Added CopyTexture support in ICommandBuffer

This commit is contained in:
2026-02-26 21:40:07 +09:00
parent 162b71f309
commit 6f802ac12b
7 changed files with 136 additions and 1325 deletions

View File

@@ -457,6 +457,58 @@ public struct PassDepthStencilDesc
}
public struct TextureSubresource
{
public uint MipLevel
{
get; set;
}
public uint ArrayLayer
{
get; set;
}
}
public struct TextureRegion
{
public TextureSubresource Subresource
{
get; set;
}
public uint X
{
get; set;
}
public uint Y
{
get; set;
}
public uint Z
{
get; set;
}
public uint Width
{
get; set;
}
public uint Height
{
get; set;
}
public uint Depth
{
get; set;
}
}
public struct BarrierSubresourceRange
{
public uint IndexOrFirstMipLevel