Improve the usability of Result<T, E> and add new job schedule method to EntityQuery.
Added implicate conversion to Result<T, E> and RefResult<T, E>; Added new ScheduleChunkParallel in EntityQuery; Remove Ghost.SparseEntity from solution file. It's now completlty replaced by Ghost.Entities;
This commit is contained in:
@@ -263,12 +263,12 @@ internal unsafe struct Archetype : IIdentifierType, IDisposable
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public readonly ResultStatus SetComponentData(int chunkIndex, int rowIndex, Identifier<IComponent> componentID, void* pComponent)
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public readonly ErrorStatus SetComponentData(int chunkIndex, int rowIndex, Identifier<IComponent> componentID, void* pComponent)
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{
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var r = GetLayout(componentID);
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if (r.Status != ResultStatus.Success)
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if (r.Error != ErrorStatus.None)
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{
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return r.Status;
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return r.Error;
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}
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var offset = r.Value.offset;
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@@ -280,14 +280,14 @@ internal unsafe struct Archetype : IIdentifierType, IDisposable
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MemoryUtility.MemCpy(dst, pComponent, (nuint)size);
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return ResultStatus.Success;
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return ErrorStatus.None;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public readonly void* GetComponentData(int chunkIndex, int rowIndex, Identifier<IComponent> componentID)
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{
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var r = GetLayout(componentID);
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if (r.Status != ResultStatus.Success)
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if (r.Error != ErrorStatus.None)
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{
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return null;
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}
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@@ -307,27 +307,27 @@ internal unsafe struct Archetype : IIdentifierType, IDisposable
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public readonly Result<ComponentMemoryLayout, ResultStatus> GetLayout(int componentID)
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public readonly Result<ComponentMemoryLayout, ErrorStatus> GetLayout(int componentID)
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{
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if (componentID >= _componentIDToLayoutIndex.Count)
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{
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return Result.Create(default(ComponentMemoryLayout), ResultStatus.InvalidArgument);
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return ErrorStatus.InvalidArgument;
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}
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var layoutIndex = _componentIDToLayoutIndex[componentID];
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if (layoutIndex == -1)
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{
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return Result.Create(default(ComponentMemoryLayout), ResultStatus.NotFound);
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return ErrorStatus.NotFound;
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}
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return Result.Create(_layouts[layoutIndex], ResultStatus.Success);
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return _layouts[layoutIndex];
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}
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public ResultStatus RemoveEntity(int chunkIndex, int rowIndex)
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public ErrorStatus RemoveEntity(int chunkIndex, int rowIndex)
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{
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if (chunkIndex < 0 || chunkIndex >= _chunks.Count)
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{
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return ResultStatus.InvalidArgument;
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return ErrorStatus.InvalidArgument;
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}
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ref var chunk = ref _chunks[chunkIndex];
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@@ -341,13 +341,13 @@ internal unsafe struct Archetype : IIdentifierType, IDisposable
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var pRowEntity = chunkBase + _entityIdsOffset + (sizeof(Entity) * rowIndex);
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var wroldResult = World.GetWorld(_worldID);
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if (wroldResult.Status != ResultStatus.Success)
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if (wroldResult.Error != ErrorStatus.None)
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{
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return wroldResult.Status;
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return wroldResult.Error;
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}
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var result = wroldResult.Value.EntityManager.UpdateEntityLocation(*(Entity*)pLastEntity, _id, chunkIndex, rowIndex);
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if (result != ResultStatus.Success)
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if (result != ErrorStatus.None)
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{
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return result;
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}
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@@ -367,7 +367,7 @@ internal unsafe struct Archetype : IIdentifierType, IDisposable
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}
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chunk.Count--;
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return ResultStatus.Success;
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return ErrorStatus.None;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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@@ -102,14 +102,16 @@ public unsafe class EntityCommandBuffer : IDisposable
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return bufferPtr;
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}
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public void CreateEntity()
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public void CreateEntity(int count = 1)
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{
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WriteHeader(ECBOpCode.CreateEntity);
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Write(count);
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}
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public void CreateEntity(params ReadOnlySpan<Identifier<IComponent>> componentTypeIDs)
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public void CreateEntity(int count, params ReadOnlySpan<Identifier<IComponent>> componentTypeIDs)
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{
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WriteHeader(ECBOpCode.CreateEntityWithComponents);
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Write(count);
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Write(componentTypeIDs.Length);
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WriteSpan(componentTypeIDs);
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}
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@@ -150,23 +152,23 @@ public unsafe class EntityCommandBuffer : IDisposable
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{
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var cursor = 0;
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var length = _buffer.Count;
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var ptr = (byte*)_buffer.GetUnsafePtr();
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while (cursor < length)
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{
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var op = *(ECBOpCode*)ptr[cursor];
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cursor += sizeof(ECBOpCode);
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var op = Read<ECBOpCode>(ref cursor);
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switch (op)
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{
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case ECBOpCode.CreateEntity:
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_entityManager.CreateEntity();
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var count = Read<int>(ref cursor);
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_entityManager.CreateEntities(count);
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break;
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case ECBOpCode.CreateEntityWithComponents:
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var entityCount = Read<int>(ref cursor);
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var compCount = Read<int>(ref cursor);
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var compTypeIDs = ReadSpan<Identifier<IComponent>>(ref cursor, compCount);
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_entityManager.CreateEntity(compTypeIDs);
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_entityManager.CreateEntities(entityCount, compTypeIDs);
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break;
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case ECBOpCode.DestroyEntity:
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@@ -6,6 +6,14 @@ using System.Diagnostics;
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namespace Ghost.Entities;
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/// <summary>
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/// A manager for creating, destroying, and managing entities and their components.
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/// </summary>
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/// <remarks>
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/// All methods in this class are not thread-safe and all of them will cause structural changes if not mentioned otherwise.
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/// Use <see cref="EntityCommandBuffer"/> to defer structural changes to a safe point.
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/// Use <see cref="World.GetThreadLocalEntityCommandBuffer(int)"/> to get a thread-local command buffer for multithreaded scenarios.
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/// </remarks>
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public unsafe partial class EntityManager : IDisposable
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{
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private struct EntityLocation
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@@ -30,19 +38,19 @@ public unsafe partial class EntityManager : IDisposable
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Dispose();
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}
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internal ResultStatus UpdateEntityLocation(Entity entity, Identifier<Archetype> newArchetypeID, int newChunkIndex, int newRowIndex)
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internal ErrorStatus UpdateEntityLocation(Entity entity, Identifier<Archetype> newArchetypeID, int newChunkIndex, int newRowIndex)
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{
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ref var location = ref _entityLocations.GetElementReferenceAt(entity.ID, entity.Generation, out var exist);
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if (!exist)
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{
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return ResultStatus.NotFound;
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return ErrorStatus.NotFound;
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}
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location.archetypeID = newArchetypeID;
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location.chunkIndex = newChunkIndex;
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location.rowIndex = newRowIndex;
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return ResultStatus.Success;
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return ErrorStatus.None;
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}
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/// <summary>
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@@ -51,21 +59,10 @@ public unsafe partial class EntityManager : IDisposable
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/// <returns>The created entity.</returns>
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public Entity CreateEntity()
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{
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// Put into empty archetype
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ref var emptyArchetype = ref _world.GetArchetypeReference(World.EmptyArchetypeID);
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emptyArchetype.AllocateEntity(out var chunkIndex, out var rowIndex);
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var entities = (Span<Entity>)stackalloc Entity[1];
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CreateEntities(1, entities);
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var id = _entityLocations.Add(new EntityLocation
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{
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archetypeID = World.EmptyArchetypeID,
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chunkIndex = chunkIndex,
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rowIndex = rowIndex
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}, out var generation);
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var entity = new Entity(id, generation);
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emptyArchetype.SetEntity(chunkIndex, rowIndex, entity);
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return entity;
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return entities[0];
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}
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/// <summary>
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@@ -75,28 +72,59 @@ public unsafe partial class EntityManager : IDisposable
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/// <returns>The created entity.</returns>
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public Entity CreateEntity(params ReadOnlySpan<Identifier<IComponent>> componentTypeIDs)
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{
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var signatureHash = ComponentRegister.GetHashCode(componentTypeIDs);
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var arcID = _world.GetArchetypeIDBySignatureHash(signatureHash);
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var entities = (Span<Entity>)stackalloc Entity[1];
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CreateEntities(1, entities, componentTypeIDs);
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if (arcID.IsNotValid)
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return entities[0];
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}
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/// <summary>
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/// Create multiple entities with no components.
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/// </summary>
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/// <param name="count">The number of entities to create.</param>
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/// <param name="entities">The span to store the created entities.</param>
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public void CreateEntities(int count, Span<Entity> entities)
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{
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ref var emptyArchetype = ref _world.GetArchetypeReference(World.EmptyArchetypeID);
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emptyArchetype.AllocateEntity(out var chunkIndex, out var rowIndex);
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for (var i = 0; i < count; i++)
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{
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arcID = _world.CreateArchetype(componentTypeIDs, signatureHash);
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var id = _entityLocations.Add(new EntityLocation
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{
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archetypeID = World.EmptyArchetypeID,
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chunkIndex = chunkIndex,
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rowIndex = rowIndex
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}, out var generation);
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var entity = new Entity(id, generation);
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emptyArchetype.SetEntity(chunkIndex, rowIndex, entity);
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entities[i] = entity;
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}
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}
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ref var archetype = ref _world.GetArchetypeReference(arcID);
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archetype.AllocateEntity(out var chunkIndex, out var rowIndex);
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/// <summary>
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/// Create multiple entities with no components.
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/// </summary>
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/// <param name="count">The number of entities to create.</param>
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public void CreateEntities(int count)
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{
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ref var emptyArchetype = ref _world.GetArchetypeReference(World.EmptyArchetypeID);
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emptyArchetype.AllocateEntity(out var chunkIndex, out var rowIndex);
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var id = _entityLocations.Add(new EntityLocation
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for (var i = 0; i < count; i++)
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{
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archetypeID = arcID,
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chunkIndex = chunkIndex,
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rowIndex = rowIndex
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}, out var generation);
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var id = _entityLocations.Add(new EntityLocation
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{
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archetypeID = World.EmptyArchetypeID,
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chunkIndex = chunkIndex,
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rowIndex = rowIndex
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}, out var generation);
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var entity = new Entity(id, generation);
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archetype.SetEntity(chunkIndex, rowIndex, entity);
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return entity;
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var entity = new Entity(id, generation);
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emptyArchetype.SetEntity(chunkIndex, rowIndex, entity);
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}
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}
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/// <summary>
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@@ -106,7 +134,7 @@ public unsafe partial class EntityManager : IDisposable
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/// <param name="allocator">The allocator to use for the returned array.</param>
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/// <param name="componentTypeIDs">The component type IDs to add to the entities. </param>
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/// <returns>An array of the created entities.</returns>
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public UnsafeArray<Entity> CreateEntities(int count, Allocator allocator, params ReadOnlySpan<Identifier<IComponent>> componentTypeIDs)
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public void CreateEntities(int count, Span<Entity> entities, params ReadOnlySpan<Identifier<IComponent>> componentTypeIDs)
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{
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var signatureHash = ComponentRegister.GetHashCode(componentTypeIDs);
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var arcID = _world.GetArchetypeIDBySignatureHash(signatureHash);
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@@ -118,7 +146,6 @@ public unsafe partial class EntityManager : IDisposable
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ref var archetype = ref _world.GetArchetypeReference(arcID);
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var entities = new UnsafeArray<Entity>(count, allocator);
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for (var i = 0; i < count; i++)
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{
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archetype.AllocateEntity(out var chunkIndex, out var rowIndex);
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@@ -135,8 +162,6 @@ public unsafe partial class EntityManager : IDisposable
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entities[i] = entity;
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}
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return entities;
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}
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/// <summary>
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@@ -176,26 +201,26 @@ public unsafe partial class EntityManager : IDisposable
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/// Destroy the specified entity.
