Fixed compilation errors;
Added MaterialPalette
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@@ -8,6 +8,7 @@ namespace Ghost.Graphics.RenderGraphModule;
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public interface IRenderGraphContext
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{
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IResourceManager ResourceManager { get; }
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IResourceDatabase ResourceDatabase { get; }
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Handle<GPUResource> GetActualResource(Identifier<RGResource> resource);
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Handle<Texture> GetActualTexture(Identifier<RGTexture> texture);
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@@ -58,6 +59,7 @@ internal sealed class RenderGraphContext : IRasterRenderContext, IComputeRenderC
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private int _activeMeshIndexCount;
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public IResourceManager ResourceManager => _resourceManager;
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public IResourceDatabase ResourceDatabase => _resourceDatabase;
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public int ActiveMeshIndexCount => _activeMeshIndexCount;
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