Improve the usability of Result<T, E> and add new job schedule method to EntityQuery.

Added implicate conversion to Result<T, E> and RefResult<T, E>;
Added new ScheduleChunkParallel in EntityQuery;
Remove Ghost.SparseEntity from solution file. It's now completlty replaced by Ghost.Entities;
This commit is contained in:
2025-12-09 21:43:12 +09:00
parent 97d1118caa
commit 99c1a1980e
29 changed files with 646 additions and 553 deletions

View File

@@ -1,16 +1,16 @@
using Misaki.HighPerformance.LowLevel;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
namespace Ghost.Core; namespace Ghost.Core;
public readonly struct Result public readonly struct Result
{ {
private readonly bool _isSuccess;
private readonly string? _message; private readonly string? _message;
private readonly bool _isSuccess;
public readonly bool IsSuccess => _isSuccess;
public readonly bool IsFailure => !_isSuccess;
public readonly string? Message => _message; public readonly string? Message => _message;
public readonly bool IsSuccess => _isSuccess;
public readonly bool IsFailure => !_isSuccess;
public Result(bool success, string? message = null) public Result(bool success, string? message = null)
{ {
@@ -38,16 +38,10 @@ public readonly struct Result
return Result<T>.Failure(message); return Result<T>.Failure(message);
} }
public static Result<T, S> Create<T, S>(T value, S status) public void Deconstruct(out bool success, out string? message)
where S : Enum
{ {
return new Result<T, S>(value, status); success = IsSuccess;
} message = Message;
public static RefResult<T, S> CreateRef<T, S>(ref T value, S status)
where S : Enum
{
return new RefResult<T, S>(ref value, status);
} }
public override string ToString() => IsSuccess ? "OK" : $"Error: {Message}"; public override string ToString() => IsSuccess ? "OK" : $"Error: {Message}";
@@ -57,15 +51,14 @@ public readonly struct Result
public readonly struct Result<T> public readonly struct Result<T>
{ {
private readonly bool _isSuccess;
private readonly T _value; private readonly T _value;
private readonly string? _message; private readonly string? _message;
private readonly bool _isSuccess;
public readonly bool IsSuccess => _isSuccess;
public readonly bool IsFailure => !_isSuccess;
public readonly T Value => _value; public readonly T Value => _value;
public readonly string? Message => _message; public readonly string? Message => _message;
public readonly bool IsSuccess => _isSuccess;
public readonly bool IsFailure => !_isSuccess;
public Result(bool success, T value, string? message = null) public Result(bool success, T value, string? message = null)
{ {
@@ -84,6 +77,13 @@ public readonly struct Result<T>
return new Result<T>(false, default!, message); return new Result<T>(false, default!, message);
} }
public void Deconstruct(out bool success, out T value, out string? message)
{
success = IsSuccess;
value = Value;
message = Message;
}
public override string ToString() => IsSuccess ? $"OK: {Value}" : $"Error: {Message}"; public override string ToString() => IsSuccess ? $"OK: {Value}" : $"Error: {Message}";
public static implicit operator Result<T>(T? data) => data is not null ? Success(data) : Failure(null); public static implicit operator Result<T>(T? data) => data is not null ? Success(data) : Failure(null);
@@ -91,9 +91,9 @@ public readonly struct Result<T>
public static implicit operator bool(Result<T> result) => result.IsSuccess; public static implicit operator bool(Result<T> result) => result.IsSuccess;
} }
public enum ResultStatus : byte public enum ErrorStatus : byte
{ {
Success, None,
NotFound, NotFound,
InvalidArgument, InvalidArgument,
InvalidState, InvalidState,
@@ -106,57 +106,97 @@ public enum ResultStatus : byte
UnknownError UnknownError
} }
public readonly struct Result<T, S> public readonly struct Result<T, E>
where S : Enum where E : struct, Enum
{ {
private readonly T _value; private readonly T _value;
private readonly S _status; private readonly E _error;
private readonly bool _isSuccess;
public T Value => _value; public T Value => _value;
public S Status => _status; public E Error => _error;
public bool IsSuccess => _isSuccess;
public bool IsFailure => !_isSuccess;
public Result(T value, S status) public Result(T value, E status, bool isSuccess)
{ {
_value = value; _value = value;
_status = status; _error = status;
_isSuccess = isSuccess;
} }
public static Result<T, S> Create(T value, S status) public static Result<T, E> Success(T value)
{ {
return new Result<T, S>(value, status); return new Result<T, E>(value, default, true);
} }
public override string ToString() => $"Value: {_value}, Status: {_status}"; public static Result<T, E> Failure(E status)
{
return new Result<T, E>(default!, status, false);
}
public void Deconstruct(out bool success, out T value, out E status)
{
success = IsSuccess;
value = Value;
status = Error;
}
public override string ToString() => $"Value: {_value}, Status: {_error}";
public static implicit operator Result<T, E>(T data) => new(data, default, true);
public static implicit operator Result<T, E>(E status) => new(default!, status, false);
public static implicit operator bool(Result<T, E> result) => result.IsSuccess;
} }
public readonly ref struct RefResult<T, S> public readonly ref struct RefResult<T, E>
where S : Enum where E : struct, Enum
{ {
private readonly ref T _value; private readonly ref T _value;
private readonly S _status; private readonly E _error;
private readonly bool _isSuccess;
public ref T Value => ref _value; public ref T Value => ref _value;
public S Status => _status; public E Error => _error;
public bool IsSuccess => _isSuccess;
public bool IsFailure => !_isSuccess;
public RefResult(ref T value, S status) public RefResult(ref T value, E error, bool isSuccess)
{ {
_value = ref value; _value = ref value;
_status = status; _error = error;
_isSuccess = isSuccess;
} }
public static RefResult<T, S> Create(ref T value, S status) public static RefResult<T, E> Success(ref T value)
{ {
return new RefResult<T, S>(ref value, status); return new RefResult<T, E>(ref value, default, true);
} }
public override string ToString() => $"Value: {_value}, Status: {_status}"; public static RefResult<T, E> Failure(E error)
{
return new RefResult<T, E>(ref Unsafe.NullRef<T>(), error, false);
}
public void Deconstruct(out bool success, out Ref<T> value, out E status)
{
success = IsSuccess;
value = new Ref<T>(ref Value);
status = Error;
}
public override string ToString() => $"Value: {_value}, Status: {_error}";
public static implicit operator RefResult<T, E>(Ref<T> data) => new(ref data.Get(), default, true);
public static implicit operator RefResult<T, E>(E error) => new(ref Unsafe.NullRef<T>(), error, false);
public static implicit operator bool(RefResult<T, E> result) => result.IsSuccess;
} }
public static class ResultExtensions public static class ResultExtensions
{ {
public static void ThrowIfFailed(this ResultStatus result, [CallerArgumentExpression(nameof(result))] string? op = null) public static void ThrowIfFailed(this ErrorStatus result, [CallerArgumentExpression(nameof(result))] string? op = null)
{ {
if (result != ResultStatus.Success) if (result != ErrorStatus.None)
{ {
throw new InvalidOperationException($"{op} failed: {result}"); throw new InvalidOperationException($"{op} failed: {result}");
} }
@@ -180,12 +220,12 @@ public static class ResultExtensions
return result.Value; return result.Value;
} }
public static T GetValueOrThrow<T, S>(this Result<T, S> result, S expect, [CallerArgumentExpression(nameof(result))] string? op = null) public static T GetValueOrThrow<T, S>(this Result<T, S> result, [CallerArgumentExpression(nameof(result))] string? op = null)
where S : Enum where S : struct, Enum
{ {
if (!EqualityComparer<S>.Default.Equals(result.Status, expect)) if (!result.IsSuccess)
{ {
throw new InvalidOperationException($"{op} failed: expected status {expect}, but got {result.Status}"); throw new InvalidOperationException($"{op} failed: status {result.Error}");
} }
return result.Value; return result.Value;
@@ -196,10 +236,10 @@ public static class ResultExtensions
return result.IsSuccess ? result.Value : defaultValue; return result.IsSuccess ? result.Value : defaultValue;
} }
public static T? GetValueOrDefault<T, S>(this Result<T, S> result, S expect, T? defaultValue = default) public static T? GetValueOrDefault<T, S>(this Result<T, S> result, T? defaultValue = default)
where S : Enum where S : struct, Enum
{ {
return (result.Status?.Equals(expect) ?? false) ? defaultValue : result.Value; return result.IsSuccess ? result.Value : defaultValue;
} }
public static bool TryGetValue<T>(this Result<T> result, out T value) public static bool TryGetValue<T>(this Result<T> result, out T value)
@@ -214,10 +254,10 @@ public static class ResultExtensions
return false; return false;
} }
public static bool TryGetValue<T, S>(this Result<T, S> result, S expect, out T value) public static bool TryGetValue<T, S>(this Result<T, S> result, out T value)
where S : Enum where S : struct, Enum
{ {
if (EqualityComparer<S>.Default.Equals(result.Status, expect)) if (result.IsSuccess)
{ {
value = result.Value; value = result.Value;
return true; return true;

View File

@@ -1,16 +1,18 @@
using Ghost.Test.Core; using Ghost.Test.Core;
using Misaki.HighPerformance.Jobs; using Misaki.HighPerformance.Jobs;
using Misaki.HighPerformance.LowLevel.Buffer;
using Misaki.HighPerformance.Mathematics; using Misaki.HighPerformance.Mathematics;
using System.Runtime.CompilerServices;
namespace Ghost.Entities.Test; namespace Ghost.Entities.Test;
internal struct TestEntityQueryJob : IJobEntity<Transform> internal struct TestEntityQueryJob : IJobChunk
{ {
public readonly void Execute(Entity entity, ref Transform transform) public void Execute(ChunkView view, int threadIndex)
{ {
transform.position += new float3(10, 10, 10); var transforms = view.GetComponentData<Transform>();
for (var i = 0; i < view.Count; i++)
{
transforms[i].position += new float3(10, 10, 10);
}
} }
} }
@@ -23,8 +25,6 @@ public partial class EntityTest : ITest
{ {
_jobScheduler = new JobScheduler(4); _jobScheduler = new JobScheduler(4);
_world = World.Create(_jobScheduler); _world = World.Create(_jobScheduler);
Console.WriteLine(Unsafe.SizeOf<EntityQuery>());
} }
public void Run() public void Run()
@@ -39,7 +39,7 @@ public partial class EntityTest : ITest
ref var query = ref _world.GetEntityQueryReference(queryID); ref var query = ref _world.GetEntityQueryReference(queryID);
var testJob = new TestEntityQueryJob(); var testJob = new TestEntityQueryJob();
var handle = query.ScheduleEntityParallel<TestEntityQueryJob, Transform>(testJob, Allocator.Temp, 64, JobHandle.Invalid); var handle = query.ScheduleChunkParallel(testJob, 64, JobHandle.Invalid);
_jobScheduler.WaitComplete(handle); _jobScheduler.WaitComplete(handle);
query.ForEach<Transform>((e, ref t) => query.ForEach<Transform>((e, ref t) =>

View File

@@ -263,12 +263,12 @@ internal unsafe struct Archetype : IIdentifierType, IDisposable
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
public readonly ResultStatus SetComponentData(int chunkIndex, int rowIndex, Identifier<IComponent> componentID, void* pComponent) public readonly ErrorStatus SetComponentData(int chunkIndex, int rowIndex, Identifier<IComponent> componentID, void* pComponent)
{ {
var r = GetLayout(componentID); var r = GetLayout(componentID);
if (r.Status != ResultStatus.Success) if (r.Error != ErrorStatus.None)
{ {
return r.Status; return r.Error;
} }
var offset = r.Value.offset; var offset = r.Value.offset;
@@ -280,14 +280,14 @@ internal unsafe struct Archetype : IIdentifierType, IDisposable
MemoryUtility.MemCpy(dst, pComponent, (nuint)size); MemoryUtility.MemCpy(dst, pComponent, (nuint)size);
return ResultStatus.Success; return ErrorStatus.None;
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
public readonly void* GetComponentData(int chunkIndex, int rowIndex, Identifier<IComponent> componentID) public readonly void* GetComponentData(int chunkIndex, int rowIndex, Identifier<IComponent> componentID)
{ {
var r = GetLayout(componentID); var r = GetLayout(componentID);
if (r.Status != ResultStatus.Success) if (r.Error != ErrorStatus.None)
{ {
return null; return null;
} }
@@ -307,27 +307,27 @@ internal unsafe struct Archetype : IIdentifierType, IDisposable
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
public readonly Result<ComponentMemoryLayout, ResultStatus> GetLayout(int componentID) public readonly Result<ComponentMemoryLayout, ErrorStatus> GetLayout(int componentID)
{ {
if (componentID >= _componentIDToLayoutIndex.Count) if (componentID >= _componentIDToLayoutIndex.Count)
{ {
return Result.Create(default(ComponentMemoryLayout), ResultStatus.InvalidArgument); return ErrorStatus.InvalidArgument;
} }
var layoutIndex = _componentIDToLayoutIndex[componentID]; var layoutIndex = _componentIDToLayoutIndex[componentID];
if (layoutIndex == -1) if (layoutIndex == -1)
{ {
return Result.Create(default(ComponentMemoryLayout), ResultStatus.NotFound); return ErrorStatus.NotFound;
} }
return Result.Create(_layouts[layoutIndex], ResultStatus.Success); return _layouts[layoutIndex];
} }
public ResultStatus RemoveEntity(int chunkIndex, int rowIndex) public ErrorStatus RemoveEntity(int chunkIndex, int rowIndex)
{ {
if (chunkIndex < 0 || chunkIndex >= _chunks.Count) if (chunkIndex < 0 || chunkIndex >= _chunks.Count)
{ {
return ResultStatus.InvalidArgument; return ErrorStatus.InvalidArgument;
} }
ref var chunk = ref _chunks[chunkIndex]; ref var chunk = ref _chunks[chunkIndex];
@@ -341,13 +341,13 @@ internal unsafe struct Archetype : IIdentifierType, IDisposable
var pRowEntity = chunkBase + _entityIdsOffset + (sizeof(Entity) * rowIndex); var pRowEntity = chunkBase + _entityIdsOffset + (sizeof(Entity) * rowIndex);
var wroldResult = World.GetWorld(_worldID); var wroldResult = World.GetWorld(_worldID);
if (wroldResult.Status != ResultStatus.Success) if (wroldResult.Error != ErrorStatus.None)
{ {
return wroldResult.Status; return wroldResult.Error;
} }
var result = wroldResult.Value.EntityManager.UpdateEntityLocation(*(Entity*)pLastEntity, _id, chunkIndex, rowIndex); var result = wroldResult.Value.EntityManager.UpdateEntityLocation(*(Entity*)pLastEntity, _id, chunkIndex, rowIndex);
if (result != ResultStatus.Success) if (result != ErrorStatus.None)
{ {
return result; return result;
} }
@@ -367,7 +367,7 @@ internal unsafe struct Archetype : IIdentifierType, IDisposable
} }
chunk.Count--; chunk.Count--;
return ResultStatus.Success; return ErrorStatus.None;
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]

