fix(dock): ensure drop safety and consistent reordering semantics
This commit is contained in:
@@ -47,6 +47,10 @@ public partial class DockGroupNode : DockNode
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/// </summary>
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/// </summary>
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/// <param name="index">The zero-based index at which node should be inserted.</param>
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/// <param name="index">The zero-based index at which node should be inserted.</param>
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/// <param name="node">The node to insert.</param>
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/// <param name="node">The node to insert.</param>
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/// <remarks>
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/// If the node is already a child of this group, it will be moved to the specified index.
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/// The index represents the desired final position in the collection.
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/// </remarks>
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/// <exception cref="ArgumentNullException">Thrown if node is null.</exception>
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/// <exception cref="ArgumentNullException">Thrown if node is null.</exception>
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/// <exception cref="ArgumentOutOfRangeException">Thrown if index is less than 0 or greater than Children.Count.</exception>
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/// <exception cref="ArgumentOutOfRangeException">Thrown if index is less than 0 or greater than Children.Count.</exception>
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/// <exception cref="InvalidOperationException">Thrown if adding the node would create a cycle or if adding self.</exception>
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/// <exception cref="InvalidOperationException">Thrown if adding the node would create a cycle or if adding self.</exception>
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@@ -68,15 +72,8 @@ public partial class DockGroupNode : DockNode
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{
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{
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int oldIndex = _children.IndexOf(node);
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int oldIndex = _children.IndexOf(node);
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if (oldIndex == index) return;
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if (oldIndex == index) return;
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// If we're moving an item forward, the target index will shift after removal
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int targetIndex = index;
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if (targetIndex > oldIndex) targetIndex--;
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if (oldIndex == targetIndex) return;
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_children.RemoveAt(oldIndex);
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_children.Move(oldIndex, index);
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_children.Insert(targetIndex, node);
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return;
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return;
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}
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}
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@@ -430,86 +430,99 @@ public sealed partial class DockLayout : Control
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return;
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return;
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}
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}
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// Remove from source first (if it's the same node, we'll re-add it to the new structure)
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// If targetNode is the only child of Root, we wrap it.
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if (Root.Children.Count == 1 && ReferenceEquals(Root.Children[0], targetNode))
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{
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// Remove from source first
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if (!_sourceNode.Items.Remove(_draggedItem))
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{
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ClearDragOperationState();
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return;
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}
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var newGroup = new DockGroupNode
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{
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Orientation = isHorizontalSplit ? Orientation.Horizontal : Orientation.Vertical
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};
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var newNode = new DockPanelNode();
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newNode.Items.Add(_draggedItem);
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Root.RemoveChild(targetNode);
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Root.AddChild(newGroup);
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if (isAfter)
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{
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newGroup.AddChild(targetNode);
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newGroup.AddChild(newNode);
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}
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else
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{
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newGroup.AddChild(newNode);
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newGroup.AddChild(targetNode);
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}
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CleanupEmptyNodes(_sourceNode);
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}
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else
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{
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ClearDragOperationState();
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return;
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}
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}
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else
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{
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int targetIndex = parentGroup.Children.IndexOf(targetNode);
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if (targetIndex < 0)
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{
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ClearDragOperationState();
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return;
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}
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// Remove from source
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if (!_sourceNode.Items.Remove(_draggedItem))
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if (!_sourceNode.Items.Remove(_draggedItem))
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{
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{
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ClearDragOperationState();
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ClearDragOperationState();
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return;
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return;
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}
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}
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var newRoot = new DockGroupNode
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if ((isHorizontalSplit && parentGroup.Orientation == Orientation.Horizontal) ||
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(!isHorizontalSplit && parentGroup.Orientation == Orientation.Vertical))
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{
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{
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Orientation = isHorizontalSplit ? Orientation.Horizontal : Orientation.Vertical
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// Same orientation, just insert next to it
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};
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var newNode = new DockPanelNode();
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newNode.Items.Add(_draggedItem);
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var newNode = new DockPanelNode();
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parentGroup.InsertChild(isAfter ? targetIndex + 1 : targetIndex, newNode);
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newNode.Items.Add(_draggedItem);
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// If targetNode was the only child of Root, we replace it in Root.
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// If targetNode WAS the Root (impossible by type, but let's be safe with the model), we replace Root.
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// Actually, Root is always a DockGroupNode. So targetNode must be a child of Root if parent is null?
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// No, if parent is null it's either detached or it IS the root.
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// But targetNode is DockPanelNode, and Root is DockGroupNode.
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// If targetNode is detached, we can't split it.
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// Let's assume it's a child of a group that we don't have a reference to? No, Parent should be set.
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// The only case where Parent is null for a DockPanelNode in a valid tree is if it's NOT in the tree.
