Fixed bugs in rendering.
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@@ -1,12 +1,10 @@
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using Ghost.Core;
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using Ghost.Core.Graphics;
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using Ghost.Core.Utilities;
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using Ghost.Graphics.Core;
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using Ghost.Graphics.D3D12.Utilities;
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using Ghost.Graphics.RHI;
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using Misaki.HighPerformance.LowLevel.Utilities;
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using System.Runtime.CompilerServices;
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using System.Runtime.Versioning;
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using TerraFX.Interop.DirectX;
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using TerraFX.Interop.Windows;
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using static TerraFX.Aliases.D3D_Alias;
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@@ -15,7 +13,6 @@ using static TerraFX.Aliases.DXGI_Alias;
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namespace Ghost.Graphics.D3D12;
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[SupportedOSPlatform(Win32Utility.OS_SUPPORTED_VERSION)]
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internal unsafe class D3D12CommandBuffer : ICommandBuffer
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{
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private ComPtr<ID3D12CommandAllocator> _allocator;
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