feat(engine)!: refactor graphics, ECS, and logging APIs

Major refactor of graphics and ECS infrastructure:
- Removed IResourceManager, IRenderSystem, IFenceSynchronizer interfaces; ResourceManager and RenderSystem are now concrete classes.
- Updated all render graph, pipeline, and context code to use concrete ResourceManager.
- Refactored camera/frustum math and render extraction for clarity and correctness; frustum now uses inline arrays.
- RenderingLayerMask is now an immutable struct with bitwise operators.
- Meshlet and meshlet group data structures improved; meshlet build callback signature updated.
- Logging system overhauled: LogMessage is now a class, LogCollection supports change events, and Logger is used directly in the debug console.
- ECS query API: ChunkView.Count renamed to EntityCount; query builder/iterators use VirtualStack.Scope.
- Updated render pipeline and passes for new resource manager and render list APIs.
- Cleaned up obsolete files, improved code style, and updated documentation.
- HLSL meshlet shader updated for new struct layout.
- Debug console now uses new logger and log collection.

BREAKING CHANGE: Public APIs for resource management, rendering, ECS queries, and logging have changed. Interfaces removed; use new concrete types and updated method signatures.
This commit is contained in:
2026-03-21 22:10:28 +09:00
parent 793df1af4f
commit 37f4795b4f
45 changed files with 1007 additions and 840 deletions

View File

@@ -21,7 +21,7 @@ public unsafe partial struct EntityQuery
private readonly EntityQueryMask _mask;
private readonly World _world;
private readonly Stack.Scope _scope;
private readonly VirtualStack.Scope _scope;
private UnsafeList<int> _changedComponentIDs;
private ref Archetype _currentArchetype;
@@ -216,7 +216,7 @@ public unsafe partial struct EntityQuery
private readonly EntityQueryMask _mask;
private readonly World _world;
private readonly Stack.Scope _scope;
private readonly VirtualStack.Scope _scope;
private UnsafeList<int> _changedComponentIDs;
private ref Archetype _currentArchetype;
@@ -423,7 +423,7 @@ public unsafe partial struct EntityQuery
private readonly EntityQueryMask _mask;
private readonly World _world;
private readonly Stack.Scope _scope;
private readonly VirtualStack.Scope _scope;
private UnsafeList<int> _changedComponentIDs;
private ref Archetype _currentArchetype;
@@ -640,7 +640,7 @@ public unsafe partial struct EntityQuery
private readonly EntityQueryMask _mask;
private readonly World _world;
private readonly Stack.Scope _scope;
private readonly VirtualStack.Scope _scope;
private UnsafeList<int> _changedComponentIDs;
private ref Archetype _currentArchetype;
@@ -867,7 +867,7 @@ public unsafe partial struct EntityQuery
private readonly EntityQueryMask _mask;
private readonly World _world;
private readonly Stack.Scope _scope;
private readonly VirtualStack.Scope _scope;
private UnsafeList<int> _changedComponentIDs;
private ref Archetype _currentArchetype;
@@ -1104,7 +1104,7 @@ public unsafe partial struct EntityQuery
private readonly EntityQueryMask _mask;
private readonly World _world;
private readonly Stack.Scope _scope;
private readonly VirtualStack.Scope _scope;
private UnsafeList<int> _changedComponentIDs;
private ref Archetype _currentArchetype;
@@ -1351,7 +1351,7 @@ public unsafe partial struct EntityQuery
private readonly EntityQueryMask _mask;
private readonly World _world;
private readonly Stack.Scope _scope;
private readonly VirtualStack.Scope _scope;
private UnsafeList<int> _changedComponentIDs;
private ref Archetype _currentArchetype;
@@ -1608,7 +1608,7 @@ public unsafe partial struct EntityQuery
private readonly EntityQueryMask _mask;
private readonly World _world;
private readonly Stack.Scope _scope;
private readonly VirtualStack.Scope _scope;
private UnsafeList<int> _changedComponentIDs;
private ref Archetype _currentArchetype;