feat(core,rendering)!: add cleanup component support, refactor render pipeline

Introduce ICleanupComponent and cleanup archetype logic in ECS. Refactor component versioning to uint. Update IResourceDatabase to use map/unmap pattern. Decouple per-frame render requests from RenderSystem via IRenderPayload. Update render pipeline and extraction system to new API.

BREAKING CHANGE: Entity destruction and render pipeline APIs have changed. IResourceDatabase.MapResource signature is updated; all callers must use map/memcpy/unmap. RenderSystem no longer manages per-frame render requests directly.
This commit is contained in:
2026-04-06 22:05:48 +09:00
parent c6bdbe0710
commit 6c96d4cf50
20 changed files with 399 additions and 200 deletions

View File

@@ -109,10 +109,9 @@ internal unsafe struct Chunk : IDisposable
public const int BIT_ALIGNMENT_MINUS_ONE = BIT_ALIGNMENT - 1;
private UnsafeArray<byte> _data;
private UnsafeArray<int> _versions;
private UnsafeArray<uint> _versions;
// TODO: Add structual change versioning, similar to DidOrderChange in unity ecs.
internal int _structuralVersion;
internal uint _structuralVersion;
internal int _count;
internal readonly int _capacity;
@@ -123,10 +122,10 @@ internal unsafe struct Chunk : IDisposable
internal int _archetypeID;
#endif
public Chunk(int bufferSize, int capacity, int componentCount, int globalVersion)
public Chunk(int bufferSize, int capacity, int componentCount, uint globalVersion)
{
_data = new UnsafeArray<byte>(bufferSize, Allocator.Persistent, AllocationOption.Clear);
_versions = new UnsafeArray<int>(componentCount, Allocator.Persistent);
_versions = new UnsafeArray<uint>(componentCount, Allocator.Persistent);
_capacity = capacity;
_count = 0;
@@ -141,9 +140,9 @@ internal unsafe struct Chunk : IDisposable
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public readonly int* GetVersionUnsafePtr()
public readonly uint* GetVersionUnsafePtr()
{
return (int*)_versions.GetUnsafePtr();
return (uint*)_versions.GetUnsafePtr();
}
public void Dispose()
@@ -175,7 +174,6 @@ internal unsafe struct Archetype : IDisposable
internal UnsafeArray<ComponentMemoryLayout> _layouts;
internal UnsafeArray<int> _componentIDToLayoutIndex;
// TODO: Is hash map better?
private UnsafeList<Edge> _edgesAdd;
private UnsafeList<Edge> _edgesRemove;
@@ -187,6 +185,9 @@ internal unsafe struct Archetype : IDisposable
private int _maxComponentID;
private int _entityIdsOffset;
// -1 means no cleanup component, 0 means haven't computed yet (since 0 is the empty archetype), positive value means the archetype id of the cleanup edge.
internal int _cleanupEdge;
public readonly Identifier<Archetype> ID => _id;
public readonly Identifier<World> WorldID => _worldID;
@@ -235,10 +236,21 @@ internal unsafe struct Archetype : IDisposable
var entityAlign = (int)MemoryUtility.AlignOf<Entity>();
var components = (Span<ComponentInfo>)stackalloc ComponentInfo[componentIds.Length];
var cleanupCount = 0;
for (var i = 0; i < componentIds.Length; i++)
{
_signature.SetBit(componentIds[i]);
components[i] = ComponentRegistry.GetComponentInfo(componentIds[i]);
if (components[i].isCleanup)
{
cleanupCount++;
}
}
if (cleanupCount == 0)
{
_cleanupEdge = -1;
}
// Calculate total size per entity to get an initial capacity estimate
@@ -456,7 +468,7 @@ internal unsafe struct Archetype : IDisposable
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public readonly Error MarkChanged(int chunkIndex, int componentTypeId, int globalVersion)
public readonly Error MarkChanged(int chunkIndex, int componentTypeId, uint globalVersion)
{
var layoutResult = GetLayout(componentTypeId);
if (layoutResult.IsFailure)
@@ -471,7 +483,7 @@ internal unsafe struct Archetype : IDisposable
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public readonly Result<int, Error> GetVersion(int chunkIndex, int componentTypeId)
public readonly Result<uint, Error> GetVersion(int chunkIndex, int componentTypeId)
{
var layoutResult = GetLayout(componentTypeId);
if (layoutResult.Error != Error.None)