View File

@@ -102,14 +102,16 @@ public unsafe class EntityCommandBuffer : IDisposable
return bufferPtr; return bufferPtr;
} }
public void CreateEntity() public void CreateEntity(int count = 1)
{ {
WriteHeader(ECBOpCode.CreateEntity); WriteHeader(ECBOpCode.CreateEntity);
Write(count);
} }
public void CreateEntity(params ReadOnlySpan<Identifier<IComponent>> componentTypeIDs) public void CreateEntity(int count, params ReadOnlySpan<Identifier<IComponent>> componentTypeIDs)
{ {
WriteHeader(ECBOpCode.CreateEntityWithComponents); WriteHeader(ECBOpCode.CreateEntityWithComponents);
Write(count);
Write(componentTypeIDs.Length); Write(componentTypeIDs.Length);
WriteSpan(componentTypeIDs); WriteSpan(componentTypeIDs);
} }
@@ -150,23 +152,23 @@ public unsafe class EntityCommandBuffer : IDisposable
{ {
var cursor = 0; var cursor = 0;
var length = _buffer.Count; var length = _buffer.Count;
var ptr = (byte*)_buffer.GetUnsafePtr();
while (cursor < length) while (cursor < length)
{ {
var op = *(ECBOpCode*)ptr[cursor]; var op = Read<ECBOpCode>(ref cursor);
cursor += sizeof(ECBOpCode);
switch (op) switch (op)
{ {
case ECBOpCode.CreateEntity: case ECBOpCode.CreateEntity:
_entityManager.CreateEntity(); var count = Read<int>(ref cursor);
_entityManager.CreateEntities(count);
break; break;
case ECBOpCode.CreateEntityWithComponents: case ECBOpCode.CreateEntityWithComponents:
var entityCount = Read<int>(ref cursor);
var compCount = Read<int>(ref cursor); var compCount = Read<int>(ref cursor);
var compTypeIDs = ReadSpan<Identifier<IComponent>>(ref cursor, compCount); var compTypeIDs = ReadSpan<Identifier<IComponent>>(ref cursor, compCount);
_entityManager.CreateEntity(compTypeIDs); _entityManager.CreateEntities(entityCount, compTypeIDs);
break; break;
case ECBOpCode.DestroyEntity: case ECBOpCode.DestroyEntity:

View File

@@ -6,6 +6,14 @@ using System.Diagnostics;
namespace Ghost.Entities; namespace Ghost.Entities;
/// <summary>
/// A manager for creating, destroying, and managing entities and their components.
/// </summary>
/// <remarks>
/// All methods in this class are not thread-safe and all of them will cause structural changes if not mentioned otherwise.
/// Use <see cref="EntityCommandBuffer"/> to defer structural changes to a safe point.
/// Use <see cref="World.GetThreadLocalEntityCommandBuffer(int)"/> to get a thread-local command buffer for multithreaded scenarios.
/// </remarks>
public unsafe partial class EntityManager : IDisposable public unsafe partial class EntityManager : IDisposable
{ {
private struct EntityLocation private struct EntityLocation
@@ -30,19 +38,19 @@ public unsafe partial class EntityManager : IDisposable
Dispose(); Dispose();
} }
internal ResultStatus UpdateEntityLocation(Entity entity, Identifier<Archetype> newArchetypeID, int newChunkIndex, int newRowIndex) internal ErrorStatus UpdateEntityLocation(Entity entity, Identifier<Archetype> newArchetypeID, int newChunkIndex, int newRowIndex)
{ {
ref var location = ref _entityLocations.GetElementReferenceAt(entity.ID, entity.Generation, out var exist); ref var location = ref _entityLocations.GetElementReferenceAt(entity.ID, entity.Generation, out var exist);
if (!exist) if (!exist)
{ {
return ResultStatus.NotFound; return ErrorStatus.NotFound;
} }
location.archetypeID = newArchetypeID; location.archetypeID = newArchetypeID;
location.chunkIndex = newChunkIndex; location.chunkIndex = newChunkIndex;
location.rowIndex = newRowIndex; location.rowIndex = newRowIndex;
return ResultStatus.Success; return ErrorStatus.None;
} }
/// <summary> /// <summary>
@@ -51,21 +59,10 @@ public unsafe partial class EntityManager : IDisposable
/// <returns>The created entity.</returns> /// <returns>The created entity.</returns>
public Entity CreateEntity() public Entity CreateEntity()
{ {
// Put into empty archetype var entities = (Span<Entity>)stackalloc Entity[1];
ref var emptyArchetype = ref _world.GetArchetypeReference(World.EmptyArchetypeID); CreateEntities(1, entities);
emptyArchetype.AllocateEntity(out var chunkIndex, out var rowIndex);
var id = _entityLocations.Add(new EntityLocation return entities[0];
{
archetypeID = World.EmptyArchetypeID,
chunkIndex = chunkIndex,
rowIndex = rowIndex
}, out var generation);
var entity = new Entity(id, generation);
emptyArchetype.SetEntity(chunkIndex, rowIndex, entity);
return entity;
} }
/// <summary> /// <summary>
@@ -75,28 +72,59 @@ public unsafe partial class EntityManager : IDisposable
/// <returns>The created entity.</returns> /// <returns>The created entity.</returns>
public Entity CreateEntity(params ReadOnlySpan<Identifier<IComponent>> componentTypeIDs) public Entity CreateEntity(params ReadOnlySpan<Identifier<IComponent>> componentTypeIDs)
{ {
var signatureHash = ComponentRegister.GetHashCode(componentTypeIDs); var entities = (Span<Entity>)stackalloc Entity[1];
var arcID = _world.GetArchetypeIDBySignatureHash(signatureHash); CreateEntities(1, entities, componentTypeIDs);
if (arcID.IsNotValid) return entities[0];
}
/// <summary>
/// Create multiple entities with no components.
/// </summary>
/// <param name="count">The number of entities to create.</param>
/// <param name="entities">The span to store the created entities.</param>
public void CreateEntities(int count, Span<Entity> entities)
{
ref var emptyArchetype = ref _world.GetArchetypeReference(World.EmptyArchetypeID);
emptyArchetype.AllocateEntity(out var chunkIndex, out var rowIndex);
for (var i = 0; i < count; i++)
{ {
arcID = _world.CreateArchetype(componentTypeIDs, signatureHash); var id = _entityLocations.Add(new EntityLocation
{
archetypeID = World.EmptyArchetypeID,
chunkIndex = chunkIndex,
rowIndex = rowIndex
}, out var generation);
var entity = new Entity(id, generation);
emptyArchetype.SetEntity(chunkIndex, rowIndex, entity);
entities[i] = entity;
} }
}
ref var archetype = ref _world.GetArchetypeReference(arcID); /// <summary>
archetype.AllocateEntity(out var chunkIndex, out var rowIndex); /// Create multiple entities with no components.
/// </summary>
/// <param name="count">The number of entities to create.</param>
public void CreateEntities(int count)
{
ref var emptyArchetype = ref _world.GetArchetypeReference(World.EmptyArchetypeID);
emptyArchetype.AllocateEntity(out var chunkIndex, out var rowIndex);
var id = _entityLocations.Add(new EntityLocation for (var i = 0; i < count; i++)
{ {
archetypeID = arcID, var id = _entityLocations.Add(new EntityLocation
chunkIndex = chunkIndex, {
rowIndex = rowIndex archetypeID = World.EmptyArchetypeID,
}, out var generation); chunkIndex = chunkIndex,
rowIndex = rowIndex
}, out var generation);
var entity = new Entity(id, generation); var entity = new Entity(id, generation);
archetype.SetEntity(chunkIndex, rowIndex, entity); emptyArchetype.SetEntity(chunkIndex, rowIndex, entity);
}
return entity;
} }
/// <summary> /// <summary>
@@ -106,7 +134,7 @@ public unsafe partial class EntityManager : IDisposable
/// <param name="allocator">The allocator to use for the returned array.</param> /// <param name="allocator">The allocator to use for the returned array.</param>
/// <param name="componentTypeIDs">The component type IDs to add to the entities. </param> /// <param name="componentTypeIDs">The component type IDs to add to the entities. </param>
/// <returns>An array of the created entities.</returns> /// <returns>An array of the created entities.</returns>
public UnsafeArray<Entity> CreateEntities(int count, Allocator allocator, params ReadOnlySpan<Identifier<IComponent>> componentTypeIDs) public void CreateEntities(int count, Span<Entity> entities, params ReadOnlySpan<Identifier<IComponent>> componentTypeIDs)
{ {
var signatureHash = ComponentRegister.GetHashCode(componentTypeIDs); var signatureHash = ComponentRegister.GetHashCode(componentTypeIDs);
var arcID = _world.GetArchetypeIDBySignatureHash(signatureHash); var arcID = _world.GetArchetypeIDBySignatureHash(signatureHash);
@@ -118,7 +146,6 @@ public unsafe partial class EntityManager : IDisposable
ref var archetype = ref _world.GetArchetypeReference(arcID); ref var archetype = ref _world.GetArchetypeReference(arcID);
var entities = new UnsafeArray<Entity>(count, allocator);
for (var i = 0; i < count; i++) for (var i = 0; i < count; i++)
{ {
archetype.AllocateEntity(out var chunkIndex, out var rowIndex); archetype.AllocateEntity(out var chunkIndex, out var rowIndex);
@@ -135,8 +162,6 @@ public unsafe partial class EntityManager : IDisposable
entities[i] = entity; entities[i] = entity;
} }
return entities;
} }
/// <summary> /// <summary>
@@ -176,26 +201,26 @@ public unsafe partial class EntityManager : IDisposable
/// Destroy the specified entity. /// Destroy the specified entity.
/// </summary> /// </summary>
/// <returns>The result status of the operation.</returns> /// <returns>The result status of the operation.</returns>
public ResultStatus DestroyEntity(Entity entity) public ErrorStatus DestroyEntity(Entity entity)
{ {
if (!_entityLocations.TryGetElementAt(entity.ID, entity.Generation, out var location)) if (!_entityLocations.TryGetElementAt(entity.ID, entity.Generation, out var location))
{ {
return ResultStatus.NotFound; return ErrorStatus.NotFound;
} }
ref var archetype = ref _world.GetArchetypeReference(location.archetypeID); ref var archetype = ref _world.GetArchetypeReference(location.archetypeID);
var r = archetype.RemoveEntity(location.chunkIndex, location.rowIndex); var r = archetype.RemoveEntity(location.chunkIndex, location.rowIndex);
if (r != ResultStatus.Success) if (r != ErrorStatus.None)
{ {
return r; return r;
} }
if (!_entityLocations.Remove(entity.ID, entity.Generation)) if (!_entityLocations.Remove(entity.ID, entity.Generation))
{ {
return ResultStatus.NotFound; return ErrorStatus.NotFound;
} }
return ResultStatus.Success; return ErrorStatus.None;
} }
/// <summary> /// <summary>
@@ -214,11 +239,11 @@ public unsafe partial class EntityManager : IDisposable
/// <param name="componentID">The component type ID of the singleton.</param> /// <param name="componentID">The component type ID of the singleton.</param>
/// <param name="pComponent">Pointer to the component data.</param> /// <param name="pComponent">Pointer to the component data.</param>
/// <returns>The result status of the operation.</returns> /// <returns>The result status of the operation.</returns>
public ResultStatus CreateSingleton(Identifier<IComponent> componentID, void* pComponent) public ErrorStatus CreateSingleton(Identifier<IComponent> componentID, void* pComponent)
{ {
if (pComponent == null) if (pComponent == null)
{ {
return ResultStatus.InvalidArgument; return ErrorStatus.InvalidArgument;
} }
// Check if singleton already exists // Check if singleton already exists
@@ -227,7 +252,7 @@ public unsafe partial class EntityManager : IDisposable
if (arcID.IsValid) if (arcID.IsValid)
{ {
return ResultStatus.InvalidArgument; return ErrorStatus.InvalidArgument;
} }
arcID = _world.CreateArchetype([componentID], signatureHash); arcID = _world.CreateArchetype([componentID], signatureHash);
@@ -246,7 +271,7 @@ public unsafe partial class EntityManager : IDisposable
archetype.SetEntity(chunkIndex, rowIndex, entity); archetype.SetEntity(chunkIndex, rowIndex, entity);
archetype.SetComponentData(chunkIndex, rowIndex, componentID, pComponent); archetype.SetComponentData(chunkIndex, rowIndex, componentID, pComponent);
return ResultStatus.Success; return ErrorStatus.None;
} }
/// <summary> /// <summary>
@@ -255,7 +280,7 @@ public unsafe partial class EntityManager : IDisposable
/// <typeparam name="T">The component type.</typeparam> /// <typeparam name="T">The component type.</typeparam>
/// <param name="component">The component data.</param> /// <param name="component">The component data.</param>
/// <returns>The result status of the operation.</returns> /// <returns>The result status of the operation.</returns>
public ResultStatus CreateSingleton<T>(T component = default) public ErrorStatus CreateSingleton<T>(T component = default)
where T : unmanaged, IComponent where T : unmanaged, IComponent
{ {
return CreateSingleton(ComponentTypeID<T>.value, &component); return CreateSingleton(ComponentTypeID<T>.value, &component);
@@ -278,7 +303,7 @@ public unsafe partial class EntityManager : IDisposable
ref var archetype = ref _world.GetArchetypeReference(arcID); ref var archetype = ref _world.GetArchetypeReference(arcID);
var layoutResult = archetype.GetLayout(componentID); var layoutResult = archetype.GetLayout(componentID);
if (layoutResult.Status != ResultStatus.Success) if (layoutResult.Error != ErrorStatus.None)
{ {
return null; return null;
} }
@@ -311,8 +336,8 @@ public unsafe partial class EntityManager : IDisposable
var src = oldArch._chunks[oldChunk].GetUnsafePtr() + layout.offset + (layout.size * oldRow); var src = oldArch._chunks[oldChunk].GetUnsafePtr() + layout.offset + (layout.size * oldRow);
var r = newArch.GetLayout(layout.componentID); var r = newArch.GetLayout(layout.componentID);
Debug.Assert(r.Status == ResultStatus.Success); // This should always be true if the system is consistent. Debug.Assert(r.Error == ErrorStatus.None); // This should always be true if the system is consistent.
if (r.Status != ResultStatus.Success) if (r.Error != ErrorStatus.None)
{ {
continue; continue;
} }
@@ -330,13 +355,13 @@ public unsafe partial class EntityManager : IDisposable
/// <param name="componentID">The component type ID to add.</param> /// <param name="componentID">The component type ID to add.</param>
/// <param name="pComponent">Pointer to the component data.</param> /// <param name="pComponent">Pointer to the component data.</param>
/// <returns>The result status of the operation.</returns> /// <returns>The result status of the operation.</returns>
