Update archtype ecs

This commit is contained in:
2025-12-02 16:40:23 +09:00
parent 9d991bf316
commit 95cb9af16f
7 changed files with 392 additions and 6 deletions

View File

@@ -0,0 +1,127 @@
using Misaki.HighPerformance.LowLevel.Buffer;
using Misaki.HighPerformance.LowLevel.Collections;
using Misaki.HighPerformance.LowLevel.Utilities;
using System.Runtime.CompilerServices;
namespace Ghost.ArcEntities;
internal unsafe struct Archetype : IDisposable
{
private UnsafeArray<int> _offsets;
private UnsafeArray<int> _componentIDs;
private UnsafeArray<int> _componentIDToOffset;
private int _entityCapacity;
private int _maxComponentID;
private UnsafeList<Chuck> _chunks;
public int EntityCapacity => _entityCapacity;
public Archetype(ReadOnlySpan<ComponentInfo> components)
{
_chunks = new UnsafeList<Chuck>(4, Allocator.Persistent);
CalculateLayout(components);
}
private void CalculateLayout(ReadOnlySpan<ComponentInfo> components)
{
var entitySize = sizeof(Entity);
var entityAlign = (int)MemoryUtility.AlignOf<Entity>();
// Calculate total size per entity to get an initial capacity estimate
var bytesPerEntity = entitySize;
_maxComponentID = 0;
for (var i = 0; i < components.Length; i++)
{
bytesPerEntity += components[i].size;
if (components[i].id > _maxComponentID)
{
_maxComponentID = components[i].id;
}
}
_entityCapacity = Chuck.CHUNK_SIZE / bytesPerEntity;
_componentIDToOffset = new UnsafeArray<int>(_maxComponentID + 1, Allocator.Persistent);
for (var i = 0; i < _componentIDToOffset.Count; ++i) _componentIDToOffset[i] = -1;
while (_entityCapacity > 0)
{
var currentOffset = 0;
var fits = true;
currentOffset = (currentOffset + entityAlign - 1) & ~(entityAlign - 1);
currentOffset += _entityCapacity * entitySize;
var entityOffset = currentOffset;
var tempOffsets = new int[components.Length];
for (var i = 0; i < components.Length; i++)
{
var size = components[i].size;
var align = components[i].alignment;
currentOffset = (currentOffset + align - 1) & ~(align - 1);
tempOffsets[i] = currentOffset;
currentOffset += _entityCapacity * size;
if (currentOffset > Chuck.CHUNK_SIZE)
{
fits = false;
break;
}
}
if (fits)
{
for (var i = 0; i < components.Length; i++)
{
_componentIDToOffset[components[i].id] = tempOffsets[i];
}
return;
}
_entityCapacity--;
}
}
public Chuck CreateChunk()
{
var chunk = new Chuck(Chuck.CHUNK_SIZE, _entityCapacity);
_chunks.Add(chunk);
return chunk;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public UnsafeArray<T> GetComponentArray<T>(int chunkIndex)
where T : unmanaged
{
var id = ComponentType<T>.id;
if (id >= _componentIDToOffset.Count)
{
return default;
}
var offset = _componentIDToOffset[id];
if (offset == -1)
{
return default;
}
var chunk = _chunks[chunkIndex];
return new UnsafeArray<T>((T*)((byte*)chunk.GetUnsafePtr() + offset), _entityCapacity);
}
public void Dispose()
{
_componentIDToOffset.Dispose();
foreach (var chunk in _chunks)
{
chunk.Dispose();
}
_chunks.Dispose();
}
}

View File

@@ -0,0 +1,4 @@
global using EntityID = System.Int32;
global using GenerationID = System.UInt32;
global using WorldID = System.UInt16;

