typeof(ChunkDebugView))]
internal unsafe struct Chunk : IDisposable
{
public const int CHUNK_SIZE = 16384; // 16 KB
public const int CHUNK_BUFFER_SIZE = 16384; // 16 KB
public const int BIT_ALIGNMENT = 8;
public const int BIT_SHIFT = 3; // log2(BIT_ALIGNMENT)
public const int BIT_ALIGNMENT_MINUS_ONE = BIT_ALIGNMENT - 1;
private UnsafeArray<byte> _data;
private int _count;
private readonly int _capacity;
public int Count
internal int _version;
internal int _count;
internal readonly int _capacity;
#if DEBUG || GHOST_EDITOR
// For debugging purpose
internal int _worldID;
internal int _archetypeID;
#endif
public Chunk(int bufferSize, int capacity)
{
readonly get => _count;
set => _count = value;
}
public readonly int Capacity => _capacity;
public Chunk(int size, int capacity)
{
_data = new UnsafeArray<byte>(size, Allocator.Persistent, AllocationOption.Clear);
_data = new UnsafeArray<byte>(bufferSize, Allocator.Persistent, AllocationOption.Clear);
_capacity = capacity;
_count = 0;
}
@@ -60,9 +154,6 @@ internal unsafe struct Archetype : IIdentifierType, IDisposable
public int targetArchetype; // can't use Identifier<Archetype> because cycle causer
}
private readonly Identifier<Archetype> _id;
private readonly Identifier<World> _worldID;
internal UnsafeBitSet _signature;
internal UnsafeList<Chunk> _chunks;
internal UnsafeArray<ComponentMemoryLayout> _layouts;
@@ -72,6 +163,9 @@ internal unsafe struct Archetype : IIdentifierType, IDisposable
private UnsafeList<Edge> _edgesAdd;
private UnsafeList<Edge> _edgesRemove;
private readonly Identifier<Archetype> _id;
private readonly Identifier<World> _worldID;
private readonly int _hash;
private int _entityCapacity;
private int _maxComponentID;
@@ -98,7 +192,7 @@ internal unsafe struct Archetype : IIdentifierType, IDisposable
_hash = 0;
_signature.ClearAll();
_entityCapacity = Chunk.CHUNK_SIZE / sizeof(Entity);
_entityCapacity = Chunk.CHUNK_BUFFER_SIZE / sizeof(Entity);
return;
}
@@ -144,7 +238,7 @@ internal unsafe struct Archetype : IIdentifierType, IDisposable
}
_maxComponentID = maxComponentID;
_entityCapacity = Chunk.CHUNK_SIZE / bytesPerEntity;
_entityCapacity = Chunk.CHUNK_BUFFER_SIZE / bytesPerEntity;
_layouts = new UnsafeArray<ComponentMemoryLayout>(components.Length, Allocator.Persistent);
_componentIDToLayoutIndex = new UnsafeArray<int>(_maxComponentID + 1, Allocator.Persistent);
@@ -186,7 +280,7 @@ internal unsafe struct Archetype : IIdentifierType, IDisposable
tempBitmaskOffsets[i] = bitmaskOffset;
if (currentOffset > Chunk.CHUNK_SIZE)
if (currentOffset > Chunk.CHUNK_BUFFER_SIZE)
{
fits = false;
break;
@@ -220,10 +314,10 @@ internal unsafe struct Archetype : IIdentifierType, IDisposable
for (var i = 0; i < _chunks.Count; i++)
{
ref var chunk = ref _chunks[i];
if (chunk.Count < _entityCapacity)
if (chunk._count < _entityCapacity)
{
rowIndex = chunk.Count;
chunk.Count++;
rowIndex = chunk._count;
chunk._count++;
chunkIndex = i;
return;
@@ -231,7 +325,11 @@ internal unsafe struct Archetype : IIdentifierType, IDisposable
}
// Need to allocate a new chunk
var newChunk = new Chunk(Chunk.CHUNK_SIZE, _entityCapacity);
var newChunk = new Chunk(Chunk.CHUNK_BUFFER_SIZE, _entityCapacity);
#if DEBUG || GHOST_EDITOR
newChunk._worldID = _worldID;
newChunk._archetypeID = _id;
#endif
// Set all enable to true by default for enableable components
for (var i = 0; i < _layouts.Count; i++)
@@ -246,7 +344,7 @@ internal unsafe struct Archetype : IIdentifierType, IDisposable
}
rowIndex = 0;
newChunk.Count++;
newChunk._count++;
chunkIndex = _chunks.Count;
_chunks.Add(newChunk);
@@ -331,7 +429,7 @@ internal unsafe struct Archetype : IIdentifierType, IDisposable
}
ref var chunk = ref _chunks[chunkIndex];
var lastIndex = chunk.Count - 1;
var lastIndex = chunk._count - 1;
// If we are NOT removing the very last entity, we must swap.
if (rowIndex != lastIndex)
@@ -366,7 +464,7 @@ internal unsafe struct Archetype : IIdentifierType, IDisposable
}
}
chunk.Count--;
chunk._count--;
return ErrorStatus.None;
}

View File

@@ -32,8 +32,11 @@ internal static class ComponentRegister
private static int s_nextComponentTypeID = 0;
private static readonly List<ComponentInfo> s_registeredComponents = new();
private static readonly Dictionary<IntPtr, Identifier<IComponent>> s_typeHandleToID = new();
private static readonly Dictionary<string, Identifier<IComponent>> s_nameToRuntimeID = new();
private static readonly Dictionary<IntPtr, int> s_typeHandleToID = new();
private static readonly Dictionary<string, int> s_nameToRuntimeID = new();
#if DEBUG || GHOST_EDITOR
internal static readonly Dictionary<int, IntPtr> s_runtimeIDToTypeHandle = new();
#endif
public static unsafe Identifier<IComponent> GetOrRegisterComponent<T>()
where T : unmanaged, IComponent
@@ -66,6 +69,9 @@ internal static class ComponentRegister
s_typeHandleToID[typeHandle] = newID;
s_nameToRuntimeID[stableName] = newID;
#if DEBUG || GHOST_EDITOR
s_runtimeIDToTypeHandle[newID.value] = typeHandle;
#endif
return newID;
}