public ResultStatus AddComponent(Entity entity, Identifier<IComponent> componentID, void* pComponent) public ErrorStatus AddComponent(Entity entity, Identifier<IComponent> componentID, void* pComponent)
{ {
// Find current location // Find current location
ref var location = ref _entityLocations.GetElementReferenceAt(entity.ID, entity.Generation, out var exist); ref var location = ref _entityLocations.GetElementReferenceAt(entity.ID, entity.Generation, out var exist);
if (!exist) if (!exist)
{ {
return ResultStatus.NotFound; return ErrorStatus.NotFound;
} }
// Build new archetype signature // Build new archetype signature
@@ -397,8 +422,8 @@ public unsafe partial class EntityManager : IDisposable
newArchetype.SetComponentData(newChunkIndex, newRowIndex, componentID, pComponent); newArchetype.SetComponentData(newChunkIndex, newRowIndex, componentID, pComponent);
var r = oldArchetype.RemoveEntity(location.chunkIndex, location.rowIndex); var r = oldArchetype.RemoveEntity(location.chunkIndex, location.rowIndex);
Debug.Assert(r == ResultStatus.Success); // We assert it because the entity should exist if the whole system is consistent. Debug.Assert(r == ErrorStatus.None); // We assert it because the entity should exist if the whole system is consistent.
if (r != ResultStatus.Success) if (r != ErrorStatus.None)
{ {
return r; return r;
} }
@@ -408,7 +433,7 @@ public unsafe partial class EntityManager : IDisposable
location.chunkIndex = newChunkIndex; location.chunkIndex = newChunkIndex;
location.rowIndex = newRowIndex; location.rowIndex = newRowIndex;
return ResultStatus.Success; return ErrorStatus.None;
} }
/// <summary> /// <summary>
@@ -418,7 +443,7 @@ public unsafe partial class EntityManager : IDisposable
/// <param name="entity">The entity to add the component to.</param> /// <param name="entity">The entity to add the component to.</param>
/// <param name="component">The component data.</param> /// <param name="component">The component data.</param>
/// <returns>The result status of the operation.</returns> /// <returns>The result status of the operation.</returns>
public ResultStatus AddComponent<T>(Entity entity, T component = default) public ErrorStatus AddComponent<T>(Entity entity, T component = default)
where T : unmanaged, IComponent where T : unmanaged, IComponent
{ {
return AddComponent(entity, ComponentTypeID<T>.value, &component); return AddComponent(entity, ComponentTypeID<T>.value, &component);
@@ -430,13 +455,13 @@ public unsafe partial class EntityManager : IDisposable
/// <param name="entity">The entity to remove the component from.</param> /// <param name="entity">The entity to remove the component from.</param>
/// <param name="componentID">The component type ID to remove.</param> /// <param name="componentID">The component type ID to remove.</param>
/// <returns>The result status of the operation.</returns> /// <returns>The result status of the operation.</returns>
public ResultStatus RemoveComponent(Entity entity, Identifier<IComponent> componentID) public ErrorStatus RemoveComponent(Entity entity, Identifier<IComponent> componentID)
{ {
// Find current location // Find current location
ref var location = ref _entityLocations.GetElementReferenceAt(entity.ID, entity.Generation, out var exist); ref var location = ref _entityLocations.GetElementReferenceAt(entity.ID, entity.Generation, out var exist);
if (!exist) if (!exist)
{ {
return ResultStatus.NotFound; return ErrorStatus.NotFound;
} }
// Build new archetype signature // Build new archetype signature
@@ -492,8 +517,8 @@ public unsafe partial class EntityManager : IDisposable
newArchetype.SetEntity(newChunkIndex, newRowIndex, entity); newArchetype.SetEntity(newChunkIndex, newRowIndex, entity);
var r = oldArchetype.RemoveEntity(location.chunkIndex, location.rowIndex); var r = oldArchetype.RemoveEntity(location.chunkIndex, location.rowIndex);
Debug.Assert(r == ResultStatus.Success); // We assert it because the entity should exist if the whole system is consistent. Debug.Assert(r == ErrorStatus.None); // We assert it because the entity should exist if the whole system is consistent.
if (r != ResultStatus.Success) if (r != ErrorStatus.None)
{ {
return r; return r;
} }
@@ -503,7 +528,7 @@ public unsafe partial class EntityManager : IDisposable
location.chunkIndex = newChunkIndex; location.chunkIndex = newChunkIndex;
location.rowIndex = newRowIndex; location.rowIndex = newRowIndex;
return ResultStatus.Success; return ErrorStatus.None;
} }
/// <summary> /// <summary>
@@ -512,7 +537,7 @@ public unsafe partial class EntityManager : IDisposable
/// <typeparam name="T">The component type.</typeparam> /// <typeparam name="T">The component type.</typeparam>
/// <param name="entity">The entity to remove the component from.</param> /// <param name="entity">The entity to remove the component from.</param>
/// <returns>The result status of the operation.</returns> /// <returns>The result status of the operation.</returns>
public ResultStatus RemoveComponent<T>(Entity entity) public ErrorStatus RemoveComponent<T>(Entity entity)
where T : unmanaged, IComponent where T : unmanaged, IComponent
{ {
return RemoveComponent(entity, ComponentTypeID<T>.value); return RemoveComponent(entity, ComponentTypeID<T>.value);
@@ -525,17 +550,17 @@ public unsafe partial class EntityManager : IDisposable
/// <param name="componentID">The component type ID to set.</param> /// <param name="componentID">The component type ID to set.</param>
/// <param name="pComponent">Pointer to the component data.</param> /// <param name="pComponent">Pointer to the component data.</param>
/// <returns>The result status of the operation.</returns> /// <returns>The result status of the operation.</returns>
public ResultStatus SetComponent(Entity entity, Identifier<IComponent> componentID, void* pComponent) public ErrorStatus SetComponent(Entity entity, Identifier<IComponent> componentID, void* pComponent)
{ {
if (!_entityLocations.TryGetElementAt(entity.ID, entity.Generation, out var location)) if (!_entityLocations.TryGetElementAt(entity.ID, entity.Generation, out var location))
{ {
return ResultStatus.NotFound; return ErrorStatus.NotFound;
} }
ref var archetype = ref _world.GetArchetypeReference(location.archetypeID); ref var archetype = ref _world.GetArchetypeReference(location.archetypeID);
archetype.SetComponentData(location.chunkIndex, location.rowIndex, componentID, pComponent); archetype.SetComponentData(location.chunkIndex, location.rowIndex, componentID, pComponent);
return ResultStatus.Success; return ErrorStatus.None;
} }
/// <summary> /// <summary>
@@ -544,7 +569,7 @@ public unsafe partial class EntityManager : IDisposable
/// <typeparam name="T">The component type.</typeparam> /// <typeparam name="T">The component type.</typeparam>
/// <param name="entity">The entity to set the component data for.</param> /// <param name="entity">The entity to set the component data for.</param>
/// <param name="component">The component data.</param> /// <param name="component">The component data.</param>
public ResultStatus SetComponent<T>(Entity entity, T component) public ErrorStatus SetComponent<T>(Entity entity, T component)
where T : unmanaged, IComponent where T : unmanaged, IComponent
{ {
return SetComponent(entity, ComponentTypeID<T>.value, &component); return SetComponent(entity, ComponentTypeID<T>.value, &component);
@@ -616,11 +641,11 @@ public unsafe partial class EntityManager : IDisposable
/// <param name="componentID">The component type ID of the enableable component.</ /// <param name="componentID">The component type ID of the enableable component.</
/// <param name="enabled">True to enable the component, false to disable it.</param> /// <param name="enabled">True to enable the component, false to disable it.</param>
/// <returns>The result status of the operation.</returns> /// <returns>The result status of the operation.</returns>
public ResultStatus SetEnabled(Entity entity, Identifier<IComponent> componentID, bool enabled) public ErrorStatus SetEnabled(Entity entity, Identifier<IComponent> componentID, bool enabled)
{ {
if (!_entityLocations.TryGetElementAt(entity.ID, entity.Generation, out var location)) if (!_entityLocations.TryGetElementAt(entity.ID, entity.Generation, out var location))
{ {
return ResultStatus.NotFound; return ErrorStatus.NotFound;
} }
ref var archetype = ref _world.GetArchetypeReference(location.archetypeID); ref var archetype = ref _world.GetArchetypeReference(location.archetypeID);
@@ -628,9 +653,9 @@ public unsafe partial class EntityManager : IDisposable
var rowIndex = location.rowIndex; var rowIndex = location.rowIndex;
var layoutResult = archetype.GetLayout(componentID); var layoutResult = archetype.GetLayout(componentID);
if (layoutResult.Status != ResultStatus.Success) if (layoutResult.Error != ErrorStatus.None)
{ {
return layoutResult.Status; return layoutResult.Error;
} }
ref var chunk = ref archetype.GetChunkReference(chunkIndex); ref var chunk = ref archetype.GetChunkReference(chunkIndex);
@@ -649,7 +674,7 @@ public unsafe partial class EntityManager : IDisposable
maskBase[byteIndex] &= (byte)~(1 << bitIndex); maskBase[byteIndex] &= (byte)~(1 << bitIndex);
} }
return ResultStatus.Success; return ErrorStatus.None;
} }
/// <summary> /// <summary>
@@ -659,7 +684,7 @@ public unsafe partial class EntityManager : IDisposable
/// <param name="entity">The entity to set the enabled state for.</param> /// <param name="entity">The entity to set the enabled state for.</param>
/// <param name="enabled">True to enable the component, false to disable it.</ /// <param name="enabled">True to enable the component, false to disable it.</
/// <returns>The result status of the operation.</returns> /// <returns>The result status of the operation.</returns>
public ResultStatus SetEnabled<T>(Entity entity, bool enabled) public ErrorStatus SetEnabled<T>(Entity entity, bool enabled)
where T : unmanaged, IEnableableComponent where T : unmanaged, IEnableableComponent
{ {
return SetEnabled(entity, ComponentTypeID<T>.value, enabled); return SetEnabled(entity, ComponentTypeID<T>.value, enabled);

View File

@@ -0,0 +1,87 @@
using Ghost.Core;
using Misaki.HighPerformance.Jobs;
using Misaki.HighPerformance.LowLevel.Collections;
using System.Runtime.CompilerServices;
namespace Ghost.Entities;
public interface IJobChunk
{
void Execute(ChunkView view, int threadIndex);
}
internal unsafe struct ChunkInfo
{
public Chunk* pChunk;
public Archetype* pArchetype;
}
internal unsafe struct JobChunkBatch<TJob> : IJobParallelFor
where TJob : unmanaged, IJobChunk
{
public TJob userJob;
public ReadOnlyUnsafeCollection<ChunkInfo> chunkInfos;
public void Execute(int loopIndex, int threadIndex)
{
var info = chunkInfos[loopIndex];
var view = new ChunkView(in *info.pArchetype, in *info.pChunk);
userJob.Execute(view, threadIndex);
}
}
internal struct DisposeJobChunk : IJob
{
public UnsafeList<ChunkInfo> list;
public void Execute(int threadIndex)
{
list.Dispose();
}
}
public unsafe partial struct EntityQuery
{
public JobHandle ScheduleChunkParallel<TJob>(TJob job, int batchSize, JobHandle dependency)
where TJob : unmanaged, IJobChunk
{
var world = World.GetWorld(_worldID).GetValueOrThrow();
var chunkInfos = new UnsafeList<ChunkInfo>(_matchingArchetypes.Count * 2, JobScheduler.TempAllocatorHandle);
foreach (var archID in _matchingArchetypes)
{
ref var arch = ref world.GetArchetypeReference(archID);
for (int i = 0; i < arch.ChunkCount; i++)
{
var pChunk = (Chunk*)arch._chunks.GetUnsafePtr() + i;
chunkInfos.Add(new ChunkInfo
{
pArchetype = (Archetype*)Unsafe.AsPointer(ref arch),
pChunk = pChunk
});
}
}
var batchJob = new JobChunkBatch<TJob>
{
userJob = job,
chunkInfos = chunkInfos.AsReadOnly()
};
var handle = world.JobScheduler.ScheduleParallel(ref batchJob, chunkInfos.Count, batchSize, dependency);
var disposeJob = new DisposeJobChunk
{
list = chunkInfos
};
world.JobScheduler.Schedule(ref disposeJob, handle);
return handle;
}
}

