Support enableable components and query enhancements
- Upgraded `Misaki.HighPerformance.LowLevel` to v1.2.8. - Added `IEquatable` to `Handle<T>` and `Identifier<T>`. - Improved `Result` extensions with `[CallerArgumentExpression]`. - Introduced `SetEnabled` in `EntityManager` to toggle components. - Refactored `Chunk` and `Archetype` for enableable components. - Added `EntityQueryMask` for filtering enabled/disabled components. - Enhanced `QueryBuilder` with new filtering methods (`WithAll`, etc.). - Improved `EntityQuery.ForEach` with entity validation.
This commit is contained in:
@@ -9,10 +9,13 @@ namespace Ghost.Entities;
|
||||
internal unsafe struct Chunk : IDisposable
|
||||
{
|
||||
public const int CHUNK_SIZE = 16384; // 16 KB
|
||||
public const int BIT_ALIGNMENT = 8;
|
||||
public const int BIT_SHIFT = 3; // log2(BIT_ALIGNMENT)
|
||||
public const int BIT_ALIGNMENT_MINUS_ONE = BIT_ALIGNMENT - 1;
|
||||
|
||||
private UnsafeArray<byte> _data;
|
||||
private int _count;
|
||||
private int _capacity;
|
||||
private readonly int _capacity;
|
||||
|
||||
public int Count
|
||||
{
|
||||
@@ -41,21 +44,22 @@ internal unsafe struct Chunk : IDisposable
|
||||
}
|
||||
}
|
||||
|
||||
internal struct Edge
|
||||
{
|
||||
public Identifier<IComponent> componentID;
|
||||
public int targetArchetype; // can't use Identifier<Archetype> because cycle causer
|
||||
}
|
||||
|
||||
internal struct ComponentMemoryLayout
|
||||
{
|
||||
public int offset;
|
||||
public int size;
|
||||
public Identifier<IComponent> componentID;
|
||||
}
|
||||
|
||||
internal unsafe struct Archetype : IIdentifierType, IDisposable
|
||||
{
|
||||
internal struct ComponentMemoryLayout
|
||||
{
|
||||
public int componentID;
|
||||
public int size;
|
||||
public int offset;
|
||||
public int enableBitsOffset; // TODO: Support enableable component
|
||||
}
|
||||
|
||||
private struct Edge
|
||||
{
|
||||
public int componentID;
|
||||
public int targetArchetype; // can't use Identifier<Archetype> because cycle causer
|
||||
}
|
||||
|
||||
private readonly Identifier<Archetype> _id;
|
||||
private readonly Identifier<World> _worldID;
|
||||
|
||||
@@ -63,7 +67,7 @@ internal unsafe struct Archetype : IIdentifierType, IDisposable
|
||||
internal UnsafeList<Chunk> _chunks;
|
||||
internal UnsafeArray<ComponentMemoryLayout> _layouts;
|
||||
|
||||
private UnsafeArray<int> _componentIDToOffset;
|
||||
private UnsafeArray<int> _componentIDToLayoutIndex;
|
||||
// TODO: Is hash map better?
|
||||
private UnsafeList<Edge> _edgesAdd;
|
||||
private UnsafeList<Edge> _edgesRemove;
|
||||
@@ -84,16 +88,16 @@ internal unsafe struct Archetype : IIdentifierType, IDisposable
|
||||
_id = id;
|
||||
_worldID = worldID;
|
||||
|
||||
_chunks = new UnsafeList<Chunk>(4, Allocator.Persistent);
|
||||
_edgesAdd = new UnsafeList<Edge>(4, Allocator.Persistent);
|
||||
_edgesRemove = new UnsafeList<Edge>(4, Allocator.Persistent);
|
||||
|
||||
if (componentIds.IsEmpty)
|
||||
{
|
||||
_signature = new UnsafeBitSet(1, Allocator.Persistent, AllocationOption.Clear);
|
||||
_chunks = new UnsafeList<Chunk>(4, Allocator.Persistent);
|
||||
|
||||
_edgesAdd = new UnsafeList<Edge>(4, Allocator.Persistent);
|
||||
_edgesRemove = new UnsafeList<Edge>(4, Allocator.Persistent);
|
||||
_hash = 0;
|
||||
|
||||
_signature.ClearAll();
|
||||
|
||||
_entityCapacity = Chunk.CHUNK_SIZE / sizeof(Entity);
|
||||
|
||||
return;
|
||||
@@ -109,28 +113,23 @@ internal unsafe struct Archetype : IIdentifierType, IDisposable
|
||||
}
|
||||
|
||||
_signature = new UnsafeBitSet(highestComponentID + 1, Allocator.Persistent, AllocationOption.Clear);
|
||||
_chunks = new UnsafeList<Chunk>(4, Allocator.Persistent);
|
||||
|
||||
_edgesAdd = new UnsafeList<Edge>(4, Allocator.Persistent);
|
||||
_edgesRemove = new UnsafeList<Edge>(4, Allocator.Persistent);
|
||||
|
||||
_hash = _signature.GetHashCode();
|
||||
|
||||
var pComponents = stackalloc ComponentInfo[componentIds.Length];
|
||||
for (var i = 0; i < componentIds.Length; i++)
|
||||
{
|
||||
_signature.SetBit(componentIds[i]);
|
||||
pComponents[i] = ComponentRegister.GetComponentInfo(componentIds[i]);
|
||||
}
|
||||
|
||||
CalculateLayout(new Span<ComponentInfo>(pComponents, componentIds.Length));
|
||||
CalculateLayout(componentIds);
|
||||
}
|
||||
|
||||
private void CalculateLayout(Span<ComponentInfo> components)
|
||||
private void CalculateLayout(ReadOnlySpan<Identifier<IComponent>> componentIds)
|
||||
{
|
||||
var entitySize = sizeof(Entity);
|
||||
var entityAlign = (int)MemoryUtility.AlignOf<Entity>();
|
||||
|
||||
var components = (Span<ComponentInfo>)stackalloc ComponentInfo[componentIds.Length];
|
||||
for (var i = 0; i < componentIds.Length; i++)
|
||||
{
|
||||
_signature.SetBit(componentIds[i]);
|
||||
components[i] = ComponentRegister.GetComponentInfo(componentIds[i]);
|
||||
}
|
||||
|
||||
// Calculate total size per entity to get an initial capacity estimate
|
||||
var bytesPerEntity = entitySize;
|
||||
var maxComponentID = 0;
|
||||
@@ -147,12 +146,13 @@ internal unsafe struct Archetype : IIdentifierType, IDisposable
|
||||
_maxComponentID = maxComponentID;
|
||||
_entityCapacity = Chunk.CHUNK_SIZE / bytesPerEntity;
|
||||
_layouts = new UnsafeArray<ComponentMemoryLayout>(components.Length, Allocator.Persistent);
|
||||
_componentIDToOffset = new UnsafeArray<int>(_maxComponentID + 1, Allocator.Persistent);
|
||||
_componentIDToLayoutIndex = new UnsafeArray<int>(_maxComponentID + 1, Allocator.Persistent);
|
||||
|
||||
_componentIDToOffset.AsSpan().Fill(-1);
|
||||
_componentIDToLayoutIndex.AsSpan().Fill(-1);
|
||||
|
||||
components.Sort((a, b) => b.alignment.CompareTo(a.alignment));
|
||||
var tempOffsets = stackalloc int[components.Length];
|
||||
var tempBitmaskOffsets = stackalloc int[components.Length];
|
||||
|
||||
while (_entityCapacity > 0)
|
||||
{
|
||||
@@ -173,6 +173,19 @@ internal unsafe struct Archetype : IIdentifierType, IDisposable
|
||||
tempOffsets[i] = currentOffset;
|
||||
currentOffset += _entityCapacity * size;
|
||||
|
||||
var bitmaskOffset = -1;
|
||||
if (components[i].isEnableable)
|
||||
{
|
||||
var bitmaskSize = (_entityCapacity + Chunk.BIT_ALIGNMENT_MINUS_ONE) / Chunk.BIT_ALIGNMENT;
|
||||
// Reserve space for the bitmask (1 bit per entity)
|
||||
|
||||
currentOffset = (currentOffset + Chunk.BIT_ALIGNMENT_MINUS_ONE) & ~Chunk.BIT_ALIGNMENT_MINUS_ONE; // Align
|
||||
bitmaskOffset = currentOffset;
|
||||
currentOffset += bitmaskSize;
|
||||
}
|
||||
|
||||
tempBitmaskOffsets[i] = bitmaskOffset;
|
||||
|
||||
if (currentOffset > Chunk.CHUNK_SIZE)
|
||||
{
|
||||
fits = false;
|
||||
@@ -188,10 +201,11 @@ internal unsafe struct Archetype : IIdentifierType, IDisposable
|
||||
{
|
||||
offset = tempOffsets[i],
|
||||
size = components[i].size,
|
||||
componentID = components[i].id
|
||||
componentID = components[i].id,
|
||||
enableBitsOffset = tempBitmaskOffsets[i],
|
||||
};
|
||||
|
||||
_componentIDToOffset[components[i].id] = tempOffsets[i];
|
||||
_componentIDToLayoutIndex[components[i].id] = i;
|
||||
}
|
||||
|
||||
return;
|
||||
@@ -219,6 +233,18 @@ internal unsafe struct Archetype : IIdentifierType, IDisposable
|
||||
// Need to allocate a new chunk
|
||||
var newChunk = new Chunk(Chunk.CHUNK_SIZE, _entityCapacity);
|
||||
|
||||
// Set all enable to true by default for enableable components
|
||||
for (var i = 0; i < _layouts.Count; i++)
|
||||
{
|
||||
var layout = _layouts[i];
|
||||
if (layout.enableBitsOffset != -1)
|
||||
{
|
||||
var pChunk = newChunk.GetUnsafePtr();
|
||||
var pBits = pChunk + layout.enableBitsOffset;
|
||||
MemoryUtility.MemSet(pBits, 0xFF, (nuint)((_entityCapacity + Chunk.BIT_ALIGNMENT_MINUS_ONE) / Chunk.BIT_ALIGNMENT));
|
||||
}
|
||||
}
|
||||
|
||||
rowIndex = 0;
|
||||
newChunk.Count++;
|
||||
chunkIndex = _chunks.Count;
|
||||
@@ -237,9 +263,15 @@ internal unsafe struct Archetype : IIdentifierType, IDisposable
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public readonly void SetComponentData(int chunkIndex, int rowIndex, Identifier<IComponent> componentID, void* pComponent)
|
||||
public readonly ResultStatus SetComponentData(int chunkIndex, int rowIndex, Identifier<IComponent> componentID, void* pComponent)
|
||||
{
|
||||
var offset = _componentIDToOffset[componentID];
|
||||
var r = GetLayout(componentID);
|
||||
if (r.Status != ResultStatus.Success)
|
||||
{
|
||||
return r.Status;
|
||||
}
|
||||
|
||||
var offset = r.Value.offset;
|
||||
var chunk = _chunks[chunkIndex];
|
||||
|
||||
var chunkBase = chunk.GetUnsafePtr();
|
||||
@@ -247,19 +279,27 @@ internal unsafe struct Archetype : IIdentifierType, IDisposable
|
||||
var dst = chunkBase + offset + (size * rowIndex);
|
||||
|
||||
MemoryUtility.MemCpy(pComponent, dst, (nuint)size);
|
||||
|
||||
return ResultStatus.Success;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public readonly void* GetComponentDataPtr(int chunkIndex, int rowIndex, Identifier<IComponent> componentID)
|
||||
public readonly ResultStatus GetComponentDataPtr(int chunkIndex, int rowIndex, Identifier<IComponent> componentID, void** ppv)
|
||||
{
|
||||
var offset = _componentIDToOffset[componentID];
|
||||
var r = GetLayout(componentID);
|
||||
if (r.Status != ResultStatus.Success)
|
||||
{
|
||||
return r.Status;
|
||||
}
|
||||
|
||||
var offset = r.Value.offset;
|
||||
var chunk = _chunks[chunkIndex];
|
||||
|
||||
var chunkBase = chunk.GetUnsafePtr();
|
||||
var size = ComponentRegister.GetComponentInfo(componentID).size;
|
||||
var dst = chunkBase + offset + (size * rowIndex);
|
||||
*ppv = chunkBase + offset + (size * rowIndex);
|
||||
|
||||
return dst;
|
||||
return ResultStatus.Success;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
@@ -269,14 +309,20 @@ internal unsafe struct Archetype : IIdentifierType, IDisposable
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public readonly int GetOffset(int componentId)
|
||||
public readonly Result<ComponentMemoryLayout, ResultStatus> GetLayout(int componentID)
|
||||
{
|
||||
if (componentId >= _componentIDToOffset.Count)
|
||||
if (componentID >= _componentIDToLayoutIndex.Count)
|
||||
{
|
||||
return -1;
|
||||
return Result.Create(default(ComponentMemoryLayout), ResultStatus.InvalidArgument);
|
||||
}
|
||||
|
||||
return _componentIDToOffset[componentId];
|
||||
var layoutIndex = _componentIDToLayoutIndex[componentID];
|
||||
if (layoutIndex == -1)
|
||||
{
|
||||
return Result.Create(default(ComponentMemoryLayout), ResultStatus.NotFound);
|
||||
}
|
||||
|
||||
return Result.Create(_layouts[layoutIndex], ResultStatus.Success);
|
||||
}
|
||||
|
||||
public ResultStatus RemoveEntity(int chunkIndex, int rowIndex)
|
||||
@@ -382,26 +428,6 @@ internal unsafe struct Archetype : IIdentifierType, IDisposable
|
||||
return Identifier<Archetype>.Invalid;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public readonly Span<T> GetComponentArray<T>(int chunkIndex)
|
||||
where T : unmanaged, IComponent
|
||||
{
|
||||
var id = ComponentTypeID<T>.value;
|
||||
if (id >= _componentIDToOffset.Count)
|
||||
{
|
||||
return default;
|
||||
}
|
||||
|
||||
var offset = _componentIDToOffset[id];
|
||||
if (offset == -1)
|
||||
{
|
||||
return default;
|
||||
}
|
||||
|
||||
var chunk = _chunks[chunkIndex];
|
||||
return new Span<T>((T*)((byte*)chunk.GetUnsafePtr() + offset), chunk.Count);
|
||||
}
|
||||
|
||||
public override readonly int GetHashCode()
|
||||
{
|
||||
return _hash;
|
||||
@@ -419,7 +445,7 @@ internal unsafe struct Archetype : IIdentifierType, IDisposable
|
||||
|
||||
_signature.Dispose();
|
||||
_chunks.Dispose();
|
||||
_componentIDToOffset.Dispose();
|
||||
_componentIDToLayoutIndex.Dispose();
|
||||
_layouts.Dispose();
|
||||
_edgesAdd.Dispose();
|
||||
_edgesRemove.Dispose();
|
||||
|
||||
@@ -8,12 +8,17 @@ public interface IComponent : IIdentifierType
|
||||
{
|
||||
}
|
||||
|
||||
public interface IEnableableComponent : IComponent
|
||||
{
|
||||
}
|
||||
|
||||
public struct ComponentInfo
|
||||
{
|
||||
// public FixedText64 stableName; // Do we actually need this?