View File

@@ -4,7 +4,7 @@ using System.Runtime.InteropServices;
namespace Ghost.Entities;
[StructLayout(LayoutKind.Sequential, Size = 8)]
public readonly struct Entity : IEquatable<Entity>, IComparable<Entity>
public readonly record struct Entity
{
public const EntityID INVALID_ID = -1;
@@ -41,36 +41,6 @@ public readonly struct Entity : IEquatable<Entity>, IComparable<Entity>
_generation = generation;
}
public bool Equals(Entity other)
{
return _id == other._id && _generation == other._generation;
}
public int CompareTo(Entity other)
{
return _id.CompareTo(other._id);
}
public override bool Equals(object? obj)
{
return obj is Entity other && Equals(other);
}
public override int GetHashCode()
{
return _id ^ _generation << 16;
}
public static bool operator ==(Entity left, Entity right)
{
return left.Equals(right);
}
public static bool operator !=(Entity left, Entity right)
{
return !(left == right);
}
public override string ToString()
{
return $"Entity {{ Index: {ID}, Generation: {Generation} }}";

View File

@@ -0,0 +1,197 @@
using Misaki.HighPerformance.Collections;
namespace Ghost.Entities;
public partial class EntityManager
{
private readonly SlotMap<List<ScriptComponent>> _scriptComponents = [];
internal SlotMap<List<ScriptComponent>> ScriptComponents => _scriptComponents;
/// <summary>
/// Creates a new ManagedEntity and associates it with the given Entity.
/// </summary>
/// <param name="entity">The Entity to associate with the ManagedEntity.</param>
/// <returns>The created ManagedEntity.</returns>
public ManagedEntity CreateManagedEntity(Entity entity)
{
var managedEntity = CreateManagedEntity();
AddComponent(entity, new ManagedEntityRef
{
entity = managedEntity
});
return managedEntity;
}
/// <summary>
/// Creates a new ManagedEntity.
/// </summary>
/// <remarks>
/// You must call this if you add <see cref="ManagedEntityRef"/> manually to an entity.
/// Otherwise, use <see cref="CreateManagedEntity(Entity)"/>.
/// </remarks>
/// <returns>The created ManagedEntity.</returns>
public ManagedEntity CreateManagedEntity()
{
var id = _scriptComponents.Add(new(8), out var generation);
var managedEntity = new ManagedEntity
{
id = id,
generation = generation
};
return managedEntity;
}
/// <summary>
/// Destroys the given ManagedEntity and calls OnDestroy on all associated ScriptComponents.
/// </summary>
/// <param name="managedEntity">The ManagedEntity to destroy.</param>
public void DestroyManagedEntity(ManagedEntity managedEntity)
{
if (_scriptComponents.TryGetElement(managedEntity.id, managedEntity.generation, out var scripts))
{
foreach (var script in scripts)
{
script.OnDestroy();
}
_scriptComponents.Remove(managedEntity.id, managedEntity.generation);
}
}
/// <summary>
/// Checks if the given ManagedEntity exists.
/// </summary>
/// <param name="managedEntity">The ManagedEntity to check.</param>
/// <returns>True if the ManagedEntity exists, false otherwise.</returns>
public bool Exists(ManagedEntity managedEntity)
{
return _scriptComponents.Contain(managedEntity.id, managedEntity.generation);
}
/// <summary>
/// Adds a ScriptComponent of type T to the given ManagedEntity and Entity.
/// </summary>
/// <typeparam name="T">The type of ScriptComponent to add.</typeparam>
/// <param name="managedEntity">The ManagedEntity to add the ScriptComponent to.</
/// <param name="entity">The Entity associated with the ManagedEntity.</param>
public void AddScriptComponent<T>(ManagedEntity managedEntity, Entity entity)
where T : ScriptComponent, new()
{
if (_scriptComponents.TryGetElement(managedEntity.id, managedEntity.generation, out var scripts))
{
var script = new T
{
_world = _world,
_entity = entity,
_managedEntity = managedEntity
};
scripts.Add(script);
script.OnCreate();
return;
}
throw new InvalidOperationException($"ManagedEntity {managedEntity} does not exist.");
}
/// <summary>
/// Adds a ScriptComponent of type T to the given Entity.
/// </summary>
/// <typeparam name="T">The type of ScriptComponent to add.</typeparam>
/// <param name="entity">The Entity to add the ScriptComponent to.</param>
public unsafe void AddScriptComponent<T>(Entity entity)
where T : ScriptComponent, new()
{
var location = _entityLocations.GetElementAt(entity.ID, entity.Generation);
ref var archetype = ref _world.GetArchetypeReference(location.archetypeID);
var pManagedEntityRef = (ManagedEntityRef*)archetype.GetComponentData(location.chunkIndex, location.rowIndex, ComponentTypeID<ManagedEntityRef>.value);
if (pManagedEntityRef == null)
{
throw new InvalidOperationException($"Entity {entity} does not have ManagedEntityRef component.");
}
AddScriptComponent<T>(pManagedEntityRef->entity, entity);
}
/// <summary>
/// Destroys the ScriptComponent of type T associated with the given ManagedEntity.
/// </summary>
/// <typeparam name="T">The type of ScriptComponent to destroy.</typeparam>
/// <param name="managedEntity">The ManagedEntity whose ScriptComponent is to be destroyed </param>
/// <returns>True if the ScriptComponent was found and destroyed, false otherwise.</returns
public bool DestroyScriptComponent<T>(ManagedEntity managedEntity)
where T : ScriptComponent
{
if (_scriptComponents.TryGetElement(managedEntity.id, managedEntity.generation, out var scripts))
{
for (var i = 0; i < scripts.Count; i++)
{
if (scripts[i] is T script)
{
script.OnDestroy();
scripts.RemoveAt(i);
return true;
}
}
return false;
}
throw new InvalidOperationException($"ManagedEntity {managedEntity} does not exist.");
}
/// <summary>
/// Checks if the given ManagedEntity has a ScriptComponent of type T.
/// </summary>
/// <typeparam name="T">The type of ScriptComponent to check for.</typeparam>
/// <param name="managedEntity">The ManagedEntity to check.</param>
/// <returns>True if the ManagedEntity has a ScriptComponent of type T, false </returns>
public bool HasScriptComponent<T>(ManagedEntity managedEntity)
where T : ScriptComponent
{
if (_scriptComponents.TryGetElement(managedEntity.id, managedEntity.generation, out var scripts))
{
foreach (var script in scripts)
{
if (script is T)
{
return true;
}
}
return false;
}
throw new InvalidOperationException($"ManagedEntity {managedEntity} does not exist.");
}
/// <summary>
/// Gets the ScriptComponent of type T associated with the given ManagedEntity.
/// </summary>
/// <typeparam name="T">The type of ScriptComponent to get.</typeparam>
/// <param name="managedEntity">The ManagedEntity whose ScriptComponent is to be retrieved
/// <returns>The ScriptComponent of type T.</returns>
public T GetScriptComponent<T>(ManagedEntity managedEntity)
where T : ScriptComponent
{
if (_scriptComponents.TryGetElement(managedEntity.id, managedEntity.generation, out var scripts))
{
foreach (var script in scripts)
{
if (script is T typedScript)
{
return typedScript;
}
}
throw new InvalidOperationException($"ManagedEntity {managedEntity} does not have script component of type {typeof(T)}.");
}
throw new InvalidOperationException($"ManagedEntity {managedEntity} does not exist.");
}
}

