Refactor namespaces and improve resource handling

- Updated namespaces from `Ghost.UnitTest` to `Ghost.Graphics.Test` across multiple files.
- Refactored `GraphicsTestWindow` to use a new `RenderSystem` configuration.
- Removed deprecated `Logger` and `SerializationTest` classes.
- Improved memory management in D3D12 components, including resource allocation and cleanup.
- Added `[SupportedOSPlatform]` attributes to specify Windows version compatibility.
- Updated `.editorconfig` settings and project references for consistency.
- Enabled `nativeDebugging` in `launchSettings.json`.
This commit is contained in:
2025-11-11 21:30:47 +09:00
parent fb003da26a
commit 6f786a0698
35 changed files with 334 additions and 401 deletions

View File

@@ -20,7 +20,7 @@
<ItemGroup>
<PackageReference Include="Misaki.HighPerformance" Version="1.0.0" />
<PackageReference Include="Misaki.HighPerformance.Jobs" Version="1.1.0" />
<PackageReference Include="Misaki.HighPerformance.LowLevel" Version="1.0.0" />
<PackageReference Include="Misaki.HighPerformance.LowLevel" Version="1.1.2" />
<PackageReference Include="Misaki.HighPerformance.Mathematics" Version="1.2.6" />
<PackageReference Include="System.IO.Hashing" Version="9.0.10" />
<PackageReference Include="TerraFX.Interop.Windows" Version="10.0.26100.2" />

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@@ -31,6 +31,11 @@ public readonly struct Handle<T>
return obj is Handle<T> id && Equals(id);
}
public override string ToString()
{
return $"Handle<{typeof(T).Name}>({id}, {generation})";
}
public readonly bool Equals(Handle<T> other)
{
return id == other.id;
@@ -77,6 +82,11 @@ public readonly struct Identifier<T>
return obj is Identifier<T> id && Equals(id);
}
public override string ToString()
{
return $"Identifier<{typeof(T).Name}>({value})";
}
public readonly bool Equals(Identifier<T> other)
{
return value == other.value;

View File

@@ -57,6 +57,25 @@ public readonly struct Result<T>
public static implicit operator Result<T>(Result result) => result.success ? Success(default!) : Fail(result.message);
}
public readonly struct Result<T, S>
{
public readonly T value;
public readonly S status;
public Result(T value, S status)
{
this.value = value;
this.status = status;
}
public static Result<T, S> Create(T value, S status)
{
return new Result<T, S>(value, status);
}
public override string ToString() => $"Value: {value}, Status: {status}";
}
public static class ResultExtensions
{
public static void ThrowIfFailed(this Result result)

View File

@@ -6,9 +6,13 @@ using TerraFX.Interop.Windows;
namespace Ghost.Core.Utilities;
#if PLATEFORME_WIN64
[SupportedOSPlatform("windows10.0.19041.0")]
internal static unsafe class Win32Utility
internal static partial class Win32Utility
{
public const string OS_SUPPORTED_VERSION = "windows10.0.19041.0";
}
[SupportedOSPlatform(OS_SUPPORTED_VERSION)]
internal static unsafe partial class Win32Utility
{
[EditorBrowsable(EditorBrowsableState.Never)]
public readonly ref struct IID_PPV
@@ -70,14 +74,21 @@ internal static unsafe class Win32Utility
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void** PPV<T>(this ComPtr<T> comPtr)
public static Guid* IID<T>(this T ptr)
where T : unmanaged, IUnknown.Interface
{
return Windows.__uuidof<T>();
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void** PPV<T>(ref this ComPtr<T> comPtr)
where T : unmanaged, IUnknown.Interface
{
return (void**)comPtr.GetAddressOf();
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void** ReleaseAndGetVoidAddressOf<T>(this ComPtr<T> comPtr)
public static void** ReleaseAndGetVoidAddressOf<T>(ref this ComPtr<T> comPtr)
where T : unmanaged, IUnknown.Interface
{
return (void**)comPtr.ReleaseAndGetAddressOf();
@@ -98,5 +109,4 @@ internal static unsafe class Win32Utility
{
return (flags & Unsafe.As<T, uint>(ref flag)) != 0;
}
}
#endif
}