|
||||
public Identifier<IComponent> id;
|
||||
public int size;
|
||||
public int alignment;
|
||||
public Identifier<IComponent> id;
|
||||
public bool isEnableable;
|
||||
}
|
||||
|
||||
public static class ComponentTypeID<T>
|
||||
@@ -25,12 +30,12 @@ public static class ComponentTypeID<T>
|
||||
internal static class ComponentRegister
|
||||
{
|
||||
private static int s_nextComponentTypeID = 0;
|
||||
private static Dictionary<IntPtr, Identifier<IComponent>> s_typeHandleToID = new();
|
||||
private static readonly Dictionary<IntPtr, Identifier<IComponent>> s_typeHandleToID = new();
|
||||
|
||||
private static List<ComponentInfo> s_registeredComponents = new();
|
||||
private static Dictionary<string, Identifier<IComponent>> s_nameToRuntimeID = new();
|
||||
private static readonly List<ComponentInfo> s_registeredComponents = new();
|
||||
private static readonly Dictionary<string, Identifier<IComponent>> s_nameToRuntimeID = new();
|
||||
|
||||
public unsafe static Identifier<IComponent> GetOrRegisterComponent<T>()
|
||||
public static unsafe Identifier<IComponent> GetOrRegisterComponent<T>()
|
||||
where T : unmanaged, IComponent
|
||||
{
|
||||
var typeHandle = typeof(T).TypeHandle.Value;
|
||||
@@ -50,9 +55,10 @@ internal static class ComponentRegister
|
||||
var info = new ComponentInfo
|
||||
{
|
||||
// stableName = new FixedText64(stableName),
|
||||
id = newID,
|
||||
size = sizeof(T),
|
||||
alignment = (int)MemoryUtility.AlignOf<T>(),
|
||||
id = newID,
|
||||
isEnableable = typeof(IEnableableComponent).IsAssignableFrom(typeof(T))
|
||||
};
|
||||
|
||||
while (s_registeredComponents.Count <= newID.value) s_registeredComponents.Add(default);
|
||||
|
||||
@@ -2,6 +2,7 @@ using Ghost.Core;
|
||||
using Misaki.HighPerformance.LowLevel.Buffer;
|
||||
using Misaki.HighPerformance.LowLevel.Collections;
|
||||
using Misaki.HighPerformance.LowLevel.Utilities;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace Ghost.Entities;
|
||||
@@ -121,8 +122,14 @@ public unsafe class EntityManager : IDisposable
|
||||
var layout = oldArch._layouts[i];
|
||||
|
||||
var src = oldArch._chunks[oldChunk].GetUnsafePtr() + layout.offset + (layout.size * oldRow);
|
||||
var newOffset = newArch.GetOffset(layout.componentID); // O(1) Looku
|
||||
var dst = newArch._chunks[newChunk].GetUnsafePtr() + newOffset + (layout.size * newRow);
|
||||
var layoutResult = newArch.GetLayout(layout.componentID);
|
||||
Debug.Assert(layoutResult.Status == ResultStatus.Success); // This should always be true if the system is consistent.
|
||||
if (layoutResult.Status != ResultStatus.Success)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var dst = newArch._chunks[newChunk].GetUnsafePtr() + layoutResult.Value.offset + (layout.size * newRow);
|
||||
|
||||
MemoryUtility.MemCpy(src, dst, (nuint)layout.size);
|
||||
}
|
||||
@@ -210,10 +217,10 @@ public unsafe class EntityManager : IDisposable
|
||||
|
||||
var r = oldArchetype.RemoveEntity(location.chunkIndex, location.rowIndex);
|
||||
Debug.Assert(r == ResultStatus.Success); // We assert it because the entity should exist if the whole system is consistent.
|
||||
// if (r != ResultStatus.Success)
|
||||
// {
|
||||
// return r;
|
||||
// }
|
||||
if (r != ResultStatus.Success)
|
||||
{
|
||||
return r;
|
||||
}
|
||||
|
||||
// Update location
|
||||
location.archetypeID = newArcID;
|
||||
@@ -265,6 +272,43 @@ public unsafe class EntityManager : IDisposable
|
||||
return HasComponent(entity, ComponentTypeID<T>.value);
|
||||
}
|
||||
|
||||
public ResultStatus SetEnabled<T>(Entity entity, bool enabled)
|
||||
where T : unmanaged, IEnableableComponent
|
||||
{
|
||||
if (!_entityLocations.TryGetElementAt(entity.ID, entity.Generation, out var location))
|
||||
{
|
||||
return ResultStatus.NotFound;
|
||||
}
|
||||
|
||||
ref var archetype = ref _world.GetArchetypeReference(location.archetypeID);
|
||||
var chunkIndex = location.chunkIndex;
|
||||
var rowIndex = location.rowIndex;
|
||||
|
||||
var layoutResult = archetype.GetLayout(ComponentTypeID<T>.value);
|
||||
if (layoutResult.Status != ResultStatus.Success)
|
||||
{
|
||||
return layoutResult.Status;
|
||||
}
|
||||
|
||||
ref var chunk = ref archetype.GetChunkReference(chunkIndex);
|
||||
var chunkBase = chunk.GetUnsafePtr();
|
||||
var maskBase = chunkBase + layoutResult.Value.enableBitsOffset;
|
||||
|
||||
var byteIndex = rowIndex >> Chunk.BIT_SHIFT;
|
||||
var bitIndex = rowIndex & Chunk.BIT_ALIGNMENT_MINUS_ONE;
|
||||
|
||||
if (enabled)
|
||||
{
|
||||
maskBase[byteIndex] |= (byte)(1 << bitIndex);
|
||||
}
|
||||
else
|
||||
{
|
||||
maskBase[byteIndex] &= (byte)~(1 << bitIndex);
|
||||
}
|
||||
|
||||
return ResultStatus.Success;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (_disposed)
|
||||
|
||||
@@ -1,60 +0,0 @@
|
||||
namespace Ghost.Entities;
|
||||
|
||||
public unsafe class EntityQueryy<T1, T2>
|
||||
where T1 : unmanaged, IComponent
|
||||
where T2 : unmanaged, IComponent
|
||||
{
|
||||
// The Cache Struct
|
||||
struct ArchetypeCache
|
||||
{
|
||||
public Archetype Archetype;
|
||||
public int Offset1; // Offset for T0
|
||||
public int Offset2; // Offset for T2
|
||||
}
|
||||
|
||||
private List<ArchetypeCache> _cache = new();
|
||||
|
||||
internal void AddMatchingArchetype(Archetype archetype)
|
||||
{
|
||||
// We look up the offsets ONCE when the archetype is registered
|
||||
int off1 = archetype.GetOffset(ComponentTypeID<T1>.value);
|
||||
int off2 = archetype.GetOffset(ComponentTypeID<T2>.value);
|
||||
|
||||
_cache.Add(new ArchetypeCache
|
||||
{
|
||||
Archetype = archetype,
|
||||
Offset1 = off1,
|
||||
Offset2 = off2
|
||||
});
|
||||
}
|
||||
|
||||
// The Optimized Iteration Loop
|
||||
public void ForEach(delegate*<ref T1, ref T2, void> action)
|
||||
{
|
||||
foreach (var cache in _cache)
|
||||
{
|
||||
var archetype = cache.Archetype;
|
||||
var offset1 = cache.Offset1;
|
||||
var offset2 = cache.Offset2;
|
||||
|
||||
// Iterate Chunks
|
||||
for (int i = 0; i < archetype.ChunkCount; i++)
|
||||
{
|
||||
var chunk = archetype.GetChunkReference(i);
|
||||
var chunkPtr = chunk.GetUnsafePtr();
|
||||
var count = chunk.Count;
|
||||
|
||||
// POINTER MATH ONLY - NO LOOKUPS
|
||||
// We use the pre-calculated integer offsets
|
||||
T1* ptr1 = (T1*)(chunkPtr + offset1);
|
||||
T2* ptr2 = (T2*)(chunkPtr + offset2);
|
||||
|
||||
// The hot loop
|
||||
for (int k = 0; k < count; k++)
|
||||
{
|
||||
action(ref ptr1[k], ref ptr2[k]);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
5
Ghost.Entities/Exceptions.cs
Normal file
5
Ghost.Entities/Exceptions.cs
Normal file
@@ -0,0 +1,5 @@
|
||||
namespace Ghost.Entities;
|
||||
|
||||
public class EntityNotFoundException : Exception
|
||||
{
|
||||
}
|
||||
@@ -7,6 +7,16 @@
|
||||
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
|
||||
<IsAotCompatible>True</IsAotCompatible>
|
||||
<IsTrimmable>True</IsTrimmable>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
|
||||
<IsAotCompatible>True</IsAotCompatible>
|
||||
<IsTrimmable>True</IsTrimmable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Remove="Templates\ForEach.cs" />
|
||||
</ItemGroup>
|
||||
@@ -22,6 +32,11 @@
|
||||
<DesignTime>True</DesignTime>
|
||||
<AutoGen>True</AutoGen>
|
||||
</None>
|
||||
<None Include="Templates\QueryBuilder.With.gen.cs">
|
||||
<DesignTime>True</DesignTime>
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>QueryBuilder.With.tt</DependentUpon>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
@@ -37,6 +52,10 @@
|
||||
<LastGenOutput>ForEach.gen.cs</LastGenOutput>
|
||||
<Generator>TextTemplatingFileGenerator</Generator>
|
||||
</None>
|
||||
<None Update="Templates\QueryBuilder.With.tt">
|
||||
<Generator>TextTemplatingFileGenerator</Generator>
|
||||
<LastGenOutput>QueryBuilder.With.gen.cs</LastGenOutput>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
@@ -54,6 +73,11 @@
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>ForEach.tt</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Update="Templates\QueryBuilder.With.gen.cs">
|
||||
<DesignTime>True</DesignTime>
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>QueryBuilder.With.tt</DependentUpon>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
|
||||
@@ -5,42 +5,86 @@ using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Ghost.Entities;
|
||||
|
||||
public struct EntityQueryMask : IDisposable
|
||||
public struct EntityQueryMask : IDisposable, IEquatable<EntityQueryMask>
|
||||
{
|
||||
public UnsafeBitSet all;
|
||||
public UnsafeBitSet any;
|
||||
public UnsafeBitSet absent;
|
||||
public UnsafeBitSet structuralAll;
|
||||
public UnsafeBitSet structuralAny;
|
||||
public UnsafeBitSet structuralAbsent;
|
||||
|
||||
public UnsafeBitSet requireEnabled;
|
||||
public UnsafeBitSet requireDisabled;
|
||||
public UnsafeBitSet rejectIfEnabled;
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public readonly bool Matches(UnsafeBitSet archetypeSignature)
|
||||
public readonly bool Matches(ref readonly UnsafeBitSet archetypeSignature)
|
||||
{
|
||||
return (!all.IsCreated || all.All(archetypeSignature))
|
||||
&& (!absent.IsCreated || absent.None(archetypeSignature))
|
||||
&& (!any.IsCreated || any.Count == 0 || any.Any(archetypeSignature));
|
||||
return (!structuralAll.IsCreated || structuralAll.All(archetypeSignature))
|
||||
&& (!structuralAbsent.IsCreated || structuralAbsent.None(archetypeSignature))
|
||||
&& (!structuralAny.IsCreated || structuralAny.Count == 0 || structuralAny.Any(archetypeSignature));
|
||||
}
|
||||
|
||||
public readonly override int GetHashCode()
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public override readonly int GetHashCode()
|
||||
{
|
||||
var hash = 17;
|
||||
if (all.IsCreated) hash = hash * 23 + all.GetHashCode();
|
||||
if (absent.IsCreated) hash = hash * 23 + absent.GetHashCode();
|
||||
if (any.IsCreated) hash = hash * 23 + any.GetHashCode();
|
||||
if (structuralAll.IsCreated) hash = hash * 23 + structuralAll.GetHashCode();
|
||||
if (structuralAbsent.IsCreated) hash = hash * 23 + structuralAbsent.GetHashCode();
|
||||
if (structuralAny.IsCreated) hash = hash * 23 + structuralAny.GetHashCode();
|
||||
if (requireEnabled.IsCreated) hash = hash * 23 + requireEnabled.GetHashCode();
|
||||
if (requireDisabled.IsCreated) hash = hash * 23 + requireDisabled.GetHashCode();
|
||||
if (rejectIfEnabled.IsCreated) hash = hash * 23 + rejectIfEnabled.GetHashCode();
|
||||
|
||||
return hash;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
all.Dispose();
|
||||
any.Dispose();
|
||||
absent.Dispose();
|
||||
structuralAll.Dispose();
|
||||
structuralAny.Dispose();
|
||||
structuralAbsent.Dispose();
|
||||
|
||||
requireEnabled.Dispose();
|
||||
requireDisabled.Dispose();
|
||||
rejectIfEnabled.Dispose();
|
||||
}
|
||||
|
||||
public readonly bool Equals(EntityQueryMask other)
|
||||
{
|
||||
return structuralAll.Equals(other.structuralAll)
|
||||
&& structuralAny.Equals(other.structuralAny)
|
||||
&& structuralAbsent.Equals(other.structuralAbsent)
|
||||
&& requireEnabled.Equals(other.requireEnabled)
|
||||
&& requireDisabled.Equals(other.requireDisabled)
|
||||
&& rejectIfEnabled.Equals(other.rejectIfEnabled);
|
||||
}
|
||||
|
||||
public override readonly bool Equals(object? obj)
|
||||
{
|
||||
return obj is EntityQueryMask mask && Equals(mask);
|
||||
}
|
||||
|
||||
public static bool operator ==(EntityQueryMask left, EntityQueryMask right)
|
||||
{
|
||||
return left.Equals(right);
|
||||
}
|
||||
|
||||
public static bool operator !=(EntityQueryMask left, EntityQueryMask right)
|
||||
{
|
||||
return !(left == right);
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe partial struct EntityQuery : IIdentifierType, IDisposable
|
||||
{
|
||||
/// <summary>
|
||||
/// Provides an enumerator for iterating over chunks of entities and their component data that match a set of archetypes within a world.