View File

@@ -18,7 +18,7 @@ public unsafe partial class EntityManager : IDisposable
{
private struct EntityLocation
{
public Identifier<Archetype> archetypeID;
public int archetypeID;
public int chunkIndex;
public int rowIndex;
}
@@ -209,6 +209,13 @@ public unsafe partial class EntityManager : IDisposable
}
ref var archetype = ref _world.GetArchetypeReference(location.archetypeID);
var pManagedRef = archetype.GetComponentData(location.chunkIndex, location.rowIndex, ComponentTypeID<ManagedEntityRef>.value);
if (pManagedRef != null)
{
DestroyManagedEntity(((ManagedEntityRef*)pManagedRef)->entity);
}
var r = archetype.RemoveEntity(location.chunkIndex, location.rowIndex);
if (r != ErrorStatus.None)
{
@@ -336,9 +343,10 @@ public unsafe partial class EntityManager : IDisposable
var src = oldArch._chunks[oldChunk].GetUnsafePtr() + layout.offset + (layout.size * oldRow);
var r = newArch.GetLayout(layout.componentID);
Debug.Assert(r.Error == ErrorStatus.None); // This should always be true if the system is consistent.
if (r.Error != ErrorStatus.None)
{
// New archetype does not have this component, skip it.
// This can happen when removing components.
continue;
}
@@ -514,6 +522,9 @@ public unsafe partial class EntityManager : IDisposable
// Move entity data
ref var newArchetype = ref _world.GetArchetypeReference(newArcID);
newArchetype.AllocateEntity(out var newChunkIndex, out var newRowIndex);
CopyData(ref oldArchetype, location.chunkIndex, location.rowIndex,
ref newArchetype, newChunkIndex, newRowIndex);
newArchetype.SetEntity(newChunkIndex, newRowIndex, entity);
var r = oldArchetype.RemoveEntity(location.chunkIndex, location.rowIndex);
@@ -523,6 +534,12 @@ public unsafe partial class EntityManager : IDisposable
return r;
}
var pManagedRef = oldArchetype.GetComponentData(location.chunkIndex, location.rowIndex, ComponentTypeID<ManagedEntityRef>.value);
if (pManagedRef != null)
{
DestroyManagedEntity(((ManagedEntityRef*)pManagedRef)->entity);
}
// Update location
location.archetypeID = newArcID;
location.chunkIndex = newChunkIndex;
@@ -697,6 +714,9 @@ public unsafe partial class EntityManager : IDisposable
return;
}
Debug.Assert(_entityLocations.Count == 0, "There are still entities alive when disposing EntityManager.");
Debug.Assert(_scriptComponents.Count == 0, "There are still managed entities alive when disposing EntityManager.");
_entityLocations.Dispose();
_disposed = true;

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@@ -0,0 +1,74 @@
using System.Runtime.CompilerServices;
namespace Ghost.Entities;
public record struct ManagedEntity
{
public int id;
public int generation;
public override readonly string ToString()
{
return $"ManagedEntity({id}, {generation})";
}
}
public struct ManagedEntityRef : IComponent
{
public ManagedEntity entity;
}
public abstract class ScriptComponent : IComponent
{
internal World _world = null!;
internal Entity _entity;
internal ManagedEntity _managedEntity;
public World World => _world;
public Entity Entity => _entity;
public ManagedEntity ManagedEntity => _managedEntity;
protected ref T GetComponent<T>()
where T : unmanaged, IComponent
{
ref var value = ref _world.EntityManager.GetComponent<T>(_entity);
if (Unsafe.IsNullRef(ref value))
{
throw new InvalidOperationException($"Entity {_entity} does not have component of type {typeof(T)}");
}
return ref value;
}
public virtual void OnCreate()
{
}
public virtual void OnDestroy()
{
}
public virtual void OnEnable()
{
}
public virtual void OnDisable()
{
}
public virtual void Start()
{
}
public virtual void Update()
{
}
public virtual void FixedUpdate()
{
}
public virtual void LateUpdate()
{
}
}