View File

@@ -8,6 +8,7 @@ namespace Ghost.Entities;
public interface IComponent;
public interface IEnableableComponent : IComponent;
public interface ICleanupComponent : IComponent;
[AttributeUsage(AttributeTargets.Struct)]
public class RequireComponentAttribute<T> : Attribute
@@ -24,6 +25,7 @@ internal struct ComponentInfo
public int alignment;
public bool isEnableable;
public bool isSharedWarper;
public bool isCleanup;
}
/// <summary>
@@ -69,6 +71,7 @@ internal static class ComponentRegistry
alignment = (int)MemoryUtility.AlignOf<T>(),
isEnableable = typeof(IEnableableComponent).IsAssignableFrom(type),
isSharedWarper = typeof(ISharedWarper).IsAssignableFrom(type),
isCleanup = typeof(ICleanupComponent).IsAssignableFrom(type),
};
s_registeredComponents.Add(info);

View File

@@ -85,6 +85,29 @@ public unsafe partial class EntityManager : IDisposable
return Error.NotFound;
}
private static void CopyData(ref Archetype oldArch, int oldChunk, int oldRow,
ref Archetype newArch, int newChunk, int newRow)
{
// Iterate every component space in the OLD archetype
for (var i = 0; i < oldArch._layouts.Count; i++)
{
var layout = oldArch._layouts[i];
var src = oldArch._chunks[oldChunk].GetUnsafePtr() + layout.offset + (layout.size * oldRow);
var r = newArch.GetLayout(layout.componentID);
if (r.Error != Error.None)
{
// New archetype does not have this component, skip it.
// This can happen when removing components.
continue;
}
var dst = newArch._chunks[newChunk].GetUnsafePtr() + r.Value.offset + (layout.size * newRow);
MemoryUtility.MemCpy(dst, src, (nuint)layout.size);
}
}
/// <summary>
/// Create an entity with no components.
/// </summary>
@@ -227,29 +250,20 @@ public unsafe partial class EntityManager : IDisposable
}
}
private void DestoryManagedEntityIfExists(ref readonly Archetype archetype, EntityLocation location)
{
var pManagedRef = archetype.GetComponentData(location.chunkIndex, location.rowIndex, ComponentTypeID<ManagedEntityRef>.Value);
if (pManagedRef != null)
{
DestroyManagedEntity(((ManagedEntityRef*)pManagedRef)->entity);
}
}
// private void DestoryManagedEntityIfExists(ref readonly Archetype archetype, EntityLocation location)
// {
// var pManagedRef = archetype.GetComponentData(location.chunkIndex, location.rowIndex, ComponentTypeID<ManagedEntityRef>.Value);
// if (pManagedRef != null)
// {
// DestroyManagedEntity(((ManagedEntityRef*)pManagedRef)->entity);
// }
// }
/// <summary>
/// Destroy the specified entity.
/// </summary>
/// <returns>The result status of the operation.</returns>
public Error DestroyEntity(Entity entity)
private Error DestroyEntity_Internal(Entity entity, EntityLocation location)
{
if (!_entityLocations.TryGetElementAt(entity.ID, entity.Generation, out var location))
{
return Error.NotFound;
}
ref var archetype = ref _world.ComponentManager.GetArchetypeReference(location.archetypeID);
DestoryManagedEntityIfExists(in archetype, location);
// DestoryManagedEntityIfExists(in archetype, location);
var r = archetype.RemoveEntity(location.chunkIndex, location.rowIndex);
if (r != Error.None)
{
@@ -264,27 +278,100 @@ public unsafe partial class EntityManager : IDisposable
return Error.None;
}
/// <summary>
/// Destroy the specified entity.
/// </summary>
/// <returns>The result status of the operation.</returns>
public Error DestroyEntity(Entity entity)
{
if (!_entityLocations.TryGetElementAt(entity.ID, entity.Generation, out var location))
{
return Error.NotFound;
}
ref var archetype = ref _world.ComponentManager.GetArchetypeReference(location.archetypeID);
if (archetype._cleanupEdge < 0)
{
return DestroyEntity_Internal(entity, location);
}
else
{
Identifier<Archetype> newArcID = default;
if (archetype._cleanupEdge == 0)
{
ref var signature = ref archetype._signature;
using var scope = AllocationManager.CreateStackScope();
using var newSignature = new UnsafeBitSet(signature.Count, scope.AllocationHandle);
var compCount = 0;
var it = signature.GetIterator();
while (it.Next(out var componentID))
{
if (ComponentRegistry.GetComponentInfo(componentID).isCleanup)
{
newSignature.SetBit(componentID);
compCount++;
}
}
var newSignatureHash = newSignature.GetHashCode();
newArcID = _world.ComponentManager.GetArchetypeIDBySignatureHash(newSignatureHash);
if (newArcID.IsInvalid)
{
// Create new archetype
Span<Identifier<IComponent>> componentTypeIDs = stackalloc Identifier<IComponent>[compCount];
var newIt = newSignature.GetIterator();
var i = 0;
while (newIt.Next(out var index))
{
componentTypeIDs[i++] = index;
}
newArcID = _world.ComponentManager.CreateArchetype(componentTypeIDs, newSignatureHash);
}
archetype._cleanupEdge = newArcID;
}
else
{
newArcID = archetype._cleanupEdge;
}
ref var newArchetype = ref _world.ComponentManager.GetArchetypeReference(newArcID);
newArchetype.AllocateEntity(out var newChunkIndex, out var newRowIndex);
