Add Editor configs, refactor test core, DXC test

Added Debug_Editor/Release_Editor configs to all projects and solution. Refactored test utilities into Ghost.TestCore and updated references. Introduced DXCBindingTest for shader compilation. Updated conditional compilation to use GHOST_EDITOR. Improved platform mappings and performed minor code cleanup.
This commit is contained in:
2026-05-08 13:59:36 +09:00
parent b42398bbce
commit 80e820a858
42 changed files with 392 additions and 101 deletions

View File

@@ -5,12 +5,17 @@
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
<Configurations>Debug;Release;Debug_Editor;Release_Editor</Configurations>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<IsAotCompatible>True</IsAotCompatible>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_Editor|AnyCPU'">
<IsAotCompatible>True</IsAotCompatible>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<IsAotCompatible>True</IsAotCompatible>
</PropertyGroup>