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/// </summary>
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/// <returns>The result status of the operation.</returns>
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public ResultStatus DestroyEntity(Entity entity)
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public ErrorStatus DestroyEntity(Entity entity)
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{
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if (!_entityLocations.TryGetElementAt(entity.ID, entity.Generation, out var location))
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{
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return ResultStatus.NotFound;
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return ErrorStatus.NotFound;
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}
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ref var archetype = ref _world.GetArchetypeReference(location.archetypeID);
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var r = archetype.RemoveEntity(location.chunkIndex, location.rowIndex);
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if (r != ResultStatus.Success)
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if (r != ErrorStatus.None)
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{
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return r;
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}
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if (!_entityLocations.Remove(entity.ID, entity.Generation))
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{
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return ResultStatus.NotFound;
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return ErrorStatus.NotFound;
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}
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return ResultStatus.Success;
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return ErrorStatus.None;
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}
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/// <summary>
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@@ -214,11 +239,11 @@ public unsafe partial class EntityManager : IDisposable
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/// <param name="componentID">The component type ID of the singleton.</param>
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/// <param name="pComponent">Pointer to the component data.</param>
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/// <returns>The result status of the operation.</returns>
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public ResultStatus CreateSingleton(Identifier<IComponent> componentID, void* pComponent)
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public ErrorStatus CreateSingleton(Identifier<IComponent> componentID, void* pComponent)
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{
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if (pComponent == null)
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{
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return ResultStatus.InvalidArgument;
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return ErrorStatus.InvalidArgument;
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}
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// Check if singleton already exists
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@@ -227,7 +252,7 @@ public unsafe partial class EntityManager : IDisposable
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if (arcID.IsValid)
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{
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return ResultStatus.InvalidArgument;
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return ErrorStatus.InvalidArgument;
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}
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arcID = _world.CreateArchetype([componentID], signatureHash);
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@@ -246,7 +271,7 @@ public unsafe partial class EntityManager : IDisposable
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archetype.SetEntity(chunkIndex, rowIndex, entity);
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archetype.SetComponentData(chunkIndex, rowIndex, componentID, pComponent);
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return ResultStatus.Success;
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return ErrorStatus.None;
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}
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/// <summary>
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@@ -255,7 +280,7 @@ public unsafe partial class EntityManager : IDisposable
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/// <typeparam name="T">The component type.</typeparam>
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/// <param name="component">The component data.</param>
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/// <returns>The result status of the operation.</returns>
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public ResultStatus CreateSingleton<T>(T component = default)
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public ErrorStatus CreateSingleton<T>(T component = default)
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where T : unmanaged, IComponent
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{
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return CreateSingleton(ComponentTypeID<T>.value, &component);
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@@ -278,7 +303,7 @@ public unsafe partial class EntityManager : IDisposable
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ref var archetype = ref _world.GetArchetypeReference(arcID);
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var layoutResult = archetype.GetLayout(componentID);
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if (layoutResult.Status != ResultStatus.Success)
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if (layoutResult.Error != ErrorStatus.None)
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{
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return null;
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}
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@@ -311,8 +336,8 @@ public unsafe partial class EntityManager : IDisposable
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var src = oldArch._chunks[oldChunk].GetUnsafePtr() + layout.offset + (layout.size * oldRow);
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var r = newArch.GetLayout(layout.componentID);
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Debug.Assert(r.Status == ResultStatus.Success); // This should always be true if the system is consistent.
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if (r.Status != ResultStatus.Success)
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Debug.Assert(r.Error == ErrorStatus.None); // This should always be true if the system is consistent.
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if (r.Error != ErrorStatus.None)
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{
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continue;
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}
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@@ -330,13 +355,13 @@ public unsafe partial class EntityManager : IDisposable
|
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/// <param name="componentID">The component type ID to add.</param>
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/// <param name="pComponent">Pointer to the component data.</param>
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/// <returns>The result status of the operation.</returns>
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public ResultStatus AddComponent(Entity entity, Identifier<IComponent> componentID, void* pComponent)
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public ErrorStatus AddComponent(Entity entity, Identifier<IComponent> componentID, void* pComponent)
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{
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// Find current location
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ref var location = ref _entityLocations.GetElementReferenceAt(entity.ID, entity.Generation, out var exist);
|
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if (!exist)
|
||||
{
|
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return ResultStatus.NotFound;
|
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return ErrorStatus.NotFound;
|
||||
}
|
||||
|
||||
// Build new archetype signature
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@@ -397,8 +422,8 @@ public unsafe partial class EntityManager : IDisposable
|
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newArchetype.SetComponentData(newChunkIndex, newRowIndex, componentID, pComponent);
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var r = oldArchetype.RemoveEntity(location.chunkIndex, location.rowIndex);
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Debug.Assert(r == ResultStatus.Success); // We assert it because the entity should exist if the whole system is consistent.
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if (r != ResultStatus.Success)
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Debug.Assert(r == ErrorStatus.None); // We assert it because the entity should exist if the whole system is consistent.
|
||||
if (r != ErrorStatus.None)
|
||||
{
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||||
return r;
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||||
}
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@@ -408,7 +433,7 @@ public unsafe partial class EntityManager : IDisposable
|
||||
location.chunkIndex = newChunkIndex;
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||||
location.rowIndex = newRowIndex;
|
||||
|
||||
return ResultStatus.Success;
|
||||
return ErrorStatus.None;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -418,7 +443,7 @@ public unsafe partial class EntityManager : IDisposable
|
||||
/// <param name="entity">The entity to add the component to.</param>
|
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/// <param name="component">The component data.</param>
|
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/// <returns>The result status of the operation.</returns>
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public ResultStatus AddComponent<T>(Entity entity, T component = default)
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public ErrorStatus AddComponent<T>(Entity entity, T component = default)
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||||
where T : unmanaged, IComponent
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||||
{
|
||||
return AddComponent(entity, ComponentTypeID<T>.value, &component);
|
||||
@@ -430,13 +455,13 @@ public unsafe partial class EntityManager : IDisposable
|
||||
/// <param name="entity">The entity to remove the component from.</param>
|
||||
/// <param name="componentID">The component type ID to remove.</param>
|
||||
/// <returns>The result status of the operation.</returns>
|
||||
public ResultStatus RemoveComponent(Entity entity, Identifier<IComponent> componentID)
|
||||
public ErrorStatus RemoveComponent(Entity entity, Identifier<IComponent> componentID)
|
||||
{
|
||||
// Find current location
|
||||
ref var location = ref _entityLocations.GetElementReferenceAt(entity.ID, entity.Generation, out var exist);
|
||||
if (!exist)
|
||||
{
|
||||
return ResultStatus.NotFound;
|
||||
return ErrorStatus.NotFound;
|
||||
}
|
||||
|
||||
// Build new archetype signature
|
||||
@@ -492,8 +517,8 @@ public unsafe partial class EntityManager : IDisposable
|
||||
newArchetype.SetEntity(newChunkIndex, newRowIndex, entity);
|
||||
|
||||
var r = oldArchetype.RemoveEntity(location.chunkIndex, location.rowIndex);
|
||||
Debug.Assert(r == ResultStatus.Success); // We assert it because the entity should exist if the whole system is consistent.
|
||||
if (r != ResultStatus.Success)
|
||||
Debug.Assert(r == ErrorStatus.None); // We assert it because the entity should exist if the whole system is consistent.
|
||||
if (r != ErrorStatus.None)
|
||||
{
|
||||
return r;
|
||||
}
|
||||
@@ -503,7 +528,7 @@ public unsafe partial class EntityManager : IDisposable
|
||||
location.chunkIndex = newChunkIndex;
|
||||
location.rowIndex = newRowIndex;
|
||||
|
||||
return ResultStatus.Success;
|
||||
return ErrorStatus.None;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -512,7 +537,7 @@ public unsafe partial class EntityManager : IDisposable
|
||||
/// <typeparam name="T">The component type.</typeparam>
|
||||
/// <param name="entity">The entity to remove the component from.</param>
|
||||
/// <returns>The result status of the operation.</returns>
|
||||
public ResultStatus RemoveComponent<T>(Entity entity)
|
||||
public ErrorStatus RemoveComponent<T>(Entity entity)
|
||||
where T : unmanaged, IComponent
|
||||
{
|
||||
return RemoveComponent(entity, ComponentTypeID<T>.value);
|
||||
@@ -525,17 +550,17 @@ public unsafe partial class EntityManager : IDisposable
|
||||
/// <param name="componentID">The component type ID to set.</param>
|
||||
/// <param name="pComponent">Pointer to the component data.</param>
|
||||
/// <returns>The result status of the operation.</returns>
|
||||
public ResultStatus SetComponent(Entity entity, Identifier<IComponent> componentID, void* pComponent)
|
||||
public ErrorStatus SetComponent(Entity entity, Identifier<IComponent> componentID, void* pComponent)
|
||||
{
|
||||
if (!_entityLocations.TryGetElementAt(entity.ID, entity.Generation, out var location))
|
||||
{
|
||||
return ResultStatus.NotFound;
|
||||
return ErrorStatus.NotFound;
|
||||
}
|
||||
|
||||
ref var archetype = ref _world.GetArchetypeReference(location.archetypeID);
|
||||
archetype.SetComponentData(location.chunkIndex, location.rowIndex, componentID, pComponent);
|
||||
|
||||
return ResultStatus.Success;
|
||||
return ErrorStatus.None;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -544,7 +569,7 @@ public unsafe partial class EntityManager : IDisposable
|
||||
/// <typeparam name="T">The component type.</typeparam>
|
||||
/// <param name="entity">The entity to set the component data for.</param>
|
||||
/// <param name="component">The component data.</param>
|
||||
public ResultStatus SetComponent<T>(Entity entity, T component)
|
||||
public ErrorStatus SetComponent<T>(Entity entity, T component)
|
||||
where T : unmanaged, IComponent
|
||||
{
|
||||
return SetComponent(entity, ComponentTypeID<T>.value, &component);
|
||||
@@ -616,11 +641,11 @@ public unsafe partial class EntityManager : IDisposable
|
||||
/// <param name="componentID">The component type ID of the enableable component.</
|
||||
/// <param name="enabled">True to enable the component, false to disable it.</param>
|
||||
/// <returns>The result status of the operation.</returns>
|
||||
public ResultStatus SetEnabled(Entity entity, Identifier<IComponent> componentID, bool enabled)
|
||||
public ErrorStatus SetEnabled(Entity entity, Identifier<IComponent> componentID, bool enabled)
|
||||
{
|
||||
if (!_entityLocations.TryGetElementAt(entity.ID, entity.Generation, out var location))
|
||||
{
|
||||
return ResultStatus.NotFound;
|
||||
return ErrorStatus.NotFound;
|
||||
}
|
||||
|
||||
ref var archetype = ref _world.GetArchetypeReference(location.archetypeID);
|
||||
@@ -628,9 +653,9 @@ public unsafe partial class EntityManager : IDisposable
|
||||
var rowIndex = location.rowIndex;
|
||||
|
||||
var layoutResult = archetype.GetLayout(componentID);
|
||||
if (layoutResult.Status != ResultStatus.Success)
|
||||
if (layoutResult.Error != ErrorStatus.None)
|
||||
{
|
||||
return layoutResult.Status;
|
||||
return layoutResult.Error;
|
||||
}
|
||||
|
||||
ref var chunk = ref archetype.GetChunkReference(chunkIndex);
|
||||
@@ -649,7 +674,7 @@ public unsafe partial class EntityManager : IDisposable
|
||||
maskBase[byteIndex] &= (byte)~(1 << bitIndex);
|
||||
}
|
||||
|
||||
return ResultStatus.Success;
|
||||
return ErrorStatus.None;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -659,7 +684,7 @@ public unsafe partial class EntityManager : IDisposable
|
||||
/// <param name="entity">The entity to set the enabled state for.</param>
|
||||
/// <param name="enabled">True to enable the component, false to disable it.</
|
||||
/// <returns>The result status of the operation.</returns>
|
||||
public ResultStatus SetEnabled<T>(Entity entity, bool enabled)
|
||||
public ErrorStatus SetEnabled<T>(Entity entity, bool enabled)
|
||||
where T : unmanaged, IEnableableComponent
|
||||
{
|
||||
return SetEnabled(entity, ComponentTypeID<T>.value, enabled);
|
||||
|
||||
87
Ghost.Entities/EntityQuery.JobChunk.cs
Normal file
87
Ghost.Entities/EntityQuery.JobChunk.cs
Normal file
@@ -0,0 +1,87 @@
|
||||
using Ghost.Core;
|
||||
using Misaki.HighPerformance.Jobs;
|
||||
using Misaki.HighPerformance.LowLevel.Collections;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Ghost.Entities;
|
||||
|
||||
public interface IJobChunk
|
||||
{
|
||||
void Execute(ChunkView view, int threadIndex);
|
||||
}
|
||||
|
||||
internal unsafe struct ChunkInfo
|
||||
{
|
||||
public Chunk* pChunk;
|
||||
public Archetype* pArchetype;
|
||||
}
|
||||
|
||||
internal unsafe struct JobChunkBatch<TJob> : IJobParallelFor
|
||||
where TJob : unmanaged, IJobChunk
|
||||
{
|
||||
|
||||
public TJob userJob;
|
||||
public ReadOnlyUnsafeCollection<ChunkInfo> chunkInfos;
|
||||
|
||||
public void Execute(int loopIndex, int threadIndex)
|
||||
{
|
||||
var info = chunkInfos[loopIndex];
|
||||
var view = new ChunkView(in *info.pArchetype, in *info.pChunk);
|
||||
|
||||
userJob.Execute(view, threadIndex);
|
||||
}
|
||||
}
|
||||
|
||||
internal struct DisposeJobChunk : IJob
|
||||
{
|
||||
public UnsafeList<ChunkInfo> list;
|
||||
|
||||
public void Execute(int threadIndex)
|
||||
{
|
||||
list.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe partial struct EntityQuery
|
||||
{
|
||||
public JobHandle ScheduleChunkParallel<TJob>(TJob job, int batchSize, JobHandle dependency)
|
||||
where TJob : unmanaged, IJobChunk
|
||||
{
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow();
|
||||
|
||||
var chunkInfos = new UnsafeList<ChunkInfo>(_matchingArchetypes.Count * 2, JobScheduler.TempAllocatorHandle);
|
||||
|
||||
foreach (var archID in _matchingArchetypes)
|
||||
{
|
||||
ref var arch = ref world.GetArchetypeReference(archID);
|
||||
|
||||
for (int i = 0; i < arch.ChunkCount; i++)
|
||||
{
|
||||
var pChunk = (Chunk*)arch._chunks.GetUnsafePtr() + i;
|
||||
|
||||
chunkInfos.Add(new ChunkInfo
|
||||
{
|
||||
pArchetype = (Archetype*)Unsafe.AsPointer(ref arch),
|
||||
pChunk = pChunk
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
var batchJob = new JobChunkBatch<TJob>
|
||||
{
|
||||
userJob = job,
|
||||
chunkInfos = chunkInfos.AsReadOnly()
|
||||
};
|
||||
|
||||
var handle = world.JobScheduler.ScheduleParallel(ref batchJob, chunkInfos.Count, batchSize, dependency);
|
||||
|
||||
var disposeJob = new DisposeJobChunk
|
||||
{
|
||||
list = chunkInfos
|
||||
};
|
||||
|
||||
world.JobScheduler.Schedule(ref disposeJob, handle);
|
||||
|
||||
return handle;
|
||||
}
|
||||
}
|
||||
@@ -74,91 +74,102 @@ public struct EntityQueryMask : IDisposable, IEquatable<EntityQueryMask>
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe partial struct EntityQuery : IIdentifierType, IDisposable
|
||||
/// <summary>
|
||||
/// Provides a read-only view over a chunk of entities and their component data within an archetype.
