fix: make DockPanel layout updates incremental to preserve visual tree state

This commit is contained in:
2026-03-29 14:03:38 +09:00
parent a33a150d06
commit 2c84696994

View File

@@ -1,6 +1,6 @@
using CommunityToolkit.WinUI.Controls;
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
using CommunityToolkit.WinUI.Controls;
namespace Ghost.Editor.View.Controls.Docking;
@@ -8,10 +8,10 @@ namespace Ghost.Editor.View.Controls.Docking;
/// A container that can host multiple dock modules with splitters.
/// </summary>
[TemplatePart(Name = PART_GRID, Type = typeof(Grid))]
public class DockPanel : DockContainer
public partial class DockPanel : DockContainer
{
private const string PART_GRID = "PART_Grid";
private const double SPLITTER_THICKNESS = 4;
private const double SPLITTER_THICKNESS = 1;
public static readonly DependencyProperty OrientationProperty = DependencyProperty.Register(
nameof(Orientation), typeof(Orientation), typeof(DockPanel), new PropertyMetadata(Orientation.Horizontal, OnOrientationChanged));
@@ -74,7 +74,20 @@ public class DockPanel : DockContainer
{
if (_grid == null) return;
_grid.Children.Clear();
// Remove splitters and children that are no longer in the collection
for (int i = _grid.Children.Count - 1; i >= 0; i--)
{
var child = _grid.Children[i];
if (child is GridSplitter)
{
_grid.Children.RemoveAt(i);
}
else if (child is DockModule module && !Children.Contains(module))
{
_grid.Children.RemoveAt(i);
}
}
_grid.RowDefinitions.Clear();
_grid.ColumnDefinitions.Clear();
@@ -82,36 +95,50 @@ public class DockPanel : DockContainer
if (Orientation == Orientation.Horizontal)
{
for (int i = 0; i < Children.Count; i++)
for (var i = 0; i < Children.Count; i++)
{
_grid.ColumnDefinitions.Add(new ColumnDefinition { Width = new GridLength(1, GridUnitType.Star) });
var child = Children[i];
if (!_grid.Children.Contains(child))
{
_grid.Children.Add(child);
}
Grid.SetColumn(child, i * 2);
_grid.Children.Add(child);
Grid.SetRow(child, 0);
if (i < Children.Count - 1)
{
_grid.ColumnDefinitions.Add(new ColumnDefinition { Width = GridLength.Auto });
var splitter = new GridSplitter { ResizeDirection = GridSplitter.GridResizeDirection.Columns, Width = SPLITTER_THICKNESS };
Grid.SetColumn(splitter, i * 2 + 1);
Grid.SetRow(splitter, 0);
_grid.Children.Add(splitter);
}
}
}
else
{
for (int i = 0; i < Children.Count; i++)
for (var i = 0; i < Children.Count; i++)
{
_grid.RowDefinitions.Add(new RowDefinition { Height = new GridLength(1, GridUnitType.Star) });
var child = Children[i];
if (!_grid.Children.Contains(child))
{
_grid.Children.Add(child);
}
Grid.SetRow(child, i * 2);
_grid.Children.Add(child);
Grid.SetColumn(child, 0);
if (i < Children.Count - 1)
{
_grid.RowDefinitions.Add(new RowDefinition { Height = GridLength.Auto });
var splitter = new GridSplitter { ResizeDirection = GridSplitter.GridResizeDirection.Rows, Height = SPLITTER_THICKNESS };
Grid.SetRow(splitter, i * 2 + 1);
Grid.SetColumn(splitter, 0);
_grid.Children.Add(splitter);
}
}