View File

@@ -84,15 +84,18 @@ public readonly unsafe ref struct ChunkView
private readonly byte* _pChunkData;
private readonly int _entityOffset;
private readonly int _entityCount;
private readonly int _version;
public readonly int Count => _entityCount;
public readonly int Version => _version;
internal ChunkView(ReadOnlyUnsafeCollection<Archetype.ComponentMemoryLayout> layouts, byte* pChunkData, int entityOffset, int entityCount)
internal ChunkView(ReadOnlyUnsafeCollection<Archetype.ComponentMemoryLayout> layouts, byte* pChunkData, int entityOffset, int entityCount, int version)
{
_layouts = layouts;
_pChunkData = pChunkData;
_entityOffset = entityOffset;
_entityCount = entityCount;
_version = version;
}
internal ChunkView(ref readonly Archetype archetype, ref readonly Chunk chunk)
@@ -100,14 +103,21 @@ public readonly unsafe ref struct ChunkView
_layouts = archetype._layouts.AsReadOnly();
_pChunkData = chunk.GetUnsafePtr();
_entityOffset = archetype.EntityIDsOffset;
_entityCount = chunk.Count;
_entityCount = chunk._count;
_version = chunk._version;
}
// TODO: We do not have a proper versioning system yet.
public bool HasChanged(int version)
{
return _version != version;
}
/// <summary>
/// Returns a read-only span containing structuralAll entities stored in the current chunk.
/// </summary>
/// <returns>A read-only span of <see cref="Entity"/> values representing the entities in the chunk.</returns>
public readonly ReadOnlySpan<Entity> GetEntities()
public ReadOnlySpan<Entity> GetEntities()
{
var pEntity = (Entity*)(_pChunkData + _entityOffset);
return new ReadOnlySpan<Entity>(pEntity, _entityCount);
@@ -119,7 +129,7 @@ public readonly unsafe ref struct ChunkView
/// <typeparam name="T">The type of component to access. Must be an unmanaged type that implements <see cref="Component"/>.</typeparam>
/// <returns>A span of type <see cref="{T}"/> containing the component data for each entity in the chunk.</returns>
/// <exception cref="InvalidOperationException">Thrown if the specified component type is not present in the archetype.</exception>
public readonly Span<T> GetComponentData<T>()
public Span<T> GetComponentData<T>()
where T : unmanaged, IComponent
{
var layout = _layouts[ComponentTypeID<T>.value];
@@ -134,7 +144,7 @@ public readonly unsafe ref struct ChunkView
/// <typeparam name="T">The component type for which to retrieve enablement bits. Must be unmanaged and implement <see cref="IEnableableComponent"/>.</typeparam>
/// <returns>A <see cref="SpanBitSet"/> that provides access to the enablement bits for all instances of the specified component type in the chunk.</returns>
/// <exception cref="InvalidOperationException">Thrown if the specified component type does not support enablement.</exception>
public readonly SpanBitSet GetEnableBits<T>()
public SpanBitSet GetEnableBits<T>()
where T : unmanaged, IEnableableComponent
{
var layout = _layouts[ComponentTypeID<T>.value];
@@ -154,7 +164,7 @@ public readonly unsafe ref struct ChunkView
/// <param name="index">The zero-based index of the component instance to check within the chunk.</param>
/// <returns>true if the component at the specified index is enabled; otherwise, false.</returns>
/// <exception cref="InvalidOperationException">Thrown if the specified component type <typeparamref name="T"/> does not support enable/disable functionality.</exception>
public readonly bool IsComponentEnabled<T>(int index)
public bool IsComponentEnabled<T>(int index)
where T : unmanaged, IEnableableComponent
{
var layout = _layouts[ComponentTypeID<T>.value];