CopyData(ref archetype, location.chunkIndex, location.rowIndex,
ref newArchetype, newChunkIndex, newRowIndex);
newArchetype.SetEntity(newChunkIndex, newRowIndex, entity);
}
return Error.None;
}
/// <summary>
/// Destroy the specified entities.
/// </summary>
/// <param name="entities">The entities to destroy.</param>
public void DestroyEntities(ReadOnlySpan<Entity> entities)
{
void RemoveManagedEntity(ReadOnlySpan<int> rowIndicesCache, ref readonly Archetype archetype, int chunkIndex)
{
for (var j = 0; j < rowIndicesCache.Length; j++)
{
var rowIndex = rowIndicesCache[j];
var location = new EntityLocation
{
archetypeID = archetype.ID,
chunkIndex = chunkIndex,
rowIndex = rowIndex
};
DestoryManagedEntityIfExists(in archetype, location);
}
}
// void RemoveManagedEntity(ReadOnlySpan<int> rowIndicesCache, ref readonly Archetype archetype, int chunkIndex)
// {
// for (var j = 0; j < rowIndicesCache.Length; j++)
// {
// var rowIndex = rowIndicesCache[j];
// var location = new EntityLocation
// {
// archetypeID = archetype.ID,
// chunkIndex = chunkIndex,
// rowIndex = rowIndex
// };
//
// DestoryManagedEntityIfExists(in archetype, location);
// }
// }
if (entities.Length == 0)
{
@@ -292,8 +379,8 @@ public unsafe partial class EntityManager : IDisposable
}
using var scope = AllocationManager.CreateStackScope();
var batchDestroy = new UnsafeList<EntityLocation>(entities.Length, scope.AllocationHandle);
var rowIndicesCache = new UnsafeList<int>(32, scope.AllocationHandle);
using var batchDestroy = new UnsafeList<EntityLocation>(entities.Length, scope.AllocationHandle);
using var rowIndicesCache = new UnsafeList<int>(32, scope.AllocationHandle);
// 1. GATHER
// Resolve all entities to their locations
@@ -335,7 +422,9 @@ public unsafe partial class EntityManager : IDisposable
ref var prevArchetype = ref _world.ComponentManager.GetArchetypeReference(prevArchetypeID);
// Remove Managed Entities first
RemoveManagedEntity(rowIndicesCache.AsSpan(), in prevArchetype, prevChunkIndex);
// RemoveManagedEntity(rowIndicesCache.AsSpan(), in prevArchetype, prevChunkIndex);
// TODO: Handle ICleanupComponent here before we remove the entities from the archetype.
// Execute the hole-filling/swap logic
prevArchetype.RemoveEntities(prevChunkIndex, rowIndicesCache.AsSpan());
@@ -355,7 +444,7 @@ public unsafe partial class EntityManager : IDisposable
{
ref var lastArchetype = ref _world.ComponentManager.GetArchetypeReference(prevArchetypeID);
RemoveManagedEntity(rowIndicesCache.AsSpan(), in lastArchetype, prevChunkIndex);
// RemoveManagedEntity(rowIndicesCache.AsSpan(), in lastArchetype, prevChunkIndex);
lastArchetype.RemoveEntities(prevChunkIndex, rowIndicesCache.AsSpan());
}
@@ -470,29 +559,6 @@ public unsafe partial class EntityManager : IDisposable
return ref *(T*)ptr; // This will return null ref if ptr is null.
}
private static void CopyData(ref Archetype oldArch, int oldChunk, int oldRow,
ref Archetype newArch, int newChunk, int newRow)
{
// Iterate every component space in the OLD archetype
for (var i = 0; i < oldArch._layouts.Count; i++)
{
var layout = oldArch._layouts[i];
var src = oldArch._chunks[oldChunk].GetUnsafePtr() + layout.offset + (layout.size * oldRow);
var r = newArch.GetLayout(layout.componentID);
if (r.Error != Error.None)
{
// New archetype does not have this component, skip it.
// This can happen when removing components.
continue;
}
var dst = newArch._chunks[newChunk].GetUnsafePtr() + r.Value.offset + (layout.size * newRow);
MemoryUtility.MemCpy(dst, src, (nuint)layout.size);
}
}
/// <summary>
/// Add a component to the specified entity.
/// </summary>
@@ -640,6 +706,12 @@ public unsafe partial class EntityManager : IDisposable
}
}
if (compCount == 0)
{
// If there is no component left, we destroy the entity directly.
return DestroyEntity_Internal(entity, location);
}
// Find or create new archetype
var newSignatureHash = newSignature.GetHashCode();
newArcID = _world.ComponentManager.GetArchetypeIDBySignatureHash(newSignatureHash);
@@ -676,11 +748,11 @@ public unsafe partial class EntityManager : IDisposable
return r;
}
var pManagedRef = oldArchetype.GetComponentData(location.chunkIndex, location.rowIndex, ComponentTypeID<ManagedEntityRef>.Value);
if (pManagedRef != null)
{
DestroyManagedEntity(((ManagedEntityRef*)pManagedRef)->entity);
}
// var pManagedRef = oldArchetype.GetComponentData(location.chunkIndex, location.rowIndex, ComponentTypeID<ManagedEntityRef>.Value);
// if (pManagedRef != null)
// {
// DestroyManagedEntity(((ManagedEntityRef*)pManagedRef)->entity);
// }
// Update location
location.archetypeID = newArcID;
@@ -833,6 +905,8 @@ public unsafe partial class EntityManager : IDisposable
maskBase[byteIndex] &= (byte)~(1 << bitIndex);
}
chunk.GetVersionUnsafePtr()[layoutResult.Value.versionIndex] = _world.Version;
return Error.None;
}