View File

@@ -1,6 +0,0 @@
namespace Ghost.ArcEntities;
public class Class1
{
}

View File

@@ -0,0 +1,66 @@
using Misaki.HighPerformance.LowLevel.Collections;
using Misaki.HighPerformance.LowLevel.Utilities;
using Misaki.HighPerformance.LowLevel.Buffer;
using System.Runtime.CompilerServices;
namespace Ghost.ArcEntities;
internal struct ComponentInfo
{
public int size;
public int alignment;
public int id;
}
internal static unsafe class ComponentType<T>
where T : unmanaged
{
public static readonly int Size = sizeof(T);
public static readonly int Alignment = (int)MemoryUtility.AlignOf<T>();
public static readonly int id = ComponentRegister.s_nextComponentTypeID++;
public static ComponentInfo GetInfo()
{
return new ComponentInfo
{
size = Size,
alignment = Alignment,
id = id
};
}
}
internal class ComponentRegister
{
internal static int s_nextComponentTypeID = 0;
}
internal unsafe struct Chuck : IDisposable
{
public const int CHUNK_SIZE = 16384; // 16 KB
private UnsafeArray<byte> _data;
private int _count;
private int _capacity;
public int Count => _count;
public int Capacity => _capacity;
public Chuck(int size, int capacity)
{
_data = new UnsafeArray<byte>(size, Allocator.Persistent);
_capacity = capacity;
_count = 0;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public byte* GetUnsafePtr()
{
return (byte*)_data.GetUnsafePtr();
}
public void Dispose()
{
_data.Dispose();
}
}

View File

@@ -0,0 +1,81 @@
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
namespace Ghost.ArcEntities;
[StructLayout(LayoutKind.Sequential, Size = 8)]
public struct Entity : IEquatable<Entity>, IComparable<Entity>
{
public const EntityID INVALID_ID = -1;
private EntityID _id;
private GenerationID _generation;
public readonly EntityID ID
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => _id;
}
public readonly GenerationID Generation
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => _generation;
}
public readonly bool IsValid
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => ID != INVALID_ID;
}
public static Entity Invalid
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => new(INVALID_ID, GenerationID.MaxValue);
}
internal Entity(EntityID id, GenerationID generation)
{
_id = id;
_generation = generation;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal void IncrementGeneration() => _generation++;
public readonly bool Equals(Entity other)
{
return _id == other._id && _generation == other._generation;
}
public readonly int CompareTo(Entity other)
{
return _id.CompareTo(other._id);
}
public override readonly bool Equals(object? obj)
{
return obj is Entity other && Equals(other);
}
public override readonly int GetHashCode()
{
return _id.GetHashCode();
}
public static bool operator ==(Entity left, Entity right)
{
return left.Equals(right);
}
public static bool operator !=(Entity left, Entity right)
{
return !(left == right);
}
public override readonly string ToString()
{
return $"Entity {{ Index: {ID}, Generation: {Generation} }}";
}
}

View File

@@ -4,6 +4,11 @@
<TargetFramework>net10.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="../Ghost.Core/Ghost.Core.csproj" />
</ItemGroup>
</Project>

109
Ghost.ArcEntities/World.cs Normal file
View File

@@ -0,0 +1,109 @@
using System.Runtime.CompilerServices;
namespace Ghost.ArcEntities;
public partial class World
{
private static List<World> s_worlds = new(4);
private static Queue<WorldID> s_freeWorldSlots = new();
public static int WorldCount => s_worlds.Count - s_freeWorldSlots.Count;
public static World Create(int entityCapacity = 16)
{
lock (s_worlds)
{
if (s_freeWorldSlots.TryDequeue(out var index))
{
s_worlds[index] = new World(index, entityCapacity);
}
else
{
if (s_worlds.Count >= WorldID.MaxValue)
{
throw new InvalidOperationException("Maximum number of worlds reached");
}
index = (WorldID)s_worlds.Count;
s_worlds.Add(new World(index, entityCapacity));
}
return s_worlds[index];
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static World GetWorld(int index)
{
return s_worlds[index];
}
}
public partial class World : IDisposable, IEquatable<World>
{
private readonly WorldID _id;
private bool _isDisposed = false;
public WorldID ID => _id;
private World(WorldID id, int entityCapacity)
{
_id = id;
}
~World()
{
Dispose();
}
public bool Equals(World? other)
{
if (other is null)
{
return false;
}
if (ReferenceEquals(this, other))
{
return true;
}
return _id == other._id;
}
public override int GetHashCode()
{
return _id.GetHashCode();
}
public override bool Equals(object? obj)
{
return obj is World other && Equals(other);
}
public static bool operator ==(World? left, World? right)
{
return left?.Equals(right) ?? right is null;
}
public static bool operator !=(World? left, World? right)
{
return !(left == right);
}
public void Dispose()
{
if (_isDisposed)
{
return;
}
s_freeWorldSlots.Enqueue(_id);
_isDisposed = true;
GC.SuppressFinalize(this);
}
}