|
||||
/// </summary>
|
||||
/// <remarks>This does not filter disabled/enabled components. You must handle that manually.</remarks>
|
||||
public readonly unsafe ref struct ChunkView
|
||||
{
|
||||
/// <summary>
|
||||
/// Provides a read-only view over a chunk of entities and their component data within an archetype.
|
||||
/// </summary>
|
||||
/// <remarks>This does not filter disabled/enabled components. You must handle that manually.</remarks>
|
||||
public readonly ref struct ChunkView
|
||||
private readonly ReadOnlyUnsafeCollection<Archetype.ComponentMemoryLayout> _layouts;
|
||||
private readonly byte* _pChunkData;
|
||||
private readonly int _entityOffset;
|
||||
private readonly int _entityCount;
|
||||
|
||||
public readonly int Count => _entityCount;
|
||||
|
||||
internal ChunkView(ReadOnlyUnsafeCollection<Archetype.ComponentMemoryLayout> layouts, byte* pChunkData, int entityOffset, int entityCount)
|
||||
{
|
||||
private readonly ref Archetype _archetype;
|
||||
private readonly ref Chunk _chunk;
|
||||
|
||||
public readonly int Count => _chunk.Count;
|
||||
|
||||
internal ChunkView(ref Archetype archetype, int chunkIndex)
|
||||
{
|
||||
_archetype = ref archetype;
|
||||
_chunk = ref archetype.GetChunkReference(chunkIndex);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a read-only span containing structuralAll entities stored in the current chunk.
|
||||
/// </summary>
|
||||
/// <returns>A read-only span of <see cref="Entity"/> values representing the entities in the chunk.</returns>
|
||||
public readonly ReadOnlySpan<Entity> GetEntities()
|
||||
{
|
||||
var ptr = _chunk.GetUnsafePtr();
|
||||
var pEntity = (Entity*)(ptr + _archetype.EntityIDsOffset);
|
||||
return new ReadOnlySpan<Entity>(pEntity, _chunk.Count);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a span providing direct access to the component data of type T0 for structuralAll entities in the chunk.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The type of component to access. Must be an unmanaged type that implements <see cref="Component"/>.</typeparam>
|
||||
/// <returns>A span of type <see cref="{T}"/> containing the component data for each entity in the chunk.</returns>
|
||||
/// <exception cref="InvalidOperationException">Thrown if the specified component type is not present in the archetype.</exception>
|
||||
public readonly Span<T> GetComponentData<T>()
|
||||
where T : unmanaged, IComponent
|
||||
{
|
||||
var layout = _archetype.GetLayout(ComponentTypeID<T>.value).GetValueOrThrow(ResultStatus.Success);
|
||||
var ptr = _chunk.GetUnsafePtr() + layout.offset;
|
||||
return new Span<T>(ptr, _chunk.Count);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a bit set representing the enabled state of each instance of the specified enableable component
|
||||
/// type within the current chunk.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The component type for which to retrieve enablement bits. Must be unmanaged and implement <see cref="IEnableableComponent"/>.</typeparam>
|
||||
/// <returns>A <see cref="SpanBitSet"/> that provides access to the enablement bits for all instances of the specified component type in the chunk.</returns>
|
||||
/// <exception cref="InvalidOperationException">Thrown if the specified component type does not support enablement.</exception>
|
||||
public SpanBitSet GetEnableBits<T>()
|
||||
where T : unmanaged, IEnableableComponent
|
||||
{
|
||||
var layout = _archetype.GetLayout(ComponentTypeID<T>.value).GetValueOrThrow(ResultStatus.Success);
|
||||
if (layout.enableBitsOffset == -1)
|
||||
{
|
||||
throw new InvalidOperationException($"Component {typeof(T).FullName} is not enableable.");
|
||||
}
|
||||
|
||||
var maskBase = _chunk.GetUnsafePtr() + layout.enableBitsOffset;
|
||||
return new SpanBitSet(new Span<uint>(maskBase, (_chunk.Count + 31) / 32));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Determines whether the specified component of type <typeparamref name="T"/> at the given index is currently enabled.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The type of the component to check. Must be an unmanaged type that implements <see cref="IEnableableComponent"/>.</typeparam>
|
||||
/// <param name="index">The zero-based index of the component instance to check within the chunk.</param>
|
||||
/// <returns>true if the component at the specified index is enabled; otherwise, false.</returns>
|
||||
/// <exception cref="InvalidOperationException">Thrown if the specified component type <typeparamref name="T"/> does not support enable/disable functionality.</exception>
|
||||
public readonly bool IsComponentEnabled<T>(int index)
|
||||
where T : unmanaged, IEnableableComponent
|
||||
{
|
||||
var layout = _archetype.GetLayout(ComponentTypeID<T>.value).GetValueOrThrow(ResultStatus.Success);
|
||||
if (layout.enableBitsOffset == -1)
|
||||
{
|
||||
throw new InvalidOperationException($"Component {typeof(T).FullName} is not enableable.");
|
||||
}
|
||||
|
||||
var maskBase = _chunk.GetUnsafePtr() + layout.enableBitsOffset;
|
||||
return CheckBit(maskBase, index);
|
||||
}
|
||||
_layouts = layouts;
|
||||
_pChunkData = pChunkData;
|
||||
_entityOffset = entityOffset;
|
||||
_entityCount = entityCount;
|
||||
}
|
||||
|
||||
internal ChunkView(ref readonly Archetype archetype, ref readonly Chunk chunk)
|
||||
{
|
||||
_layouts = archetype._layouts.AsReadOnly();
|
||||
_pChunkData = chunk.GetUnsafePtr();
|
||||
_entityOffset = archetype.EntityIDsOffset;
|
||||
_entityCount = chunk.Count;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a read-only span containing structuralAll entities stored in the current chunk.
|
||||
/// </summary>
|
||||
/// <returns>A read-only span of <see cref="Entity"/> values representing the entities in the chunk.</returns>
|
||||
public readonly ReadOnlySpan<Entity> GetEntities()
|
||||
{
|
||||
var pEntity = (Entity*)(_pChunkData + _entityOffset);
|
||||
return new ReadOnlySpan<Entity>(pEntity, _entityCount);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a span providing direct access to the component data of type T0 for structuralAll entities in the chunk.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The type of component to access. Must be an unmanaged type that implements <see cref="Component"/>.</typeparam>
|
||||
/// <returns>A span of type <see cref="{T}"/> containing the component data for each entity in the chunk.</returns>
|
||||
/// <exception cref="InvalidOperationException">Thrown if the specified component type is not present in the archetype.</exception>
|
||||
public readonly Span<T> GetComponentData<T>()
|
||||
where T : unmanaged, IComponent
|
||||
{
|
||||
var layout = _layouts[ComponentTypeID<T>.value];
|
||||
var pComponentData = _pChunkData + layout.offset;
|
||||
return new Span<T>(pComponentData, _entityCount);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a bit set representing the enabled state of each instance of the specified enableable component
|
||||
/// type within the current chunk.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The component type for which to retrieve enablement bits. Must be unmanaged and implement <see cref="IEnableableComponent"/>.</typeparam>
|
||||
/// <returns>A <see cref="SpanBitSet"/> that provides access to the enablement bits for all instances of the specified component type in the chunk.</returns>
|
||||
/// <exception cref="InvalidOperationException">Thrown if the specified component type does not support enablement.</exception>
|
||||
public readonly SpanBitSet GetEnableBits<T>()
|
||||
where T : unmanaged, IEnableableComponent
|
||||
{
|
||||
var layout = _layouts[ComponentTypeID<T>.value];
|
||||
if (layout.enableBitsOffset == -1)
|
||||
{
|
||||
throw new InvalidOperationException($"Component {typeof(T).FullName} is not enableable.");
|
||||
}
|
||||
|
||||
var maskBase = _pChunkData + layout.enableBitsOffset;
|
||||
return new SpanBitSet(new Span<uint>(maskBase, (_entityCount + 31) / 32));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Determines whether the specified component of type <typeparamref name="T"/> at the given index is currently enabled.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The type of the component to check. Must be an unmanaged type that implements <see cref="IEnableableComponent"/>.</typeparam>
|
||||
/// <param name="index">The zero-based index of the component instance to check within the chunk.</param>
|
||||
/// <returns>true if the component at the specified index is enabled; otherwise, false.</returns>
|
||||
/// <exception cref="InvalidOperationException">Thrown if the specified component type <typeparamref name="T"/> does not support enable/disable functionality.</exception>
|
||||
public readonly bool IsComponentEnabled<T>(int index)
|
||||
where T : unmanaged, IEnableableComponent
|
||||
{
|
||||
var layout = _layouts[ComponentTypeID<T>.value];
|
||||
if (layout.enableBitsOffset == -1)
|
||||
{
|
||||
throw new InvalidOperationException($"Component {typeof(T).FullName} is not enableable.");
|
||||
}
|
||||
|
||||
var pMask = _pChunkData + layout.enableBitsOffset;
|
||||
return EntityQuery.CheckBit(pMask, index);
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe partial struct EntityQuery : IIdentifierType, IDisposable
|
||||
{
|
||||
/// <summary>
|
||||
/// Provides an enumerator for iterating over chunks of entities and their component data that match a set of archetypes within a world.