View File

@@ -49,7 +49,7 @@ public unsafe partial struct EntityQuery
{
_currentChunk = ref _currentArchetype.GetChunkReference(chunkIndex);
_chunkBasePtr = _currentChunk.GetUnsafePtr();
_currentChunkEntityCount = _currentChunk.Count;
_currentChunkEntityCount = _currentChunk._count;
for (var index = 0; index < 1; index++)
{
@@ -65,7 +65,7 @@ public unsafe partial struct EntityQuery
while (true)
{
_currentEntityIndex++;
if (_currentEntityIndex < _currentChunk.Count)
if (_currentEntityIndex < _currentChunk._count)
{
var pChunkData = _currentChunk.GetUnsafePtr();
if (IsEntityValid(pChunkData, _currentEntityIndex, in _currentArchetype, in _mask))
@@ -216,7 +216,7 @@ public unsafe partial struct EntityQuery
{
_currentChunk = ref _currentArchetype.GetChunkReference(chunkIndex);
_chunkBasePtr = _currentChunk.GetUnsafePtr();
_currentChunkEntityCount = _currentChunk.Count;
_currentChunkEntityCount = _currentChunk._count;
for (var index = 0; index < 2; index++)
{
@@ -232,7 +232,7 @@ public unsafe partial struct EntityQuery
while (true)
{
_currentEntityIndex++;
if (_currentEntityIndex < _currentChunk.Count)
if (_currentEntityIndex < _currentChunk._count)
{
var pChunkData = _currentChunk.GetUnsafePtr();
if (IsEntityValid(pChunkData, _currentEntityIndex, in _currentArchetype, in _mask))
@@ -393,7 +393,7 @@ public unsafe partial struct EntityQuery
{
_currentChunk = ref _currentArchetype.GetChunkReference(chunkIndex);
_chunkBasePtr = _currentChunk.GetUnsafePtr();
_currentChunkEntityCount = _currentChunk.Count;
_currentChunkEntityCount = _currentChunk._count;
for (var index = 0; index < 3; index++)
{
@@ -409,7 +409,7 @@ public unsafe partial struct EntityQuery
while (true)
{
_currentEntityIndex++;
if (_currentEntityIndex < _currentChunk.Count)
if (_currentEntityIndex < _currentChunk._count)
{
var pChunkData = _currentChunk.GetUnsafePtr();
if (IsEntityValid(pChunkData, _currentEntityIndex, in _currentArchetype, in _mask))
@@ -580,7 +580,7 @@ public unsafe partial struct EntityQuery
{
_currentChunk = ref _currentArchetype.GetChunkReference(chunkIndex);
_chunkBasePtr = _currentChunk.GetUnsafePtr();
_currentChunkEntityCount = _currentChunk.Count;
_currentChunkEntityCount = _currentChunk._count;
for (var index = 0; index < 4; index++)
{
@@ -596,7 +596,7 @@ public unsafe partial struct EntityQuery
while (true)
{
_currentEntityIndex++;
if (_currentEntityIndex < _currentChunk.Count)
if (_currentEntityIndex < _currentChunk._count)
{
var pChunkData = _currentChunk.GetUnsafePtr();
if (IsEntityValid(pChunkData, _currentEntityIndex, in _currentArchetype, in _mask))
@@ -777,7 +777,7 @@ public unsafe partial struct EntityQuery
{
_currentChunk = ref _currentArchetype.GetChunkReference(chunkIndex);
_chunkBasePtr = _currentChunk.GetUnsafePtr();
_currentChunkEntityCount = _currentChunk.Count;
_currentChunkEntityCount = _currentChunk._count;
for (var index = 0; index < 5; index++)
{
@@ -793,7 +793,7 @@ public unsafe partial struct EntityQuery
while (true)
{
_currentEntityIndex++;
if (_currentEntityIndex < _currentChunk.Count)
if (_currentEntityIndex < _currentChunk._count)
{
var pChunkData = _currentChunk.GetUnsafePtr();
if (IsEntityValid(pChunkData, _currentEntityIndex, in _currentArchetype, in _mask))
@@ -984,7 +984,7 @@ public unsafe partial struct EntityQuery
{
_currentChunk = ref _currentArchetype.GetChunkReference(chunkIndex);
_chunkBasePtr = _currentChunk.GetUnsafePtr();
_currentChunkEntityCount = _currentChunk.Count;
_currentChunkEntityCount = _currentChunk._count;
for (var index = 0; index < 6; index++)
{
@@ -1000,7 +1000,7 @@ public unsafe partial struct EntityQuery
while (true)
{
_currentEntityIndex++;
if (_currentEntityIndex < _currentChunk.Count)
if (_currentEntityIndex < _currentChunk._count)
{
var pChunkData = _currentChunk.GetUnsafePtr();
if (IsEntityValid(pChunkData, _currentEntityIndex, in _currentArchetype, in _mask))
@@ -1201,7 +1201,7 @@ public unsafe partial struct EntityQuery
{
_currentChunk = ref _currentArchetype.GetChunkReference(chunkIndex);
_chunkBasePtr = _currentChunk.GetUnsafePtr();
_currentChunkEntityCount = _currentChunk.Count;
_currentChunkEntityCount = _currentChunk._count;
for (var index = 0; index < 7; index++)
{
@@ -1217,7 +1217,7 @@ public unsafe partial struct EntityQuery
while (true)
{
_currentEntityIndex++;
if (_currentEntityIndex < _currentChunk.Count)
if (_currentEntityIndex < _currentChunk._count)
{
var pChunkData = _currentChunk.GetUnsafePtr();
if (IsEntityValid(pChunkData, _currentEntityIndex, in _currentArchetype, in _mask))
@@ -1428,7 +1428,7 @@ public unsafe partial struct EntityQuery
{
_currentChunk = ref _currentArchetype.GetChunkReference(chunkIndex);
_chunkBasePtr = _currentChunk.GetUnsafePtr();
_currentChunkEntityCount = _currentChunk.Count;
_currentChunkEntityCount = _currentChunk._count;
for (var index = 0; index < 8; index++)
{
@@ -1444,7 +1444,7 @@ public unsafe partial struct EntityQuery
while (true)
{
_currentEntityIndex++;
if (_currentEntityIndex < _currentChunk.Count)
if (_currentEntityIndex < _currentChunk._count)
{
var pChunkData = _currentChunk.GetUnsafePtr();
if (IsEntityValid(pChunkData, _currentEntityIndex, in _currentArchetype, in _mask))

View File

@@ -94,7 +94,7 @@ public unsafe partial struct EntityQuery
{
_currentChunk = ref _currentArchetype.GetChunkReference(chunkIndex);
_chunkBasePtr = _currentChunk.GetUnsafePtr();
_currentChunkEntityCount = _currentChunk.Count;
_currentChunkEntityCount = _currentChunk._count;
for (var index = 0; index < <#= i #>; index++)
{
@@ -110,7 +110,7 @@ public unsafe partial struct EntityQuery
while (true)
{
_currentEntityIndex++;
if (_currentEntityIndex < _currentChunk.Count)
if (_currentEntityIndex < _currentChunk._count)
{
var pChunkData = _currentChunk.GetUnsafePtr();
if (IsEntityValid(pChunkData, _currentEntityIndex, in _currentArchetype, in _mask))