View File

@@ -74,91 +74,102 @@ public struct EntityQueryMask : IDisposable, IEquatable<EntityQueryMask>
} }
} }
public unsafe partial struct EntityQuery : IIdentifierType, IDisposable /// <summary>
/// Provides a read-only view over a chunk of entities and their component data within an archetype.
/// </summary>
/// <remarks>This does not filter disabled/enabled components. You must handle that manually.</remarks>
public readonly unsafe ref struct ChunkView
{ {
/// <summary> private readonly ReadOnlyUnsafeCollection<Archetype.ComponentMemoryLayout> _layouts;
/// Provides a read-only view over a chunk of entities and their component data within an archetype. private readonly byte* _pChunkData;
/// </summary> private readonly int _entityOffset;
/// <remarks>This does not filter disabled/enabled components. You must handle that manually.</remarks> private readonly int _entityCount;
public readonly ref struct ChunkView
public readonly int Count => _entityCount;
internal ChunkView(ReadOnlyUnsafeCollection<Archetype.ComponentMemoryLayout> layouts, byte* pChunkData, int entityOffset, int entityCount)
{ {
private readonly ref Archetype _archetype; _layouts = layouts;
private readonly ref Chunk _chunk; _pChunkData = pChunkData;
_entityOffset = entityOffset;
public readonly int Count => _chunk.Count; _entityCount = entityCount;
internal ChunkView(ref Archetype archetype, int chunkIndex)
{
_archetype = ref archetype;
_chunk = ref archetype.GetChunkReference(chunkIndex);
}
/// <summary>
/// Returns a read-only span containing structuralAll entities stored in the current chunk.
/// </summary>
/// <returns>A read-only span of <see cref="Entity"/> values representing the entities in the chunk.</returns>
public readonly ReadOnlySpan<Entity> GetEntities()
{
var ptr = _chunk.GetUnsafePtr();
var pEntity = (Entity*)(ptr + _archetype.EntityIDsOffset);
return new ReadOnlySpan<Entity>(pEntity, _chunk.Count);
}
/// <summary>
/// Gets a span providing direct access to the component data of type T0 for structuralAll entities in the chunk.
/// </summary>
/// <typeparam name="T">The type of component to access. Must be an unmanaged type that implements <see cref="Component"/>.</typeparam>
/// <returns>A span of type <see cref="{T}"/> containing the component data for each entity in the chunk.</returns>
/// <exception cref="InvalidOperationException">Thrown if the specified component type is not present in the archetype.</exception>
public readonly Span<T> GetComponentData<T>()
where T : unmanaged, IComponent
{
var layout = _archetype.GetLayout(ComponentTypeID<T>.value).GetValueOrThrow(ResultStatus.Success);
var ptr = _chunk.GetUnsafePtr() + layout.offset;
return new Span<T>(ptr, _chunk.Count);
}
/// <summary>
/// Gets a bit set representing the enabled state of each instance of the specified enableable component
/// type within the current chunk.
/// </summary>
/// <typeparam name="T">The component type for which to retrieve enablement bits. Must be unmanaged and implement <see cref="IEnableableComponent"/>.</typeparam>
/// <returns>A <see cref="SpanBitSet"/> that provides access to the enablement bits for all instances of the specified component type in the chunk.</returns>
/// <exception cref="InvalidOperationException">Thrown if the specified component type does not support enablement.</exception>
public SpanBitSet GetEnableBits<T>()
where T : unmanaged, IEnableableComponent
{
var layout = _archetype.GetLayout(ComponentTypeID<T>.value).GetValueOrThrow(ResultStatus.Success);
if (layout.enableBitsOffset == -1)
{
throw new InvalidOperationException($"Component {typeof(T).FullName} is not enableable.");
}
var maskBase = _chunk.GetUnsafePtr() + layout.enableBitsOffset;
return new SpanBitSet(new Span<uint>(maskBase, (_chunk.Count + 31) / 32));
}
/// <summary>
/// Determines whether the specified component of type <typeparamref name="T"/> at the given index is currently enabled.
/// </summary>
/// <typeparam name="T">The type of the component to check. Must be an unmanaged type that implements <see cref="IEnableableComponent"/>.</typeparam>
/// <param name="index">The zero-based index of the component instance to check within the chunk.</param>
/// <returns>true if the component at the specified index is enabled; otherwise, false.</returns>
/// <exception cref="InvalidOperationException">Thrown if the specified component type <typeparamref name="T"/> does not support enable/disable functionality.</exception>
public readonly bool IsComponentEnabled<T>(int index)
where T : unmanaged, IEnableableComponent
{
var layout = _archetype.GetLayout(ComponentTypeID<T>.value).GetValueOrThrow(ResultStatus.Success);
if (layout.enableBitsOffset == -1)
{
throw new InvalidOperationException($"Component {typeof(T).FullName} is not enableable.");
}
var maskBase = _chunk.GetUnsafePtr() + layout.enableBitsOffset;
return CheckBit(maskBase, index);
}
} }
internal ChunkView(ref readonly Archetype archetype, ref readonly Chunk chunk)
{
_layouts = archetype._layouts.AsReadOnly();
_pChunkData = chunk.GetUnsafePtr();
_entityOffset = archetype.EntityIDsOffset;
_entityCount = chunk.Count;
}
/// <summary>
/// Returns a read-only span containing structuralAll entities stored in the current chunk.
/// </summary>
/// <returns>A read-only span of <see cref="Entity"/> values representing the entities in the chunk.</returns>
public readonly ReadOnlySpan<Entity> GetEntities()
{
var pEntity = (Entity*)(_pChunkData + _entityOffset);
return new ReadOnlySpan<Entity>(pEntity, _entityCount);
}
/// <summary>
/// Gets a span providing direct access to the component data of type T0 for structuralAll entities in the chunk.
/// </summary>
/// <typeparam name="T">The type of component to access. Must be an unmanaged type that implements <see cref="Component"/>.</typeparam>
/// <returns>A span of type <see cref="{T}"/> containing the component data for each entity in the chunk.</returns>
/// <exception cref="InvalidOperationException">Thrown if the specified component type is not present in the archetype.</exception>
public readonly Span<T> GetComponentData<T>()
where T : unmanaged, IComponent
{
var layout = _layouts[ComponentTypeID<T>.value];
var pComponentData = _pChunkData + layout.offset;
return new Span<T>(pComponentData, _entityCount);
}
/// <summary>
/// Gets a bit set representing the enabled state of each instance of the specified enableable component
/// type within the current chunk.
/// </summary>
/// <typeparam name="T">The component type for which to retrieve enablement bits. Must be unmanaged and implement <see cref="IEnableableComponent"/>.</typeparam>
/// <returns>A <see cref="SpanBitSet"/> that provides access to the enablement bits for all instances of the specified component type in the chunk.</returns>
/// <exception cref="InvalidOperationException">Thrown if the specified component type does not support enablement.</exception>
public readonly SpanBitSet GetEnableBits<T>()
where T : unmanaged, IEnableableComponent
{
var layout = _layouts[ComponentTypeID<T>.value];
if (layout.enableBitsOffset == -1)
{
throw new InvalidOperationException($"Component {typeof(T).FullName} is not enableable.");
}
var maskBase = _pChunkData + layout.enableBitsOffset;
return new SpanBitSet(new Span<uint>(maskBase, (_entityCount + 31) / 32));
}
/// <summary>
/// Determines whether the specified component of type <typeparamref name="T"/> at the given index is currently enabled.
/// </summary>
/// <typeparam name="T">The type of the component to check. Must be an unmanaged type that implements <see cref="IEnableableComponent"/>.</typeparam>
/// <param name="index">The zero-based index of the component instance to check within the chunk.</param>
/// <returns>true if the component at the specified index is enabled; otherwise, false.</returns>
/// <exception cref="InvalidOperationException">Thrown if the specified component type <typeparamref name="T"/> does not support enable/disable functionality.</exception>
public readonly bool IsComponentEnabled<T>(int index)
where T : unmanaged, IEnableableComponent
{
var layout = _layouts[ComponentTypeID<T>.value];
if (layout.enableBitsOffset == -1)
{
throw new InvalidOperationException($"Component {typeof(T).FullName} is not enableable.");
}
var pMask = _pChunkData + layout.enableBitsOffset;
return EntityQuery.CheckBit(pMask, index);
}
}
public unsafe partial struct EntityQuery : IIdentifierType, IDisposable
{
/// <summary> /// <summary>
/// Provides an enumerator for iterating over chunks of entities and their component data that match a set of archetypes within a world. /// Provides an enumerator for iterating over chunks of entities and their component data that match a set of archetypes within a world.
/// </summary> /// </summary>
@@ -182,7 +193,8 @@ public unsafe partial struct EntityQuery : IIdentifierType, IDisposable
get get
{ {
ref var archetype = ref _iterator._world.GetArchetypeReference(_iterator._matchingArchetypes[_archetypeIndex]); ref var archetype = ref _iterator._world.GetArchetypeReference(_iterator._matchingArchetypes[_archetypeIndex]);
return new ChunkView(ref archetype, _chunkIndex); ref var chunk = ref archetype.GetChunkReference(_chunkIndex);
return new ChunkView(in archetype, in chunk);
} }
} }
@@ -250,7 +262,7 @@ public unsafe partial struct EntityQuery : IIdentifierType, IDisposable
{ {
// Get the EnableBitmask for this component in this chunk // Get the EnableBitmask for this component in this chunk
var layoutResult = archetype.GetLayout(id); var layoutResult = archetype.GetLayout(id);
if (layoutResult.Status != ResultStatus.Success if (layoutResult.Error != ErrorStatus.None
// Not enableable, always true // Not enableable, always true
|| layoutResult.Value.enableBitsOffset == -1) || layoutResult.Value.enableBitsOffset == -1)
{ {
@@ -269,7 +281,7 @@ public unsafe partial struct EntityQuery : IIdentifierType, IDisposable
while (it.Next(out var id)) while (it.Next(out var id))
{ {
var layoutResult = archetype.GetLayout(id); var layoutResult = archetype.GetLayout(id);
if (layoutResult.Status != ResultStatus.Success) if (layoutResult.Error != ErrorStatus.None)
{ {
continue; continue;
} }
@@ -290,7 +302,7 @@ public unsafe partial struct EntityQuery : IIdentifierType, IDisposable
while (it.Next(out var id)) while (it.Next(out var id))
{ {
var layoutResult = archetype.GetLayout(id); var layoutResult = archetype.GetLayout(id);
if (layoutResult.Status != ResultStatus.Success) if (layoutResult.Error != ErrorStatus.None)
{ {
continue; continue;
} }