|
||||
/// </summary>
|
||||
@@ -182,7 +193,8 @@ public unsafe partial struct EntityQuery : IIdentifierType, IDisposable
|
||||
get
|
||||
{
|
||||
ref var archetype = ref _iterator._world.GetArchetypeReference(_iterator._matchingArchetypes[_archetypeIndex]);
|
||||
return new ChunkView(ref archetype, _chunkIndex);
|
||||
ref var chunk = ref archetype.GetChunkReference(_chunkIndex);
|
||||
return new ChunkView(in archetype, in chunk);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -250,7 +262,7 @@ public unsafe partial struct EntityQuery : IIdentifierType, IDisposable
|
||||
{
|
||||
// Get the EnableBitmask for this component in this chunk
|
||||
var layoutResult = archetype.GetLayout(id);
|
||||
if (layoutResult.Status != ResultStatus.Success
|
||||
if (layoutResult.Error != ErrorStatus.None
|
||||
// Not enableable, always true
|
||||
|| layoutResult.Value.enableBitsOffset == -1)
|
||||
{
|
||||
@@ -269,7 +281,7 @@ public unsafe partial struct EntityQuery : IIdentifierType, IDisposable
|
||||
while (it.Next(out var id))
|
||||
{
|
||||
var layoutResult = archetype.GetLayout(id);
|
||||
if (layoutResult.Status != ResultStatus.Success)
|
||||
if (layoutResult.Error != ErrorStatus.None)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
@@ -290,7 +302,7 @@ public unsafe partial struct EntityQuery : IIdentifierType, IDisposable
|
||||
while (it.Next(out var id))
|
||||
{
|
||||
var layoutResult = archetype.GetLayout(id);
|
||||
if (layoutResult.Status != ResultStatus.Success)
|
||||
if (layoutResult.Error != ErrorStatus.None)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -54,7 +54,7 @@ public unsafe partial struct EntityQuery
|
||||
for (var index = 0; index < 1; index++)
|
||||
{
|
||||
var layout = _currentArchetype.GetLayout(_compTypeIDs[index])
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
_offsets[index] = layout.offset;
|
||||
_compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]);
|
||||
}
|
||||
@@ -124,7 +124,6 @@ public unsafe partial struct EntityQuery
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private readonly ReadOnlyUnsafeCollection<Identifier<Archetype>> _matchingArchetypes;
|
||||
@@ -147,10 +146,9 @@ public unsafe partial struct EntityQuery
|
||||
public readonly ComponentIterator<T0> GetComponentIterator<T0>()
|
||||
where T0 : unmanaged, IComponent
|
||||
{
|
||||
return new ComponentIterator<T0>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success));
|
||||
return new ComponentIterator<T0>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow());
|
||||
}
|
||||
|
||||
|
||||
public readonly ref struct ComponentIterator<T0, T1>
|
||||
where T0 : unmanaged, IComponent
|
||||
where T1 : unmanaged, IComponent
|
||||
@@ -223,7 +221,7 @@ public unsafe partial struct EntityQuery
|
||||
for (var index = 0; index < 2; index++)
|
||||
{
|
||||
var layout = _currentArchetype.GetLayout(_compTypeIDs[index])
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
_offsets[index] = layout.offset;
|
||||
_compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]);
|
||||
}
|
||||
@@ -293,7 +291,6 @@ public unsafe partial struct EntityQuery
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private readonly ReadOnlyUnsafeCollection<Identifier<Archetype>> _matchingArchetypes;
|
||||
@@ -317,10 +314,9 @@ public unsafe partial struct EntityQuery
|
||||
where T0 : unmanaged, IComponent
|
||||
where T1 : unmanaged, IComponent
|
||||
{
|
||||
return new ComponentIterator<T0, T1>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success));
|
||||
return new ComponentIterator<T0, T1>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow());
|
||||
}
|
||||
|
||||
|
||||
public readonly ref struct ComponentIterator<T0, T1, T2>
|
||||
where T0 : unmanaged, IComponent
|
||||
where T1 : unmanaged, IComponent
|
||||
@@ -402,7 +398,7 @@ public unsafe partial struct EntityQuery
|
||||
for (var index = 0; index < 3; index++)
|
||||
{
|
||||
var layout = _currentArchetype.GetLayout(_compTypeIDs[index])
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
_offsets[index] = layout.offset;
|
||||
_compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]);
|
||||
}
|
||||
@@ -472,7 +468,6 @@ public unsafe partial struct EntityQuery
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private readonly ReadOnlyUnsafeCollection<Identifier<Archetype>> _matchingArchetypes;
|
||||
@@ -497,10 +492,9 @@ public unsafe partial struct EntityQuery
|
||||
where T1 : unmanaged, IComponent
|
||||
where T2 : unmanaged, IComponent
|
||||
{
|
||||
return new ComponentIterator<T0, T1, T2>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success));
|
||||
return new ComponentIterator<T0, T1, T2>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow());
|
||||
}
|
||||
|
||||
|
||||
public readonly ref struct ComponentIterator<T0, T1, T2, T3>
|
||||
where T0 : unmanaged, IComponent
|
||||
where T1 : unmanaged, IComponent
|
||||
@@ -591,7 +585,7 @@ public unsafe partial struct EntityQuery
|
||||
for (var index = 0; index < 4; index++)
|
||||
{
|
||||
var layout = _currentArchetype.GetLayout(_compTypeIDs[index])
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
_offsets[index] = layout.offset;
|
||||
_compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]);
|
||||
}
|
||||
@@ -661,7 +655,6 @@ public unsafe partial struct EntityQuery
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private readonly ReadOnlyUnsafeCollection<Identifier<Archetype>> _matchingArchetypes;
|
||||
@@ -687,10 +680,9 @@ public unsafe partial struct EntityQuery
|
||||
where T2 : unmanaged, IComponent
|
||||
where T3 : unmanaged, IComponent
|
||||
{
|
||||
return new ComponentIterator<T0, T1, T2, T3>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success));
|
||||
return new ComponentIterator<T0, T1, T2, T3>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow());
|
||||
}
|
||||
|
||||
|
||||
public readonly ref struct ComponentIterator<T0, T1, T2, T3, T4>
|
||||
where T0 : unmanaged, IComponent
|
||||
where T1 : unmanaged, IComponent
|
||||
@@ -790,7 +782,7 @@ public unsafe partial struct EntityQuery
|
||||
for (var index = 0; index < 5; index++)
|
||||
{
|
||||
var layout = _currentArchetype.GetLayout(_compTypeIDs[index])
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
_offsets[index] = layout.offset;
|
||||
_compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]);
|
||||
}
|
||||
@@ -860,7 +852,6 @@ public unsafe partial struct EntityQuery
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private readonly ReadOnlyUnsafeCollection<Identifier<Archetype>> _matchingArchetypes;
|
||||
@@ -887,10 +878,9 @@ public unsafe partial struct EntityQuery
|
||||
where T3 : unmanaged, IComponent
|
||||
where T4 : unmanaged, IComponent
|
||||
{
|
||||
return new ComponentIterator<T0, T1, T2, T3, T4>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success));
|
||||
return new ComponentIterator<T0, T1, T2, T3, T4>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow());
|
||||
}
|
||||
|
||||
|
||||
public readonly ref struct ComponentIterator<T0, T1, T2, T3, T4, T5>
|
||||
where T0 : unmanaged, IComponent
|
||||
where T1 : unmanaged, IComponent
|
||||
@@ -999,7 +989,7 @@ public unsafe partial struct EntityQuery
|
||||
for (var index = 0; index < 6; index++)
|
||||
{
|
||||
var layout = _currentArchetype.GetLayout(_compTypeIDs[index])
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
_offsets[index] = layout.offset;
|
||||
_compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]);
|
||||
}
|
||||
@@ -1069,7 +1059,6 @@ public unsafe partial struct EntityQuery
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private readonly ReadOnlyUnsafeCollection<Identifier<Archetype>> _matchingArchetypes;
|
||||
@@ -1097,10 +1086,9 @@ public unsafe partial struct EntityQuery
|
||||
where T4 : unmanaged, IComponent
|
||||
where T5 : unmanaged, IComponent
|
||||
{
|
||||
return new ComponentIterator<T0, T1, T2, T3, T4, T5>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success));
|
||||
return new ComponentIterator<T0, T1, T2, T3, T4, T5>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow());
|
||||
}
|
||||
|
||||
|
||||
public readonly ref struct ComponentIterator<T0, T1, T2, T3, T4, T5, T6>
|
||||
where T0 : unmanaged, IComponent
|
||||
where T1 : unmanaged, IComponent
|
||||
@@ -1218,7 +1206,7 @@ public unsafe partial struct EntityQuery
|
||||
for (var index = 0; index < 7; index++)
|
||||
{
|
||||
var layout = _currentArchetype.GetLayout(_compTypeIDs[index])
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
_offsets[index] = layout.offset;
|
||||
_compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]);
|
||||
}
|
||||
@@ -1288,7 +1276,6 @@ public unsafe partial struct EntityQuery
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private readonly ReadOnlyUnsafeCollection<Identifier<Archetype>> _matchingArchetypes;
|
||||
@@ -1317,10 +1304,9 @@ public unsafe partial struct EntityQuery
|
||||
where T5 : unmanaged, IComponent
|
||||
where T6 : unmanaged, IComponent
|
||||
{
|
||||
return new ComponentIterator<T0, T1, T2, T3, T4, T5, T6>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success));
|
||||
return new ComponentIterator<T0, T1, T2, T3, T4, T5, T6>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow());
|
||||
}
|
||||
|
||||
|
||||
public readonly ref struct ComponentIterator<T0, T1, T2, T3, T4, T5, T6, T7>
|
||||
where T0 : unmanaged, IComponent
|
||||
where T1 : unmanaged, IComponent
|
||||
@@ -1447,7 +1433,7 @@ public unsafe partial struct EntityQuery
|
||||
for (var index = 0; index < 8; index++)
|
||||
{
|
||||
var layout = _currentArchetype.GetLayout(_compTypeIDs[index])
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
_offsets[index] = layout.offset;
|
||||
_compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]);
|
||||
}
|
||||
@@ -1517,7 +1503,6 @@ public unsafe partial struct EntityQuery
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private readonly ReadOnlyUnsafeCollection<Identifier<Archetype>> _matchingArchetypes;
|
||||
@@ -1547,8 +1532,7 @@ public unsafe partial struct EntityQuery
|
||||
where T6 : unmanaged, IComponent
|
||||
where T7 : unmanaged, IComponent
|
||||
{
|
||||
return new ComponentIterator<T0, T1, T2, T3, T4, T5, T6, T7>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success));
|
||||
return new ComponentIterator<T0, T1, T2, T3, T4, T5, T6, T7>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow());
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
@@ -99,7 +99,7 @@ public unsafe partial struct EntityQuery
|
||||
for (var index = 0; index < <#= i #>; index++)
|
||||
{
|
||||
var layout = _currentArchetype.GetLayout(_compTypeIDs[index])
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
_offsets[index] = layout.offset;
|
||||
_compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]);
|
||||
}
|
||||
@@ -191,7 +191,7 @@ public unsafe partial struct EntityQuery
|
||||
public readonly ComponentIterator<<#= generics#>> GetComponentIterator<<#= generics#>>()
|
||||
<#= restrictions #>
|
||||
{
|
||||
return new ComponentIterator<<#= generics#>>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success));
|
||||
return new ComponentIterator<<#= generics#>>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow());
|
||||
}
|
||||
|
||||
<# } #>
|
||||
|
||||
@@ -77,7 +77,7 @@ public unsafe partial struct EntityQuery
|
||||
for (var index = 0; index < 1; index++)
|
||||
{
|
||||
var layout = _currentArchetype.GetLayout(_compTypeIDs[index])
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
_offsets[index] = layout.offset;
|
||||
_compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]);
|
||||
}
|
||||
@@ -169,7 +169,7 @@ public unsafe partial struct EntityQuery
|
||||
public readonly EntityComponentIterator<T0> GetEntityComponentIterator<T0>()
|
||||
where T0 : unmanaged, IComponent
|
||||
{
|
||||
return new EntityComponentIterator<T0>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success));
|
||||
return new EntityComponentIterator<T0>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow());
|
||||
}
|
||||
|
||||
public readonly ref struct EntityComponentIterator<T0, T1>
|
||||
@@ -251,7 +251,7 @@ public unsafe partial struct EntityQuery
|
||||
for (var index = 0; index < 2; index++)
|
||||
{
|
||||
var layout = _currentArchetype.GetLayout(_compTypeIDs[index])
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