View File

@@ -90,11 +90,11 @@ public readonly unsafe ref struct ChunkView
private readonly ReadOnlyUnsafeCollection<Archetype.ComponentMemoryLayout> _layouts;
private readonly ReadOnlyUnsafeCollection<int> _layoutIndexLookup;
private readonly byte* _pChunkData;
private readonly int* _pVersion;
private readonly uint* _pVersion;
private readonly int _entityOffset;
private readonly int _entityCount;
private readonly int _structuralVersion;
private readonly int _currentVersion;
private readonly uint _structuralVersion;
private readonly uint _currentVersion;
public readonly int EntityCount => _entityCount;
@@ -168,7 +168,7 @@ public readonly unsafe ref struct ChunkView
/// <param name="id">The identifier of the component for which to retrieve the version number. Must reference a valid component.</param>
/// <returns>The version number of the specified component.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public readonly int GetComponentVersion(Identifier<IComponent> id)
public readonly uint GetComponentVersion(Identifier<IComponent> id)
{
return _pVersion[id];
}
@@ -179,7 +179,7 @@ public readonly unsafe ref struct ChunkView
/// <typeparam name="T">The component space for which to retrieve the version. Must be an unmanaged space that implements <see cref="IComponent"/>.</typeparam>
/// <returns>The version number of the component space <typeparamref name="T"/>.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public readonly int GetComponentVersion<T>()
public readonly uint GetComponentVersion<T>()
where T : unmanaged, IComponent
{
return _pVersion[ComponentTypeID<T>.Value];

View File

@@ -88,7 +88,7 @@ public partial class World : IDisposable, IEquatable<World>
private readonly Dictionary<Type, object> _services;
private int _version;
private uint _version;
private bool _disposed = false;
/// <summary>
@@ -119,7 +119,7 @@ public partial class World : IDisposable, IEquatable<World>
/// <summary>
/// Gets the current version number of the world.
/// </summary>
public int Version => Interlocked.CompareExchange(ref _version, 0, 0);
public uint Version => Interlocked.CompareExchange(ref _version, 0, 0);
/// <summary>
/// Gets the main entity command buffer for this world.
@@ -172,7 +172,7 @@ public partial class World : IDisposable, IEquatable<World>
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal int AdvanceVersion()
internal uint AdvanceVersion()
{
return Interlocked.Increment(ref _version);
}