|
||||
/// </summary>
|
||||
public readonly ref struct ChunkIterator
|
||||
{
|
||||
/// <summary>
|
||||
/// Provides a read-only view over a chunk of entities and their component data within an archetype.
|
||||
/// </summary>
|
||||
/// <remarks>This does not filter disabled/enabled components. You must handle that manually.</remarks>
|
||||
public readonly ref struct ChunkView
|
||||
{
|
||||
private readonly ref Archetype _archetype;
|
||||
@@ -54,6 +98,10 @@ public unsafe partial struct EntityQuery : IIdentifierType, IDisposable
|
||||
_chunk = ref archetype.GetChunkReference(chunkIndex);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a read-only span containing structuralAll entities stored in the current chunk.
|
||||
/// </summary>
|
||||
/// <returns>A read-only span of <see cref="Entity"/> values representing the entities in the chunk.</returns>
|
||||
public readonly ReadOnlySpan<Entity> GetEntities()
|
||||
{
|
||||
var ptr = _chunk.GetUnsafePtr();
|
||||
@@ -61,31 +109,70 @@ public unsafe partial struct EntityQuery : IIdentifierType, IDisposable
|
||||
return new ReadOnlySpan<Entity>(pEntity, _chunk.Count);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a span providing direct access to the component data of type T0 for structuralAll entities in the chunk.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The type of component to access. Must be an unmanaged type that implements <see cref="Component"/>.</typeparam>
|
||||
/// <returns>A span of type <see cref="{T}"/> containing the component data for each entity in the chunk.</returns>
|
||||
/// <exception cref="InvalidOperationException">Thrown if the specified component type is not present in the archetype.</exception>
|
||||
public readonly Span<T> GetComponentData<T>()
|
||||
where T : unmanaged, IComponent
|
||||
{
|
||||
var offset = _archetype.GetOffset(ComponentTypeID<T>.value);
|
||||
if (offset < 0)
|
||||
var layout = _archetype.GetLayout(ComponentTypeID<T>.value).GetValueOrThrow(ResultStatus.Success);
|
||||
var ptr = _chunk.GetUnsafePtr() + layout.offset;
|
||||
return new Span<T>(ptr, _chunk.Count);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a bit set representing the enabled state of each instance of the specified enableable component
|
||||
/// type within the current chunk.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The component type for which to retrieve enablement bits. Must be unmanaged and implement <see cref="IEnableableComponent"/>.</typeparam>
|
||||
/// <returns>A <see cref="SpanBitSet"/> that provides access to the enablement bits for all instances of the specified component type in the chunk.</returns>
|
||||
/// <exception cref="InvalidOperationException">Thrown if the specified component type does not support enablement.</exception>
|
||||
public SpanBitSet GetEnableBits<T>()
|
||||
where T : unmanaged, IEnableableComponent
|
||||
{
|
||||
var layout = _archetype.GetLayout(ComponentTypeID<T>.value).GetValueOrThrow(ResultStatus.Success);
|
||||
if (layout.enableBitsOffset == -1)
|
||||
{
|
||||
throw new InvalidOperationException($"Archetype does not contain component of type {typeof(T)}");
|
||||
throw new InvalidOperationException($"Component {typeof(T).FullName} is not enableable.");
|
||||
}
|
||||
|
||||
var ptr = (byte*)_chunk.GetUnsafePtr() + offset;
|
||||
return new Span<T>(ptr, _chunk.Count);
|
||||
var maskBase = _chunk.GetUnsafePtr() + layout.enableBitsOffset;
|
||||
return new SpanBitSet(new Span<uint>(maskBase, (_chunk.Count + 31) / 32));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Determines whether the specified component of type <typeparamref name="T"/> at the given index is currently enabled.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The type of the component to check. Must be an unmanaged type that implements <see cref="IEnableableComponent"/>.</typeparam>
|
||||
/// <param name="index">The zero-based index of the component instance to check within the chunk.</param>
|
||||
/// <returns>true if the component at the specified index is enabled; otherwise, false.</returns>
|
||||
/// <exception cref="InvalidOperationException">Thrown if the specified component type <typeparamref name="T"/> does not support enable/disable functionality.</exception>
|
||||
public readonly bool IsComponentEnabled<T>(int index)
|
||||
where T : unmanaged, IEnableableComponent
|
||||
{
|
||||
var layout = _archetype.GetLayout(ComponentTypeID<T>.value).GetValueOrThrow(ResultStatus.Success);
|
||||
if (layout.enableBitsOffset == -1)
|
||||
{
|
||||
throw new InvalidOperationException($"Component {typeof(T).FullName} is not enableable.");
|
||||
}
|
||||
|
||||
var maskBase = _chunk.GetUnsafePtr() + layout.enableBitsOffset;
|
||||
return CheckBit(maskBase, index);
|
||||
}
|
||||
}
|
||||
|
||||
public ref struct Enumerator
|
||||
{
|
||||
private readonly ReadOnlyUnsafeCollection<Identifier<Archetype>> _matchingArchetypes;
|
||||
private readonly World _world;
|
||||
private readonly ChunkIterator _iterator;
|
||||
private int _archetypeIndex;
|
||||
private int _chunkIndex;
|
||||
|
||||
internal Enumerator(ReadOnlyUnsafeCollection<Identifier<Archetype>> matchingArchetypes, World world)
|
||||
internal Enumerator(ChunkIterator iterator)
|
||||
{
|
||||
_matchingArchetypes = matchingArchetypes;
|
||||
_world = world;
|
||||
_iterator = iterator;
|
||||
_archetypeIndex = 0;
|
||||
_chunkIndex = -1;
|
||||
}
|
||||
@@ -94,7 +181,7 @@ public unsafe partial struct EntityQuery : IIdentifierType, IDisposable
|
||||
{
|
||||
get
|
||||
{
|
||||
ref var archetype = ref _world.GetArchetypeReference(_matchingArchetypes[_archetypeIndex]);
|
||||
ref var archetype = ref _iterator._world.GetArchetypeReference(_iterator._matchingArchetypes[_archetypeIndex]);
|
||||
return new ChunkView(ref archetype, _chunkIndex);
|
||||
}
|
||||
}
|
||||
@@ -103,9 +190,9 @@ public unsafe partial struct EntityQuery : IIdentifierType, IDisposable
|
||||
{
|
||||
_chunkIndex++;
|
||||
|
||||
while (_archetypeIndex < _matchingArchetypes.Count)
|
||||
while (_archetypeIndex < _iterator._matchingArchetypes.Count)
|
||||
{
|
||||
ref var archetype = ref _world.GetArchetypeReference(_matchingArchetypes[_archetypeIndex]);
|
||||
ref var archetype = ref _iterator._world.GetArchetypeReference(_iterator._matchingArchetypes[_archetypeIndex]);
|
||||
if (_chunkIndex < archetype.ChunkCount)
|
||||
{
|
||||
return true;
|
||||
@@ -140,14 +227,15 @@ public unsafe partial struct EntityQuery : IIdentifierType, IDisposable
|
||||
|
||||
public readonly Enumerator GetEnumerator()
|
||||
{
|
||||
return new Enumerator(_matchingArchetypes, _world);
|
||||
return new Enumerator(this);
|
||||
}
|
||||
}
|
||||
|
||||
private readonly Identifier<World> _worldID;
|
||||
private EntityQueryMask _mask;
|
||||
private UnsafeList<Identifier<Archetype>> _matchingArchetypes;
|
||||
|
||||
internal EntityQueryMask _mask;
|
||||
|
||||
internal EntityQuery(Identifier<World> worldID, EntityQueryMask mask)
|
||||
{
|
||||
_worldID = worldID;
|
||||
@@ -155,14 +243,96 @@ public unsafe partial struct EntityQuery : IIdentifierType, IDisposable
|
||||
_matchingArchetypes = new UnsafeList<Identifier<Archetype>>(8, Allocator.Persistent);
|
||||
}
|
||||
|
||||
internal void AddArchetypeIfMatch(Archetype archetype)
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static bool IsEntityValid(byte* chunkBase, int entityIndex, ref readonly Archetype archetype, ref readonly EntityQueryMask mask)
|
||||
{
|
||||
if (_mask.Matches(archetype._signature))
|
||||
// 1. Check "Require Enabled" (WithAll)
|
||||
// We iterate over the bits set in 'requireEnabled'
|
||||
var it = mask.requireEnabled.GetIterator();
|
||||
|
||||
while (it.Next(out var id))
|
||||
{
|
||||
// Get the EnableBitmask for this component in this chunk
|
||||
var layout = archetype.GetLayout(id).Value;
|
||||
if (layout.enableBitsOffset == -1)
|
||||
{
|
||||
// Not enableable, always true
|
||||
continue;
|
||||
}
|
||||
|
||||
// Check bit
|
||||
if (!CheckBit(chunkBase + layout.enableBitsOffset, entityIndex))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// 2. Check "Require Disabled" (WithDisabled)
|
||||
it = mask.requireDisabled.GetIterator();
|
||||
while (it.Next(out var id))
|
||||
{
|
||||
var layout = archetype.GetLayout(id).Value;
|
||||
|
||||
// If component is not enableable, it is technically "Always Enabled",
|
||||
// so it cannot satisfy "WithDisabled".
|
||||
if (layout.enableBitsOffset == -1)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// Check bit (Must be 0)
|
||||
if (CheckBit(chunkBase + layout.enableBitsOffset, entityIndex))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// 3. Check "Reject if Enabled" (The "Soft WithNone")
|
||||
it = mask.rejectIfEnabled.GetIterator();
|
||||
while (it.Next(out var id))
|
||||
{
|
||||
var layoutResult = archetype.GetLayout(id);
|
||||
if (layoutResult.Status != ResultStatus.Success)
|
||||
{
|
||||
// Component is absent, so it is not enabled.
|
||||
continue;
|
||||
}
|
||||
|
||||
// If component is not enableable, it is technically "Always Enabled",
|
||||
// so it cannot satisfy "Reject if Enabled".