_offsets[index] = layout.offset;
|
||||
_compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]);
|
||||
}
|
||||
@@ -344,7 +344,7 @@ public unsafe partial struct EntityQuery
|
||||
where T0 : unmanaged, IComponent
|
||||
where T1 : unmanaged, IComponent
|
||||
{
|
||||
return new EntityComponentIterator<T0, T1>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success));
|
||||
return new EntityComponentIterator<T0, T1>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow());
|
||||
}
|
||||
|
||||
public readonly ref struct EntityComponentIterator<T0, T1, T2>
|
||||
@@ -435,7 +435,7 @@ public unsafe partial struct EntityQuery
|
||||
for (var index = 0; index < 3; index++)
|
||||
{
|
||||
var layout = _currentArchetype.GetLayout(_compTypeIDs[index])
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
_offsets[index] = layout.offset;
|
||||
_compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]);
|
||||
}
|
||||
@@ -529,7 +529,7 @@ public unsafe partial struct EntityQuery
|
||||
where T1 : unmanaged, IComponent
|
||||
where T2 : unmanaged, IComponent
|
||||
{
|
||||
return new EntityComponentIterator<T0, T1, T2>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success));
|
||||
return new EntityComponentIterator<T0, T1, T2>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow());
|
||||
}
|
||||
|
||||
public readonly ref struct EntityComponentIterator<T0, T1, T2, T3>
|
||||
@@ -629,7 +629,7 @@ public unsafe partial struct EntityQuery
|
||||
for (var index = 0; index < 4; index++)
|
||||
{
|
||||
var layout = _currentArchetype.GetLayout(_compTypeIDs[index])
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
_offsets[index] = layout.offset;
|
||||
_compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]);
|
||||
}
|
||||
@@ -724,7 +724,7 @@ public unsafe partial struct EntityQuery
|
||||
where T2 : unmanaged, IComponent
|
||||
where T3 : unmanaged, IComponent
|
||||
{
|
||||
return new EntityComponentIterator<T0, T1, T2, T3>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success));
|
||||
return new EntityComponentIterator<T0, T1, T2, T3>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow());
|
||||
}
|
||||
|
||||
public readonly ref struct EntityComponentIterator<T0, T1, T2, T3, T4>
|
||||
@@ -833,7 +833,7 @@ public unsafe partial struct EntityQuery
|
||||
for (var index = 0; index < 5; index++)
|
||||
{
|
||||
var layout = _currentArchetype.GetLayout(_compTypeIDs[index])
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
_offsets[index] = layout.offset;
|
||||
_compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]);
|
||||
}
|
||||
@@ -929,7 +929,7 @@ public unsafe partial struct EntityQuery
|
||||
where T3 : unmanaged, IComponent
|
||||
where T4 : unmanaged, IComponent
|
||||
{
|
||||
return new EntityComponentIterator<T0, T1, T2, T3, T4>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success));
|
||||
return new EntityComponentIterator<T0, T1, T2, T3, T4>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow());
|
||||
}
|
||||
|
||||
public readonly ref struct EntityComponentIterator<T0, T1, T2, T3, T4, T5>
|
||||
@@ -1047,7 +1047,7 @@ public unsafe partial struct EntityQuery
|
||||
for (var index = 0; index < 6; index++)
|
||||
{
|
||||
var layout = _currentArchetype.GetLayout(_compTypeIDs[index])
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
_offsets[index] = layout.offset;
|
||||
_compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]);
|
||||
}
|
||||
@@ -1144,7 +1144,7 @@ public unsafe partial struct EntityQuery
|
||||
where T4 : unmanaged, IComponent
|
||||
where T5 : unmanaged, IComponent
|
||||
{
|
||||
return new EntityComponentIterator<T0, T1, T2, T3, T4, T5>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success));
|
||||
return new EntityComponentIterator<T0, T1, T2, T3, T4, T5>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow());
|
||||
}
|
||||
|
||||
public readonly ref struct EntityComponentIterator<T0, T1, T2, T3, T4, T5, T6>
|
||||
@@ -1271,7 +1271,7 @@ public unsafe partial struct EntityQuery
|
||||
for (var index = 0; index < 7; index++)
|
||||
{
|
||||
var layout = _currentArchetype.GetLayout(_compTypeIDs[index])
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
_offsets[index] = layout.offset;
|
||||
_compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]);
|
||||
}
|
||||
@@ -1369,7 +1369,7 @@ public unsafe partial struct EntityQuery
|
||||
where T5 : unmanaged, IComponent
|
||||
where T6 : unmanaged, IComponent
|
||||
{
|
||||
return new EntityComponentIterator<T0, T1, T2, T3, T4, T5, T6>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success));
|
||||
return new EntityComponentIterator<T0, T1, T2, T3, T4, T5, T6>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow());
|
||||
}
|
||||
|
||||
public readonly ref struct EntityComponentIterator<T0, T1, T2, T3, T4, T5, T6, T7>
|
||||
@@ -1505,7 +1505,7 @@ public unsafe partial struct EntityQuery
|
||||
for (var index = 0; index < 8; index++)
|
||||
{
|
||||
var layout = _currentArchetype.GetLayout(_compTypeIDs[index])
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
_offsets[index] = layout.offset;
|
||||
_compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]);
|
||||
}
|
||||
@@ -1604,7 +1604,7 @@ public unsafe partial struct EntityQuery
|
||||
where T6 : unmanaged, IComponent
|
||||
where T7 : unmanaged, IComponent
|
||||
{
|
||||
return new EntityComponentIterator<T0, T1, T2, T3, T4, T5, T6, T7>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success));
|
||||
return new EntityComponentIterator<T0, T1, T2, T3, T4, T5, T6, T7>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow());
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -100,7 +100,7 @@ public unsafe partial struct EntityQuery
|
||||
for (var index = 0; index < <#= i #>; index++)
|
||||
{
|
||||
var layout = _currentArchetype.GetLayout(_compTypeIDs[index])
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
_offsets[index] = layout.offset;
|
||||
_compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]);
|
||||
}
|
||||
@@ -192,7 +192,7 @@ public unsafe partial struct EntityQuery
|
||||
public readonly EntityComponentIterator<<#= generics#>> GetEntityComponentIterator<<#= generics#>>()
|
||||
<#= restrictions #>
|
||||
{
|
||||
return new EntityComponentIterator<<#= generics#>>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success));
|
||||
return new EntityComponentIterator<<#= generics#>>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow());
|
||||
}
|
||||
|
||||
<# } #>
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
|
||||
using Ghost.Core;
|
||||
|
||||
namespace Ghost.Entities;
|
||||
@@ -8,7 +7,7 @@ public unsafe partial struct EntityQuery
|
||||
public readonly void ForEach<T0>(ForEach<T0> action)
|
||||
where T0 : unmanaged, IComponent
|
||||
{
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success);
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow();
|
||||
|
||||
var compTypeIDs = stackalloc int[] { ComponentTypeID<T0>.value };
|
||||
var offsets = stackalloc int[1];
|
||||
@@ -21,7 +20,7 @@ public unsafe partial struct EntityQuery
|
||||
for (var index = 0; index < 1; index++)
|
||||
{
|
||||
var layoutResult = archetype.GetLayout(compTypeIDs[index]);
|
||||
if (layoutResult.Status != ResultStatus.Success)
|
||||
if (!layoutResult)
|
||||
{
|
||||
hasAllComponents = false;
|
||||
break;
|
||||
@@ -64,7 +63,7 @@ public unsafe partial struct EntityQuery
|
||||
where T0 : unmanaged, IComponent
|
||||
where T1 : unmanaged, IComponent
|
||||
{
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success);
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow();
|
||||
|
||||
var compTypeIDs = stackalloc int[] { ComponentTypeID<T0>.value, ComponentTypeID<T1>.value };
|
||||
var offsets = stackalloc int[2];
|
||||
@@ -77,7 +76,7 @@ public unsafe partial struct EntityQuery
|
||||
for (var index = 0; index < 2; index++)
|
||||
{
|
||||
var layoutResult = archetype.GetLayout(compTypeIDs[index]);
|
||||
if (layoutResult.Status != ResultStatus.Success)
|
||||
if (!layoutResult)
|
||||
{
|
||||
hasAllComponents = false;
|
||||
break;
|
||||
@@ -122,7 +121,7 @@ public unsafe partial struct EntityQuery
|
||||
where T1 : unmanaged, IComponent
|
||||
where T2 : unmanaged, IComponent
|
||||
{
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success);
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow();
|
||||
|
||||
var compTypeIDs = stackalloc int[] { ComponentTypeID<T0>.value, ComponentTypeID<T1>.value, ComponentTypeID<T2>.value };
|
||||
var offsets = stackalloc int[3];
|
||||
@@ -135,7 +134,7 @@ public unsafe partial struct EntityQuery
|
||||
for (var index = 0; index < 3; index++)
|
||||
{
|
||||
var layoutResult = archetype.GetLayout(compTypeIDs[index]);
|
||||
if (layoutResult.Status != ResultStatus.Success)
|
||||
if (!layoutResult)
|
||||
{
|
||||
hasAllComponents = false;
|
||||
break;
|
||||
@@ -182,7 +181,7 @@ public unsafe partial struct EntityQuery
|
||||
where T2 : unmanaged, IComponent
|
||||
where T3 : unmanaged, IComponent
|
||||
{
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success);
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow();
|
||||
|
||||
var compTypeIDs = stackalloc int[] { ComponentTypeID<T0>.value, ComponentTypeID<T1>.value, ComponentTypeID<T2>.value, ComponentTypeID<T3>.value };
|
||||
var offsets = stackalloc int[4];
|
||||
@@ -195,7 +194,7 @@ public unsafe partial struct EntityQuery
|
||||
for (var index = 0; index < 4; index++)
|
||||
{
|
||||
var layoutResult = archetype.GetLayout(compTypeIDs[index]);
|
||||
if (layoutResult.Status != ResultStatus.Success)
|
||||
if (!layoutResult)
|
||||
{
|
||||
hasAllComponents = false;
|
||||
break;
|
||||
@@ -244,7 +243,7 @@ public unsafe partial struct EntityQuery
|
||||
where T3 : unmanaged, IComponent
|
||||
where T4 : unmanaged, IComponent
|
||||
{
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success);
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow();
|
||||
|
||||
var compTypeIDs = stackalloc int[] { ComponentTypeID<T0>.value, ComponentTypeID<T1>.value, ComponentTypeID<T2>.value, ComponentTypeID<T3>.value, ComponentTypeID<T4>.value };
|
||||
var offsets = stackalloc int[5];
|
||||
@@ -257,7 +256,7 @@ public unsafe partial struct EntityQuery
|
||||
for (var index = 0; index < 5; index++)
|
||||
{
|
||||
var layoutResult = archetype.GetLayout(compTypeIDs[index]);
|
||||
if (layoutResult.Status != ResultStatus.Success)
|
||||
if (!layoutResult)
|
||||
{
|
||||
hasAllComponents = false;
|
||||
break;
|
||||
@@ -308,7 +307,7 @@ public unsafe partial struct EntityQuery
|
||||
where T4 : unmanaged, IComponent
|
||||
where T5 : unmanaged, IComponent
|
||||
{
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success);
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow();
|
||||
|
||||
var compTypeIDs = stackalloc int[] { ComponentTypeID<T0>.value, ComponentTypeID<T1>.value, ComponentTypeID<T2>.value, ComponentTypeID<T3>.value, ComponentTypeID<T4>.value, ComponentTypeID<T5>.value };
|
||||
var offsets = stackalloc int[6];
|
||||
@@ -321,7 +320,7 @@ public unsafe partial struct EntityQuery
|
||||
for (var index = 0; index < 6; index++)
|
||||
{
|
||||
var layoutResult = archetype.GetLayout(compTypeIDs[index]);
|
||||
if (layoutResult.Status != ResultStatus.Success)
|
||||
if (!layoutResult)
|
||||
{
|
||||
hasAllComponents = false;
|
||||
break;
|
||||
@@ -374,7 +373,7 @@ public unsafe partial struct EntityQuery
|
||||
where T5 : unmanaged, IComponent
|
||||
where T6 : unmanaged, IComponent
|
||||
{
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success);
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow();
|
||||
|
||||
var compTypeIDs = stackalloc int[] { ComponentTypeID<T0>.value, ComponentTypeID<T1>.value, ComponentTypeID<T2>.value, ComponentTypeID<T3>.value, ComponentTypeID<T4>.value, ComponentTypeID<T5>.value, ComponentTypeID<T6>.value };
|
||||
var offsets = stackalloc int[7];
|
||||
@@ -387,7 +386,7 @@ public unsafe partial struct EntityQuery
|
||||
for (var index = 0; index < 7; index++)
|
||||
{
|
||||
var layoutResult = archetype.GetLayout(compTypeIDs[index]);
|
||||
if (layoutResult.Status != ResultStatus.Success)
|
||||
if (!layoutResult)
|
||||
{
|
||||
hasAllComponents = false;
|
||||
break;
|
||||
@@ -442,7 +441,7 @@ public unsafe partial struct EntityQuery
|
||||
where T6 : unmanaged, IComponent
|
||||
