Fixed bugs in rendering.
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@@ -11,7 +11,6 @@ namespace Ghost.Graphics.D3D12;
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/// <summary>
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/// D3D12 implementation of the render device interface
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/// </summary>
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[SupportedOSPlatform(Win32Utility.OS_SUPPORTED_VERSION)]
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internal unsafe class D3D12RenderDevice : IRenderDevice
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{
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private ComPtr<IDXGIFactory7> _dxgiFactory;
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