View File

@@ -72,7 +72,7 @@ public unsafe partial struct EntityQuery
{
_currentChunk = ref _currentArchetype.GetChunkReference(chunkIndex);
_chunkBasePtr = _currentChunk.GetUnsafePtr();
_currentChunkEntityCount = _currentChunk.Count;
_currentChunkEntityCount = _currentChunk._count;
for (var index = 0; index < 1; index++)
{
@@ -88,7 +88,7 @@ public unsafe partial struct EntityQuery
while (true)
{
_currentEntityIndex++;
if (_currentEntityIndex < _currentChunk.Count)
if (_currentEntityIndex < _currentChunk._count)
{
var pChunkData = _currentChunk.GetUnsafePtr();
if (IsEntityValid(pChunkData, _currentEntityIndex, in _currentArchetype, in _mask))
@@ -246,7 +246,7 @@ public unsafe partial struct EntityQuery
{
_currentChunk = ref _currentArchetype.GetChunkReference(chunkIndex);
_chunkBasePtr = _currentChunk.GetUnsafePtr();
_currentChunkEntityCount = _currentChunk.Count;
_currentChunkEntityCount = _currentChunk._count;
for (var index = 0; index < 2; index++)
{
@@ -262,7 +262,7 @@ public unsafe partial struct EntityQuery
while (true)
{
_currentEntityIndex++;
if (_currentEntityIndex < _currentChunk.Count)
if (_currentEntityIndex < _currentChunk._count)
{
var pChunkData = _currentChunk.GetUnsafePtr();
if (IsEntityValid(pChunkData, _currentEntityIndex, in _currentArchetype, in _mask))
@@ -430,7 +430,7 @@ public unsafe partial struct EntityQuery
{
_currentChunk = ref _currentArchetype.GetChunkReference(chunkIndex);
_chunkBasePtr = _currentChunk.GetUnsafePtr();
_currentChunkEntityCount = _currentChunk.Count;
_currentChunkEntityCount = _currentChunk._count;
for (var index = 0; index < 3; index++)
{
@@ -446,7 +446,7 @@ public unsafe partial struct EntityQuery
while (true)
{
_currentEntityIndex++;
if (_currentEntityIndex < _currentChunk.Count)
if (_currentEntityIndex < _currentChunk._count)
{
var pChunkData = _currentChunk.GetUnsafePtr();
if (IsEntityValid(pChunkData, _currentEntityIndex, in _currentArchetype, in _mask))
@@ -624,7 +624,7 @@ public unsafe partial struct EntityQuery
{
_currentChunk = ref _currentArchetype.GetChunkReference(chunkIndex);
_chunkBasePtr = _currentChunk.GetUnsafePtr();
_currentChunkEntityCount = _currentChunk.Count;
_currentChunkEntityCount = _currentChunk._count;
for (var index = 0; index < 4; index++)
{
@@ -640,7 +640,7 @@ public unsafe partial struct EntityQuery
while (true)
{
_currentEntityIndex++;
if (_currentEntityIndex < _currentChunk.Count)
if (_currentEntityIndex < _currentChunk._count)
{
var pChunkData = _currentChunk.GetUnsafePtr();
if (IsEntityValid(pChunkData, _currentEntityIndex, in _currentArchetype, in _mask))
@@ -828,7 +828,7 @@ public unsafe partial struct EntityQuery
{
_currentChunk = ref _currentArchetype.GetChunkReference(chunkIndex);
_chunkBasePtr = _currentChunk.GetUnsafePtr();
_currentChunkEntityCount = _currentChunk.Count;
_currentChunkEntityCount = _currentChunk._count;
for (var index = 0; index < 5; index++)
{
@@ -844,7 +844,7 @@ public unsafe partial struct EntityQuery
while (true)
{
_currentEntityIndex++;
if (_currentEntityIndex < _currentChunk.Count)
if (_currentEntityIndex < _currentChunk._count)
{
var pChunkData = _currentChunk.GetUnsafePtr();
if (IsEntityValid(pChunkData, _currentEntityIndex, in _currentArchetype, in _mask))
@@ -1042,7 +1042,7 @@ public unsafe partial struct EntityQuery
{
_currentChunk = ref _currentArchetype.GetChunkReference(chunkIndex);
_chunkBasePtr = _currentChunk.GetUnsafePtr();
_currentChunkEntityCount = _currentChunk.Count;
_currentChunkEntityCount = _currentChunk._count;
for (var index = 0; index < 6; index++)
{
@@ -1058,7 +1058,7 @@ public unsafe partial struct EntityQuery
while (true)
{
_currentEntityIndex++;
if (_currentEntityIndex < _currentChunk.Count)
if (_currentEntityIndex < _currentChunk._count)
{
var pChunkData = _currentChunk.GetUnsafePtr();
if (IsEntityValid(pChunkData, _currentEntityIndex, in _currentArchetype, in _mask))
@@ -1266,7 +1266,7 @@ public unsafe partial struct EntityQuery
{
_currentChunk = ref _currentArchetype.GetChunkReference(chunkIndex);
_chunkBasePtr = _currentChunk.GetUnsafePtr();
_currentChunkEntityCount = _currentChunk.Count;
_currentChunkEntityCount = _currentChunk._count;
for (var index = 0; index < 7; index++)
{
@@ -1282,7 +1282,7 @@ public unsafe partial struct EntityQuery
while (true)
{
_currentEntityIndex++;
if (_currentEntityIndex < _currentChunk.Count)
if (_currentEntityIndex < _currentChunk._count)
{
var pChunkData = _currentChunk.GetUnsafePtr();
if (IsEntityValid(pChunkData, _currentEntityIndex, in _currentArchetype, in _mask))
@@ -1500,7 +1500,7 @@ public unsafe partial struct EntityQuery
{
_currentChunk = ref _currentArchetype.GetChunkReference(chunkIndex);
_chunkBasePtr = _currentChunk.GetUnsafePtr();
_currentChunkEntityCount = _currentChunk.Count;
_currentChunkEntityCount = _currentChunk._count;
for (var index = 0; index < 8; index++)
{
@@ -1516,7 +1516,7 @@ public unsafe partial struct EntityQuery
while (true)
{
_currentEntityIndex++;
if (_currentEntityIndex < _currentChunk.Count)
if (_currentEntityIndex < _currentChunk._count)
{
var pChunkData = _currentChunk.GetUnsafePtr();
if (IsEntityValid(pChunkData, _currentEntityIndex, in _currentArchetype, in _mask))