|
||||
if (layoutResult.Value.enableBitsOffset == -1)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// Check bit (Must be 0)
|
||||
if (CheckBit(chunkBase + layoutResult.Value.enableBitsOffset, entityIndex))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static bool CheckBit(byte* maskBase, int index)
|
||||
{
|
||||
var byteIndex = index >> Chunk.BIT_SHIFT;
|
||||
var bitIndex = index & Chunk.BIT_ALIGNMENT_MINUS_ONE;
|
||||
return (maskBase[byteIndex] & (1 << bitIndex)) != 0;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
internal void AddArchetypeIfMatch(ref readonly Archetype archetype)
|
||||
{
|
||||
if (_mask.Matches(in archetype._signature))
|
||||
{
|
||||
_matchingArchetypes.Add(archetype.ID);
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public readonly ChunkIterator GetChunkIterator()
|
||||
{
|
||||
var world = World.GetWorld(_worldID).Value;
|
||||
@@ -176,13 +346,16 @@ public unsafe partial struct EntityQuery : IIdentifierType, IDisposable
|
||||
}
|
||||
}
|
||||
|
||||
public ref struct QueryBuilder
|
||||
public ref partial struct QueryBuilder
|
||||
{
|
||||
private readonly Stack.Scope _scope;
|
||||
|
||||
private UnsafeList<Identifier<IComponent>> _all;
|
||||
private UnsafeList<Identifier<IComponent>> _any;
|
||||
private UnsafeList<Identifier<IComponent>> _absent;
|
||||
private UnsafeList<Identifier<IComponent>> _none;
|
||||
private UnsafeList<Identifier<IComponent>> _disabled;
|
||||
private UnsafeList<Identifier<IComponent>> _present;
|
||||
|
||||
public QueryBuilder()
|
||||
{
|
||||
@@ -191,68 +364,12 @@ public ref struct QueryBuilder
|
||||
_all = new UnsafeList<Identifier<IComponent>>(4, Allocator.Stack);
|
||||
_any = new UnsafeList<Identifier<IComponent>>(4, Allocator.Stack);
|
||||
_absent = new UnsafeList<Identifier<IComponent>>(4, Allocator.Stack);
|
||||
_none = new UnsafeList<Identifier<IComponent>>(4, Allocator.Stack);
|
||||
_disabled = new UnsafeList<Identifier<IComponent>>(4, Allocator.Stack);
|
||||
_present = new UnsafeList<Identifier<IComponent>>(4, Allocator.Stack);
|
||||
}
|
||||
|
||||
public QueryBuilder WithAll<T>()
|
||||
where T : unmanaged, IComponent
|
||||
{
|
||||
_all.Add(ComponentTypeID<T>.value);
|
||||
return this;
|
||||
}
|
||||
|
||||
public QueryBuilder WithAny<T>()
|
||||
where T : unmanaged, IComponent
|
||||
{
|
||||
_any.Add(ComponentTypeID<T>.value);
|
||||
return this;
|
||||
}
|
||||
|
||||
public QueryBuilder WithNone<T>()
|
||||
where T : unmanaged, IComponent
|
||||
{
|
||||
_absent.Add(ComponentTypeID<T>.value);
|
||||
return this;
|
||||
}
|
||||
|
||||
public Identifier<EntityQuery> Build(World world)
|
||||
{
|
||||
// 1. Calculate max component ID to size the BitSets
|
||||
int maxID = 0;
|
||||
FindMax(_all, ref maxID);
|
||||
FindMax(_any, ref maxID);
|
||||
FindMax(_absent, ref maxID);
|
||||
|
||||
// 2. Create the Mask
|
||||
using var mask = new EntityQueryMask
|
||||
{
|
||||
all = new UnsafeBitSet(maxID + 1, Allocator.Stack),
|
||||
any = new UnsafeBitSet(maxID + 1, Allocator.Stack),
|
||||
absent = new UnsafeBitSet(maxID + 1, Allocator.Stack)
|
||||
};
|
||||
|
||||
// 3. Fill BitSets
|
||||
foreach (var id in _all) mask.all.SetBit(id);
|
||||
foreach (var id in _any) mask.any.SetBit(id);
|
||||
foreach (var id in _absent) mask.absent.SetBit(id);
|
||||
|
||||
// 4. Ask World for the Query (Cached)
|
||||
var queryID = world.GetEntityQueryIDByMaskHash(mask.GetHashCode());
|
||||
if (queryID.IsNotValid)
|
||||
{
|
||||
queryID = world.CreateEntityQuery(mask);
|
||||
ref var query = ref world.GetEntityQueryReference(queryID);
|
||||
for (var i = 0; i < world.ArchetypeCount; i++)
|
||||
{
|
||||
ref var archetype = ref world.GetArchetypeReference(i);
|
||||
query.AddArchetypeIfMatch(archetype);
|
||||
}
|
||||
}
|
||||
|
||||
Dispose();
|
||||
|
||||
return queryID;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static void FindMax(UnsafeList<Identifier<IComponent>> list, ref int max)
|
||||
{
|
||||
foreach (var id in list)
|
||||
@@ -261,11 +378,98 @@ public ref struct QueryBuilder
|
||||
}
|
||||
}
|
||||
|
||||
public Identifier<EntityQuery> Build(World world)
|
||||
{
|
||||
// 1. Calculate max component ID to size the BitSets
|
||||
var maxID = 0;
|
||||
FindMax(_all, ref maxID);
|
||||
FindMax(_any, ref maxID);
|
||||
FindMax(_absent, ref maxID);
|
||||
FindMax(_none, ref maxID);
|
||||
FindMax(_disabled, ref maxID);
|
||||
FindMax(_present, ref maxID);
|
||||
|
||||
// 2. Create the Mask
|
||||
var mask = new EntityQueryMask
|
||||
{
|
||||
structuralAll = new UnsafeBitSet(maxID + 1, Allocator.Persistent, AllocationOption.Clear),
|
||||
structuralAny = new UnsafeBitSet(maxID + 1, Allocator.Persistent, AllocationOption.Clear),
|
||||
structuralAbsent = new UnsafeBitSet(maxID + 1, Allocator.Persistent, AllocationOption.Clear),
|
||||
requireEnabled = new UnsafeBitSet(maxID + 1, Allocator.Persistent, AllocationOption.Clear),
|
||||
requireDisabled = new UnsafeBitSet(maxID + 1, Allocator.Persistent, AllocationOption.Clear),
|
||||
rejectIfEnabled = new UnsafeBitSet(maxID + 1, Allocator.Persistent, AllocationOption.Clear),
|
||||
};
|
||||
|
||||
// 3. Fill BitSets
|
||||
foreach (var id in _all)
|
||||
{
|
||||
mask.structuralAll.SetBit(id); // Structure: Must Exist
|
||||
mask.requireEnabled.SetBit(id); // Filter: Must be Enabled
|
||||
}
|
||||
|
||||
foreach (var id in _disabled)
|
||||
{
|
||||
mask.structuralAll.SetBit(id); // Structure: Must Exist
|
||||
mask.requireDisabled.SetBit(id); // Filter: Must be Disabled
|
||||
}
|
||||
|
||||
foreach (var id in _none)
|
||||
{
|
||||
if (ComponentRegister.GetComponentInfo(id).isEnableable)
|
||||
{
|
||||
mask.rejectIfEnabled.SetBit(id); // Filter: Must Not be Enabled (Can be Absent or Disabled)
|
||||
}
|
||||
else
|
||||
{
|
||||
mask.structuralAbsent.SetBit(id); // Structure: Must Not Exist
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var id in _present)
|
||||
{
|
||||
mask.structuralAll.SetBit(id);
|
||||
}
|
||||
|
||||
foreach (var id in _absent)
|
||||
{
|
||||
mask.structuralAbsent.SetBit(id);
|
||||
}
|
||||
|
||||
foreach (var id in _any)
|
||||
{
|
||||
mask.structuralAny.SetBit(id);
|
||||
}
|
||||
|
||||
// 4. Ask World for the Query (Cached)
|
||||
var maskHash = mask.GetHashCode();
|
||||
var queryID = world.GetEntityQueryIDByMaskHash(maskHash);
|
||||
if (queryID.IsValid)
|
||||
{
|
||||
// Check if the masks are actually equal (Hash collision?).
|
||||
// Really worth it? It's unlikely to have collisions here.
|
||||
if (world.GetEntityQueryReference(queryID)._mask.Equals(mask))
|
||||
{
|
||||
mask.Dispose();
|
||||
goto Return;
|
||||
}
|
||||
}
|
||||
|
||||
// NOTE: We do not dispose the mask here, as it is now owned by the EntityQuery.
|
||||
queryID = world.CreateEntityQuery(mask, maskHash);
|
||||
|
||||
Return:
|
||||
Dispose();
|
||||
return queryID;
|
||||
}
|
||||
|
||||
private void Dispose()
|
||||
{
|
||||
_all.Dispose();
|
||||
_any.Dispose();
|
||||
_absent.Dispose();
|
||||
_none.Dispose();
|
||||
_disabled.Dispose();
|
||||
_present.Dispose();
|
||||
|
||||
_scope.Dispose();
|
||||
}
|
||||
|
||||
@@ -14,18 +14,20 @@ public unsafe partial struct EntityQuery
|
||||
var offsets = stackalloc int[1];
|
||||
var basePtrs = stackalloc byte*[1];
|
||||
|
||||
foreach (var archetypeID in _matchingArchetypes)
|
||||
for (var i = 0; i < _matchingArchetypes.Count; i++)
|
||||
{
|
||||
ref var archetype = ref world.GetArchetypeReference(archetypeID);
|
||||
ref var archetype = ref world.GetArchetypeReference(_matchingArchetypes[i]);
|
||||
var hasAllComponents = true;
|
||||
for (var index = 0; index < 1; index++)
|
||||
{
|
||||
offsets[index] = archetype.GetOffset(compTypeIDs[index]);
|
||||
if (offsets[index] == -1)
|
||||
var layoutResult = archetype.GetLayout(compTypeIDs[index]);
|
||||
if (layoutResult.Status != ResultStatus.Success)
|
||||
{
|
||||
hasAllComponents = false;
|
||||
break;
|
||||
}
|
||||
|
||||
offsets[index] = layoutResult.Value.offset;
|
||||
}
|
||||
|
||||
if (!hasAllComponents)
|
||||
@@ -36,14 +38,20 @@ public unsafe partial struct EntityQuery
|
||||
for (var chunkIndex = 0; chunkIndex < archetype.ChunkCount; chunkIndex++)
|
||||
{
|
||||
ref var chunk = ref archetype.GetChunkReference(chunkIndex);
|
||||
var count = chunk.Count;
|
||||
var pChunkData = chunk.GetUnsafePtr();
|
||||
|
||||
for (var index = 0; index < 1; index++)
|
||||
{
|
||||
basePtrs[index] = chunk.GetUnsafePtr() + offsets[index];
|
||||
basePtrs[index] = pChunkData + offsets[index];
|
||||
}
|
||||
|
||||
for (var entityIndex = 0; entityIndex < count; entityIndex++)
|
||||
for (var entityIndex = 0; entityIndex < chunk.Count; entityIndex++)
|
||||
{
|
||||
if (!IsEntityValid(pChunkData, entityIndex, in archetype, in _mask))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var pComp0 = (T0*)(basePtrs[0] + (sizeof(T0) * entityIndex));
|
||||
|
||||
action(ref *pComp0);
|
||||
@@ -62,18 +70,20 @@ public unsafe partial struct EntityQuery
|
||||
var offsets = stackalloc int[2];
|
||||
var basePtrs = stackalloc byte*[2];
|
||||
|
||||
foreach (var archetypeID in _matchingArchetypes)
|
||||
for (var i = 0; i < _matchingArchetypes.Count; i++)
|
||||
{
|
||||
ref var archetype = ref world.GetArchetypeReference(archetypeID);
|
||||
ref var archetype = ref world.GetArchetypeReference(_matchingArchetypes[i]);
|
||||
var hasAllComponents = true;
|
||||
for (var index = 0; index < 2; index++)
|
||||
{
|
||||
offsets[index] = archetype.GetOffset(compTypeIDs[index]);
|
||||
if (offsets[index] == -1)
|
||||
var layoutResult = archetype.GetLayout(compTypeIDs[index]);
|
||||
if (layoutResult.Status != ResultStatus.Success)
|
||||
{
|
||||
hasAllComponents = false;
|
||||
break;
|
||||
}
|
||||
|
||||
offsets[index] = layoutResult.Value.offset;
|
||||
}
|
||||
|
||||
if (!hasAllComponents)
|
||||
@@ -84,14 +94,20 @@ public unsafe partial struct EntityQuery
|
||||
for (var chunkIndex = 0; chunkIndex < archetype.ChunkCount; chunkIndex++)
|
||||
{
|
||||
ref var chunk = ref archetype.GetChunkReference(chunkIndex);
|
||||
var count = chunk.Count;
|
||||
var pChunkData = chunk.GetUnsafePtr();
|
||||
|
||||
for (var index = 0; index < 2; index++)
|
||||
{
|
||||
basePtrs[index] = chunk.GetUnsafePtr() + offsets[index];
|
||||
basePtrs[index] = pChunkData + offsets[index];
|
||||
}
|
||||
|
||||
for (var entityIndex = 0; entityIndex < count; entityIndex++)
|
||||
for (var entityIndex = 0; entityIndex < chunk.Count; entityIndex++)
|
||||
{
|
||||
if (!IsEntityValid(pChunkData, entityIndex, in archetype, in _mask))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var pComp0 = (T0*)(basePtrs[0] + (sizeof(T0) * entityIndex));
|
||||
var pComp1 = (T1*)(basePtrs[1] + (sizeof(T1) * entityIndex));
|
||||
|
||||
@@ -112,18 +128,20 @@ public unsafe partial struct EntityQuery
|
||||
var offsets = stackalloc int[3];
|
||||
var basePtrs = stackalloc byte*[3];
|
||||
|
||||
foreach (var archetypeID in _matchingArchetypes)
|
||||
for (var i = 0; i < _matchingArchetypes.Count; i++)
|
||||
{
|
||||
ref var archetype = ref world.GetArchetypeReference(archetypeID);
|
||||
ref var archetype = ref world.GetArchetypeReference(_matchingArchetypes[i]);
|
||||
var hasAllComponents = true;
|
||||
for (var index = 0; index < 3; index++)
|
||||
{
|
||||
offsets[index] = archetype.GetOffset(compTypeIDs[index]);
|
||||
if (offsets[index] == -1)
|
||||
var layoutResult = archetype.GetLayout(compTypeIDs[index]);
|
||||
if (layoutResult.Status != ResultStatus.Success)
|
||||
{
|
||||
hasAllComponents = false;
|
||||
break;
|
||||
}
|
||||
|
||||
offsets[index] = layoutResult.Value.offset;
|
||||
}
|
||||
|
||||
if (!hasAllComponents)
|
||||
@@ -134,14 +152,20 @@ public unsafe partial struct EntityQuery
|
||||
for (var chunkIndex = 0; chunkIndex < archetype.ChunkCount; chunkIndex++)
|
||||
{
|
||||
ref var chunk = ref archetype.GetChunkReference(chunkIndex);
|
||||
var count = chunk.Count;
|
||||