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// Wait, if Root has only one child, that child's parent SHOULD be Root.
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ClearDragOperationState();
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return; // Abort for now, parent should not be null in a valid tree for a Panel.
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}
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int targetIndex = parentGroup.Children.IndexOf(targetNode);
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if (targetIndex < 0)
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{
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ClearDragOperationState();
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return;
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}
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// Remove from source
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if (!_sourceNode.Items.Remove(_draggedItem))
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{
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ClearDragOperationState();
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return;
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}
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if ((isHorizontalSplit && parentGroup.Orientation == Orientation.Horizontal) ||
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(!isHorizontalSplit && parentGroup.Orientation == Orientation.Vertical))
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{
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// Same orientation, just insert next to it
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var newNode = new DockPanelNode();
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newNode.Items.Add(_draggedItem);
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parentGroup.InsertChild(isAfter ? targetIndex + 1 : targetIndex, newNode);
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}
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else
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{
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// Different orientation, need to replace targetNode with a new group
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parentGroup.RemoveChild(targetNode);
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var newGroup = new DockGroupNode
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{
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Orientation = isHorizontalSplit ? Orientation.Horizontal : Orientation.Vertical
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};
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var newNode = new DockPanelNode();
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newNode.Items.Add(_draggedItem);
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if (isAfter)
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{
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newGroup.AddChild(targetNode);
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newGroup.AddChild(newNode);
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}
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}
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else
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else
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{
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{
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newGroup.AddChild(newNode);
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// Different orientation, need to replace targetNode with a new group
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newGroup.AddChild(targetNode);
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parentGroup.RemoveChild(targetNode);
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var newGroup = new DockGroupNode
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{
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Orientation = isHorizontalSplit ? Orientation.Horizontal : Orientation.Vertical
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};
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var newNode = new DockPanelNode();
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newNode.Items.Add(_draggedItem);
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if (isAfter)
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{
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newGroup.AddChild(targetNode);
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newGroup.AddChild(newNode);
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}
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else
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{
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newGroup.AddChild(newNode);
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newGroup.AddChild(targetNode);
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}
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parentGroup.InsertChild(targetIndex, newGroup);
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}
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}
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parentGroup.InsertChild(targetIndex, newGroup);
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CleanupEmptyNodes(_sourceNode);
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}
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}
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CleanupEmptyNodes(_sourceNode);
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}
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}
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ClearDragOperationState();
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ClearDragOperationState();
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@@ -171,17 +171,23 @@ public class DockingModelTest
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group.AddChild(child2);
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group.AddChild(child2);
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group.AddChild(child3);
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group.AddChild(child3);
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// Move child1 to end
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// Move child1 to end (index 2)
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group.InsertChild(3, child1);
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group.InsertChild(2, child1);
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Assert.AreEqual(child2, group.Children[0]);
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Assert.AreEqual(child2, group.Children[0]);
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Assert.AreEqual(child3, group.Children[1]);
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Assert.AreEqual(child3, group.Children[1]);
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Assert.AreEqual(child1, group.Children[2]);
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Assert.AreEqual(child1, group.Children[2]);
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// Move child3 to start
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// Move child3 to start (index 0)
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group.InsertChild(0, child3);
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group.InsertChild(0, child3);
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Assert.AreEqual(child3, group.Children[0]);
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Assert.AreEqual(child3, group.Children[0]);
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Assert.AreEqual(child2, group.Children[1]);
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Assert.AreEqual(child2, group.Children[1]);
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Assert.AreEqual(child1, group.Children[2]);
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Assert.AreEqual(child1, group.Children[2]);
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// Move child2 forward by one (index 1 -> 2)
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group.InsertChild(2, child2);
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Assert.AreEqual(child3, group.Children[0]);
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Assert.AreEqual(child1, group.Children[1]);
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Assert.AreEqual(child2, group.Children[2]);
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}
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}
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[TestMethod]
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[TestMethod]
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@@ -198,4 +204,20 @@ public class DockingModelTest
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Assert.AreEqual(child1, group.Children[0]);
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Assert.AreEqual(child1, group.Children[0]);
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Assert.AreEqual(child2, group.Children[1]);
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Assert.AreEqual(child2, group.Children[1]);
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}
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}
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[TestMethod]
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public void TestPanel_SetInvalidSelectedItem_ResetsSelection()
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{
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var panel = new DockPanelNode();
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var item1 = new object();
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var item2 = new object();
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panel.Items.Add(item1);
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panel.SelectedItem = item1;
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panel.SelectedItem = item2; // Not in collection
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Assert.IsNull(panel.SelectedItem);
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Assert.AreEqual(-1, panel.SelectedIndex);
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}
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}
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}
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