View File

@@ -95,7 +95,7 @@ public unsafe partial struct EntityQuery
{
_currentChunk = ref _currentArchetype.GetChunkReference(chunkIndex);
_chunkBasePtr = _currentChunk.GetUnsafePtr();
_currentChunkEntityCount = _currentChunk.Count;
_currentChunkEntityCount = _currentChunk._count;
for (var index = 0; index < <#= i #>; index++)
{
@@ -111,7 +111,7 @@ public unsafe partial struct EntityQuery
while (true)
{
_currentEntityIndex++;
if (_currentEntityIndex < _currentChunk.Count)
if (_currentEntityIndex < _currentChunk._count)
{
var pChunkData = _currentChunk.GetUnsafePtr();
if (IsEntityValid(pChunkData, _currentEntityIndex, in _currentArchetype, in _mask))

View File

@@ -44,7 +44,7 @@ public unsafe partial struct EntityQuery
basePtrs[index] = pChunkData + offsets[index];
}
for (var entityIndex = 0; entityIndex < chunk.Count; entityIndex++)
for (var entityIndex = 0; entityIndex < chunk._count; entityIndex++)
{
if (!IsEntityValid(pChunkData, entityIndex, in archetype, in _mask))
{
@@ -100,7 +100,7 @@ public unsafe partial struct EntityQuery
basePtrs[index] = pChunkData + offsets[index];
}
for (var entityIndex = 0; entityIndex < chunk.Count; entityIndex++)
for (var entityIndex = 0; entityIndex < chunk._count; entityIndex++)
{
if (!IsEntityValid(pChunkData, entityIndex, in archetype, in _mask))
{
@@ -158,7 +158,7 @@ public unsafe partial struct EntityQuery
basePtrs[index] = pChunkData + offsets[index];
}
for (var entityIndex = 0; entityIndex < chunk.Count; entityIndex++)
for (var entityIndex = 0; entityIndex < chunk._count; entityIndex++)
{
if (!IsEntityValid(pChunkData, entityIndex, in archetype, in _mask))
{
@@ -218,7 +218,7 @@ public unsafe partial struct EntityQuery
basePtrs[index] = pChunkData + offsets[index];
}
for (var entityIndex = 0; entityIndex < chunk.Count; entityIndex++)
for (var entityIndex = 0; entityIndex < chunk._count; entityIndex++)
{
if (!IsEntityValid(pChunkData, entityIndex, in archetype, in _mask))
{
@@ -280,7 +280,7 @@ public unsafe partial struct EntityQuery
basePtrs[index] = pChunkData + offsets[index];
}
for (var entityIndex = 0; entityIndex < chunk.Count; entityIndex++)
for (var entityIndex = 0; entityIndex < chunk._count; entityIndex++)
{
if (!IsEntityValid(pChunkData, entityIndex, in archetype, in _mask))
{
@@ -344,7 +344,7 @@ public unsafe partial struct EntityQuery
basePtrs[index] = pChunkData + offsets[index];
}
for (var entityIndex = 0; entityIndex < chunk.Count; entityIndex++)
for (var entityIndex = 0; entityIndex < chunk._count; entityIndex++)
{
if (!IsEntityValid(pChunkData, entityIndex, in archetype, in _mask))
{
@@ -410,7 +410,7 @@ public unsafe partial struct EntityQuery
basePtrs[index] = pChunkData + offsets[index];
}
for (var entityIndex = 0; entityIndex < chunk.Count; entityIndex++)
for (var entityIndex = 0; entityIndex < chunk._count; entityIndex++)
{
if (!IsEntityValid(pChunkData, entityIndex, in archetype, in _mask))
{
@@ -478,7 +478,7 @@ public unsafe partial struct EntityQuery
basePtrs[index] = pChunkData + offsets[index];
}
for (var entityIndex = 0; entityIndex < chunk.Count; entityIndex++)
for (var entityIndex = 0; entityIndex < chunk._count; entityIndex++)
{
if (!IsEntityValid(pChunkData, entityIndex, in archetype, in _mask))
{
@@ -540,7 +540,7 @@ public unsafe partial struct EntityQuery
basePtrs[index] = pChunkData + offsets[index];
}
for (var entityIndex = 0; entityIndex < chunk.Count; entityIndex++)
for (var entityIndex = 0; entityIndex < chunk._count; entityIndex++)
{
if (!IsEntityValid(pChunkData, entityIndex, in archetype, in _mask))
{
@@ -597,7 +597,7 @@ public unsafe partial struct EntityQuery
basePtrs[index] = pChunkData + offsets[index];
}
for (var entityIndex = 0; entityIndex < chunk.Count; entityIndex++)
for (var entityIndex = 0; entityIndex < chunk._count; entityIndex++)
{
if (!IsEntityValid(pChunkData, entityIndex, in archetype, in _mask))
{
@@ -656,7 +656,7 @@ public unsafe partial struct EntityQuery
basePtrs[index] = pChunkData + offsets[index];
}
for (var entityIndex = 0; entityIndex < chunk.Count; entityIndex++)
for (var entityIndex = 0; entityIndex < chunk._count; entityIndex++)
{
if (!IsEntityValid(pChunkData, entityIndex, in archetype, in _mask))
{
@@ -717,7 +717,7 @@ public unsafe partial struct EntityQuery
basePtrs[index] = pChunkData + offsets[index];
}
for (var entityIndex = 0; entityIndex < chunk.Count; entityIndex++)
for (var entityIndex = 0; entityIndex < chunk._count; entityIndex++)
{
if (!IsEntityValid(pChunkData, entityIndex, in archetype, in _mask))
{
@@ -780,7 +780,7 @@ public unsafe partial struct EntityQuery
basePtrs[index] = pChunkData + offsets[index];
}
for (var entityIndex = 0; entityIndex < chunk.Count; entityIndex++)
for (var entityIndex = 0; entityIndex < chunk._count; entityIndex++)
{
if (!IsEntityValid(pChunkData, entityIndex, in archetype, in _mask))
{
@@ -845,7 +845,7 @@ public unsafe partial struct EntityQuery
basePtrs[index] = pChunkData + offsets[index];
}
for (var entityIndex = 0; entityIndex < chunk.Count; entityIndex++)
for (var entityIndex = 0; entityIndex < chunk._count; entityIndex++)
{
if (!IsEntityValid(pChunkData, entityIndex, in archetype, in _mask))
{
@@ -912,7 +912,7 @@ public unsafe partial struct EntityQuery
basePtrs[index] = pChunkData + offsets[index];
}
for (var entityIndex = 0; entityIndex < chunk.Count; entityIndex++)
for (var entityIndex = 0; entityIndex < chunk._count; entityIndex++)
{
if (!IsEntityValid(pChunkData, entityIndex, in archetype, in _mask))
{
@@ -981,7 +981,7 @@ public unsafe partial struct EntityQuery
basePtrs[index] = pChunkData + offsets[index];
}
for (var entityIndex = 0; entityIndex < chunk.Count; entityIndex++)
for (var entityIndex = 0; entityIndex < chunk._count; entityIndex++)
{
if (!IsEntityValid(pChunkData, entityIndex, in archetype, in _mask))
{