View File

@@ -54,7 +54,7 @@ public unsafe partial struct EntityQuery
for (var index = 0; index < 1; index++) for (var index = 0; index < 1; index++)
{ {
var layout = _currentArchetype.GetLayout(_compTypeIDs[index]) var layout = _currentArchetype.GetLayout(_compTypeIDs[index])
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
_offsets[index] = layout.offset; _offsets[index] = layout.offset;
_compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]); _compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]);
} }
@@ -124,7 +124,6 @@ public unsafe partial struct EntityQuery
} }
} }
} }
} }
private readonly ReadOnlyUnsafeCollection<Identifier<Archetype>> _matchingArchetypes; private readonly ReadOnlyUnsafeCollection<Identifier<Archetype>> _matchingArchetypes;
@@ -147,10 +146,9 @@ public unsafe partial struct EntityQuery
public readonly ComponentIterator<T0> GetComponentIterator<T0>() public readonly ComponentIterator<T0> GetComponentIterator<T0>()
where T0 : unmanaged, IComponent where T0 : unmanaged, IComponent
{ {
return new ComponentIterator<T0>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success)); return new ComponentIterator<T0>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow());
} }
public readonly ref struct ComponentIterator<T0, T1> public readonly ref struct ComponentIterator<T0, T1>
where T0 : unmanaged, IComponent where T0 : unmanaged, IComponent
where T1 : unmanaged, IComponent where T1 : unmanaged, IComponent
@@ -223,7 +221,7 @@ public unsafe partial struct EntityQuery
for (var index = 0; index < 2; index++) for (var index = 0; index < 2; index++)
{ {
var layout = _currentArchetype.GetLayout(_compTypeIDs[index]) var layout = _currentArchetype.GetLayout(_compTypeIDs[index])
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
_offsets[index] = layout.offset; _offsets[index] = layout.offset;
_compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]); _compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]);
} }
@@ -293,7 +291,6 @@ public unsafe partial struct EntityQuery
} }
} }
} }
} }
private readonly ReadOnlyUnsafeCollection<Identifier<Archetype>> _matchingArchetypes; private readonly ReadOnlyUnsafeCollection<Identifier<Archetype>> _matchingArchetypes;
@@ -317,10 +314,9 @@ public unsafe partial struct EntityQuery
where T0 : unmanaged, IComponent where T0 : unmanaged, IComponent
where T1 : unmanaged, IComponent where T1 : unmanaged, IComponent
{ {
return new ComponentIterator<T0, T1>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success)); return new ComponentIterator<T0, T1>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow());
} }
public readonly ref struct ComponentIterator<T0, T1, T2> public readonly ref struct ComponentIterator<T0, T1, T2>
where T0 : unmanaged, IComponent where T0 : unmanaged, IComponent
where T1 : unmanaged, IComponent where T1 : unmanaged, IComponent
@@ -402,7 +398,7 @@ public unsafe partial struct EntityQuery
for (var index = 0; index < 3; index++) for (var index = 0; index < 3; index++)
{ {
var layout = _currentArchetype.GetLayout(_compTypeIDs[index]) var layout = _currentArchetype.GetLayout(_compTypeIDs[index])
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
_offsets[index] = layout.offset; _offsets[index] = layout.offset;
_compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]); _compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]);
} }
@@ -472,7 +468,6 @@ public unsafe partial struct EntityQuery
} }
} }
} }
} }
private readonly ReadOnlyUnsafeCollection<Identifier<Archetype>> _matchingArchetypes; private readonly ReadOnlyUnsafeCollection<Identifier<Archetype>> _matchingArchetypes;
@@ -497,10 +492,9 @@ public unsafe partial struct EntityQuery
where T1 : unmanaged, IComponent where T1 : unmanaged, IComponent
where T2 : unmanaged, IComponent where T2 : unmanaged, IComponent
{ {
return new ComponentIterator<T0, T1, T2>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success)); return new ComponentIterator<T0, T1, T2>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow());
} }
public readonly ref struct ComponentIterator<T0, T1, T2, T3> public readonly ref struct ComponentIterator<T0, T1, T2, T3>
where T0 : unmanaged, IComponent where T0 : unmanaged, IComponent
where T1 : unmanaged, IComponent where T1 : unmanaged, IComponent
@@ -591,7 +585,7 @@ public unsafe partial struct EntityQuery
for (var index = 0; index < 4; index++) for (var index = 0; index < 4; index++)
{ {
var layout = _currentArchetype.GetLayout(_compTypeIDs[index]) var layout = _currentArchetype.GetLayout(_compTypeIDs[index])
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
_offsets[index] = layout.offset; _offsets[index] = layout.offset;
_compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]); _compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]);
} }
@@ -661,7 +655,6 @@ public unsafe partial struct EntityQuery
} }
} }
} }
} }
private readonly ReadOnlyUnsafeCollection<Identifier<Archetype>> _matchingArchetypes; private readonly ReadOnlyUnsafeCollection<Identifier<Archetype>> _matchingArchetypes;
@@ -687,10 +680,9 @@ public unsafe partial struct EntityQuery
where T2 : unmanaged, IComponent where T2 : unmanaged, IComponent
where T3 : unmanaged, IComponent where T3 : unmanaged, IComponent
{ {
return new ComponentIterator<T0, T1, T2, T3>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success)); return new ComponentIterator<T0, T1, T2, T3>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow());
} }
public readonly ref struct ComponentIterator<T0, T1, T2, T3, T4> public readonly ref struct ComponentIterator<T0, T1, T2, T3, T4>
where T0 : unmanaged, IComponent where T0 : unmanaged, IComponent
where T1 : unmanaged, IComponent where T1 : unmanaged, IComponent
@@ -790,7 +782,7 @@ public unsafe partial struct EntityQuery
for (var index = 0; index < 5; index++) for (var index = 0; index < 5; index++)
{ {
var layout = _currentArchetype.GetLayout(_compTypeIDs[index]) var layout = _currentArchetype.GetLayout(_compTypeIDs[index])
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
_offsets[index] = layout.offset; _offsets[index] = layout.offset;
_compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]); _compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]);
} }
@@ -860,7 +852,6 @@ public unsafe partial struct EntityQuery
} }
} }
} }
} }
private readonly ReadOnlyUnsafeCollection<Identifier<Archetype>> _matchingArchetypes; private readonly ReadOnlyUnsafeCollection<Identifier<Archetype>> _matchingArchetypes;
@@ -887,10 +878,9 @@ public unsafe partial struct EntityQuery
where T3 : unmanaged, IComponent where T3 : unmanaged, IComponent
where T4 : unmanaged, IComponent where T4 : unmanaged, IComponent
{ {
return new ComponentIterator<T0, T1, T2, T3, T4>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success)); return new ComponentIterator<T0, T1, T2, T3, T4>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow());
} }
public readonly ref struct ComponentIterator<T0, T1, T2, T3, T4, T5> public readonly ref struct ComponentIterator<T0, T1, T2, T3, T4, T5>
where T0 : unmanaged, IComponent where T0 : unmanaged, IComponent
where T1 : unmanaged, IComponent where T1 : unmanaged, IComponent
@@ -999,7 +989,7 @@ public unsafe partial struct EntityQuery
for (var index = 0; index < 6; index++) for (var index = 0; index < 6; index++)
{ {
var layout = _currentArchetype.GetLayout(_compTypeIDs[index]) var layout = _currentArchetype.GetLayout(_compTypeIDs[index])
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
_offsets[index] = layout.offset; _offsets[index] = layout.offset;
_compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]); _compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]);
} }
@@ -1069,7 +1059,6 @@ public unsafe partial struct EntityQuery
} }
} }
} }
} }
private readonly ReadOnlyUnsafeCollection<Identifier<Archetype>> _matchingArchetypes; private readonly ReadOnlyUnsafeCollection<Identifier<Archetype>> _matchingArchetypes;
@@ -1097,10 +1086,9 @@ public unsafe partial struct EntityQuery
where T4 : unmanaged, IComponent where T4 : unmanaged, IComponent
where T5 : unmanaged, IComponent where T5 : unmanaged, IComponent
{ {
return new ComponentIterator<T0, T1, T2, T3, T4, T5>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success)); return new ComponentIterator<T0, T1, T2, T3, T4, T5>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow());
} }
public readonly ref struct ComponentIterator<T0, T1, T2, T3, T4, T5, T6> public readonly ref struct ComponentIterator<T0, T1, T2, T3, T4, T5, T6>
where T0 : unmanaged, IComponent where T0 : unmanaged, IComponent
where T1 : unmanaged, IComponent where T1 : unmanaged, IComponent
@@ -1218,7 +1206,7 @@ public unsafe partial struct EntityQuery
for (var index = 0; index < 7; index++) for (var index = 0; index < 7; index++)
{ {
var layout = _currentArchetype.GetLayout(_compTypeIDs[index]) var layout = _currentArchetype.GetLayout(_compTypeIDs[index])
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
_offsets[index] = layout.offset; _offsets[index] = layout.offset;
_compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]); _compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]);
} }
@@ -1288,7 +1276,6 @@ public unsafe partial struct EntityQuery
} }
} }
} }
} }
private readonly ReadOnlyUnsafeCollection<Identifier<Archetype>> _matchingArchetypes; private readonly ReadOnlyUnsafeCollection<Identifier<Archetype>> _matchingArchetypes;
@@ -1317,10 +1304,9 @@ public unsafe partial struct EntityQuery
where T5 : unmanaged, IComponent where T5 : unmanaged, IComponent
where T6 : unmanaged, IComponent where T6 : unmanaged, IComponent
{ {
return new ComponentIterator<T0, T1, T2, T3, T4, T5, T6>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success)); return new ComponentIterator<T0, T1, T2, T3, T4, T5, T6>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow());
} }
public readonly ref struct ComponentIterator<T0, T1, T2, T3, T4, T5, T6, T7> public readonly ref struct ComponentIterator<T0, T1, T2, T3, T4, T5, T6, T7>
where T0 : unmanaged, IComponent where T0 : unmanaged, IComponent
where T1 : unmanaged, IComponent where T1 : unmanaged, IComponent
@@ -1447,7 +1433,7 @@ public unsafe partial struct EntityQuery
for (var index = 0; index < 8; index++) for (var index = 0; index < 8; index++)
{ {
var layout = _currentArchetype.GetLayout(_compTypeIDs[index]) var layout = _currentArchetype.GetLayout(_compTypeIDs[index])
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
_offsets[index] = layout.offset; _offsets[index] = layout.offset;
_compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]); _compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]);
} }
@@ -1517,7 +1503,6 @@ public unsafe partial struct EntityQuery
} }
} }
} }
} }
private readonly ReadOnlyUnsafeCollection<Identifier<Archetype>> _matchingArchetypes; private readonly ReadOnlyUnsafeCollection<Identifier<Archetype>> _matchingArchetypes;
@@ -1547,8 +1532,7 @@ public unsafe partial struct EntityQuery
where T6 : unmanaged, IComponent where T6 : unmanaged, IComponent
where T7 : unmanaged, IComponent where T7 : unmanaged, IComponent
{ {
return new ComponentIterator<T0, T1, T2, T3, T4, T5, T6, T7>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success)); return new ComponentIterator<T0, T1, T2, T3, T4, T5, T6, T7>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow());
} }
} }

View File

@@ -99,7 +99,7 @@ public unsafe partial struct EntityQuery
for (var index = 0; index < <#= i #>; index++) for (var index = 0; index < <#= i #>; index++)
{ {
var layout = _currentArchetype.GetLayout(_compTypeIDs[index]) var layout = _currentArchetype.GetLayout(_compTypeIDs[index])
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
_offsets[index] = layout.offset; _offsets[index] = layout.offset;
_compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]); _compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]);
} }
@@ -191,7 +191,7 @@ public unsafe partial struct EntityQuery
public readonly ComponentIterator<<#= generics#>> GetComponentIterator<<#= generics#>>() public readonly ComponentIterator<<#= generics#>> GetComponentIterator<<#= generics#>>()
<#= restrictions #> <#= restrictions #>
{ {
return new ComponentIterator<<#= generics#>>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success)); return new ComponentIterator<<#= generics#>>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow());
} }
<# } #> <# } #>

View File

@@ -77,7 +77,7 @@ public unsafe partial struct EntityQuery
for (var index = 0; index < 1; index++) for (var index = 0; index < 1; index++)
{ {
var layout = _currentArchetype.GetLayout(_compTypeIDs[index]) var layout = _currentArchetype.GetLayout(_compTypeIDs[index])
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
_offsets[index] = layout.offset; _offsets[index] = layout.offset;
_compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]); _compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]);
} }
@@ -169,7 +169,7 @@ public unsafe partial struct EntityQuery
public readonly EntityComponentIterator<T0> GetEntityComponentIterator<T0>() public readonly EntityComponentIterator<T0> GetEntityComponentIterator<T0>()
where T0 : unmanaged, IComponent where T0 : unmanaged, IComponent
{ {
return new EntityComponentIterator<T0>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success)); return new EntityComponentIterator<T0>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow());
} }
public readonly ref struct EntityComponentIterator<T0, T1> public readonly ref struct EntityComponentIterator<T0, T1>
@@ -251,7 +251,7 @@ public unsafe partial struct EntityQuery
for (var index = 0; index < 2; index++) for (var index = 0; index < 2; index++)
{ {
var layout = _currentArchetype.GetLayout(_compTypeIDs[index]) var layout = _currentArchetype.GetLayout(_compTypeIDs[index])
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
_offsets[index] = layout.offset; _offsets[index] = layout.offset;
_compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]); _compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]);
} }
@@ -344,7 +344,7 @@ public unsafe partial struct EntityQuery
where T0 : unmanaged, IComponent where T0 : unmanaged, IComponent
where T1 : unmanaged, IComponent where T1 : unmanaged, IComponent
{ {
return new EntityComponentIterator<T0, T1>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success)); return new EntityComponentIterator<T0, T1>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow());
} }
public readonly ref struct EntityComponentIterator<T0, T1, T2> public readonly ref struct EntityComponentIterator<T0, T1, T2>
@@ -435,7 +435,7 @@ public unsafe partial struct EntityQuery
for (var index = 0; index < 3; index++) for (var index = 0; index < 3; index++)
{ {
var layout = _currentArchetype.GetLayout(_compTypeIDs[index]) var layout = _currentArchetype.GetLayout(_compTypeIDs[index])
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
_offsets[index] = layout.offset; _offsets[index] = layout.offset;
_compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]); _compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]);
} }
@@ -529,7 +529,7 @@ public unsafe partial struct EntityQuery
where T1 : unmanaged, IComponent where T1 : unmanaged, IComponent
where T2 : unmanaged, IComponent where T2 : unmanaged, IComponent
{ {
return new EntityComponentIterator<T0, T1, T2>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success)); return new EntityComponentIterator<T0, T1, T2>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow());
} }
public readonly ref struct EntityComponentIterator<T0, T1, T2, T3> public readonly ref struct EntityComponentIterator<T0, T1, T2, T3>
@@ -629,7 +629,7 @@ public unsafe partial struct EntityQuery
for (var index = 0; index < 4; index++) for (var index = 0; index < 4; index++)
{ {
var layout = _currentArchetype.GetLayout(_compTypeIDs[index]) var layout = _currentArchetype.GetLayout(_compTypeIDs[index])
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
_offsets[index] = layout.offset; _offsets[index] = layout.offset;
_compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]); _compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]);
} }
@@ -724,7 +724,7 @@ public unsafe partial struct EntityQuery
where T2 : unmanaged, IComponent where T2 : unmanaged, IComponent
where T3 : unmanaged, IComponent where T3 : unmanaged, IComponent
{ {
return new EntityComponentIterator<T0, T1, T2, T3>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success)); return new EntityComponentIterator<T0, T1, T2, T3>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow());
} }
public readonly ref struct EntityComponentIterator<T0, T1, T2, T3, T4> public readonly ref struct EntityComponentIterator<T0, T1, T2, T3, T4>
@@ -833,7 +833,7 @@ public unsafe partial struct EntityQuery
for (var index = 0; index < 5; index++) for (var index = 0; index < 5; index++)
{ {
var layout = _currentArchetype.GetLayout(_compTypeIDs[index]) var layout = _currentArchetype.GetLayout(_compTypeIDs[index])
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
_offsets[index] = layout.offset; _offsets[index] = layout.offset;
_compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]); _compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]);
} }
@@ -929,7 +929,7 @@ public unsafe partial struct EntityQuery
where T3 : unmanaged, IComponent where T3 : unmanaged, IComponent
where T4 : unmanaged, IComponent where T4 : unmanaged, IComponent
{ {
return new EntityComponentIterator<T0, T1, T2, T3, T4>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success)); return new EntityComponentIterator<T0, T1, T2, T3, T4>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow());
} }
public readonly ref struct EntityComponentIterator<T0, T1, T2, T3, T4, T5> public readonly ref struct EntityComponentIterator<T0, T1, T2, T3, T4, T5>
@@ -1047,7 +1047,7 @@ public unsafe partial struct EntityQuery
for (var index = 0; index < 6; index++) for (var index = 0; index < 6; index++)
{ {
var layout = _currentArchetype.GetLayout(_compTypeIDs[index]) var layout = _currentArchetype.GetLayout(_compTypeIDs[index])
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
_offsets[index] = layout.offset; _offsets[index] = layout.offset;
_compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]); _compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]);
} }
@@ -1144,7 +1144,7 @@ public unsafe partial struct EntityQuery
where T4 : unmanaged, IComponent where T4 : unmanaged, IComponent
where T5 : unmanaged, IComponent where T5 : unmanaged, IComponent
{ {
return new EntityComponentIterator<T0, T1, T2, T3, T4, T5>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success)); return new EntityComponentIterator<T0, T1, T2, T3, T4, T5>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow());
} }
public readonly ref struct EntityComponentIterator<T0, T1, T2, T3, T4, T5, T6> public readonly ref struct EntityComponentIterator<T0, T1, T2, T3, T4, T5, T6>
@@ -1271,7 +1271,7 @@ public unsafe partial struct EntityQuery
for (var index = 0; index < 7; index++) for (var index = 0; index < 7; index++)
{ {
var layout = _currentArchetype.GetLayout(_compTypeIDs[index]) var layout = _currentArchetype.GetLayout(_compTypeIDs[index])
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
_offsets[index] = layout.offset; _offsets[index] = layout.offset;
_compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]); _compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]);
} }
@@ -1369,7 +1369,7 @@ public unsafe partial struct EntityQuery
where T5 : unmanaged, IComponent where T5 : unmanaged, IComponent
where T6 : unmanaged, IComponent where T6 : unmanaged, IComponent
{ {
return new EntityComponentIterator<T0, T1, T2, T3, T4, T5, T6>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success)); return new EntityComponentIterator<T0, T1, T2, T3, T4, T5, T6>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow());
} }
public readonly ref struct EntityComponentIterator<T0, T1, T2, T3, T4, T5, T6, T7> public readonly ref struct EntityComponentIterator<T0, T1, T2, T3, T4, T5, T6, T7>
@@ -1505,7 +1505,7 @@ public unsafe partial struct EntityQuery
for (var index = 0; index < 8; index++) for (var index = 0; index < 8; index++)
{ {
var layout = _currentArchetype.GetLayout(_compTypeIDs[index]) var layout = _currentArchetype.GetLayout(_compTypeIDs[index])
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
_offsets[index] = layout.offset; _offsets[index] = layout.offset;
_compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]); _compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]);
} }
@@ -1604,7 +1604,7 @@ public unsafe partial struct EntityQuery
where T6 : unmanaged, IComponent where T6 : unmanaged, IComponent
where T7 : unmanaged, IComponent where T7 : unmanaged, IComponent
{ {
return new EntityComponentIterator<T0, T1, T2, T3, T4, T5, T6, T7>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success)); return new EntityComponentIterator<T0, T1, T2, T3, T4, T5, T6, T7>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow());
} }
} }