where T7 : unmanaged, IComponent
|
||||
{
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success);
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow();
|
||||
|
||||
var compTypeIDs = stackalloc int[] { ComponentTypeID<T0>.value, ComponentTypeID<T1>.value, ComponentTypeID<T2>.value, ComponentTypeID<T3>.value, ComponentTypeID<T4>.value, ComponentTypeID<T5>.value, ComponentTypeID<T6>.value, ComponentTypeID<T7>.value };
|
||||
var offsets = stackalloc int[8];
|
||||
@@ -455,7 +454,7 @@ public unsafe partial struct EntityQuery
|
||||
for (var index = 0; index < 8; index++)
|
||||
{
|
||||
var layoutResult = archetype.GetLayout(compTypeIDs[index]);
|
||||
if (layoutResult.Status != ResultStatus.Success)
|
||||
if (!layoutResult)
|
||||
{
|
||||
hasAllComponents = false;
|
||||
break;
|
||||
@@ -504,7 +503,7 @@ public unsafe partial struct EntityQuery
|
||||
public readonly void ForEach<T0>(ForEachWithEntity<T0> action)
|
||||
where T0 : unmanaged, IComponent
|
||||
{
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success);
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow();
|
||||
|
||||
var compTypeIDs = stackalloc int[] { ComponentTypeID<T0>.value };
|
||||
var offsets = stackalloc int[1];
|
||||
@@ -517,7 +516,7 @@ public unsafe partial struct EntityQuery
|
||||
for (var index = 0; index < 1; index++)
|
||||
{
|
||||
var layoutResult = archetype.GetLayout(compTypeIDs[index]);
|
||||
if (layoutResult.Status != ResultStatus.Success)
|
||||
if (!layoutResult)
|
||||
{
|
||||
hasAllComponents = false;
|
||||
break;
|
||||
@@ -561,7 +560,7 @@ public unsafe partial struct EntityQuery
|
||||
where T0 : unmanaged, IComponent
|
||||
where T1 : unmanaged, IComponent
|
||||
{
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success);
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow();
|
||||
|
||||
var compTypeIDs = stackalloc int[] { ComponentTypeID<T0>.value, ComponentTypeID<T1>.value };
|
||||
var offsets = stackalloc int[2];
|
||||
@@ -574,7 +573,7 @@ public unsafe partial struct EntityQuery
|
||||
for (var index = 0; index < 2; index++)
|
||||
{
|
||||
var layoutResult = archetype.GetLayout(compTypeIDs[index]);
|
||||
if (layoutResult.Status != ResultStatus.Success)
|
||||
if (!layoutResult)
|
||||
{
|
||||
hasAllComponents = false;
|
||||
break;
|
||||
@@ -620,7 +619,7 @@ public unsafe partial struct EntityQuery
|
||||
where T1 : unmanaged, IComponent
|
||||
where T2 : unmanaged, IComponent
|
||||
{
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success);
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow();
|
||||
|
||||
var compTypeIDs = stackalloc int[] { ComponentTypeID<T0>.value, ComponentTypeID<T1>.value, ComponentTypeID<T2>.value };
|
||||
var offsets = stackalloc int[3];
|
||||
@@ -633,7 +632,7 @@ public unsafe partial struct EntityQuery
|
||||
for (var index = 0; index < 3; index++)
|
||||
{
|
||||
var layoutResult = archetype.GetLayout(compTypeIDs[index]);
|
||||
if (layoutResult.Status != ResultStatus.Success)
|
||||
if (!layoutResult)
|
||||
{
|
||||
hasAllComponents = false;
|
||||
break;
|
||||
@@ -681,7 +680,7 @@ public unsafe partial struct EntityQuery
|
||||
where T2 : unmanaged, IComponent
|
||||
where T3 : unmanaged, IComponent
|
||||
{
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success);
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow();
|
||||
|
||||
var compTypeIDs = stackalloc int[] { ComponentTypeID<T0>.value, ComponentTypeID<T1>.value, ComponentTypeID<T2>.value, ComponentTypeID<T3>.value };
|
||||
var offsets = stackalloc int[4];
|
||||
@@ -694,7 +693,7 @@ public unsafe partial struct EntityQuery
|
||||
for (var index = 0; index < 4; index++)
|
||||
{
|
||||
var layoutResult = archetype.GetLayout(compTypeIDs[index]);
|
||||
if (layoutResult.Status != ResultStatus.Success)
|
||||
if (!layoutResult)
|
||||
{
|
||||
hasAllComponents = false;
|
||||
break;
|
||||
@@ -744,7 +743,7 @@ public unsafe partial struct EntityQuery
|
||||
where T3 : unmanaged, IComponent
|
||||
where T4 : unmanaged, IComponent
|
||||
{
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success);
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow();
|
||||
|
||||
var compTypeIDs = stackalloc int[] { ComponentTypeID<T0>.value, ComponentTypeID<T1>.value, ComponentTypeID<T2>.value, ComponentTypeID<T3>.value, ComponentTypeID<T4>.value };
|
||||
var offsets = stackalloc int[5];
|
||||
@@ -757,7 +756,7 @@ public unsafe partial struct EntityQuery
|
||||
for (var index = 0; index < 5; index++)
|
||||
{
|
||||
var layoutResult = archetype.GetLayout(compTypeIDs[index]);
|
||||
if (layoutResult.Status != ResultStatus.Success)
|
||||
if (!layoutResult)
|
||||
{
|
||||
hasAllComponents = false;
|
||||
break;
|
||||
@@ -809,7 +808,7 @@ public unsafe partial struct EntityQuery
|
||||
where T4 : unmanaged, IComponent
|
||||
where T5 : unmanaged, IComponent
|
||||
{
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success);
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow();
|
||||
|
||||
var compTypeIDs = stackalloc int[] { ComponentTypeID<T0>.value, ComponentTypeID<T1>.value, ComponentTypeID<T2>.value, ComponentTypeID<T3>.value, ComponentTypeID<T4>.value, ComponentTypeID<T5>.value };
|
||||
var offsets = stackalloc int[6];
|
||||
@@ -822,7 +821,7 @@ public unsafe partial struct EntityQuery
|
||||
for (var index = 0; index < 6; index++)
|
||||
{
|
||||
var layoutResult = archetype.GetLayout(compTypeIDs[index]);
|
||||
if (layoutResult.Status != ResultStatus.Success)
|
||||
if (!layoutResult)
|
||||
{
|
||||
hasAllComponents = false;
|
||||
break;
|
||||
@@ -876,7 +875,7 @@ public unsafe partial struct EntityQuery
|
||||
where T5 : unmanaged, IComponent
|
||||
where T6 : unmanaged, IComponent
|
||||
{
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success);
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow();
|
||||
|
||||
var compTypeIDs = stackalloc int[] { ComponentTypeID<T0>.value, ComponentTypeID<T1>.value, ComponentTypeID<T2>.value, ComponentTypeID<T3>.value, ComponentTypeID<T4>.value, ComponentTypeID<T5>.value, ComponentTypeID<T6>.value };
|
||||
var offsets = stackalloc int[7];
|
||||
@@ -889,7 +888,7 @@ public unsafe partial struct EntityQuery
|
||||
for (var index = 0; index < 7; index++)
|
||||
{
|
||||
var layoutResult = archetype.GetLayout(compTypeIDs[index]);
|
||||
if (layoutResult.Status != ResultStatus.Success)
|
||||
if (!layoutResult)
|
||||
{
|
||||
hasAllComponents = false;
|
||||
break;
|
||||
@@ -945,7 +944,7 @@ public unsafe partial struct EntityQuery
|
||||
where T6 : unmanaged, IComponent
|
||||
where T7 : unmanaged, IComponent
|
||||
{
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success);
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow();
|
||||
|
||||
var compTypeIDs = stackalloc int[] { ComponentTypeID<T0>.value, ComponentTypeID<T1>.value, ComponentTypeID<T2>.value, ComponentTypeID<T3>.value, ComponentTypeID<T4>.value, ComponentTypeID<T5>.value, ComponentTypeID<T6>.value, ComponentTypeID<T7>.value };
|
||||
var offsets = stackalloc int[8];
|
||||
@@ -958,7 +957,7 @@ public unsafe partial struct EntityQuery
|
||||
for (var index = 0; index < 8; index++)
|
||||
{
|
||||
var layoutResult = archetype.GetLayout(compTypeIDs[index]);
|
||||
if (layoutResult.Status != ResultStatus.Success)
|
||||
if (!layoutResult)
|
||||
{
|
||||
hasAllComponents = false;
|
||||
break;
|
||||
@@ -1005,4 +1004,4 @@ public unsafe partial struct EntityQuery
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -16,8 +16,7 @@ public unsafe partial struct EntityQuery
|
||||
#>
|
||||
<# for (var i = 1; i <= Amount; i++)
|
||||
{
|
||||
var generics = AppendGenerics(i);
|
||||
var compGenerics = AppendGenericRefParameters(i);
|
||||
var generics = AppendParameters(i, "T{0}");
|
||||
var restrictions = AppendGenericRestrictionsMultiline(i, "unmanaged, IComponent", 2);
|
||||
|
||||
var delegateTupe = isForEachWithEntity ? "ForEachWithEntity" : "ForEach";
|
||||
@@ -25,7 +24,7 @@ public unsafe partial struct EntityQuery
|
||||
public readonly void ForEach<<#= generics #>>(<#= delegateTupe #><<#= generics #>> action)
|
||||
<#= restrictions #>
|
||||
{
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success);
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow();
|
||||
|
||||
var compTypeIDs = stackalloc int[] { <#= AppendGenerics(i, "ComponentTypeID<T{0}>.value") #> };
|
||||
var offsets = stackalloc int[<#= i #>];
|
||||
@@ -38,7 +37,7 @@ public unsafe partial struct EntityQuery
|
||||
for (var index = 0; index < <#= i #>; index++)
|
||||
{
|
||||
var layoutResult = archetype.GetLayout(compTypeIDs[index]);
|
||||
if (layoutResult.Status != ResultStatus.Success)
|
||||
if (!layoutResult)
|
||||
{
|
||||
hasAllComponents = false;
|
||||
break;
|
||||
@@ -75,9 +74,9 @@ public unsafe partial struct EntityQuery
|
||||
|
||||
<# if (isForEachWithEntity) { #>
|
||||
var pEntity = (Entity*)(pChunkData + archetype.EntityIDsOffset + (sizeof(Entity) * entityIndex));
|
||||
action(*pEntity, <#= AppendRefParameters(i, "*pComp{0}") #>);
|
||||
action(*pEntity, <#= AppendParameters(i, "ref *pComp{0}") #>);
|
||||
<# } else { #>
|
||||
action(<#= AppendRefParameters(i, "*pComp{0}") #>);
|
||||
action(<#= AppendParameters(i, "ref *pComp{0}") #>);
|
||||
<# } #>
|
||||
}
|
||||
}
|
||||
@@ -86,4 +85,4 @@ public unsafe partial struct EntityQuery
|
||||
|
||||
<# } #>
|
||||
<# } #>
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,7 +8,7 @@ namespace Ghost.Entities;
|
||||
public interface IJobEntity<T0>
|
||||
where T0 : unmanaged, IComponent
|
||||
{
|
||||
void Execute(Entity entity, ref T0 component0);
|
||||
void Execute(Entity entity, ref T0 component0, int threadIndex);
|
||||
}
|
||||
|
||||
internal unsafe struct JobEntityBatch<TJob, T0> : IJobParallelFor
|
||||
@@ -43,7 +43,7 @@ internal unsafe struct JobEntityBatch<TJob, T0> : IJobParallelFor
|
||||
continue;
|
||||
}
|
||||
|
||||
userJob.Execute(pEntity[i], ref ptr0[i]);
|
||||
userJob.Execute(pEntity[i], ref ptr0[i], threadIndex);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -52,7 +52,7 @@ public interface IJobEntity<T0, T1>
|
||||
where T0 : unmanaged, IComponent
|
||||
where T1 : unmanaged, IComponent
|
||||
{
|
||||
void Execute(Entity entity, ref T0 component0, ref T1 component1);
|
||||
void Execute(Entity entity, ref T0 component0, ref T1 component1, int threadIndex);
|
||||
}
|
||||
|
||||
internal unsafe struct JobEntityBatch<TJob, T0, T1> : IJobParallelFor
|
||||
@@ -100,7 +100,7 @@ internal unsafe struct JobEntityBatch<TJob, T0, T1> : IJobParallelFor
|
||||
continue;
|
||||
}
|
||||
|
||||
userJob.Execute(pEntity[i], ref ptr0[i], ref ptr1[i]);
|
||||
userJob.Execute(pEntity[i], ref ptr0[i], ref ptr1[i], threadIndex);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -110,7 +110,7 @@ public interface IJobEntity<T0, T1, T2>
|
||||
where T1 : unmanaged, IComponent
|
||||
where T2 : unmanaged, IComponent
|
||||
{
|
||||
void Execute(Entity entity, ref T0 component0, ref T1 component1, ref T2 component2);
|
||||
void Execute(Entity entity, ref T0 component0, ref T1 component1, ref T2 component2, int threadIndex);
|
||||
}
|
||||
|
||||
internal unsafe struct JobEntityBatch<TJob, T0, T1, T2> : IJobParallelFor
|
||||
@@ -171,7 +171,7 @@ internal unsafe struct JobEntityBatch<TJob, T0, T1, T2> : IJobParallelFor
|
||||
continue;
|
||||
}
|
||||
|
||||
userJob.Execute(pEntity[i], ref ptr0[i], ref ptr1[i], ref ptr2[i]);
|
||||
userJob.Execute(pEntity[i], ref ptr0[i], ref ptr1[i], ref ptr2[i], threadIndex);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -182,7 +182,7 @@ public interface IJobEntity<T0, T1, T2, T3>
|
||||
where T2 : unmanaged, IComponent
|
||||
where T3 : unmanaged, IComponent
|
||||
{
|
||||
void Execute(Entity entity, ref T0 component0, ref T1 component1, ref T2 component2, ref T3 component3);
|
||||
void Execute(Entity entity, ref T0 component0, ref T1 component1, ref T2 component2, ref T3 component3, int threadIndex);
|
||||
}
|
||||
|
||||
internal unsafe struct JobEntityBatch<TJob, T0, T1, T2, T3> : IJobParallelFor
|
||||
@@ -256,7 +256,7 @@ internal unsafe struct JobEntityBatch<TJob, T0, T1, T2, T3> : IJobParallelFor
|
||||
continue;
|
||||
}
|
||||
|
||||
userJob.Execute(pEntity[i], ref ptr0[i], ref ptr1[i], ref ptr2[i], ref ptr3[i]);
|
||||
userJob.Execute(pEntity[i], ref ptr0[i], ref ptr1[i], ref ptr2[i], ref ptr3[i], threadIndex);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -268,7 +268,7 @@ public interface IJobEntity<T0, T1, T2, T3, T4>
