Refactor project structure and enhance functionality

Changed the project namespace from `Ghost.Editor` to `Ghost.App` across multiple files.
Changed the `InternalsVisibleTo` attribute in `AssemblyInfo.cs` to include `Ghost.App`.
Changed the `ProjectRepository` class to add new asynchronous methods for retrieving projects by ID, name, and metadata path.
Changed the `ProjectService` class to utilize the new asynchronous project loading methods.
Changed the `SceneGraph` classes to improve node management and serialization.
Changed the `EntityManager` class to enhance entity management with new component handling methods.
Added new test classes, `EntityTest` and `SerializationTest`, to ensure reliability in entity and serialization systems.
Added the `Ghost.App` project file to establish a modular project structure.
Added the `Ghost.Generator` project for automated component serialization code generation.
Updated UI components to reflect the new namespace for proper functionality.
This commit is contained in:
2025-06-07 20:54:07 +09:00
parent bab3be2508
commit 40d333b004
123 changed files with 1441 additions and 740 deletions

View File

@@ -1,25 +0,0 @@
using Ghost.Editor.ViewModels.Pages.EngineEditor;
using Microsoft.UI.Xaml.Controls;
using Microsoft.UI.Xaml.Input;
namespace Ghost.Editor.View.Pages.EngineEditor;
internal sealed partial class ProjectPage : Page
{
public ProjectViewModel ViewModel
{
get;
}
public ProjectPage()
{
ViewModel = App.GetService<ProjectViewModel>();
InitializeComponent();
}
private void GridViewItem_DoubleTapped(object sender, DoubleTappedRoutedEventArgs e)
{
ViewModel.NavigateToSelected();
}
}