var pChunkData = chunk.GetUnsafePtr();
|
||||
|
||||
for (var index = 0; index < 3; index++)
|
||||
{
|
||||
basePtrs[index] = chunk.GetUnsafePtr() + offsets[index];
|
||||
basePtrs[index] = pChunkData + offsets[index];
|
||||
}
|
||||
|
||||
for (var entityIndex = 0; entityIndex < count; entityIndex++)
|
||||
for (var entityIndex = 0; entityIndex < chunk.Count; entityIndex++)
|
||||
{
|
||||
if (!IsEntityValid(pChunkData, entityIndex, in archetype, in _mask))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var pComp0 = (T0*)(basePtrs[0] + (sizeof(T0) * entityIndex));
|
||||
var pComp1 = (T1*)(basePtrs[1] + (sizeof(T1) * entityIndex));
|
||||
var pComp2 = (T2*)(basePtrs[2] + (sizeof(T2) * entityIndex));
|
||||
@@ -164,18 +188,20 @@ public unsafe partial struct EntityQuery
|
||||
var offsets = stackalloc int[4];
|
||||
var basePtrs = stackalloc byte*[4];
|
||||
|
||||
foreach (var archetypeID in _matchingArchetypes)
|
||||
for (var i = 0; i < _matchingArchetypes.Count; i++)
|
||||
{
|
||||
ref var archetype = ref world.GetArchetypeReference(archetypeID);
|
||||
ref var archetype = ref world.GetArchetypeReference(_matchingArchetypes[i]);
|
||||
var hasAllComponents = true;
|
||||
for (var index = 0; index < 4; index++)
|
||||
{
|
||||
offsets[index] = archetype.GetOffset(compTypeIDs[index]);
|
||||
if (offsets[index] == -1)
|
||||
var layoutResult = archetype.GetLayout(compTypeIDs[index]);
|
||||
if (layoutResult.Status != ResultStatus.Success)
|
||||
{
|
||||
hasAllComponents = false;
|
||||
break;
|
||||
}
|
||||
|
||||
offsets[index] = layoutResult.Value.offset;
|
||||
}
|
||||
|
||||
if (!hasAllComponents)
|
||||
@@ -186,14 +212,20 @@ public unsafe partial struct EntityQuery
|
||||
for (var chunkIndex = 0; chunkIndex < archetype.ChunkCount; chunkIndex++)
|
||||
{
|
||||
ref var chunk = ref archetype.GetChunkReference(chunkIndex);
|
||||
var count = chunk.Count;
|
||||
var pChunkData = chunk.GetUnsafePtr();
|
||||
|
||||
for (var index = 0; index < 4; index++)
|
||||
{
|
||||
basePtrs[index] = chunk.GetUnsafePtr() + offsets[index];
|
||||
basePtrs[index] = pChunkData + offsets[index];
|
||||
}
|
||||
|
||||
for (var entityIndex = 0; entityIndex < count; entityIndex++)
|
||||
for (var entityIndex = 0; entityIndex < chunk.Count; entityIndex++)
|
||||
{
|
||||
if (!IsEntityValid(pChunkData, entityIndex, in archetype, in _mask))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var pComp0 = (T0*)(basePtrs[0] + (sizeof(T0) * entityIndex));
|
||||
var pComp1 = (T1*)(basePtrs[1] + (sizeof(T1) * entityIndex));
|
||||
var pComp2 = (T2*)(basePtrs[2] + (sizeof(T2) * entityIndex));
|
||||
@@ -218,18 +250,20 @@ public unsafe partial struct EntityQuery
|
||||
var offsets = stackalloc int[5];
|
||||
var basePtrs = stackalloc byte*[5];
|
||||
|
||||
foreach (var archetypeID in _matchingArchetypes)
|
||||
for (var i = 0; i < _matchingArchetypes.Count; i++)
|
||||
{
|
||||
ref var archetype = ref world.GetArchetypeReference(archetypeID);
|
||||
ref var archetype = ref world.GetArchetypeReference(_matchingArchetypes[i]);
|
||||
var hasAllComponents = true;
|
||||
for (var index = 0; index < 5; index++)
|
||||
{
|
||||
offsets[index] = archetype.GetOffset(compTypeIDs[index]);
|
||||
if (offsets[index] == -1)
|
||||
var layoutResult = archetype.GetLayout(compTypeIDs[index]);
|
||||
if (layoutResult.Status != ResultStatus.Success)
|
||||
{
|
||||
hasAllComponents = false;
|
||||
break;
|
||||
}
|
||||
|
||||
offsets[index] = layoutResult.Value.offset;
|
||||
}
|
||||
|
||||
if (!hasAllComponents)
|
||||
@@ -240,14 +274,20 @@ public unsafe partial struct EntityQuery
|
||||
for (var chunkIndex = 0; chunkIndex < archetype.ChunkCount; chunkIndex++)
|
||||
{
|
||||
ref var chunk = ref archetype.GetChunkReference(chunkIndex);
|
||||
var count = chunk.Count;
|
||||
var pChunkData = chunk.GetUnsafePtr();
|
||||
|
||||
for (var index = 0; index < 5; index++)
|
||||
{
|
||||
basePtrs[index] = chunk.GetUnsafePtr() + offsets[index];
|
||||
basePtrs[index] = pChunkData + offsets[index];
|
||||
}
|
||||
|
||||
for (var entityIndex = 0; entityIndex < count; entityIndex++)
|
||||
for (var entityIndex = 0; entityIndex < chunk.Count; entityIndex++)
|
||||
{
|
||||
if (!IsEntityValid(pChunkData, entityIndex, in archetype, in _mask))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var pComp0 = (T0*)(basePtrs[0] + (sizeof(T0) * entityIndex));
|
||||
var pComp1 = (T1*)(basePtrs[1] + (sizeof(T1) * entityIndex));
|
||||
var pComp2 = (T2*)(basePtrs[2] + (sizeof(T2) * entityIndex));
|
||||
@@ -274,18 +314,20 @@ public unsafe partial struct EntityQuery
|
||||
var offsets = stackalloc int[6];
|
||||
var basePtrs = stackalloc byte*[6];
|
||||
|
||||
foreach (var archetypeID in _matchingArchetypes)
|
||||
for (var i = 0; i < _matchingArchetypes.Count; i++)
|
||||
{
|
||||
ref var archetype = ref world.GetArchetypeReference(archetypeID);
|
||||
ref var archetype = ref world.GetArchetypeReference(_matchingArchetypes[i]);
|
||||
var hasAllComponents = true;
|
||||
for (var index = 0; index < 6; index++)
|
||||
{
|
||||
offsets[index] = archetype.GetOffset(compTypeIDs[index]);
|
||||
if (offsets[index] == -1)
|
||||
var layoutResult = archetype.GetLayout(compTypeIDs[index]);
|
||||
if (layoutResult.Status != ResultStatus.Success)
|
||||
{
|
||||
hasAllComponents = false;
|
||||
break;
|
||||
}
|
||||
|
||||
offsets[index] = layoutResult.Value.offset;
|
||||
}
|
||||
|
||||
if (!hasAllComponents)
|
||||
@@ -296,14 +338,20 @@ public unsafe partial struct EntityQuery
|
||||
for (var chunkIndex = 0; chunkIndex < archetype.ChunkCount; chunkIndex++)
|
||||
{
|
||||
ref var chunk = ref archetype.GetChunkReference(chunkIndex);
|
||||
var count = chunk.Count;
|
||||
var pChunkData = chunk.GetUnsafePtr();
|
||||
|
||||
for (var index = 0; index < 6; index++)
|
||||
{
|
||||
basePtrs[index] = chunk.GetUnsafePtr() + offsets[index];
|
||||
basePtrs[index] = pChunkData + offsets[index];
|
||||
}
|
||||
|
||||
for (var entityIndex = 0; entityIndex < count; entityIndex++)
|
||||
for (var entityIndex = 0; entityIndex < chunk.Count; entityIndex++)
|
||||
{
|
||||
if (!IsEntityValid(pChunkData, entityIndex, in archetype, in _mask))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var pComp0 = (T0*)(basePtrs[0] + (sizeof(T0) * entityIndex));
|
||||
var pComp1 = (T1*)(basePtrs[1] + (sizeof(T1) * entityIndex));
|
||||
var pComp2 = (T2*)(basePtrs[2] + (sizeof(T2) * entityIndex));
|
||||
@@ -332,18 +380,20 @@ public unsafe partial struct EntityQuery
|
||||
var offsets = stackalloc int[7];
|
||||
var basePtrs = stackalloc byte*[7];
|
||||
|
||||
foreach (var archetypeID in _matchingArchetypes)
|
||||
for (var i = 0; i < _matchingArchetypes.Count; i++)
|
||||
{
|
||||
ref var archetype = ref world.GetArchetypeReference(archetypeID);
|
||||
ref var archetype = ref world.GetArchetypeReference(_matchingArchetypes[i]);
|
||||
var hasAllComponents = true;
|
||||
for (var index = 0; index < 7; index++)
|
||||
{
|
||||
offsets[index] = archetype.GetOffset(compTypeIDs[index]);
|
||||
if (offsets[index] == -1)
|
||||
var layoutResult = archetype.GetLayout(compTypeIDs[index]);
|
||||
if (layoutResult.Status != ResultStatus.Success)
|
||||
{
|
||||
hasAllComponents = false;
|
||||
break;
|
||||
}
|
||||
|
||||
offsets[index] = layoutResult.Value.offset;
|
||||
}
|
||||
|
||||
if (!hasAllComponents)
|
||||
@@ -354,14 +404,20 @@ public unsafe partial struct EntityQuery
|
||||
for (var chunkIndex = 0; chunkIndex < archetype.ChunkCount; chunkIndex++)
|
||||
{
|
||||
ref var chunk = ref archetype.GetChunkReference(chunkIndex);
|
||||
var count = chunk.Count;
|
||||
var pChunkData = chunk.GetUnsafePtr();
|
||||
|
||||
for (var index = 0; index < 7; index++)
|
||||
{
|
||||
basePtrs[index] = chunk.GetUnsafePtr() + offsets[index];
|
||||
basePtrs[index] = pChunkData + offsets[index];
|
||||
}
|
||||
|
||||
for (var entityIndex = 0; entityIndex < count; entityIndex++)
|
||||
for (var entityIndex = 0; entityIndex < chunk.Count; entityIndex++)
|
||||
{
|
||||
if (!IsEntityValid(pChunkData, entityIndex, in archetype, in _mask))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var pComp0 = (T0*)(basePtrs[0] + (sizeof(T0) * entityIndex));
|
||||
var pComp1 = (T1*)(basePtrs[1] + (sizeof(T1) * entityIndex));
|
||||
var pComp2 = (T2*)(basePtrs[2] + (sizeof(T2) * entityIndex));
|
||||
@@ -392,18 +448,20 @@ public unsafe partial struct EntityQuery
|
||||
var offsets = stackalloc int[8];
|
||||
var basePtrs = stackalloc byte*[8];
|
||||
|
||||
foreach (var archetypeID in _matchingArchetypes)
|
||||
for (var i = 0; i < _matchingArchetypes.Count; i++)
|
||||
{
|
||||
ref var archetype = ref world.GetArchetypeReference(archetypeID);
|
||||
ref var archetype = ref world.GetArchetypeReference(_matchingArchetypes[i]);
|
||||
var hasAllComponents = true;
|
||||
for (var index = 0; index < 8; index++)
|
||||
{
|
||||
offsets[index] = archetype.GetOffset(compTypeIDs[index]);
|
||||
if (offsets[index] == -1)
|
||||
var layoutResult = archetype.GetLayout(compTypeIDs[index]);
|
||||
if (layoutResult.Status != ResultStatus.Success)
|
||||
{
|
||||
hasAllComponents = false;
|
||||
break;
|
||||
}
|
||||
|
||||
offsets[index] = layoutResult.Value.offset;
|
||||
}
|
||||
|
||||
if (!hasAllComponents)
|
||||
@@ -414,14 +472,20 @@ public unsafe partial struct EntityQuery
|
||||
for (var chunkIndex = 0; chunkIndex < archetype.ChunkCount; chunkIndex++)
|
||||
{
|
||||
ref var chunk = ref archetype.GetChunkReference(chunkIndex);
|
||||
var count = chunk.Count;
|
||||
var pChunkData = chunk.GetUnsafePtr();
|
||||
|
||||
for (var index = 0; index < 8; index++)
|
||||
{
|
||||
basePtrs[index] = chunk.GetUnsafePtr() + offsets[index];
|
||||
basePtrs[index] = pChunkData + offsets[index];
|
||||
}
|
||||
|
||||
for (var entityIndex = 0; entityIndex < count; entityIndex++)
|
||||
for (var entityIndex = 0; entityIndex < chunk.Count; entityIndex++)
|
||||
{
|
||||
if (!IsEntityValid(pChunkData, entityIndex, in archetype, in _mask))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var pComp0 = (T0*)(basePtrs[0] + (sizeof(T0) * entityIndex));
|
||||
var pComp1 = (T1*)(basePtrs[1] + (sizeof(T1) * entityIndex));
|
||||
var pComp2 = (T2*)(basePtrs[2] + (sizeof(T2) * entityIndex));
|
||||
@@ -437,7 +501,6 @@ public unsafe partial struct EntityQuery
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public readonly void ForEach<T0>(ForEachWithEntity<T0> action)
|
||||
where T0 : unmanaged, IComponent
|
||||
{
|
||||
@@ -447,18 +510,20 @@ public unsafe partial struct EntityQuery
|
||||
var offsets = stackalloc int[1];
|
||||
var basePtrs = stackalloc byte*[1];
|
||||
|
||||
foreach (var archetypeID in _matchingArchetypes)
|
||||
for (var i = 0; i < _matchingArchetypes.Count; i++)
|
||||
{
|
||||
ref var archetype = ref world.GetArchetypeReference(archetypeID);
|
||||
ref var archetype = ref world.GetArchetypeReference(_matchingArchetypes[i]);
|
||||
var hasAllComponents = true;
|
||||
for (var index = 0; index < 1; index++)
|
||||
{
|
||||
offsets[index] = archetype.GetOffset(compTypeIDs[index]);
|
||||
if (offsets[index] == -1)
|
||||
var layoutResult = archetype.GetLayout(compTypeIDs[index]);
|
||||
if (layoutResult.Status != ResultStatus.Success)
|
||||
{
|
||||
hasAllComponents = false;
|
||||
break;
|
||||
}
|
||||
|
||||
offsets[index] = layoutResult.Value.offset;
|
||||
}
|
||||
|
||||
if (!hasAllComponents)
|
||||
@@ -469,17 +534,23 @@ public unsafe partial struct EntityQuery
|
||||
for (var chunkIndex = 0; chunkIndex < archetype.ChunkCount; chunkIndex++)
|
||||
{
|
||||
ref var chunk = ref archetype.GetChunkReference(chunkIndex);
|
||||
var count = chunk.Count;
|
||||
var pChunkData = chunk.GetUnsafePtr();
|
||||
|
||||
for (var index = 0; index < 1; index++)
|
||||
{
|
||||
basePtrs[index] = chunk.GetUnsafePtr() + offsets[index];
|
||||
basePtrs[index] = pChunkData + offsets[index];
|
||||
}
|
||||
|
||||
for (var entityIndex = 0; entityIndex < count; entityIndex++)
|
||||