|
||||
where T3 : unmanaged, IComponent
|
||||
where T4 : unmanaged, IComponent
|
||||
{
|
||||
void Execute(Entity entity, ref T0 component0, ref T1 component1, ref T2 component2, ref T3 component3, ref T4 component4);
|
||||
void Execute(Entity entity, ref T0 component0, ref T1 component1, ref T2 component2, ref T3 component3, ref T4 component4, int threadIndex);
|
||||
}
|
||||
|
||||
internal unsafe struct JobEntityBatch<TJob, T0, T1, T2, T3, T4> : IJobParallelFor
|
||||
@@ -355,7 +355,7 @@ internal unsafe struct JobEntityBatch<TJob, T0, T1, T2, T3, T4> : IJobParallelFo
|
||||
continue;
|
||||
}
|
||||
|
||||
userJob.Execute(pEntity[i], ref ptr0[i], ref ptr1[i], ref ptr2[i], ref ptr3[i], ref ptr4[i]);
|
||||
userJob.Execute(pEntity[i], ref ptr0[i], ref ptr1[i], ref ptr2[i], ref ptr3[i], ref ptr4[i], threadIndex);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -368,7 +368,7 @@ public interface IJobEntity<T0, T1, T2, T3, T4, T5>
|
||||
where T4 : unmanaged, IComponent
|
||||
where T5 : unmanaged, IComponent
|
||||
{
|
||||
void Execute(Entity entity, ref T0 component0, ref T1 component1, ref T2 component2, ref T3 component3, ref T4 component4, ref T5 component5);
|
||||
void Execute(Entity entity, ref T0 component0, ref T1 component1, ref T2 component2, ref T3 component3, ref T4 component4, ref T5 component5, int threadIndex);
|
||||
}
|
||||
|
||||
internal unsafe struct JobEntityBatch<TJob, T0, T1, T2, T3, T4, T5> : IJobParallelFor
|
||||
@@ -468,7 +468,7 @@ internal unsafe struct JobEntityBatch<TJob, T0, T1, T2, T3, T4, T5> : IJobParall
|
||||
continue;
|
||||
}
|
||||
|
||||
userJob.Execute(pEntity[i], ref ptr0[i], ref ptr1[i], ref ptr2[i], ref ptr3[i], ref ptr4[i], ref ptr5[i]);
|
||||
userJob.Execute(pEntity[i], ref ptr0[i], ref ptr1[i], ref ptr2[i], ref ptr3[i], ref ptr4[i], ref ptr5[i], threadIndex);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -482,7 +482,7 @@ public interface IJobEntity<T0, T1, T2, T3, T4, T5, T6>
|
||||
where T5 : unmanaged, IComponent
|
||||
where T6 : unmanaged, IComponent
|
||||
{
|
||||
void Execute(Entity entity, ref T0 component0, ref T1 component1, ref T2 component2, ref T3 component3, ref T4 component4, ref T5 component5, ref T6 component6);
|
||||
void Execute(Entity entity, ref T0 component0, ref T1 component1, ref T2 component2, ref T3 component3, ref T4 component4, ref T5 component5, ref T6 component6, int threadIndex);
|
||||
}
|
||||
|
||||
internal unsafe struct JobEntityBatch<TJob, T0, T1, T2, T3, T4, T5, T6> : IJobParallelFor
|
||||
@@ -595,7 +595,7 @@ internal unsafe struct JobEntityBatch<TJob, T0, T1, T2, T3, T4, T5, T6> : IJobPa
|
||||
continue;
|
||||
}
|
||||
|
||||
userJob.Execute(pEntity[i], ref ptr0[i], ref ptr1[i], ref ptr2[i], ref ptr3[i], ref ptr4[i], ref ptr5[i], ref ptr6[i]);
|
||||
userJob.Execute(pEntity[i], ref ptr0[i], ref ptr1[i], ref ptr2[i], ref ptr3[i], ref ptr4[i], ref ptr5[i], ref ptr6[i], threadIndex);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -610,7 +610,7 @@ public interface IJobEntity<T0, T1, T2, T3, T4, T5, T6, T7>
|
||||
where T6 : unmanaged, IComponent
|
||||
where T7 : unmanaged, IComponent
|
||||
{
|
||||
void Execute(Entity entity, ref T0 component0, ref T1 component1, ref T2 component2, ref T3 component3, ref T4 component4, ref T5 component5, ref T6 component6, ref T7 component7);
|
||||
void Execute(Entity entity, ref T0 component0, ref T1 component1, ref T2 component2, ref T3 component3, ref T4 component4, ref T5 component5, ref T6 component6, ref T7 component7, int threadIndex);
|
||||
}
|
||||
|
||||
internal unsafe struct JobEntityBatch<TJob, T0, T1, T2, T3, T4, T5, T6, T7> : IJobParallelFor
|
||||
@@ -736,7 +736,7 @@ internal unsafe struct JobEntityBatch<TJob, T0, T1, T2, T3, T4, T5, T6, T7> : IJ
|
||||
continue;
|
||||
}
|
||||
|
||||
userJob.Execute(pEntity[i], ref ptr0[i], ref ptr1[i], ref ptr2[i], ref ptr3[i], ref ptr4[i], ref ptr5[i], ref ptr6[i], ref ptr7[i]);
|
||||
userJob.Execute(pEntity[i], ref ptr0[i], ref ptr1[i], ref ptr2[i], ref ptr3[i], ref ptr4[i], ref ptr5[i], ref ptr6[i], ref ptr7[i], threadIndex);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -768,7 +768,7 @@ public unsafe partial struct EntityQuery
|
||||
where TJob : unmanaged, IJobEntity<T0>
|
||||
where T0 : unmanaged, IComponent
|
||||
{
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success);
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow();
|
||||
|
||||
// 1. Flatten the World
|
||||
var chunkList = new UnsafeList<IntPtr>(128, allocator);
|
||||
@@ -790,7 +790,7 @@ public unsafe partial struct EntityQuery
|
||||
|
||||
// Get offsets ONCE per archetype
|
||||
var layout0 = arch.GetLayout(ComponentTypeID<T0>.value)
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
|
||||
// Add all chunks from this archetype
|
||||
for (var i = 0; i < arch.ChunkCount; i++)
|
||||
@@ -871,7 +871,7 @@ public unsafe partial struct EntityQuery
|
||||
where T0 : unmanaged, IComponent
|
||||
where T1 : unmanaged, IComponent
|
||||
{
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success);
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow();
|
||||
|
||||
// 1. Flatten the World
|
||||
var chunkList = new UnsafeList<IntPtr>(128, allocator);
|
||||
@@ -896,9 +896,9 @@ public unsafe partial struct EntityQuery
|
||||
|
||||
// Get offsets ONCE per archetype
|
||||
var layout0 = arch.GetLayout(ComponentTypeID<T0>.value)
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
var layout1 = arch.GetLayout(ComponentTypeID<T1>.value)
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
|
||||
// Add all chunks from this archetype
|
||||
for (var i = 0; i < arch.ChunkCount; i++)
|
||||
@@ -995,7 +995,7 @@ public unsafe partial struct EntityQuery
|
||||
where T1 : unmanaged, IComponent
|
||||
where T2 : unmanaged, IComponent
|
||||
{
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success);
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow();
|
||||
|
||||
// 1. Flatten the World
|
||||
var chunkList = new UnsafeList<IntPtr>(128, allocator);
|
||||
@@ -1023,11 +1023,11 @@ public unsafe partial struct EntityQuery
|
||||
|
||||
// Get offsets ONCE per archetype
|
||||
var layout0 = arch.GetLayout(ComponentTypeID<T0>.value)
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
var layout1 = arch.GetLayout(ComponentTypeID<T1>.value)
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
var layout2 = arch.GetLayout(ComponentTypeID<T2>.value)
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
|
||||
// Add all chunks from this archetype
|
||||
for (var i = 0; i < arch.ChunkCount; i++)
|
||||
@@ -1140,7 +1140,7 @@ public unsafe partial struct EntityQuery
|
||||
where T2 : unmanaged, IComponent
|
||||
where T3 : unmanaged, IComponent
|
||||
{
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success);
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow();
|
||||
|
||||
// 1. Flatten the World
|
||||
var chunkList = new UnsafeList<IntPtr>(128, allocator);
|
||||
@@ -1171,13 +1171,13 @@ public unsafe partial struct EntityQuery
|
||||
|
||||
// Get offsets ONCE per archetype
|
||||
var layout0 = arch.GetLayout(ComponentTypeID<T0>.value)
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
var layout1 = arch.GetLayout(ComponentTypeID<T1>.value)
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
var layout2 = arch.GetLayout(ComponentTypeID<T2>.value)
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
var layout3 = arch.GetLayout(ComponentTypeID<T3>.value)
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
|
||||
// Add all chunks from this archetype
|
||||
for (var i = 0; i < arch.ChunkCount; i++)
|
||||
@@ -1306,7 +1306,7 @@ public unsafe partial struct EntityQuery
|
||||
where T3 : unmanaged, IComponent
|
||||
where T4 : unmanaged, IComponent
|
||||
{
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success);
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow();
|
||||
|
||||
// 1. Flatten the World
|
||||
var chunkList = new UnsafeList<IntPtr>(128, allocator);
|
||||
@@ -1340,15 +1340,15 @@ public unsafe partial struct EntityQuery
|
||||
|
||||
// Get offsets ONCE per archetype
|
||||
var layout0 = arch.GetLayout(ComponentTypeID<T0>.value)
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
var layout1 = arch.GetLayout(ComponentTypeID<T1>.value)
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
var layout2 = arch.GetLayout(ComponentTypeID<T2>.value)
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
var layout3 = arch.GetLayout(ComponentTypeID<T3>.value)
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
var layout4 = arch.GetLayout(ComponentTypeID<T4>.value)
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
|
||||
// Add all chunks from this archetype
|
||||
for (var i = 0; i < arch.ChunkCount; i++)
|
||||
@@ -1493,7 +1493,7 @@ public unsafe partial struct EntityQuery
|
||||
where T4 : unmanaged, IComponent
|
||||
where T5 : unmanaged, IComponent
|
||||
{
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success);
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow();
|
||||
|
||||
// 1. Flatten the World
|
||||
var chunkList = new UnsafeList<IntPtr>(128, allocator);
|
||||
@@ -1530,17 +1530,17 @@ public unsafe partial struct EntityQuery
|
||||
|
||||
// Get offsets ONCE per archetype
|
||||
var layout0 = arch.GetLayout(ComponentTypeID<T0>.value)
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
var layout1 = arch.GetLayout(ComponentTypeID<T1>.value)
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
var layout2 = arch.GetLayout(ComponentTypeID<T2>.value)
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
var layout3 = arch.GetLayout(ComponentTypeID<T3>.value)
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
var layout4 = arch.GetLayout(ComponentTypeID<T4>.value)
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
var layout5 = arch.GetLayout(ComponentTypeID<T5>.value)
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
|
||||
// Add all chunks from this archetype
|
||||
for (var i = 0; i < arch.ChunkCount; i++)
|
||||
@@ -1701,7 +1701,7 @@ public unsafe partial struct EntityQuery
|
||||
where T5 : unmanaged, IComponent
|
||||
where T6 : unmanaged, IComponent
|
||||
{
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success);
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow();
|
||||
|
||||
// 1. Flatten the World
|
||||
var chunkList = new UnsafeList<IntPtr>(128, allocator);
|
||||
@@ -1741,19 +1741,19 @@ public unsafe partial struct EntityQuery
|
||||
|
||||
// Get offsets ONCE per archetype
|
||||
var layout0 = arch.GetLayout(ComponentTypeID<T0>.value)
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
var layout1 = arch.GetLayout(ComponentTypeID<T1>.value)
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
var layout2 = arch.GetLayout(ComponentTypeID<T2>.value)
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
var layout3 = arch.GetLayout(ComponentTypeID<T3>.value)
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
var layout4 = arch.GetLayout(ComponentTypeID<T4>.value)
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
var layout5 = arch.GetLayout(ComponentTypeID<T5>.value)
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
var layout6 = arch.GetLayout(ComponentTypeID<T6>.value)
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
|
||||
// Add all chunks from this archetype
|
||||
for (var i = 0; i < arch.ChunkCount; i++)
|
||||
@@ -1930,7 +1930,7 @@ public unsafe partial struct EntityQuery
|
||||
where T6 : unmanaged, IComponent
|
||||
where T7 : unmanaged, IComponent
|
||||
{
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success);
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow();
|
||||
|
||||
// 1. Flatten the World
|
||||
var chunkList = new UnsafeList<IntPtr>(128, allocator);
|
||||
@@ -1973,21 +1973,21 @@ public unsafe partial struct EntityQuery
|
||||
|
||||
// Get offsets ONCE per archetype
|
||||
var layout0 = arch.GetLayout(ComponentTypeID<T0>.value)
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
var layout1 = arch.GetLayout(ComponentTypeID<T1>.value)
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
var layout2 = arch.GetLayout(ComponentTypeID<T2>.value)
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
var layout3 = arch.GetLayout(ComponentTypeID<T3>.value)
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