View File

@@ -100,7 +100,7 @@ public unsafe partial struct EntityQuery
for (var index = 0; index < <#= i #>; index++) for (var index = 0; index < <#= i #>; index++)
{ {
var layout = _currentArchetype.GetLayout(_compTypeIDs[index]) var layout = _currentArchetype.GetLayout(_compTypeIDs[index])
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
_offsets[index] = layout.offset; _offsets[index] = layout.offset;
_compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]); _compBasePtrs[index] = (long)(_chunkBasePtr + _offsets[index]);
} }
@@ -192,7 +192,7 @@ public unsafe partial struct EntityQuery
public readonly EntityComponentIterator<<#= generics#>> GetEntityComponentIterator<<#= generics#>>() public readonly EntityComponentIterator<<#= generics#>> GetEntityComponentIterator<<#= generics#>>()
<#= restrictions #> <#= restrictions #>
{ {
return new EntityComponentIterator<<#= generics#>>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success)); return new EntityComponentIterator<<#= generics#>>(_matchingArchetypes.AsReadOnly(), _mask, World.GetWorld(_worldID).GetValueOrThrow());
} }
<# } #> <# } #>

View File

@@ -1,4 +1,3 @@
using Ghost.Core; using Ghost.Core;
namespace Ghost.Entities; namespace Ghost.Entities;
@@ -8,7 +7,7 @@ public unsafe partial struct EntityQuery
public readonly void ForEach<T0>(ForEach<T0> action) public readonly void ForEach<T0>(ForEach<T0> action)
where T0 : unmanaged, IComponent where T0 : unmanaged, IComponent
{ {
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success); var world = World.GetWorld(_worldID).GetValueOrThrow();
var compTypeIDs = stackalloc int[] { ComponentTypeID<T0>.value }; var compTypeIDs = stackalloc int[] { ComponentTypeID<T0>.value };
var offsets = stackalloc int[1]; var offsets = stackalloc int[1];
@@ -21,7 +20,7 @@ public unsafe partial struct EntityQuery
for (var index = 0; index < 1; index++) for (var index = 0; index < 1; index++)
{ {
var layoutResult = archetype.GetLayout(compTypeIDs[index]); var layoutResult = archetype.GetLayout(compTypeIDs[index]);
if (layoutResult.Status != ResultStatus.Success) if (!layoutResult)
{ {
hasAllComponents = false; hasAllComponents = false;
break; break;
@@ -64,7 +63,7 @@ public unsafe partial struct EntityQuery
where T0 : unmanaged, IComponent where T0 : unmanaged, IComponent
where T1 : unmanaged, IComponent where T1 : unmanaged, IComponent
{ {
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success); var world = World.GetWorld(_worldID).GetValueOrThrow();
var compTypeIDs = stackalloc int[] { ComponentTypeID<T0>.value, ComponentTypeID<T1>.value }; var compTypeIDs = stackalloc int[] { ComponentTypeID<T0>.value, ComponentTypeID<T1>.value };
var offsets = stackalloc int[2]; var offsets = stackalloc int[2];
@@ -77,7 +76,7 @@ public unsafe partial struct EntityQuery
for (var index = 0; index < 2; index++) for (var index = 0; index < 2; index++)
{ {
var layoutResult = archetype.GetLayout(compTypeIDs[index]); var layoutResult = archetype.GetLayout(compTypeIDs[index]);
if (layoutResult.Status != ResultStatus.Success) if (!layoutResult)
{ {
hasAllComponents = false; hasAllComponents = false;
break; break;
@@ -122,7 +121,7 @@ public unsafe partial struct EntityQuery
where T1 : unmanaged, IComponent where T1 : unmanaged, IComponent
where T2 : unmanaged, IComponent where T2 : unmanaged, IComponent
{ {
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success); var world = World.GetWorld(_worldID).GetValueOrThrow();
var compTypeIDs = stackalloc int[] { ComponentTypeID<T0>.value, ComponentTypeID<T1>.value, ComponentTypeID<T2>.value }; var compTypeIDs = stackalloc int[] { ComponentTypeID<T0>.value, ComponentTypeID<T1>.value, ComponentTypeID<T2>.value };
var offsets = stackalloc int[3]; var offsets = stackalloc int[3];
@@ -135,7 +134,7 @@ public unsafe partial struct EntityQuery
for (var index = 0; index < 3; index++) for (var index = 0; index < 3; index++)
{ {
var layoutResult = archetype.GetLayout(compTypeIDs[index]); var layoutResult = archetype.GetLayout(compTypeIDs[index]);
if (layoutResult.Status != ResultStatus.Success) if (!layoutResult)
{ {
hasAllComponents = false; hasAllComponents = false;
break; break;
@@ -182,7 +181,7 @@ public unsafe partial struct EntityQuery
where T2 : unmanaged, IComponent where T2 : unmanaged, IComponent
where T3 : unmanaged, IComponent where T3 : unmanaged, IComponent
{ {
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success); var world = World.GetWorld(_worldID).GetValueOrThrow();
var compTypeIDs = stackalloc int[] { ComponentTypeID<T0>.value, ComponentTypeID<T1>.value, ComponentTypeID<T2>.value, ComponentTypeID<T3>.value }; var compTypeIDs = stackalloc int[] { ComponentTypeID<T0>.value, ComponentTypeID<T1>.value, ComponentTypeID<T2>.value, ComponentTypeID<T3>.value };
var offsets = stackalloc int[4]; var offsets = stackalloc int[4];
@@ -195,7 +194,7 @@ public unsafe partial struct EntityQuery
for (var index = 0; index < 4; index++) for (var index = 0; index < 4; index++)
{ {
var layoutResult = archetype.GetLayout(compTypeIDs[index]); var layoutResult = archetype.GetLayout(compTypeIDs[index]);
if (layoutResult.Status != ResultStatus.Success) if (!layoutResult)
{ {
hasAllComponents = false; hasAllComponents = false;
break; break;
@@ -244,7 +243,7 @@ public unsafe partial struct EntityQuery
where T3 : unmanaged, IComponent where T3 : unmanaged, IComponent
where T4 : unmanaged, IComponent where T4 : unmanaged, IComponent
{ {
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success); var world = World.GetWorld(_worldID).GetValueOrThrow();
var compTypeIDs = stackalloc int[] { ComponentTypeID<T0>.value, ComponentTypeID<T1>.value, ComponentTypeID<T2>.value, ComponentTypeID<T3>.value, ComponentTypeID<T4>.value }; var compTypeIDs = stackalloc int[] { ComponentTypeID<T0>.value, ComponentTypeID<T1>.value, ComponentTypeID<T2>.value, ComponentTypeID<T3>.value, ComponentTypeID<T4>.value };
var offsets = stackalloc int[5]; var offsets = stackalloc int[5];
@@ -257,7 +256,7 @@ public unsafe partial struct EntityQuery
for (var index = 0; index < 5; index++) for (var index = 0; index < 5; index++)
{ {
var layoutResult = archetype.GetLayout(compTypeIDs[index]); var layoutResult = archetype.GetLayout(compTypeIDs[index]);
if (layoutResult.Status != ResultStatus.Success) if (!layoutResult)
{ {
hasAllComponents = false; hasAllComponents = false;
break; break;
@@ -308,7 +307,7 @@ public unsafe partial struct EntityQuery
where T4 : unmanaged, IComponent where T4 : unmanaged, IComponent
where T5 : unmanaged, IComponent where T5 : unmanaged, IComponent
{ {
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success); var world = World.GetWorld(_worldID).GetValueOrThrow();
var compTypeIDs = stackalloc int[] { ComponentTypeID<T0>.value, ComponentTypeID<T1>.value, ComponentTypeID<T2>.value, ComponentTypeID<T3>.value, ComponentTypeID<T4>.value, ComponentTypeID<T5>.value }; var compTypeIDs = stackalloc int[] { ComponentTypeID<T0>.value, ComponentTypeID<T1>.value, ComponentTypeID<T2>.value, ComponentTypeID<T3>.value, ComponentTypeID<T4>.value, ComponentTypeID<T5>.value };
var offsets = stackalloc int[6]; var offsets = stackalloc int[6];
@@ -321,7 +320,7 @@ public unsafe partial struct EntityQuery
for (var index = 0; index < 6; index++) for (var index = 0; index < 6; index++)
{ {
var layoutResult = archetype.GetLayout(compTypeIDs[index]); var layoutResult = archetype.GetLayout(compTypeIDs[index]);
if (layoutResult.Status != ResultStatus.Success) if (!layoutResult)
{ {
hasAllComponents = false; hasAllComponents = false;
break; break;
@@ -374,7 +373,7 @@ public unsafe partial struct EntityQuery
where T5 : unmanaged, IComponent where T5 : unmanaged, IComponent
where T6 : unmanaged, IComponent where T6 : unmanaged, IComponent
{ {
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success); var world = World.GetWorld(_worldID).GetValueOrThrow();
var compTypeIDs = stackalloc int[] { ComponentTypeID<T0>.value, ComponentTypeID<T1>.value, ComponentTypeID<T2>.value, ComponentTypeID<T3>.value, ComponentTypeID<T4>.value, ComponentTypeID<T5>.value, ComponentTypeID<T6>.value }; var compTypeIDs = stackalloc int[] { ComponentTypeID<T0>.value, ComponentTypeID<T1>.value, ComponentTypeID<T2>.value, ComponentTypeID<T3>.value, ComponentTypeID<T4>.value, ComponentTypeID<T5>.value, ComponentTypeID<T6>.value };
var offsets = stackalloc int[7]; var offsets = stackalloc int[7];
@@ -387,7 +386,7 @@ public unsafe partial struct EntityQuery
for (var index = 0; index < 7; index++) for (var index = 0; index < 7; index++)
{ {
var layoutResult = archetype.GetLayout(compTypeIDs[index]); var layoutResult = archetype.GetLayout(compTypeIDs[index]);
if (layoutResult.Status != ResultStatus.Success) if (!layoutResult)
{ {
hasAllComponents = false; hasAllComponents = false;
break; break;
@@ -442,7 +441,7 @@ public unsafe partial struct EntityQuery
where T6 : unmanaged, IComponent where T6 : unmanaged, IComponent
where T7 : unmanaged, IComponent where T7 : unmanaged, IComponent
{ {
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success); var world = World.GetWorld(_worldID).GetValueOrThrow();
var compTypeIDs = stackalloc int[] { ComponentTypeID<T0>.value, ComponentTypeID<T1>.value, ComponentTypeID<T2>.value, ComponentTypeID<T3>.value, ComponentTypeID<T4>.value, ComponentTypeID<T5>.value, ComponentTypeID<T6>.value, ComponentTypeID<T7>.value }; var compTypeIDs = stackalloc int[] { ComponentTypeID<T0>.value, ComponentTypeID<T1>.value, ComponentTypeID<T2>.value, ComponentTypeID<T3>.value, ComponentTypeID<T4>.value, ComponentTypeID<T5>.value, ComponentTypeID<T6>.value, ComponentTypeID<T7>.value };
var offsets = stackalloc int[8]; var offsets = stackalloc int[8];
@@ -455,7 +454,7 @@ public unsafe partial struct EntityQuery
for (var index = 0; index < 8; index++) for (var index = 0; index < 8; index++)
{ {
var layoutResult = archetype.GetLayout(compTypeIDs[index]); var layoutResult = archetype.GetLayout(compTypeIDs[index]);
if (layoutResult.Status != ResultStatus.Success) if (!layoutResult)
{ {
hasAllComponents = false; hasAllComponents = false;
break; break;
@@ -504,7 +503,7 @@ public unsafe partial struct EntityQuery
public readonly void ForEach<T0>(ForEachWithEntity<T0> action) public readonly void ForEach<T0>(ForEachWithEntity<T0> action)
where T0 : unmanaged, IComponent where T0 : unmanaged, IComponent
{ {
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success); var world = World.GetWorld(_worldID).GetValueOrThrow();
var compTypeIDs = stackalloc int[] { ComponentTypeID<T0>.value }; var compTypeIDs = stackalloc int[] { ComponentTypeID<T0>.value };
var offsets = stackalloc int[1]; var offsets = stackalloc int[1];
@@ -517,7 +516,7 @@ public unsafe partial struct EntityQuery
for (var index = 0; index < 1; index++) for (var index = 0; index < 1; index++)
{ {
var layoutResult = archetype.GetLayout(compTypeIDs[index]); var layoutResult = archetype.GetLayout(compTypeIDs[index]);
if (layoutResult.Status != ResultStatus.Success) if (!layoutResult)
{ {
hasAllComponents = false; hasAllComponents = false;
break; break;
@@ -561,7 +560,7 @@ public unsafe partial struct EntityQuery
where T0 : unmanaged, IComponent where T0 : unmanaged, IComponent
where T1 : unmanaged, IComponent where T1 : unmanaged, IComponent
{ {
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success); var world = World.GetWorld(_worldID).GetValueOrThrow();
var compTypeIDs = stackalloc int[] { ComponentTypeID<T0>.value, ComponentTypeID<T1>.value }; var compTypeIDs = stackalloc int[] { ComponentTypeID<T0>.value, ComponentTypeID<T1>.value };
var offsets = stackalloc int[2]; var offsets = stackalloc int[2];
@@ -574,7 +573,7 @@ public unsafe partial struct EntityQuery
for (var index = 0; index < 2; index++) for (var index = 0; index < 2; index++)
{ {
var layoutResult = archetype.GetLayout(compTypeIDs[index]); var layoutResult = archetype.GetLayout(compTypeIDs[index]);
if (layoutResult.Status != ResultStatus.Success) if (!layoutResult)
{ {
hasAllComponents = false; hasAllComponents = false;
break; break;
@@ -620,7 +619,7 @@ public unsafe partial struct EntityQuery
where T1 : unmanaged, IComponent where T1 : unmanaged, IComponent
where T2 : unmanaged, IComponent where T2 : unmanaged, IComponent
{ {
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success); var world = World.GetWorld(_worldID).GetValueOrThrow();
var compTypeIDs = stackalloc int[] { ComponentTypeID<T0>.value, ComponentTypeID<T1>.value, ComponentTypeID<T2>.value }; var compTypeIDs = stackalloc int[] { ComponentTypeID<T0>.value, ComponentTypeID<T1>.value, ComponentTypeID<T2>.value };
var offsets = stackalloc int[3]; var offsets = stackalloc int[3];
@@ -633,7 +632,7 @@ public unsafe partial struct EntityQuery
for (var index = 0; index < 3; index++) for (var index = 0; index < 3; index++)
{ {
var layoutResult = archetype.GetLayout(compTypeIDs[index]); var layoutResult = archetype.GetLayout(compTypeIDs[index]);
if (layoutResult.Status != ResultStatus.Success) if (!layoutResult)
{ {
hasAllComponents = false; hasAllComponents = false;
break; break;
@@ -681,7 +680,7 @@ public unsafe partial struct EntityQuery
where T2 : unmanaged, IComponent where T2 : unmanaged, IComponent
where T3 : unmanaged, IComponent where T3 : unmanaged, IComponent
{ {
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success); var world = World.GetWorld(_worldID).GetValueOrThrow();
var compTypeIDs = stackalloc int[] { ComponentTypeID<T0>.value, ComponentTypeID<T1>.value, ComponentTypeID<T2>.value, ComponentTypeID<T3>.value }; var compTypeIDs = stackalloc int[] { ComponentTypeID<T0>.value, ComponentTypeID<T1>.value, ComponentTypeID<T2>.value, ComponentTypeID<T3>.value };
var offsets = stackalloc int[4]; var offsets = stackalloc int[4];
@@ -694,7 +693,7 @@ public unsafe partial struct EntityQuery
for (var index = 0; index < 4; index++) for (var index = 0; index < 4; index++)
{ {
var layoutResult = archetype.GetLayout(compTypeIDs[index]); var layoutResult = archetype.GetLayout(compTypeIDs[index]);
if (layoutResult.Status != ResultStatus.Success) if (!layoutResult)
{ {
hasAllComponents = false; hasAllComponents = false;
break; break;
@@ -744,7 +743,7 @@ public unsafe partial struct EntityQuery
where T3 : unmanaged, IComponent where T3 : unmanaged, IComponent
where T4 : unmanaged, IComponent where T4 : unmanaged, IComponent
{ {
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success); var world = World.GetWorld(_worldID).GetValueOrThrow();
var compTypeIDs = stackalloc int[] { ComponentTypeID<T0>.value, ComponentTypeID<T1>.value, ComponentTypeID<T2>.value, ComponentTypeID<T3>.value, ComponentTypeID<T4>.value }; var compTypeIDs = stackalloc int[] { ComponentTypeID<T0>.value, ComponentTypeID<T1>.value, ComponentTypeID<T2>.value, ComponentTypeID<T3>.value, ComponentTypeID<T4>.value };
var offsets = stackalloc int[5]; var offsets = stackalloc int[5];
@@ -757,7 +756,7 @@ public unsafe partial struct EntityQuery
for (var index = 0; index < 5; index++) for (var index = 0; index < 5; index++)
{ {
var layoutResult = archetype.GetLayout(compTypeIDs[index]); var layoutResult = archetype.GetLayout(compTypeIDs[index]);
if (layoutResult.Status != ResultStatus.Success) if (!layoutResult)
{ {
hasAllComponents = false; hasAllComponents = false;
break; break;
@@ -809,7 +808,7 @@ public unsafe partial struct EntityQuery
where T4 : unmanaged, IComponent where T4 : unmanaged, IComponent
where T5 : unmanaged, IComponent where T5 : unmanaged, IComponent
{ {
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success); var world = World.GetWorld(_worldID).GetValueOrThrow();
var compTypeIDs = stackalloc int[] { ComponentTypeID<T0>.value, ComponentTypeID<T1>.value, ComponentTypeID<T2>.value, ComponentTypeID<T3>.value, ComponentTypeID<T4>.value, ComponentTypeID<T5>.value }; var compTypeIDs = stackalloc int[] { ComponentTypeID<T0>.value, ComponentTypeID<T1>.value, ComponentTypeID<T2>.value, ComponentTypeID<T3>.value, ComponentTypeID<T4>.value, ComponentTypeID<T5>.value };
var offsets = stackalloc int[6]; var offsets = stackalloc int[6];
@@ -822,7 +821,7 @@ public unsafe partial struct EntityQuery
for (var index = 0; index < 6; index++) for (var index = 0; index < 6; index++)
{ {
var layoutResult = archetype.GetLayout(compTypeIDs[index]); var layoutResult = archetype.GetLayout(compTypeIDs[index]);
if (layoutResult.Status != ResultStatus.Success) if (!layoutResult)
{ {
hasAllComponents = false; hasAllComponents = false;
break; break;
@@ -876,7 +875,7 @@ public unsafe partial struct EntityQuery
where T5 : unmanaged, IComponent where T5 : unmanaged, IComponent
where T6 : unmanaged, IComponent where T6 : unmanaged, IComponent
{ {
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success); var world = World.GetWorld(_worldID).GetValueOrThrow();
var compTypeIDs = stackalloc int[] { ComponentTypeID<T0>.value, ComponentTypeID<T1>.value, ComponentTypeID<T2>.value, ComponentTypeID<T3>.value, ComponentTypeID<T4>.value, ComponentTypeID<T5>.value, ComponentTypeID<T6>.value }; var compTypeIDs = stackalloc int[] { ComponentTypeID<T0>.value, ComponentTypeID<T1>.value, ComponentTypeID<T2>.value, ComponentTypeID<T3>.value, ComponentTypeID<T4>.value, ComponentTypeID<T5>.value, ComponentTypeID<T6>.value };
var offsets = stackalloc int[7]; var offsets = stackalloc int[7];
@@ -889,7 +888,7 @@ public unsafe partial struct EntityQuery
for (var index = 0; index < 7; index++) for (var index = 0; index < 7; index++)
{ {
var layoutResult = archetype.GetLayout(compTypeIDs[index]); var layoutResult = archetype.GetLayout(compTypeIDs[index]);
if (layoutResult.Status != ResultStatus.Success) if (!layoutResult)
{ {
hasAllComponents = false; hasAllComponents = false;
break; break;
@@ -945,7 +944,7 @@ public unsafe partial struct EntityQuery
where T6 : unmanaged, IComponent where T6 : unmanaged, IComponent
where T7 : unmanaged, IComponent where T7 : unmanaged, IComponent
{ {
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success); var world = World.GetWorld(_worldID).GetValueOrThrow();
var compTypeIDs = stackalloc int[] { ComponentTypeID<T0>.value, ComponentTypeID<T1>.value, ComponentTypeID<T2>.value, ComponentTypeID<T3>.value, ComponentTypeID<T4>.value, ComponentTypeID<T5>.value, ComponentTypeID<T6>.value, ComponentTypeID<T7>.value }; var compTypeIDs = stackalloc int[] { ComponentTypeID<T0>.value, ComponentTypeID<T1>.value, ComponentTypeID<T2>.value, ComponentTypeID<T3>.value, ComponentTypeID<T4>.value, ComponentTypeID<T5>.value, ComponentTypeID<T6>.value, ComponentTypeID<T7>.value };
var offsets = stackalloc int[8]; var offsets = stackalloc int[8];
@@ -958,7 +957,7 @@ public unsafe partial struct EntityQuery
for (var index = 0; index < 8; index++) for (var index = 0; index < 8; index++)
{ {
var layoutResult = archetype.GetLayout(compTypeIDs[index]); var layoutResult = archetype.GetLayout(compTypeIDs[index]);
if (layoutResult.Status != ResultStatus.Success) if (!layoutResult)
{ {
hasAllComponents = false; hasAllComponents = false;
break; break;
@@ -1005,4 +1004,4 @@ public unsafe partial struct EntityQuery
} }
} }
} }

View File

@@ -16,8 +16,7 @@ public unsafe partial struct EntityQuery
#> #>
<# for (var i = 1; i <= Amount; i++) <# for (var i = 1; i <= Amount; i++)
{ {
var generics = AppendGenerics(i); var generics = AppendParameters(i, "T{0}");
var compGenerics = AppendGenericRefParameters(i);
var restrictions = AppendGenericRestrictionsMultiline(i, "unmanaged, IComponent", 2); var restrictions = AppendGenericRestrictionsMultiline(i, "unmanaged, IComponent", 2);
var delegateTupe = isForEachWithEntity ? "ForEachWithEntity" : "ForEach"; var delegateTupe = isForEachWithEntity ? "ForEachWithEntity" : "ForEach";
@@ -25,7 +24,7 @@ public unsafe partial struct EntityQuery
public readonly void ForEach<<#= generics #>>(<#= delegateTupe #><<#= generics #>> action) public readonly void ForEach<<#= generics #>>(<#= delegateTupe #><<#= generics #>> action)
<#= restrictions #> <#= restrictions #>
{ {
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success); var world = World.GetWorld(_worldID).GetValueOrThrow();
var compTypeIDs = stackalloc int[] { <#= AppendGenerics(i, "ComponentTypeID<T{0}>.value") #> }; var compTypeIDs = stackalloc int[] { <#= AppendGenerics(i, "ComponentTypeID<T{0}>.value") #> };
var offsets = stackalloc int[<#= i #>]; var offsets = stackalloc int[<#= i #>];
@@ -38,7 +37,7 @@ public unsafe partial struct EntityQuery
for (var index = 0; index < <#= i #>; index++) for (var index = 0; index < <#= i #>; index++)
{ {
var layoutResult = archetype.GetLayout(compTypeIDs[index]); var layoutResult = archetype.GetLayout(compTypeIDs[index]);
if (layoutResult.Status != ResultStatus.Success) if (!layoutResult)
{ {
hasAllComponents = false; hasAllComponents = false;
break; break;
@@ -75,9 +74,9 @@ public unsafe partial struct EntityQuery
<# if (isForEachWithEntity) { #> <# if (isForEachWithEntity) { #>
var pEntity = (Entity*)(pChunkData + archetype.EntityIDsOffset + (sizeof(Entity) * entityIndex)); var pEntity = (Entity*)(pChunkData + archetype.EntityIDsOffset + (sizeof(Entity) * entityIndex));
action(*pEntity, <#= AppendRefParameters(i, "*pComp{0}") #>); action(*pEntity, <#= AppendParameters(i, "ref *pComp{0}") #>);
<# } else { #> <# } else { #>
action(<#= AppendRefParameters(i, "*pComp{0}") #>); action(<#= AppendParameters(i, "ref *pComp{0}") #>);
<# } #> <# } #>
} }
} }
@@ -86,4 +85,4 @@ public unsafe partial struct EntityQuery
<# } #> <# } #>
<# } #> <# } #>
} }