for (var entityIndex = 0; entityIndex < chunk.Count; entityIndex++)
|
||||
{
|
||||
var pEntity = (Entity*)(chunk.GetUnsafePtr() + archetype.EntityIDsOffset + (sizeof(Entity) * entityIndex));
|
||||
if (!IsEntityValid(pChunkData, entityIndex, in archetype, in _mask))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var pComp0 = (T0*)(basePtrs[0] + (sizeof(T0) * entityIndex));
|
||||
|
||||
var pEntity = (Entity*)(pChunkData + archetype.EntityIDsOffset + (sizeof(Entity) * entityIndex));
|
||||
action(*pEntity, ref *pComp0);
|
||||
}
|
||||
}
|
||||
@@ -496,18 +567,20 @@ public unsafe partial struct EntityQuery
|
||||
var offsets = stackalloc int[2];
|
||||
var basePtrs = stackalloc byte*[2];
|
||||
|
||||
foreach (var archetypeID in _matchingArchetypes)
|
||||
for (var i = 0; i < _matchingArchetypes.Count; i++)
|
||||
{
|
||||
ref var archetype = ref world.GetArchetypeReference(archetypeID);
|
||||
ref var archetype = ref world.GetArchetypeReference(_matchingArchetypes[i]);
|
||||
var hasAllComponents = true;
|
||||
for (var index = 0; index < 2; index++)
|
||||
{
|
||||
offsets[index] = archetype.GetOffset(compTypeIDs[index]);
|
||||
if (offsets[index] == -1)
|
||||
var layoutResult = archetype.GetLayout(compTypeIDs[index]);
|
||||
if (layoutResult.Status != ResultStatus.Success)
|
||||
{
|
||||
hasAllComponents = false;
|
||||
break;
|
||||
}
|
||||
|
||||
offsets[index] = layoutResult.Value.offset;
|
||||
}
|
||||
|
||||
if (!hasAllComponents)
|
||||
@@ -518,18 +591,24 @@ public unsafe partial struct EntityQuery
|
||||
for (var chunkIndex = 0; chunkIndex < archetype.ChunkCount; chunkIndex++)
|
||||
{
|
||||
ref var chunk = ref archetype.GetChunkReference(chunkIndex);
|
||||
var count = chunk.Count;
|
||||
var pChunkData = chunk.GetUnsafePtr();
|
||||
|
||||
for (var index = 0; index < 2; index++)
|
||||
{
|
||||
basePtrs[index] = chunk.GetUnsafePtr() + offsets[index];
|
||||
basePtrs[index] = pChunkData + offsets[index];
|
||||
}
|
||||
|
||||
for (var entityIndex = 0; entityIndex < count; entityIndex++)
|
||||
for (var entityIndex = 0; entityIndex < chunk.Count; entityIndex++)
|
||||
{
|
||||
var pEntity = (Entity*)(chunk.GetUnsafePtr() + archetype.EntityIDsOffset + (sizeof(Entity) * entityIndex));
|
||||
if (!IsEntityValid(pChunkData, entityIndex, in archetype, in _mask))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var pComp0 = (T0*)(basePtrs[0] + (sizeof(T0) * entityIndex));
|
||||
var pComp1 = (T1*)(basePtrs[1] + (sizeof(T1) * entityIndex));
|
||||
|
||||
var pEntity = (Entity*)(pChunkData + archetype.EntityIDsOffset + (sizeof(Entity) * entityIndex));
|
||||
action(*pEntity, ref *pComp0,ref *pComp1);
|
||||
}
|
||||
}
|
||||
@@ -547,18 +626,20 @@ public unsafe partial struct EntityQuery
|
||||
var offsets = stackalloc int[3];
|
||||
var basePtrs = stackalloc byte*[3];
|
||||
|
||||
foreach (var archetypeID in _matchingArchetypes)
|
||||
for (var i = 0; i < _matchingArchetypes.Count; i++)
|
||||
{
|
||||
ref var archetype = ref world.GetArchetypeReference(archetypeID);
|
||||
ref var archetype = ref world.GetArchetypeReference(_matchingArchetypes[i]);
|
||||
var hasAllComponents = true;
|
||||
for (var index = 0; index < 3; index++)
|
||||
{
|
||||
offsets[index] = archetype.GetOffset(compTypeIDs[index]);
|
||||
if (offsets[index] == -1)
|
||||
var layoutResult = archetype.GetLayout(compTypeIDs[index]);
|
||||
if (layoutResult.Status != ResultStatus.Success)
|
||||
{
|
||||
hasAllComponents = false;
|
||||
break;
|
||||
}
|
||||
|
||||
offsets[index] = layoutResult.Value.offset;
|
||||
}
|
||||
|
||||
if (!hasAllComponents)
|
||||
@@ -569,19 +650,25 @@ public unsafe partial struct EntityQuery
|
||||
for (var chunkIndex = 0; chunkIndex < archetype.ChunkCount; chunkIndex++)
|
||||
{
|
||||
ref var chunk = ref archetype.GetChunkReference(chunkIndex);
|
||||
var count = chunk.Count;
|
||||
var pChunkData = chunk.GetUnsafePtr();
|
||||
|
||||
for (var index = 0; index < 3; index++)
|
||||
{
|
||||
basePtrs[index] = chunk.GetUnsafePtr() + offsets[index];
|
||||
basePtrs[index] = pChunkData + offsets[index];
|
||||
}
|
||||
|
||||
for (var entityIndex = 0; entityIndex < count; entityIndex++)
|
||||
for (var entityIndex = 0; entityIndex < chunk.Count; entityIndex++)
|
||||
{
|
||||
var pEntity = (Entity*)(chunk.GetUnsafePtr() + archetype.EntityIDsOffset + (sizeof(Entity) * entityIndex));
|
||||
if (!IsEntityValid(pChunkData, entityIndex, in archetype, in _mask))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var pComp0 = (T0*)(basePtrs[0] + (sizeof(T0) * entityIndex));
|
||||
var pComp1 = (T1*)(basePtrs[1] + (sizeof(T1) * entityIndex));
|
||||
var pComp2 = (T2*)(basePtrs[2] + (sizeof(T2) * entityIndex));
|
||||
|
||||
var pEntity = (Entity*)(pChunkData + archetype.EntityIDsOffset + (sizeof(Entity) * entityIndex));
|
||||
action(*pEntity, ref *pComp0,ref *pComp1,ref *pComp2);
|
||||
}
|
||||
}
|
||||
@@ -600,18 +687,20 @@ public unsafe partial struct EntityQuery
|
||||
var offsets = stackalloc int[4];
|
||||
var basePtrs = stackalloc byte*[4];
|
||||
|
||||
foreach (var archetypeID in _matchingArchetypes)
|
||||
for (var i = 0; i < _matchingArchetypes.Count; i++)
|
||||
{
|
||||
ref var archetype = ref world.GetArchetypeReference(archetypeID);
|
||||
ref var archetype = ref world.GetArchetypeReference(_matchingArchetypes[i]);
|
||||
var hasAllComponents = true;
|
||||
for (var index = 0; index < 4; index++)
|
||||
{
|
||||
offsets[index] = archetype.GetOffset(compTypeIDs[index]);
|
||||
if (offsets[index] == -1)
|
||||
var layoutResult = archetype.GetLayout(compTypeIDs[index]);
|
||||
if (layoutResult.Status != ResultStatus.Success)
|
||||
{
|
||||
hasAllComponents = false;
|
||||
break;
|
||||
}
|
||||
|
||||
offsets[index] = layoutResult.Value.offset;
|
||||
}
|
||||
|
||||
if (!hasAllComponents)
|
||||
@@ -622,20 +711,26 @@ public unsafe partial struct EntityQuery
|
||||
for (var chunkIndex = 0; chunkIndex < archetype.ChunkCount; chunkIndex++)
|
||||
{
|
||||
ref var chunk = ref archetype.GetChunkReference(chunkIndex);
|
||||
var count = chunk.Count;
|
||||
var pChunkData = chunk.GetUnsafePtr();
|
||||
|
||||
for (var index = 0; index < 4; index++)
|
||||
{
|
||||
basePtrs[index] = chunk.GetUnsafePtr() + offsets[index];
|
||||
basePtrs[index] = pChunkData + offsets[index];
|
||||
}
|
||||
|
||||
for (var entityIndex = 0; entityIndex < count; entityIndex++)
|
||||
for (var entityIndex = 0; entityIndex < chunk.Count; entityIndex++)
|
||||
{
|
||||
var pEntity = (Entity*)(chunk.GetUnsafePtr() + archetype.EntityIDsOffset + (sizeof(Entity) * entityIndex));
|
||||
if (!IsEntityValid(pChunkData, entityIndex, in archetype, in _mask))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var pComp0 = (T0*)(basePtrs[0] + (sizeof(T0) * entityIndex));
|
||||
var pComp1 = (T1*)(basePtrs[1] + (sizeof(T1) * entityIndex));
|
||||
var pComp2 = (T2*)(basePtrs[2] + (sizeof(T2) * entityIndex));
|
||||
var pComp3 = (T3*)(basePtrs[3] + (sizeof(T3) * entityIndex));
|
||||
|
||||
var pEntity = (Entity*)(pChunkData + archetype.EntityIDsOffset + (sizeof(Entity) * entityIndex));
|
||||
action(*pEntity, ref *pComp0,ref *pComp1,ref *pComp2,ref *pComp3);
|
||||
}
|
||||
}
|
||||
@@ -655,18 +750,20 @@ public unsafe partial struct EntityQuery
|
||||
var offsets = stackalloc int[5];
|
||||
var basePtrs = stackalloc byte*[5];
|
||||
|
||||
foreach (var archetypeID in _matchingArchetypes)
|
||||
for (var i = 0; i < _matchingArchetypes.Count; i++)
|
||||
{
|
||||
ref var archetype = ref world.GetArchetypeReference(archetypeID);
|
||||
ref var archetype = ref world.GetArchetypeReference(_matchingArchetypes[i]);
|
||||
var hasAllComponents = true;
|
||||
for (var index = 0; index < 5; index++)
|
||||
{
|
||||
offsets[index] = archetype.GetOffset(compTypeIDs[index]);
|
||||
if (offsets[index] == -1)
|
||||
var layoutResult = archetype.GetLayout(compTypeIDs[index]);
|
||||
if (layoutResult.Status != ResultStatus.Success)
|
||||
{
|
||||
hasAllComponents = false;
|
||||
break;
|
||||
}
|
||||
|
||||
offsets[index] = layoutResult.Value.offset;
|
||||
}
|
||||
|
||||
if (!hasAllComponents)
|
||||
@@ -677,21 +774,27 @@ public unsafe partial struct EntityQuery
|
||||
for (var chunkIndex = 0; chunkIndex < archetype.ChunkCount; chunkIndex++)
|
||||
{
|
||||
ref var chunk = ref archetype.GetChunkReference(chunkIndex);
|
||||
var count = chunk.Count;
|
||||
var pChunkData = chunk.GetUnsafePtr();
|
||||
|
||||
for (var index = 0; index < 5; index++)
|
||||
{
|
||||
basePtrs[index] = chunk.GetUnsafePtr() + offsets[index];
|
||||
basePtrs[index] = pChunkData + offsets[index];
|
||||
}
|
||||
|
||||
for (var entityIndex = 0; entityIndex < count; entityIndex++)
|
||||
for (var entityIndex = 0; entityIndex < chunk.Count; entityIndex++)
|
||||
{
|
||||
var pEntity = (Entity*)(chunk.GetUnsafePtr() + archetype.EntityIDsOffset + (sizeof(Entity) * entityIndex));
|
||||
if (!IsEntityValid(pChunkData, entityIndex, in archetype, in _mask))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var pComp0 = (T0*)(basePtrs[0] + (sizeof(T0) * entityIndex));
|
||||
var pComp1 = (T1*)(basePtrs[1] + (sizeof(T1) * entityIndex));
|
||||
var pComp2 = (T2*)(basePtrs[2] + (sizeof(T2) * entityIndex));
|
||||
var pComp3 = (T3*)(basePtrs[3] + (sizeof(T3) * entityIndex));
|
||||
var pComp4 = (T4*)(basePtrs[4] + (sizeof(T4) * entityIndex));
|
||||
|
||||
var pEntity = (Entity*)(pChunkData + archetype.EntityIDsOffset + (sizeof(Entity) * entityIndex));
|
||||
action(*pEntity, ref *pComp0,ref *pComp1,ref *pComp2,ref *pComp3,ref *pComp4);
|
||||
}
|
||||
}
|
||||
@@ -712,18 +815,20 @@ public unsafe partial struct EntityQuery
|
||||
var offsets = stackalloc int[6];
|
||||
var basePtrs = stackalloc byte*[6];
|
||||
|
||||
foreach (var archetypeID in _matchingArchetypes)
|
||||
for (var i = 0; i < _matchingArchetypes.Count; i++)
|
||||
{
|
||||
ref var archetype = ref world.GetArchetypeReference(archetypeID);
|
||||
ref var archetype = ref world.GetArchetypeReference(_matchingArchetypes[i]);
|
||||
var hasAllComponents = true;
|
||||
for (var index = 0; index < 6; index++)
|
||||
{
|
||||
offsets[index] = archetype.GetOffset(compTypeIDs[index]);
|
||||
if (offsets[index] == -1)
|
||||
var layoutResult = archetype.GetLayout(compTypeIDs[index]);
|
||||
if (layoutResult.Status != ResultStatus.Success)
|
||||
{
|
||||
hasAllComponents = false;
|
||||
break;
|
||||
}
|
||||
|
||||
offsets[index] = layoutResult.Value.offset;
|
||||
}
|
||||
|
||||
if (!hasAllComponents)
|
||||
@@ -734,15 +839,20 @@ public unsafe partial struct EntityQuery
|
||||
for (var chunkIndex = 0; chunkIndex < archetype.ChunkCount; chunkIndex++)
|
||||
{
|
||||
ref var chunk = ref archetype.GetChunkReference(chunkIndex);
|
||||
var count = chunk.Count;
|
||||
var pChunkData = chunk.GetUnsafePtr();
|
||||
|
||||
for (var index = 0; index < 6; index++)
|
||||
{
|
||||
basePtrs[index] = chunk.GetUnsafePtr() + offsets[index];
|
||||
basePtrs[index] = pChunkData + offsets[index];
|
||||
}
|
||||
|
||||
for (var entityIndex = 0; entityIndex < count; entityIndex++)
|
||||
for (var entityIndex = 0; entityIndex < chunk.Count; entityIndex++)
|
||||
{
|
||||
var pEntity = (Entity*)(chunk.GetUnsafePtr() + archetype.EntityIDsOffset + (sizeof(Entity) * entityIndex));
|
||||
if (!IsEntityValid(pChunkData, entityIndex, in archetype, in _mask))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var pComp0 = (T0*)(basePtrs[0] + (sizeof(T0) * entityIndex));
|
||||
var pComp1 = (T1*)(basePtrs[1] + (sizeof(T1) * entityIndex));
|
||||
var pComp2 = (T2*)(basePtrs[2] + (sizeof(T2) * entityIndex));
|
||||
@@ -750,6 +860,7 @@ public unsafe partial struct EntityQuery
|
||||
var pComp4 = (T4*)(basePtrs[4] + (sizeof(T4) * entityIndex));
|
||||
var pComp5 = (T5*)(basePtrs[5] + (sizeof(T5) * entityIndex));
|
||||
|
||||
var pEntity = (Entity*)(pChunkData + archetype.EntityIDsOffset + (sizeof(Entity) * entityIndex));
|
||||
action(*pEntity, ref *pComp0,ref *pComp1,ref *pComp2,ref *pComp3,ref *pComp4,ref *pComp5);
