feat(nativegen)!: refactor to struct-based native wrappers

Major overhaul of native wrapper generation for ufbx and nvtt.
Replaces all hand-written and class-based wrappers with auto-generated partial struct wrappers that directly expose native API methods via pointers. Introduces a new JSON-driven configuration system using "remaps" and "actions" for flexible parameter/return mapping and method routing. Removes legacy config sections and helper classes, focusing solely on method wrappers. Updates all usages and tests to use the new pointer-based API. Cleans up obsolete code and ensures resource management is handled via struct Dispose methods. The result is a thinner, more direct, and maintainable interop layer.

BREAKING CHANGE: All managed wrapper classes and helpers are removed in favor of struct-based pointer wrappers. API usage and resource management patterns have changed.
This commit is contained in:
2026-03-15 20:48:54 +09:00
parent 3e4084c42a
commit 6cadd8edeb
278 changed files with 5387 additions and 12057 deletions

View File

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// <auto-generated>
// This file is generated by Ghost.NativeWrapperGen. Do not edit manually.
// </auto-generated>
using System.Runtime.CompilerServices;
namespace Ghost.Ufbx;
public unsafe partial struct ufbx_mesh
{
// From: ufbx_find_face_index(ufbx_mesh*, nuint)
public uint find_face_index(nuint index)
{
return Api.ufbx_find_face_index(
(ufbx_mesh*)System.Runtime.CompilerServices.Unsafe.AsPointer(ref this),
index);
}
// From: ufbx_compute_topology(ufbx_mesh*, ufbx_topo_edge*, nuint)
public void compute_topology(ufbx_topo_edge* topo, nuint num_topo)
{
Api.ufbx_compute_topology(
(ufbx_mesh*)System.Runtime.CompilerServices.Unsafe.AsPointer(ref this),
topo,
num_topo);
}
// From: ufbx_generate_normal_mapping(ufbx_mesh*, ufbx_topo_edge*, nuint, uint*, nuint, bool)
public nuint generate_normal_mapping(ufbx_topo_edge* topo, nuint num_topo, uint* normal_indices, nuint num_normal_indices, bool assume_smooth)
{
return Api.ufbx_generate_normal_mapping(
(ufbx_mesh*)System.Runtime.CompilerServices.Unsafe.AsPointer(ref this),
topo,
num_topo,
normal_indices,
num_normal_indices,
assume_smooth);
}
// From: ufbx_compute_normals(ufbx_mesh*, ufbx_vertex_vec3*, uint*, nuint, Misaki.HighPerformance.Mathematics.float3*, nuint)
public void compute_normals(ufbx_vertex_vec3* positions, uint* normal_indices, nuint num_normal_indices, Misaki.HighPerformance.Mathematics.float3* normals, nuint num_normals)
{
Api.ufbx_compute_normals(
(ufbx_mesh*)System.Runtime.CompilerServices.Unsafe.AsPointer(ref this),
positions,
normal_indices,
num_normal_indices,
normals,
num_normals);
}
// From: ufbx_subdivide_mesh(ufbx_mesh*, nuint, ufbx_subdivide_opts*, ufbx_error*)
public ufbx_mesh* subdivide(nuint level, ufbx_subdivide_opts* opts, ufbx_error* error)
{
return Api.ufbx_subdivide_mesh(
(ufbx_mesh*)System.Runtime.CompilerServices.Unsafe.AsPointer(ref this),
level,
opts,
error);
}
// From: ufbx_free_mesh(ufbx_mesh*)
public void free()
{
Api.ufbx_free_mesh((ufbx_mesh*)System.Runtime.CompilerServices.Unsafe.AsPointer(ref this));
}
// From: ufbx_retain_mesh(ufbx_mesh*)
public void retain()
{
Api.ufbx_retain_mesh((ufbx_mesh*)System.Runtime.CompilerServices.Unsafe.AsPointer(ref this));
}
}