Add Editor configs, refactor test core, DXC test
Added Debug_Editor/Release_Editor configs to all projects and solution. Refactored test utilities into Ghost.TestCore and updated references. Introduced DXCBindingTest for shader compilation. Updated conditional compilation to use GHOST_EDITOR. Improved platform mappings and performed minor code cleanup.
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@@ -8,6 +8,7 @@
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<Platforms>x64;x86;ARM64</Platforms>
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<RuntimeIdentifiers>win-x86;win-x64;win-arm64</RuntimeIdentifiers>
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<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
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<Configurations>Debug;Release;Debug_Editor;Release_Editor</Configurations>
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</PropertyGroup>
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<ItemGroup>
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