View File

@@ -61,7 +61,7 @@ public unsafe partial struct EntityQuery
basePtrs[index] = pChunkData + offsets[index];
}
for (var entityIndex = 0; entityIndex < chunk.Count; entityIndex++)
for (var entityIndex = 0; entityIndex < chunk._count; entityIndex++)
{
if (!IsEntityValid(pChunkData, entityIndex, in archetype, in _mask))
{

View File

@@ -798,7 +798,7 @@ public unsafe partial struct EntityQuery
ref var chunkRef = ref arch.GetChunkReference(i);
chunkList.Add((IntPtr)chunkRef.GetUnsafePtr());
chunkEntityCounts.Add(chunkRef.Count);
chunkEntityCounts.Add(chunkRef._count);
entityOffsets.Add(arch.EntityIDsOffset);
offsets0.Add(layout0.offset);
@@ -906,7 +906,7 @@ public unsafe partial struct EntityQuery
ref var chunkRef = ref arch.GetChunkReference(i);
chunkList.Add((IntPtr)chunkRef.GetUnsafePtr());
chunkEntityCounts.Add(chunkRef.Count);
chunkEntityCounts.Add(chunkRef._count);
entityOffsets.Add(arch.EntityIDsOffset);
offsets0.Add(layout0.offset);
@@ -1035,7 +1035,7 @@ public unsafe partial struct EntityQuery
ref var chunkRef = ref arch.GetChunkReference(i);
chunkList.Add((IntPtr)chunkRef.GetUnsafePtr());
chunkEntityCounts.Add(chunkRef.Count);
chunkEntityCounts.Add(chunkRef._count);
entityOffsets.Add(arch.EntityIDsOffset);
offsets0.Add(layout0.offset);
@@ -1185,7 +1185,7 @@ public unsafe partial struct EntityQuery
ref var chunkRef = ref arch.GetChunkReference(i);
chunkList.Add((IntPtr)chunkRef.GetUnsafePtr());
chunkEntityCounts.Add(chunkRef.Count);
chunkEntityCounts.Add(chunkRef._count);
entityOffsets.Add(arch.EntityIDsOffset);
offsets0.Add(layout0.offset);
@@ -1356,7 +1356,7 @@ public unsafe partial struct EntityQuery
ref var chunkRef = ref arch.GetChunkReference(i);
chunkList.Add((IntPtr)chunkRef.GetUnsafePtr());
chunkEntityCounts.Add(chunkRef.Count);
chunkEntityCounts.Add(chunkRef._count);
entityOffsets.Add(arch.EntityIDsOffset);
offsets0.Add(layout0.offset);
@@ -1548,7 +1548,7 @@ public unsafe partial struct EntityQuery
ref var chunkRef = ref arch.GetChunkReference(i);
chunkList.Add((IntPtr)chunkRef.GetUnsafePtr());
chunkEntityCounts.Add(chunkRef.Count);
chunkEntityCounts.Add(chunkRef._count);
entityOffsets.Add(arch.EntityIDsOffset);
offsets0.Add(layout0.offset);
@@ -1761,7 +1761,7 @@ public unsafe partial struct EntityQuery
ref var chunkRef = ref arch.GetChunkReference(i);
chunkList.Add((IntPtr)chunkRef.GetUnsafePtr());
chunkEntityCounts.Add(chunkRef.Count);
chunkEntityCounts.Add(chunkRef._count);
entityOffsets.Add(arch.EntityIDsOffset);
offsets0.Add(layout0.offset);
@@ -1995,7 +1995,7 @@ public unsafe partial struct EntityQuery
ref var chunkRef = ref arch.GetChunkReference(i);
chunkList.Add((IntPtr)chunkRef.GetUnsafePtr());
chunkEntityCounts.Add(chunkRef.Count);
chunkEntityCounts.Add(chunkRef._count);
entityOffsets.Add(arch.EntityIDsOffset);
offsets0.Add(layout0.offset);

View File

@@ -138,7 +138,7 @@ public unsafe partial struct EntityQuery
ref var chunkRef = ref arch.GetChunkReference(i);
chunkList.Add((IntPtr)chunkRef.GetUnsafePtr());
chunkEntityCounts.Add(chunkRef.Count);
chunkEntityCounts.Add(chunkRef._count);
entityOffsets.Add(arch.EntityIDsOffset);
<# for (var j = 0; j < i; j++){ #>