var layout4 = arch.GetLayout(ComponentTypeID<T4>.value)
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
var layout5 = arch.GetLayout(ComponentTypeID<T5>.value)
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
var layout6 = arch.GetLayout(ComponentTypeID<T6>.value)
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
var layout7 = arch.GetLayout(ComponentTypeID<T7>.value)
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
|
||||
// Add all chunks from this archetype
|
||||
for (var i = 0; i < arch.ChunkCount; i++)
|
||||
|
||||
@@ -19,7 +19,7 @@ namespace Ghost.Entities;
|
||||
public interface IJobEntity<<#= generics #>>
|
||||
<#= restrictions #>
|
||||
{
|
||||
void Execute(Entity entity, <#= AppendParameters(i, "ref T{0} component{0}") #>);
|
||||
void Execute(Entity entity, <#= AppendParameters(i, "ref T{0} component{0}") #>, int threadIndex);
|
||||
}
|
||||
|
||||
internal unsafe struct JobEntityBatch<TJob, <#= generics #>> : IJobParallelFor
|
||||
@@ -62,7 +62,7 @@ internal unsafe struct JobEntityBatch<TJob, <#= generics #>> : IJobParallelFor
|
||||
}
|
||||
|
||||
<# } #>
|
||||
userJob.Execute(pEntity[i], <#= AppendParameters(i, "ref ptr{0}[i]") #>);
|
||||
userJob.Execute(pEntity[i], <#= AppendParameters(i, "ref ptr{0}[i]") #>, threadIndex);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -104,7 +104,7 @@ public unsafe partial struct EntityQuery
|
||||
where TJob : unmanaged, IJobEntity<<#= generics #>>
|
||||
<#= restrictions #>
|
||||
{
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success);
|
||||
var world = World.GetWorld(_worldID).GetValueOrThrow();
|
||||
|
||||
// 1. Flatten the World
|
||||
var chunkList = new UnsafeList<IntPtr>(128, allocator);
|
||||
@@ -129,7 +129,7 @@ public unsafe partial struct EntityQuery
|
||||
// Get offsets ONCE per archetype
|
||||
<# for (var j = 0; j < i; j++){ #>
|
||||
var layout<#= j #> = arch.GetLayout(ComponentTypeID<T<#= j #>>.value)
|
||||
.GetValueOrThrow(ResultStatus.Success);
|
||||
.GetValueOrThrow();
|
||||
<# } #>
|
||||
|
||||
// Add all chunks from this archetype
|
||||
|
||||
@@ -1,92 +1,35 @@
|
||||
|
||||
namespace Ghost.Entities;
|
||||
|
||||
public delegate void ForEach<T0>(ref T0 component0)
|
||||
where T0 : unmanaged, IComponent;
|
||||
public delegate void ForEach<T0, T1>(ref T0 component0, ref T1 component1)
|
||||
where T0 : unmanaged, IComponent
|
||||
where T1 : unmanaged, IComponent;
|
||||
where T0 : unmanaged, IComponent where T1 : unmanaged, IComponent;
|
||||
public delegate void ForEach<T0, T1, T2>(ref T0 component0, ref T1 component1, ref T2 component2)
|
||||
where T0 : unmanaged, IComponent
|
||||
where T1 : unmanaged, IComponent
|
||||
where T2 : unmanaged, IComponent;
|
||||
where T0 : unmanaged, IComponent where T1 : unmanaged, IComponent where T2 : unmanaged, IComponent;
|
||||
public delegate void ForEach<T0, T1, T2, T3>(ref T0 component0, ref T1 component1, ref T2 component2, ref T3 component3)
|
||||
where T0 : unmanaged, IComponent
|
||||
where T1 : unmanaged, IComponent
|
||||
where T2 : unmanaged, IComponent
|
||||
where T3 : unmanaged, IComponent;
|
||||
where T0 : unmanaged, IComponent where T1 : unmanaged, IComponent where T2 : unmanaged, IComponent where T3 : unmanaged, IComponent;
|
||||
public delegate void ForEach<T0, T1, T2, T3, T4>(ref T0 component0, ref T1 component1, ref T2 component2, ref T3 component3, ref T4 component4)
|
||||
where T0 : unmanaged, IComponent
|
||||
where T1 : unmanaged, IComponent
|
||||
where T2 : unmanaged, IComponent
|
||||
where T3 : unmanaged, IComponent
|
||||
where T4 : unmanaged, IComponent;
|
||||
where T0 : unmanaged, IComponent where T1 : unmanaged, IComponent where T2 : unmanaged, IComponent where T3 : unmanaged, IComponent where T4 : unmanaged, IComponent;
|
||||
public delegate void ForEach<T0, T1, T2, T3, T4, T5>(ref T0 component0, ref T1 component1, ref T2 component2, ref T3 component3, ref T4 component4, ref T5 component5)
|
||||
where T0 : unmanaged, IComponent
|
||||
where T1 : unmanaged, IComponent
|
||||
where T2 : unmanaged, IComponent
|
||||
where T3 : unmanaged, IComponent
|
||||
where T4 : unmanaged, IComponent
|
||||
where T5 : unmanaged, IComponent;
|
||||
where T0 : unmanaged, IComponent where T1 : unmanaged, IComponent where T2 : unmanaged, IComponent where T3 : unmanaged, IComponent where T4 : unmanaged, IComponent where T5 : unmanaged, IComponent;
|
||||
public delegate void ForEach<T0, T1, T2, T3, T4, T5, T6>(ref T0 component0, ref T1 component1, ref T2 component2, ref T3 component3, ref T4 component4, ref T5 component5, ref T6 component6)
|
||||
where T0 : unmanaged, IComponent
|
||||
where T1 : unmanaged, IComponent
|
||||
where T2 : unmanaged, IComponent
|
||||
where T3 : unmanaged, IComponent
|
||||
where T4 : unmanaged, IComponent
|
||||
where T5 : unmanaged, IComponent
|
||||
where T6 : unmanaged, IComponent;
|
||||
where T0 : unmanaged, IComponent where T1 : unmanaged, IComponent where T2 : unmanaged, IComponent where T3 : unmanaged, IComponent where T4 : unmanaged, IComponent where T5 : unmanaged, IComponent where T6 : unmanaged, IComponent;
|
||||
public delegate void ForEach<T0, T1, T2, T3, T4, T5, T6, T7>(ref T0 component0, ref T1 component1, ref T2 component2, ref T3 component3, ref T4 component4, ref T5 component5, ref T6 component6, ref T7 component7)
|
||||
where T0 : unmanaged, IComponent
|
||||
where T1 : unmanaged, IComponent
|
||||
where T2 : unmanaged, IComponent
|
||||
where T3 : unmanaged, IComponent
|
||||
where T4 : unmanaged, IComponent
|
||||
where T5 : unmanaged, IComponent
|
||||
where T6 : unmanaged, IComponent
|
||||
where T7 : unmanaged, IComponent;
|
||||
where T0 : unmanaged, IComponent where T1 : unmanaged, IComponent where T2 : unmanaged, IComponent where T3 : unmanaged, IComponent where T4 : unmanaged, IComponent where T5 : unmanaged, IComponent where T6 : unmanaged, IComponent where T7 : unmanaged, IComponent;
|
||||
|
||||
public delegate void ForEachWithEntity<T0>(Entity entity, ref T0 component0)
|
||||
where T0 : unmanaged, IComponent;
|
||||
public delegate void ForEachWithEntity<T0, T1>(Entity entity, ref T0 component0, ref T1 component1)
|
||||
where T0 : unmanaged, IComponent
|
||||
where T1 : unmanaged, IComponent;
|
||||
where T0 : unmanaged, IComponent where T1 : unmanaged, IComponent;
|
||||
public delegate void ForEachWithEntity<T0, T1, T2>(Entity entity, ref T0 component0, ref T1 component1, ref T2 component2)
|
||||
where T0 : unmanaged, IComponent
|
||||
where T1 : unmanaged, IComponent
|
||||
where T2 : unmanaged, IComponent;
|
||||
where T0 : unmanaged, IComponent where T1 : unmanaged, IComponent where T2 : unmanaged, IComponent;
|
||||
public delegate void ForEachWithEntity<T0, T1, T2, T3>(Entity entity, ref T0 component0, ref T1 component1, ref T2 component2, ref T3 component3)
|
||||
where T0 : unmanaged, IComponent
|
||||
where T1 : unmanaged, IComponent
|
||||
where T2 : unmanaged, IComponent
|
||||
where T3 : unmanaged, IComponent;
|
||||
where T0 : unmanaged, IComponent where T1 : unmanaged, IComponent where T2 : unmanaged, IComponent where T3 : unmanaged, IComponent;
|
||||
public delegate void ForEachWithEntity<T0, T1, T2, T3, T4>(Entity entity, ref T0 component0, ref T1 component1, ref T2 component2, ref T3 component3, ref T4 component4)
|
||||
where T0 : unmanaged, IComponent
|
||||
where T1 : unmanaged, IComponent
|
||||
where T2 : unmanaged, IComponent
|
||||
where T3 : unmanaged, IComponent
|
||||
where T4 : unmanaged, IComponent;
|
||||
where T0 : unmanaged, IComponent where T1 : unmanaged, IComponent where T2 : unmanaged, IComponent where T3 : unmanaged, IComponent where T4 : unmanaged, IComponent;
|
||||
public delegate void ForEachWithEntity<T0, T1, T2, T3, T4, T5>(Entity entity, ref T0 component0, ref T1 component1, ref T2 component2, ref T3 component3, ref T4 component4, ref T5 component5)
|
||||
where T0 : unmanaged, IComponent
|
||||
where T1 : unmanaged, IComponent
|
||||
where T2 : unmanaged, IComponent
|
||||
where T3 : unmanaged, IComponent
|
||||
where T4 : unmanaged, IComponent
|
||||
where T5 : unmanaged, IComponent;
|
||||
where T0 : unmanaged, IComponent where T1 : unmanaged, IComponent where T2 : unmanaged, IComponent where T3 : unmanaged, IComponent where T4 : unmanaged, IComponent where T5 : unmanaged, IComponent;
|
||||
public delegate void ForEachWithEntity<T0, T1, T2, T3, T4, T5, T6>(Entity entity, ref T0 component0, ref T1 component1, ref T2 component2, ref T3 component3, ref T4 component4, ref T5 component5, ref T6 component6)
|
||||
where T0 : unmanaged, IComponent
|
||||
where T1 : unmanaged, IComponent
|
||||
where T2 : unmanaged, IComponent
|
||||
where T3 : unmanaged, IComponent
|
||||
where T4 : unmanaged, IComponent
|
||||
where T5 : unmanaged, IComponent
|
||||
where T6 : unmanaged, IComponent;
|
||||
where T0 : unmanaged, IComponent where T1 : unmanaged, IComponent where T2 : unmanaged, IComponent where T3 : unmanaged, IComponent where T4 : unmanaged, IComponent where T5 : unmanaged, IComponent where T6 : unmanaged, IComponent;
|
||||
public delegate void ForEachWithEntity<T0, T1, T2, T3, T4, T5, T6, T7>(Entity entity, ref T0 component0, ref T1 component1, ref T2 component2, ref T3 component3, ref T4 component4, ref T5 component5, ref T6 component6, ref T7 component7)
|
||||
where T0 : unmanaged, IComponent
|
||||
where T1 : unmanaged, IComponent
|
||||
where T2 : unmanaged, IComponent
|
||||
where T3 : unmanaged, IComponent
|
||||
where T4 : unmanaged, IComponent
|
||||
where T5 : unmanaged, IComponent
|
||||
where T6 : unmanaged, IComponent
|
||||
where T7 : unmanaged, IComponent;
|
||||
where T0 : unmanaged, IComponent where T1 : unmanaged, IComponent where T2 : unmanaged, IComponent where T3 : unmanaged, IComponent where T4 : unmanaged, IComponent where T5 : unmanaged, IComponent where T6 : unmanaged, IComponent where T7 : unmanaged, IComponent;
|
||||
|
||||
@@ -10,18 +10,18 @@ namespace Ghost.Entities;
|
||||
{
|
||||
var generics = AppendParameters(i, "T{0}");
|
||||
var compGenerics = AppendParameters(i, "ref T{0} component{0}");
|
||||
var restrictions = AppendGenericRestrictionsMultiline(i, "unmanaged, IComponent", 1);
|
||||
var restrictions = AppendGenericRestrictions(i, "unmanaged, IComponent");
|
||||
#>
|
||||
public delegate void ForEach<<#= generics #>>(<#= compGenerics #>)
|
||||
<#= restrictions #>;
|
||||
<#= restrictions #>;
|
||||
<# } #>
|
||||
|
||||
<# for (var i = 1; i <= Amount; i++)
|
||||
{
|
||||
var generics = AppendParameters(i, "T{0}");
|
||||
var compGenerics = AppendParameters(i, "ref T{0} component{0}");
|
||||
var restrictions = AppendGenericRestrictionsMultiline(i, "unmanaged, IComponent", 1);
|
||||
var restrictions = AppendGenericRestrictions(i, "unmanaged, IComponent");
|
||||
#>
|
||||
public delegate void ForEachWithEntity<<#= generics #>>(Entity entity, <#= compGenerics #>)
|
||||
<#= restrictions #>;
|
||||
<#= restrictions #>;
|
||||
<# } #>
|
||||
|
||||
@@ -144,4 +144,4 @@
|
||||
|
||||
return sb;
|
||||
}
|
||||
#>
|
||||
#>
|
||||
|
||||
@@ -48,20 +48,20 @@ public partial class World
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static Result<World, ResultStatus> GetWorld(Identifier<World> id)
|
||||
public static Result<World, ErrorStatus> GetWorld(Identifier<World> id)
|
||||
{
|
||||
if (id.value < 0 || id.value >= s_worlds.Count)
|
||||
{
|
||||
return Result.Create(default(World)!, ResultStatus.NotFound);
|
||||
return ErrorStatus.InvalidArgument;
|
||||
}
|
||||
|
||||
var world = s_worlds[id.value];
|
||||
if (world is null)
|
||||
{
|
||||
return Result.Create(default(World)!, ResultStatus.NotFound);
|
||||
return ErrorStatus.NotFound;
|
||||
}
|
||||
|
||||
return Result.Create(world, ResultStatus.Success);
|
||||
return world;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -102,6 +102,9 @@ public partial class World : IIdentifierType, IDisposable, IEquatable<World>
|
||||
/// <summary>
|
||||
/// Gets the main entity command buffer for this world.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Use <see cref="GetThreadLocalEntityCommandBuffer(int)"/> to get thread-local command buffers for multi-threaded jobs.
|
||||
/// </remarks>
|
||||
public EntityCommandBuffer EntityCommandBuffer => _entityCommandBuffer;
|
||||
|
||||
private World(Identifier<World> id, int entityCapacity, JobScheduler jobScheduler)
|
||||
|
||||
Reference in New Issue
Block a user