cleanup: remove obsolete Clod.cs file

This commit is contained in:
2026-03-17 02:21:01 +00:00
parent 92c503b253
commit 22fdae1061

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@@ -1,143 +0,0 @@
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using Ghost.MeshOptimizer;
namespace Ghost.Clod;
[StructLayout(LayoutKind.Sequential)]
public unsafe struct ClodConfig
{
public nuint MaxVertices;
public nuint MinTriangles;
public nuint MaxTriangles;
public bool PartitionSpatial;
public bool PartitionSort;
public nuint PartitionSize;
public bool ClusterSpatial;
public float ClusterFillWeight;
public float ClusterSplitFactor;
public float SimplifyRatio;
public float SimplifyThreshold;
public float SimplifyErrorMergePrevious;
public float SimplifyErrorMergeAdditive;
public float SimplifyErrorFactorSloppy;
public float SimplifyErrorEdgeLimit;
public bool SimplifyPermissive;
public bool SimplifyFallbackPermissive;
public bool SimplifyFallbackSloppy;
public bool SimplifyRegularize;
public bool OptimizeBounds;
public bool OptimizeClusters;
}
[StructLayout(LayoutKind.Sequential)]
public unsafe struct ClodMesh
{
public uint* Indices;
public nuint IndexCount;
public nuint VertexCount;
public float* VertexPositions;
public nuint VertexPositionsStride;
public float* VertexAttributes;
public nuint VertexAttributesStride;
public byte* VertexLock;
public float* AttributeWeights;
public nuint AttributeCount;
public uint AttributeProtectMask;
}
[StructLayout(LayoutKind.Sequential)]
public unsafe struct ClodBounds
{
public fixed float Center[3];
public float Radius;
public float Error;
}
[StructLayout(LayoutKind.Sequential)]
public unsafe struct ClodCluster
{
public int Refined;
public ClodBounds Bounds;
public uint* Indices;
public nuint IndexCount;
public nuint VertexCount;
}
[StructLayout(LayoutKind.Sequential)]
public unsafe struct ClodGroup
{
public int Depth;
public ClodBounds Simplified;
}
public unsafe delegate int ClodOutputDelegate(void* outputContext, ClodGroup group, ClodCluster* clusters, nuint clusterCount);
public unsafe static class Clod
{
public static ClodConfig ClodDefaultConfig(nuint maxTriangles)
{
// assert(max_triangles >= 4 && max_triangles <= 256);
ClodConfig config = new ClodConfig();
config.MaxVertices = maxTriangles;
config.MinTriangles = maxTriangles / 3;
config.MaxTriangles = maxTriangles;
// Alignment note: implementation had MESHOPTIMIZER_VERSION < 1000 check. Assuming modern.
config.PartitionSpatial = true;
config.PartitionSize = 16;
config.ClusterSpatial = false;
config.ClusterSplitFactor = 2.0f;
config.OptimizeClusters = true;
config.SimplifyRatio = 0.5f;
config.SimplifyThreshold = 0.85f;
config.SimplifyErrorMergePrevious = 1.0f;
config.SimplifyErrorFactorSloppy = 2.0f;
config.SimplifyPermissive = true;
config.SimplifyFallbackPermissive = false;
config.SimplifyFallbackSloppy = true;
return config;
}
public static ClodConfig ClodDefaultConfigRT(nuint maxTriangles)
{
ClodConfig config = ClodDefaultConfig(maxTriangles);
config.MinTriangles = maxTriangles / 4;
config.MaxVertices = Math.Min((nuint)256, maxTriangles * 2);
config.ClusterSpatial = true;
config.ClusterFillWeight = 0.5f;
return config;
}
// clodBuild translation would go here, involving the implementation logic.
// Given the complexity of the full implementation (std::vector, etc.), I will continue
// implementing the translation logic iteratively or request for a multi-file approach if needed.
// For now, these structs and headers provide the foundational API mapping requested.
}