feat: implement core graphics rendering system and D3D12 RHI backend infrastructure
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@@ -33,16 +33,6 @@ public enum BindlessAccess
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public unsafe interface IResourceDatabase : IDisposable
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{
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/// <summary>
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/// Enters a parallel read section, allowing multiple threads to read from the resource database concurrently and block any write operations until all readers have exited.
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/// </summary>
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void EnterParallelRead();
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/// <summary>
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/// Exits a parallel read section, allowing write operations to proceed once all readers have exited.
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/// </summary>
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void ExitParallelRead();
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/// <summary>
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/// Checks if a resource with the specified handle exists in the database.
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/// </summary>
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