fix(dock): move dock math to core to fix test suite breakage

This commit is contained in:
2026-03-28 14:25:32 +09:00
parent a2c2198715
commit 7d759c8797
4 changed files with 49 additions and 32 deletions

View File

@@ -0,0 +1,33 @@
namespace Ghost.Editor.Core.Controls.Internal.Docking;
/// <summary>
/// Defines the possible dock positions for a drop operation.
/// </summary>
public enum DockPosition
{
Center,
Top,
Bottom,
Left,
Right,
None
}
/// <summary>
/// Helper class for docking-related calculations.
/// </summary>
public static class DockMath
{
/// <summary>
/// Calculates the dock position based on the relative position within a target element.
/// Precedence: Left/Right win over Top/Bottom at corners.
/// </summary>
public static DockPosition CalculateDockPosition(double width, double height, double x, double y, double threshold)
{
if (x < width * threshold) return DockPosition.Left;
if (x > width * (1 - threshold)) return DockPosition.Right;
if (y < height * threshold) return DockPosition.Top;
if (y > height * (1 - threshold)) return DockPosition.Bottom;
return DockPosition.Center;
}
}

View File

@@ -25,8 +25,6 @@ public sealed partial class DockLayout : Control
private FrameworkElement? _dropTargetOverlay;
private readonly HashSet<DockNode> _subscribedNodes = new();
public enum DockPosition { Center, Top, Bottom, Left, Right, None }
public DockLayout()
{
DefaultStyleKey = typeof(DockLayout);
@@ -34,19 +32,6 @@ public sealed partial class DockLayout : Control
Unloaded += OnUnloaded;
}
/// <summary>
/// Calculates the dock position based on the relative position within a target element.
/// Precedence: Left/Right win over Top/Bottom at corners.
/// </summary>
public static DockPosition CalculateDockPosition(double width, double height, double x, double y, double threshold)
{
if (x < width * threshold) return DockPosition.Left;
if (x > width * (1 - threshold)) return DockPosition.Right;
if (y < height * threshold) return DockPosition.Top;
if (y > height * (1 - threshold)) return DockPosition.Bottom;
return DockPosition.Center;
}
private void OnLoaded(object sender, RoutedEventArgs e)
{
if (Root != null)
@@ -327,7 +312,7 @@ public sealed partial class DockLayout : Control
e.AcceptedOperation = global::Windows.ApplicationModel.DataTransfer.DataPackageOperation.Move;
var position = e.GetPosition(targetElement);
var newPosition = CalculateDockPosition(targetElement.ActualWidth, targetElement.ActualHeight, position.X, position.Y, DROP_EDGE_THRESHOLD);
var newPosition = DockMath.CalculateDockPosition(targetElement.ActualWidth, targetElement.ActualHeight, position.X, position.Y, DROP_EDGE_THRESHOLD);
if (newPosition != _currentDropPosition)
{

View File

@@ -1,4 +1,4 @@
using Ghost.Editor.View.Controls;
using Ghost.Editor.Core.Controls.Internal.Docking;
using Microsoft.VisualStudio.TestTools.UnitTesting;
namespace Ghost.UnitTest;
@@ -12,36 +12,36 @@ public class DockLayoutTest
public void TestCalculateDockPosition_Center()
{
// 100x100, threshold 0.25 -> Center is [25, 75]
var pos = DockLayout.CalculateDockPosition(100, 100, 50, 50, THRESHOLD);
Assert.AreEqual(DockLayout.DockPosition.Center, pos);
var pos = DockMath.CalculateDockPosition(100, 100, 50, 50, THRESHOLD);
Assert.AreEqual(DockPosition.Center, pos);
}
[TestMethod]
public void TestCalculateDockPosition_Left()
{
var pos = DockLayout.CalculateDockPosition(100, 100, 10, 50, THRESHOLD);
Assert.AreEqual(DockLayout.DockPosition.Left, pos);
var pos = DockMath.CalculateDockPosition(100, 100, 10, 50, THRESHOLD);
Assert.AreEqual(DockPosition.Left, pos);
}
[TestMethod]
public void TestCalculateDockPosition_Right()
{
var pos = DockLayout.CalculateDockPosition(100, 100, 90, 50, THRESHOLD);
Assert.AreEqual(DockLayout.DockPosition.Right, pos);
var pos = DockMath.CalculateDockPosition(100, 100, 90, 50, THRESHOLD);
Assert.AreEqual(DockPosition.Right, pos);
}
[TestMethod]
public void TestCalculateDockPosition_Top()
{
var pos = DockLayout.CalculateDockPosition(100, 100, 50, 10, THRESHOLD);
Assert.AreEqual(DockLayout.DockPosition.Top, pos);
var pos = DockMath.CalculateDockPosition(100, 100, 50, 10, THRESHOLD);
Assert.AreEqual(DockPosition.Top, pos);
}
[TestMethod]
public void TestCalculateDockPosition_Bottom()
{
var pos = DockLayout.CalculateDockPosition(100, 100, 50, 90, THRESHOLD);
Assert.AreEqual(DockLayout.DockPosition.Bottom, pos);
var pos = DockMath.CalculateDockPosition(100, 100, 50, 90, THRESHOLD);
Assert.AreEqual(DockPosition.Bottom, pos);
}
[TestMethod]
@@ -49,14 +49,14 @@ public class DockLayoutTest
{
// (10, 10) is in both Left and Top zones.
// Current implementation: Left/Right win over Top/Bottom.
var pos = DockLayout.CalculateDockPosition(100, 100, 10, 10, THRESHOLD);
Assert.AreEqual(DockLayout.DockPosition.Left, pos);
var pos = DockMath.CalculateDockPosition(100, 100, 10, 10, THRESHOLD);
Assert.AreEqual(DockPosition.Left, pos);
}
[TestMethod]
public void TestCalculateDockPosition_CornerPrecedence_RightBottom()
{
var pos = DockLayout.CalculateDockPosition(100, 100, 90, 90, THRESHOLD);
Assert.AreEqual(DockLayout.DockPosition.Right, pos);
var pos = DockMath.CalculateDockPosition(100, 100, 90, 90, THRESHOLD);
Assert.AreEqual(DockPosition.Right, pos);
}
}

View File

@@ -16,7 +16,6 @@
<ItemGroup>
<ProjectReference Include="..\..\Editor\Ghost.Editor.Core\Ghost.Editor.Core.csproj" />
<ProjectReference Include="..\..\Editor\Ghost.Editor\Ghost.Editor.csproj" />
</ItemGroup>
<ItemGroup>