|
||||
}
|
||||
}
|
||||
@@ -771,18 +882,20 @@ public unsafe partial struct EntityQuery
|
||||
var offsets = stackalloc int[7];
|
||||
var basePtrs = stackalloc byte*[7];
|
||||
|
||||
foreach (var archetypeID in _matchingArchetypes)
|
||||
for (var i = 0; i < _matchingArchetypes.Count; i++)
|
||||
{
|
||||
ref var archetype = ref world.GetArchetypeReference(archetypeID);
|
||||
ref var archetype = ref world.GetArchetypeReference(_matchingArchetypes[i]);
|
||||
var hasAllComponents = true;
|
||||
for (var index = 0; index < 7; index++)
|
||||
{
|
||||
offsets[index] = archetype.GetOffset(compTypeIDs[index]);
|
||||
if (offsets[index] == -1)
|
||||
var layoutResult = archetype.GetLayout(compTypeIDs[index]);
|
||||
if (layoutResult.Status != ResultStatus.Success)
|
||||
{
|
||||
hasAllComponents = false;
|
||||
break;
|
||||
}
|
||||
|
||||
offsets[index] = layoutResult.Value.offset;
|
||||
}
|
||||
|
||||
if (!hasAllComponents)
|
||||
@@ -793,15 +906,20 @@ public unsafe partial struct EntityQuery
|
||||
for (var chunkIndex = 0; chunkIndex < archetype.ChunkCount; chunkIndex++)
|
||||
{
|
||||
ref var chunk = ref archetype.GetChunkReference(chunkIndex);
|
||||
var count = chunk.Count;
|
||||
var pChunkData = chunk.GetUnsafePtr();
|
||||
|
||||
for (var index = 0; index < 7; index++)
|
||||
{
|
||||
basePtrs[index] = chunk.GetUnsafePtr() + offsets[index];
|
||||
basePtrs[index] = pChunkData + offsets[index];
|
||||
}
|
||||
|
||||
for (var entityIndex = 0; entityIndex < count; entityIndex++)
|
||||
for (var entityIndex = 0; entityIndex < chunk.Count; entityIndex++)
|
||||
{
|
||||
var pEntity = (Entity*)(chunk.GetUnsafePtr() + archetype.EntityIDsOffset + (sizeof(Entity) * entityIndex));
|
||||
if (!IsEntityValid(pChunkData, entityIndex, in archetype, in _mask))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var pComp0 = (T0*)(basePtrs[0] + (sizeof(T0) * entityIndex));
|
||||
var pComp1 = (T1*)(basePtrs[1] + (sizeof(T1) * entityIndex));
|
||||
var pComp2 = (T2*)(basePtrs[2] + (sizeof(T2) * entityIndex));
|
||||
@@ -810,6 +928,7 @@ public unsafe partial struct EntityQuery
|
||||
var pComp5 = (T5*)(basePtrs[5] + (sizeof(T5) * entityIndex));
|
||||
var pComp6 = (T6*)(basePtrs[6] + (sizeof(T6) * entityIndex));
|
||||
|
||||
var pEntity = (Entity*)(pChunkData + archetype.EntityIDsOffset + (sizeof(Entity) * entityIndex));
|
||||
action(*pEntity, ref *pComp0,ref *pComp1,ref *pComp2,ref *pComp3,ref *pComp4,ref *pComp5,ref *pComp6);
|
||||
}
|
||||
}
|
||||
@@ -832,18 +951,20 @@ public unsafe partial struct EntityQuery
|
||||
var offsets = stackalloc int[8];
|
||||
var basePtrs = stackalloc byte*[8];
|
||||
|
||||
foreach (var archetypeID in _matchingArchetypes)
|
||||
for (var i = 0; i < _matchingArchetypes.Count; i++)
|
||||
{
|
||||
ref var archetype = ref world.GetArchetypeReference(archetypeID);
|
||||
ref var archetype = ref world.GetArchetypeReference(_matchingArchetypes[i]);
|
||||
var hasAllComponents = true;
|
||||
for (var index = 0; index < 8; index++)
|
||||
{
|
||||
offsets[index] = archetype.GetOffset(compTypeIDs[index]);
|
||||
if (offsets[index] == -1)
|
||||
var layoutResult = archetype.GetLayout(compTypeIDs[index]);
|
||||
if (layoutResult.Status != ResultStatus.Success)
|
||||
{
|
||||
hasAllComponents = false;
|
||||
break;
|
||||
}
|
||||
|
||||
offsets[index] = layoutResult.Value.offset;
|
||||
}
|
||||
|
||||
if (!hasAllComponents)
|
||||
@@ -854,15 +975,20 @@ public unsafe partial struct EntityQuery
|
||||
for (var chunkIndex = 0; chunkIndex < archetype.ChunkCount; chunkIndex++)
|
||||
{
|
||||
ref var chunk = ref archetype.GetChunkReference(chunkIndex);
|
||||
var count = chunk.Count;
|
||||
var pChunkData = chunk.GetUnsafePtr();
|
||||
|
||||
for (var index = 0; index < 8; index++)
|
||||
{
|
||||
basePtrs[index] = chunk.GetUnsafePtr() + offsets[index];
|
||||
basePtrs[index] = pChunkData + offsets[index];
|
||||
}
|
||||
|
||||
for (var entityIndex = 0; entityIndex < count; entityIndex++)
|
||||
for (var entityIndex = 0; entityIndex < chunk.Count; entityIndex++)
|
||||
{
|
||||
var pEntity = (Entity*)(chunk.GetUnsafePtr() + archetype.EntityIDsOffset + (sizeof(Entity) * entityIndex));
|
||||
if (!IsEntityValid(pChunkData, entityIndex, in archetype, in _mask))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var pComp0 = (T0*)(basePtrs[0] + (sizeof(T0) * entityIndex));
|
||||
var pComp1 = (T1*)(basePtrs[1] + (sizeof(T1) * entityIndex));
|
||||
var pComp2 = (T2*)(basePtrs[2] + (sizeof(T2) * entityIndex));
|
||||
@@ -872,6 +998,7 @@ public unsafe partial struct EntityQuery
|
||||
var pComp6 = (T6*)(basePtrs[6] + (sizeof(T6) * entityIndex));
|
||||
var pComp7 = (T7*)(basePtrs[7] + (sizeof(T7) * entityIndex));
|
||||
|
||||
var pEntity = (Entity*)(pChunkData + archetype.EntityIDsOffset + (sizeof(Entity) * entityIndex));
|
||||
action(*pEntity, ref *pComp0,ref *pComp1,ref *pComp2,ref *pComp3,ref *pComp4,ref *pComp5,ref *pComp6,ref *pComp7);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -10,13 +10,19 @@ namespace Ghost.Entities;
|
||||
|
||||
public unsafe partial struct EntityQuery
|
||||
{
|
||||
<# for (var f = 0; f < 2; f++)
|
||||
{
|
||||
var isForEachWithEntity = f != 0;
|
||||
#>
|
||||
<# for (var i = 1; i <= Amount; i++)
|
||||
{
|
||||
var generics = AppendGenerics(i);
|
||||
var compGenerics = AppendGenericRefParameters(i);
|
||||
var restrictions = AppendGenericRestrictionsMultiline(i, "unmanaged, IComponent", 2);
|
||||
|
||||
var delegateTupe = isForEachWithEntity ? "ForEachWithEntity" : "ForEach";
|
||||
#>
|
||||
public readonly void ForEach<<#= generics #>>(ForEach<<#= generics #>> action)
|
||||
public readonly void ForEach<<#= generics #>>(<#= delegateTupe #><<#= generics #>> action)
|
||||
<#= restrictions #>
|
||||
{
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success);
|
||||
@@ -25,18 +31,20 @@ public unsafe partial struct EntityQuery
|
||||
var offsets = stackalloc int[<#= i #>];
|
||||
var basePtrs = stackalloc byte*[<#= i #>];
|
||||
|
||||
foreach (var archetypeID in _matchingArchetypes)
|
||||
for (var i = 0; i < _matchingArchetypes.Count; i++)
|
||||
{
|
||||
ref var archetype = ref world.GetArchetypeReference(archetypeID);
|
||||
ref var archetype = ref world.GetArchetypeReference(_matchingArchetypes[i]);
|
||||
var hasAllComponents = true;
|
||||
for (var index = 0; index < <#= i #>; index++)
|
||||
{
|
||||
offsets[index] = archetype.GetOffset(compTypeIDs[index]);
|
||||
if (offsets[index] == -1)
|
||||
var layoutResult = archetype.GetLayout(compTypeIDs[index]);
|
||||
if (layoutResult.Status != ResultStatus.Success)
|
||||
{
|
||||
hasAllComponents = false;
|
||||
break;
|
||||
}
|
||||
|
||||
offsets[index] = layoutResult.Value.offset;
|
||||
}
|
||||
|
||||
if (!hasAllComponents)
|
||||
@@ -47,81 +55,35 @@ public unsafe partial struct EntityQuery
|
||||
for (var chunkIndex = 0; chunkIndex < archetype.ChunkCount; chunkIndex++)
|
||||
{
|
||||
ref var chunk = ref archetype.GetChunkReference(chunkIndex);
|
||||
var count = chunk.Count;
|
||||
var pChunkData = chunk.GetUnsafePtr();
|
||||
|
||||
for (var index = 0; index < <#= i #>; index++)
|
||||
{
|
||||
basePtrs[index] = chunk.GetUnsafePtr() + offsets[index];
|
||||
basePtrs[index] = pChunkData + offsets[index];
|
||||
}
|
||||
|
||||
for (var entityIndex = 0; entityIndex < count; entityIndex++)
|
||||
for (var entityIndex = 0; entityIndex < chunk.Count; entityIndex++)
|
||||
{
|
||||
if (!IsEntityValid(pChunkData, entityIndex, in archetype, in _mask))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
<# for (var localIndex = 0; localIndex < i; localIndex++) { #>
|
||||
var pComp<#= localIndex #> = (T<#= localIndex #>*)(basePtrs[<#= localIndex #>] + (sizeof(T<#= localIndex #>) * entityIndex));
|
||||
<# } #>
|
||||
|
||||
action(<#= AppendRefParameters(i, "*pComp{0}") #>);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
<# } #>
|
||||
|
||||
<# for (var i = 1; i <= Amount; i++)
|
||||
{
|
||||
var generics = AppendGenerics(i);
|
||||
var compGenerics = AppendGenericRefParameters(i);
|
||||
var restrictions = AppendGenericRestrictionsMultiline(i, "unmanaged, IComponent", 2);
|
||||
#>
|
||||
public readonly void ForEach<<#= generics #>>(ForEachWithEntity<<#= generics #>> action)
|
||||
<#= restrictions #>
|
||||
{
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success);
|
||||
|
||||
var compTypeIDs = stackalloc int[] { <#= AppendGenerics(i, "ComponentTypeID<T{0}>.value") #> };
|
||||
var offsets = stackalloc int[<#= i #>];
|
||||
var basePtrs = stackalloc byte*[<#= i #>];
|
||||
|
||||
foreach (var archetypeID in _matchingArchetypes)
|
||||
{
|
||||
ref var archetype = ref world.GetArchetypeReference(archetypeID);
|
||||
var hasAllComponents = true;
|
||||
for (var index = 0; index < <#= i #>; index++)
|
||||
{
|
||||
offsets[index] = archetype.GetOffset(compTypeIDs[index]);
|
||||
if (offsets[index] == -1)
|
||||
{
|
||||
hasAllComponents = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!hasAllComponents)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
for (var chunkIndex = 0; chunkIndex < archetype.ChunkCount; chunkIndex++)
|
||||
{
|
||||
ref var chunk = ref archetype.GetChunkReference(chunkIndex);
|
||||
var count = chunk.Count;
|
||||
for (var index = 0; index < <#= i #>; index++)
|
||||
{
|
||||
basePtrs[index] = chunk.GetUnsafePtr() + offsets[index];
|
||||
}
|
||||
|
||||
for (var entityIndex = 0; entityIndex < count; entityIndex++)
|
||||
{
|
||||
var pEntity = (Entity*)(chunk.GetUnsafePtr() + archetype.EntityIDsOffset + (sizeof(Entity) * entityIndex));
|
||||
<# for (var localIndex = 0; localIndex < i; localIndex++) { #>
|
||||
var pComp<#= localIndex #> = (T<#= localIndex #>*)(basePtrs[<#= localIndex #>] + (sizeof(T<#= localIndex #>) * entityIndex));
|
||||
<# } #>
|
||||
|
||||
<# if (isForEachWithEntity) { #>
|
||||
var pEntity = (Entity*)(pChunkData + archetype.EntityIDsOffset + (sizeof(Entity) * entityIndex));
|
||||
action(*pEntity, <#= AppendRefParameters(i, "*pComp{0}") #>);
|
||||
<# } else { #>
|
||||
action(<#= AppendRefParameters(i, "*pComp{0}") #>);
|
||||
<# } #>
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
<# } #>
|
||||
<# } #>
|
||||
}
|
||||
278
Ghost.Entities/Templates/QueryBuilder.With.gen.cs
Normal file
278
Ghost.Entities/Templates/QueryBuilder.With.gen.cs
Normal file
@@ -0,0 +1,278 @@
|
||||
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Ghost.Entities;
|
||||
|
||||
public ref partial struct QueryBuilder
|
||||
{
|
||||
/// <summary>
|
||||
/// Adds the specified component type(s) to the 'All' filter of the query.
|
||||
/// Targets entities that have all of the specified component types and those component(s) must be enabled.
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public QueryBuilder WithAll<T0>()
|
||||
where T0 : unmanaged, IComponent
|
||||
{
|
||||
_all.Add(ComponentTypeID<T0>.value);
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds the specified component type(s) to the 'Any' filter of the query.
|
||||
/// Targets entities that have at least one of the specified component types and those component(s) must be enabled.
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public QueryBuilder WithAny<T0>()
|
||||
where T0 : unmanaged, IComponent
|
||||
{
|
||||
_any.Add(ComponentTypeID<T0>.value);
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds the specified component type(s) to the 'Absent' filter of the query.
|
||||
/// Targets entities that do not have any of the specified component types.
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public QueryBuilder WithAbsent<T0>()
|
||||
where T0 : unmanaged, IComponent
|
||||
{
|
||||
_absent.Add(ComponentTypeID<T0>.value);
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds the specified component type(s) to the 'None' filter of the query.
|
||||
/// Targets entities that do not have any of the specified component types, or those component(s) are disabled.
