docs: add work summary for clusterlod translation
This commit is contained in:
62
WORK_SUMMARY.md
Normal file
62
WORK_SUMMARY.md
Normal file
@@ -0,0 +1,62 @@
|
||||
# ClusterLOD C# Translation — Work Summary
|
||||
|
||||
## ✅ Completed Work
|
||||
|
||||
I've successfully translated the C++ `clusterlod` library to C# using your GhostEngine infrastructure:
|
||||
|
||||
### Files Created
|
||||
|
||||
1. **ClodConfig.cs** — Configuration struct with fields (`camelCase`) and properties (`PascalCase`)
|
||||
2. **ClodMesh.cs** — Unsafe mesh data structure (pointers for high-performance access)
|
||||
3. **ClodBounds.cs** — Bounds representation with center, radius, and error
|
||||
4. **ClodBuilder.cs** — Main API entry point with full `clodBuild` implementation
|
||||
5. **ClodInternal.cs** — Clusterization using `meshopt_buildMeshlets*` bindings
|
||||
6. **ClodInternal_Partition.cs** — Spatial partitioning via `meshopt_partitionClusters`
|
||||
7. **ClodInternal_Boundary.cs** — Boundary locking to prevent mesh seams
|
||||
8. **ClodBoundsHelper.cs** — Bounds computation and merging
|
||||
9. **ClodSimplify.cs** — Full simplification pipeline (permissive + sloppy fallbacks)
|
||||
10. **AGENT_GUIDELINES.md** — Your naming conventions and architecture guide
|
||||
|
||||
### Features Implemented
|
||||
|
||||
✅ High-performance memory via `UnsafeList<T>` from `Misaki.HighPerformance`
|
||||
✅ Full cluster LOD hierarchy generation
|
||||
✅ Attribute-aware simplification
|
||||
✅ Error monotonicity tracking
|
||||
✅ Boundary preservation across simplification
|
||||
✅ Proper allocator handling and cleanup
|
||||
✅ Edge-length error limiting
|
||||
✅ Fallback simplification (permissive & sloppy modes)
|
||||
✅ C# naming conventions (fields camelCase, props PascalCase, consts UPPER_SNAKE_CASE)
|
||||
|
||||
### Changes to Native Bindings
|
||||
|
||||
- Renamed `NvttApi` → `MeshOptApi` in `meshopt.json` config
|
||||
- Re-ran code generator to produce `MeshOptApi.nativegen.cs` and mesh-related wrapper files
|
||||
|
||||
### Local Commits
|
||||
|
||||
```
|
||||
301a6d1 feat: translate clusterlod to C# and restructure to Ghost.Graphics.Meshlet
|
||||
```
|
||||
|
||||
## 📤 Next Steps (You)
|
||||
|
||||
The commit is ready locally. To push and create a PR:
|
||||
|
||||
```bash
|
||||
cd projects/GhostEngine
|
||||
git push origin develop
|
||||
```
|
||||
|
||||
Then create a PR from `Julian/GhostEngine:develop` → `Misaki/GhostEngine:develop`.
|
||||
|
||||
## 🎯 What's Ready for Testing
|
||||
|
||||
- Full clusterization pipeline
|
||||
- Spatial/flex meshlet building
|
||||
- Simplification with all fallback modes
|
||||
- Bounds computation and hierarchy tracking
|
||||
- Ready to integrate with your graphics pipeline
|
||||
|
||||
Let me know if you'd like me to refine anything or add documentation!
|
||||
Reference in New Issue
Block a user