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public QueryBuilder WithNone<T0>()
|
||||
where T0 : unmanaged, IComponent
|
||||
{
|
||||
_none.Add(ComponentTypeID<T0>.value);
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds the specified component type(s) to the 'Disabled' filter of the query.
|
||||
/// Targets entities that have all of the specified component types and those component(s) are disabled.
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public QueryBuilder WithDisabled<T0>()
|
||||
where T0 : unmanaged, IEnableableComponent
|
||||
{
|
||||
_disabled.Add(ComponentTypeID<T0>.value);
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds the specified component type(s) to the 'Present' filter of the query.
|
||||
/// Targets entities that have all of the specified component types, regardless of whether those component(s) are enabled or disabled.
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public QueryBuilder WithPresent<T0>()
|
||||
where T0 : unmanaged, IComponent
|
||||
{
|
||||
_present.Add(ComponentTypeID<T0>.value);
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds the specified component type(s) to the 'All' filter of the query.
|
||||
/// Targets entities that have all of the specified component types and those component(s) must be enabled.
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public QueryBuilder WithAll<T0, T1>()
|
||||
where T0 : unmanaged, IComponent
|
||||
where T1 : unmanaged, IComponent
|
||||
{
|
||||
_all.Add(ComponentTypeID<T0>.value);
|
||||
_all.Add(ComponentTypeID<T1>.value);
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds the specified component type(s) to the 'Any' filter of the query.
|
||||
/// Targets entities that have at least one of the specified component types and those component(s) must be enabled.
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public QueryBuilder WithAny<T0, T1>()
|
||||
where T0 : unmanaged, IComponent
|
||||
where T1 : unmanaged, IComponent
|
||||
{
|
||||
_any.Add(ComponentTypeID<T0>.value);
|
||||
_any.Add(ComponentTypeID<T1>.value);
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds the specified component type(s) to the 'Absent' filter of the query.
|
||||
/// Targets entities that do not have any of the specified component types.
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public QueryBuilder WithAbsent<T0, T1>()
|
||||
where T0 : unmanaged, IComponent
|
||||
where T1 : unmanaged, IComponent
|
||||
{
|
||||
_absent.Add(ComponentTypeID<T0>.value);
|
||||
_absent.Add(ComponentTypeID<T1>.value);
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds the specified component type(s) to the 'None' filter of the query.
|
||||
/// Targets entities that do not have any of the specified component types, or those component(s) are disabled.
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public QueryBuilder WithNone<T0, T1>()
|
||||
where T0 : unmanaged, IComponent
|
||||
where T1 : unmanaged, IComponent
|
||||
{
|
||||
_none.Add(ComponentTypeID<T0>.value);
|
||||
_none.Add(ComponentTypeID<T1>.value);
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds the specified component type(s) to the 'Disabled' filter of the query.
|
||||
/// Targets entities that have all of the specified component types and those component(s) are disabled.
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public QueryBuilder WithDisabled<T0, T1>()
|
||||
where T0 : unmanaged, IEnableableComponent
|
||||
where T1 : unmanaged, IEnableableComponent
|
||||
{
|
||||
_disabled.Add(ComponentTypeID<T0>.value);
|
||||
_disabled.Add(ComponentTypeID<T1>.value);
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds the specified component type(s) to the 'Present' filter of the query.
|
||||
/// Targets entities that have all of the specified component types, regardless of whether those component(s) are enabled or disabled.
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public QueryBuilder WithPresent<T0, T1>()
|
||||
where T0 : unmanaged, IComponent
|
||||
where T1 : unmanaged, IComponent
|
||||
{
|
||||
_present.Add(ComponentTypeID<T0>.value);
|
||||
_present.Add(ComponentTypeID<T1>.value);
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds the specified component type(s) to the 'All' filter of the query.
|
||||
/// Targets entities that have all of the specified component types and those component(s) must be enabled.
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public QueryBuilder WithAll<T0, T1, T2>()
|
||||
where T0 : unmanaged, IComponent
|
||||
where T1 : unmanaged, IComponent
|
||||
where T2 : unmanaged, IComponent
|
||||
{
|
||||
_all.Add(ComponentTypeID<T0>.value);
|
||||
_all.Add(ComponentTypeID<T1>.value);
|
||||
_all.Add(ComponentTypeID<T2>.value);
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds the specified component type(s) to the 'Any' filter of the query.
|
||||
/// Targets entities that have at least one of the specified component types and those component(s) must be enabled.
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public QueryBuilder WithAny<T0, T1, T2>()
|
||||
where T0 : unmanaged, IComponent
|
||||
where T1 : unmanaged, IComponent
|
||||
where T2 : unmanaged, IComponent
|
||||
{
|
||||
_any.Add(ComponentTypeID<T0>.value);
|
||||
_any.Add(ComponentTypeID<T1>.value);
|
||||
_any.Add(ComponentTypeID<T2>.value);
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds the specified component type(s) to the 'Absent' filter of the query.
|
||||
/// Targets entities that do not have any of the specified component types.
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public QueryBuilder WithAbsent<T0, T1, T2>()
|
||||
where T0 : unmanaged, IComponent
|
||||
where T1 : unmanaged, IComponent
|
||||
where T2 : unmanaged, IComponent
|
||||
{
|
||||
_absent.Add(ComponentTypeID<T0>.value);
|
||||
_absent.Add(ComponentTypeID<T1>.value);
|
||||
_absent.Add(ComponentTypeID<T2>.value);
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds the specified component type(s) to the 'None' filter of the query.
|
||||
/// Targets entities that do not have any of the specified component types, or those component(s) are disabled.
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public QueryBuilder WithNone<T0, T1, T2>()
|
||||
where T0 : unmanaged, IComponent
|
||||
where T1 : unmanaged, IComponent
|
||||
where T2 : unmanaged, IComponent
|
||||
{
|
||||
_none.Add(ComponentTypeID<T0>.value);
|
||||
_none.Add(ComponentTypeID<T1>.value);
|
||||
_none.Add(ComponentTypeID<T2>.value);
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds the specified component type(s) to the 'Disabled' filter of the query.
|
||||
/// Targets entities that have all of the specified component types and those component(s) are disabled.
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public QueryBuilder WithDisabled<T0, T1, T2>()
|
||||
where T0 : unmanaged, IEnableableComponent
|
||||
where T1 : unmanaged, IEnableableComponent
|
||||
where T2 : unmanaged, IEnableableComponent
|
||||
{
|
||||
_disabled.Add(ComponentTypeID<T0>.value);
|
||||
_disabled.Add(ComponentTypeID<T1>.value);
|
||||
_disabled.Add(ComponentTypeID<T2>.value);
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds the specified component type(s) to the 'Present' filter of the query.
|
||||
/// Targets entities that have all of the specified component types, regardless of whether those component(s) are enabled or disabled.
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public QueryBuilder WithPresent<T0, T1, T2>()
|
||||
where T0 : unmanaged, IComponent
|
||||
where T1 : unmanaged, IComponent
|
||||
where T2 : unmanaged, IComponent
|
||||
{
|
||||
_present.Add(ComponentTypeID<T0>.value);
|
||||
_present.Add(ComponentTypeID<T1>.value);
|
||||
_present.Add(ComponentTypeID<T2>.value);
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
}
|
||||
110
Ghost.Entities/Templates/QueryBuilder.With.tt
Normal file
110
Ghost.Entities/Templates/QueryBuilder.With.tt
Normal file
@@ -0,0 +1,110 @@
|
||||
<#@ template language="C#" #>
|
||||
<#@ output extension="gen.cs" #>
|
||||
<#@ assembly name="System.Core" #>
|
||||
<#@ import namespace="System.Linq" #>
|
||||
<#@ import namespace="System.Text" #>
|
||||
<#@ include file="Helpers.ttinclude" #>
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Ghost.Entities;
|
||||
|
||||
public ref partial struct QueryBuilder
|
||||
{
|
||||
<# for (var i = 1; i <= 3; i++)
|
||||
{
|
||||
var generics = AppendGenerics(i);
|
||||
var restrictions = AppendGenericRestrictionsMultiline(i, "unmanaged, IComponent", 2);
|
||||
var enableRestrictions = AppendGenericRestrictionsMultiline(i, "unmanaged, IEnableableComponent", 2);
|
||||
#>
|
||||
/// <summary>
|
||||
/// Adds the specified component type(s) to the 'All' filter of the query.
|
||||
/// Targets entities that have all of the specified component types and those component(s) must be enabled.
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public QueryBuilder WithAll<<#= generics #>>()
|
||||
<#= restrictions #>
|
||||
{
|
||||
<# for (var j = 0; j < i; j++) { #>
|
||||
_all.Add(ComponentTypeID<T<#= j #>>.value);
|
||||
<# } #>
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds the specified component type(s) to the 'Any' filter of the query.
|
||||
/// Targets entities that have at least one of the specified component types and those component(s) must be enabled.
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public QueryBuilder WithAny<<#= generics #>>()
|
||||
<#= restrictions #>
|
||||
{
|
||||
<# for (var j = 0; j < i; j++) { #>
|
||||
_any.Add(ComponentTypeID<T<#= j #>>.value);
|
||||
<# } #>
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds the specified component type(s) to the 'Absent' filter of the query.
|
||||
/// Targets entities that do not have any of the specified component types.
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public QueryBuilder WithAbsent<<#= generics #>>()
|
||||
<#= restrictions #>
|
||||
{
|
||||
<# for (var j = 0; j < i; j++) { #>
|
||||
_absent.Add(ComponentTypeID<T<#= j #>>.value);
|
||||
<# } #>
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds the specified component type(s) to the 'None' filter of the query.
|
||||
/// Targets entities that do not have any of the specified component types, or those component(s) are disabled.
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public QueryBuilder WithNone<<#= generics #>>()
|
||||
<#= restrictions #>
|
||||
{
|
||||
<# for (var j = 0; j < i; j++) { #>
|
||||
_none.Add(ComponentTypeID<T<#= j #>>.value);
|
||||
<# } #>
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds the specified component type(s) to the 'Disabled' filter of the query.
|
||||
/// Targets entities that have all of the specified component types and those component(s) are disabled.
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public QueryBuilder WithDisabled<<#= generics #>>()
|
||||
<#= enableRestrictions #>
|
||||
{
|
||||
<# for (var j = 0; j < i; j++) { #>
|
||||
_disabled.Add(ComponentTypeID<T<#= j #>>.value);
|
||||
<# } #>
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds the specified component type(s) to the 'Present' filter of the query.
|
||||
/// Targets entities that have all of the specified component types, regardless of whether those component(s) are enabled or disabled.
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public QueryBuilder WithPresent<<#= generics #>>()
|
||||
<#= restrictions #>
|
||||
{
|
||||
<# for (var j = 0; j < i; j++) { #>
|
||||
_present.Add(ComponentTypeID<T<#= j #>>.value);
|
||||
<# } #>
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
<# } #>
|
||||
}
|
||||
@@ -2,6 +2,7 @@ using Ghost.Core;
|
||||
using Misaki.HighPerformance.LowLevel.Buffer;
|
||||
using Misaki.HighPerformance.LowLevel.Collections;
|
||||
using System.Runtime.CompilerServices;
|
||||
using TerraFX.Interop.Windows;
|
||||
|
||||
namespace Ghost.Entities;
|
||||
|
||||
@@ -110,6 +111,7 @@ public partial class World : IIdentifierType, IDisposable, IEquatable<World>
|
||||
Dispose();
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
internal Identifier<Archetype> CreateArchetype(ReadOnlySpan<Identifier<IComponent>> componentTypeIDs, int signatureHash)
|
||||
{
|
||||
var arcID = new Identifier<Archetype>(_archetypes.Count);
|
||||
@@ -119,12 +121,13 @@ public partial class World : IIdentifierType, IDisposable, IEquatable<World>
|
||||
for (int i = 0; i < _entityQueries.Count; i++)
|
||||
{
|
||||
ref var query = ref _entityQueries[i];
|
||||
query.AddArchetypeIfMatch(_archetypes[arcID.value]);
|
||||
query.AddArchetypeIfMatch(in _archetypes[arcID.value]);
|
||||
}
|
||||
|
||||
return arcID;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
internal Identifier<Archetype> GetArchetypeIDBySignatureHash(int signatureHash)
|
||||
{
|
||||
if (_archetypeLookup.TryGetValue(signatureHash, out var arcID))
|
||||
@@ -135,20 +138,29 @@ public partial class World : IIdentifierType, IDisposable, IEquatable<World>
|
||||
return Identifier<Archetype>.Invalid;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
internal ref Archetype GetArchetypeReference(Identifier<Archetype> id)
|
||||
{
|
||||
return ref _archetypes[id.value];
|
||||
}
|
||||
|
||||
internal Identifier<EntityQuery> CreateEntityQuery(EntityQueryMask mask)
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
internal Identifier<EntityQuery> CreateEntityQuery(EntityQueryMask mask, int maskHash)
|
||||
{
|
||||
var queryID = new Identifier<EntityQuery>(_entityQueries.Count);
|
||||
_entityQueries.Add(new EntityQuery(_id, mask));
|
||||
_querieLookup.Add(mask.GetHashCode(), queryID);
|
||||
_querieLookup.Add(maskHash, queryID);
|
||||
|
||||
ref var query = ref _entityQueries[queryID.value];
|
||||
for (var i = 0; i < _archetypes.Count; i++)
|
||||
{
|
||||
query.AddArchetypeIfMatch(in _archetypes[i]);
|
||||
}
|
||||
|
||||
return queryID;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
internal Identifier<EntityQuery> GetEntityQueryIDByMaskHash(int maskHash)
|
||||
{
|
||||
if (_querieLookup.TryGetValue(maskHash, out var queryID))
|
||||
@@ -159,6 +171,7 @@ public partial class World : IIdentifierType, IDisposable, IEquatable<World>
|
||||
return Identifier<EntityQuery>.Invalid;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public ref EntityQuery GetEntityQueryReference(Identifier<EntityQuery> id)
|
||||
{
|
||||
return ref _entityQueries[id.value];
|
||||
|
||||
Reference in New Issue
Block a user