View File

@@ -8,7 +8,7 @@ namespace Ghost.Entities;
public interface IJobEntity<T0> public interface IJobEntity<T0>
where T0 : unmanaged, IComponent where T0 : unmanaged, IComponent
{ {
void Execute(Entity entity, ref T0 component0); void Execute(Entity entity, ref T0 component0, int threadIndex);
} }
internal unsafe struct JobEntityBatch<TJob, T0> : IJobParallelFor internal unsafe struct JobEntityBatch<TJob, T0> : IJobParallelFor
@@ -43,7 +43,7 @@ internal unsafe struct JobEntityBatch<TJob, T0> : IJobParallelFor
continue; continue;
} }
userJob.Execute(pEntity[i], ref ptr0[i]); userJob.Execute(pEntity[i], ref ptr0[i], threadIndex);
} }
} }
} }
@@ -52,7 +52,7 @@ public interface IJobEntity<T0, T1>
where T0 : unmanaged, IComponent where T0 : unmanaged, IComponent
where T1 : unmanaged, IComponent where T1 : unmanaged, IComponent
{ {
void Execute(Entity entity, ref T0 component0, ref T1 component1); void Execute(Entity entity, ref T0 component0, ref T1 component1, int threadIndex);
} }
internal unsafe struct JobEntityBatch<TJob, T0, T1> : IJobParallelFor internal unsafe struct JobEntityBatch<TJob, T0, T1> : IJobParallelFor
@@ -100,7 +100,7 @@ internal unsafe struct JobEntityBatch<TJob, T0, T1> : IJobParallelFor
continue; continue;
} }
userJob.Execute(pEntity[i], ref ptr0[i], ref ptr1[i]); userJob.Execute(pEntity[i], ref ptr0[i], ref ptr1[i], threadIndex);
} }
} }
} }
@@ -110,7 +110,7 @@ public interface IJobEntity<T0, T1, T2>
where T1 : unmanaged, IComponent where T1 : unmanaged, IComponent
where T2 : unmanaged, IComponent where T2 : unmanaged, IComponent
{ {
void Execute(Entity entity, ref T0 component0, ref T1 component1, ref T2 component2); void Execute(Entity entity, ref T0 component0, ref T1 component1, ref T2 component2, int threadIndex);
} }
internal unsafe struct JobEntityBatch<TJob, T0, T1, T2> : IJobParallelFor internal unsafe struct JobEntityBatch<TJob, T0, T1, T2> : IJobParallelFor
@@ -171,7 +171,7 @@ internal unsafe struct JobEntityBatch<TJob, T0, T1, T2> : IJobParallelFor
continue; continue;
} }
userJob.Execute(pEntity[i], ref ptr0[i], ref ptr1[i], ref ptr2[i]); userJob.Execute(pEntity[i], ref ptr0[i], ref ptr1[i], ref ptr2[i], threadIndex);
} }
} }
} }
@@ -182,7 +182,7 @@ public interface IJobEntity<T0, T1, T2, T3>
where T2 : unmanaged, IComponent where T2 : unmanaged, IComponent
where T3 : unmanaged, IComponent where T3 : unmanaged, IComponent
{ {
void Execute(Entity entity, ref T0 component0, ref T1 component1, ref T2 component2, ref T3 component3); void Execute(Entity entity, ref T0 component0, ref T1 component1, ref T2 component2, ref T3 component3, int threadIndex);
} }
internal unsafe struct JobEntityBatch<TJob, T0, T1, T2, T3> : IJobParallelFor internal unsafe struct JobEntityBatch<TJob, T0, T1, T2, T3> : IJobParallelFor
@@ -256,7 +256,7 @@ internal unsafe struct JobEntityBatch<TJob, T0, T1, T2, T3> : IJobParallelFor
continue; continue;
} }
userJob.Execute(pEntity[i], ref ptr0[i], ref ptr1[i], ref ptr2[i], ref ptr3[i]); userJob.Execute(pEntity[i], ref ptr0[i], ref ptr1[i], ref ptr2[i], ref ptr3[i], threadIndex);
} }
} }
} }
@@ -268,7 +268,7 @@ public interface IJobEntity<T0, T1, T2, T3, T4>
where T3 : unmanaged, IComponent where T3 : unmanaged, IComponent
where T4 : unmanaged, IComponent where T4 : unmanaged, IComponent
{ {
void Execute(Entity entity, ref T0 component0, ref T1 component1, ref T2 component2, ref T3 component3, ref T4 component4); void Execute(Entity entity, ref T0 component0, ref T1 component1, ref T2 component2, ref T3 component3, ref T4 component4, int threadIndex);
} }
internal unsafe struct JobEntityBatch<TJob, T0, T1, T2, T3, T4> : IJobParallelFor internal unsafe struct JobEntityBatch<TJob, T0, T1, T2, T3, T4> : IJobParallelFor
@@ -355,7 +355,7 @@ internal unsafe struct JobEntityBatch<TJob, T0, T1, T2, T3, T4> : IJobParallelFo
continue; continue;
} }
userJob.Execute(pEntity[i], ref ptr0[i], ref ptr1[i], ref ptr2[i], ref ptr3[i], ref ptr4[i]); userJob.Execute(pEntity[i], ref ptr0[i], ref ptr1[i], ref ptr2[i], ref ptr3[i], ref ptr4[i], threadIndex);
} }
} }
} }
@@ -368,7 +368,7 @@ public interface IJobEntity<T0, T1, T2, T3, T4, T5>
where T4 : unmanaged, IComponent where T4 : unmanaged, IComponent
where T5 : unmanaged, IComponent where T5 : unmanaged, IComponent
{ {
void Execute(Entity entity, ref T0 component0, ref T1 component1, ref T2 component2, ref T3 component3, ref T4 component4, ref T5 component5); void Execute(Entity entity, ref T0 component0, ref T1 component1, ref T2 component2, ref T3 component3, ref T4 component4, ref T5 component5, int threadIndex);
} }
internal unsafe struct JobEntityBatch<TJob, T0, T1, T2, T3, T4, T5> : IJobParallelFor internal unsafe struct JobEntityBatch<TJob, T0, T1, T2, T3, T4, T5> : IJobParallelFor
@@ -468,7 +468,7 @@ internal unsafe struct JobEntityBatch<TJob, T0, T1, T2, T3, T4, T5> : IJobParall
continue; continue;
} }
userJob.Execute(pEntity[i], ref ptr0[i], ref ptr1[i], ref ptr2[i], ref ptr3[i], ref ptr4[i], ref ptr5[i]); userJob.Execute(pEntity[i], ref ptr0[i], ref ptr1[i], ref ptr2[i], ref ptr3[i], ref ptr4[i], ref ptr5[i], threadIndex);
} }
} }
} }
@@ -482,7 +482,7 @@ public interface IJobEntity<T0, T1, T2, T3, T4, T5, T6>
where T5 : unmanaged, IComponent where T5 : unmanaged, IComponent
where T6 : unmanaged, IComponent where T6 : unmanaged, IComponent
{ {
void Execute(Entity entity, ref T0 component0, ref T1 component1, ref T2 component2, ref T3 component3, ref T4 component4, ref T5 component5, ref T6 component6); void Execute(Entity entity, ref T0 component0, ref T1 component1, ref T2 component2, ref T3 component3, ref T4 component4, ref T5 component5, ref T6 component6, int threadIndex);
} }
internal unsafe struct JobEntityBatch<TJob, T0, T1, T2, T3, T4, T5, T6> : IJobParallelFor internal unsafe struct JobEntityBatch<TJob, T0, T1, T2, T3, T4, T5, T6> : IJobParallelFor
@@ -595,7 +595,7 @@ internal unsafe struct JobEntityBatch<TJob, T0, T1, T2, T3, T4, T5, T6> : IJobPa
continue; continue;
} }
userJob.Execute(pEntity[i], ref ptr0[i], ref ptr1[i], ref ptr2[i], ref ptr3[i], ref ptr4[i], ref ptr5[i], ref ptr6[i]); userJob.Execute(pEntity[i], ref ptr0[i], ref ptr1[i], ref ptr2[i], ref ptr3[i], ref ptr4[i], ref ptr5[i], ref ptr6[i], threadIndex);
} }
} }
} }
@@ -610,7 +610,7 @@ public interface IJobEntity<T0, T1, T2, T3, T4, T5, T6, T7>
where T6 : unmanaged, IComponent where T6 : unmanaged, IComponent
where T7 : unmanaged, IComponent where T7 : unmanaged, IComponent
{ {
void Execute(Entity entity, ref T0 component0, ref T1 component1, ref T2 component2, ref T3 component3, ref T4 component4, ref T5 component5, ref T6 component6, ref T7 component7); void Execute(Entity entity, ref T0 component0, ref T1 component1, ref T2 component2, ref T3 component3, ref T4 component4, ref T5 component5, ref T6 component6, ref T7 component7, int threadIndex);
} }
internal unsafe struct JobEntityBatch<TJob, T0, T1, T2, T3, T4, T5, T6, T7> : IJobParallelFor internal unsafe struct JobEntityBatch<TJob, T0, T1, T2, T3, T4, T5, T6, T7> : IJobParallelFor
@@ -736,7 +736,7 @@ internal unsafe struct JobEntityBatch<TJob, T0, T1, T2, T3, T4, T5, T6, T7> : IJ
continue; continue;
} }
userJob.Execute(pEntity[i], ref ptr0[i], ref ptr1[i], ref ptr2[i], ref ptr3[i], ref ptr4[i], ref ptr5[i], ref ptr6[i], ref ptr7[i]); userJob.Execute(pEntity[i], ref ptr0[i], ref ptr1[i], ref ptr2[i], ref ptr3[i], ref ptr4[i], ref ptr5[i], ref ptr6[i], ref ptr7[i], threadIndex);
} }
} }
} }
@@ -768,7 +768,7 @@ public unsafe partial struct EntityQuery
where TJob : unmanaged, IJobEntity<T0> where TJob : unmanaged, IJobEntity<T0>
where T0 : unmanaged, IComponent where T0 : unmanaged, IComponent
{ {
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success); var world = World.GetWorld(_worldID).GetValueOrThrow();
// 1. Flatten the World // 1. Flatten the World
var chunkList = new UnsafeList<IntPtr>(128, allocator); var chunkList = new UnsafeList<IntPtr>(128, allocator);
@@ -790,7 +790,7 @@ public unsafe partial struct EntityQuery
// Get offsets ONCE per archetype // Get offsets ONCE per archetype
var layout0 = arch.GetLayout(ComponentTypeID<T0>.value) var layout0 = arch.GetLayout(ComponentTypeID<T0>.value)
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
// Add all chunks from this archetype // Add all chunks from this archetype
for (var i = 0; i < arch.ChunkCount; i++) for (var i = 0; i < arch.ChunkCount; i++)
@@ -871,7 +871,7 @@ public unsafe partial struct EntityQuery
where T0 : unmanaged, IComponent where T0 : unmanaged, IComponent
where T1 : unmanaged, IComponent where T1 : unmanaged, IComponent
{ {
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success); var world = World.GetWorld(_worldID).GetValueOrThrow();
// 1. Flatten the World // 1. Flatten the World
var chunkList = new UnsafeList<IntPtr>(128, allocator); var chunkList = new UnsafeList<IntPtr>(128, allocator);
@@ -896,9 +896,9 @@ public unsafe partial struct EntityQuery
// Get offsets ONCE per archetype // Get offsets ONCE per archetype
var layout0 = arch.GetLayout(ComponentTypeID<T0>.value) var layout0 = arch.GetLayout(ComponentTypeID<T0>.value)
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
var layout1 = arch.GetLayout(ComponentTypeID<T1>.value) var layout1 = arch.GetLayout(ComponentTypeID<T1>.value)
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
// Add all chunks from this archetype // Add all chunks from this archetype
for (var i = 0; i < arch.ChunkCount; i++) for (var i = 0; i < arch.ChunkCount; i++)
@@ -995,7 +995,7 @@ public unsafe partial struct EntityQuery
where T1 : unmanaged, IComponent where T1 : unmanaged, IComponent
where T2 : unmanaged, IComponent where T2 : unmanaged, IComponent
{ {
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success); var world = World.GetWorld(_worldID).GetValueOrThrow();
// 1. Flatten the World // 1. Flatten the World
var chunkList = new UnsafeList<IntPtr>(128, allocator); var chunkList = new UnsafeList<IntPtr>(128, allocator);
@@ -1023,11 +1023,11 @@ public unsafe partial struct EntityQuery
// Get offsets ONCE per archetype // Get offsets ONCE per archetype
var layout0 = arch.GetLayout(ComponentTypeID<T0>.value) var layout0 = arch.GetLayout(ComponentTypeID<T0>.value)
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
var layout1 = arch.GetLayout(ComponentTypeID<T1>.value) var layout1 = arch.GetLayout(ComponentTypeID<T1>.value)
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
var layout2 = arch.GetLayout(ComponentTypeID<T2>.value) var layout2 = arch.GetLayout(ComponentTypeID<T2>.value)
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
// Add all chunks from this archetype // Add all chunks from this archetype
for (var i = 0; i < arch.ChunkCount; i++) for (var i = 0; i < arch.ChunkCount; i++)
@@ -1140,7 +1140,7 @@ public unsafe partial struct EntityQuery
where T2 : unmanaged, IComponent where T2 : unmanaged, IComponent
where T3 : unmanaged, IComponent where T3 : unmanaged, IComponent
{ {
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success); var world = World.GetWorld(_worldID).GetValueOrThrow();
// 1. Flatten the World // 1. Flatten the World
var chunkList = new UnsafeList<IntPtr>(128, allocator); var chunkList = new UnsafeList<IntPtr>(128, allocator);
@@ -1171,13 +1171,13 @@ public unsafe partial struct EntityQuery
// Get offsets ONCE per archetype // Get offsets ONCE per archetype
var layout0 = arch.GetLayout(ComponentTypeID<T0>.value) var layout0 = arch.GetLayout(ComponentTypeID<T0>.value)
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
var layout1 = arch.GetLayout(ComponentTypeID<T1>.value) var layout1 = arch.GetLayout(ComponentTypeID<T1>.value)
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
var layout2 = arch.GetLayout(ComponentTypeID<T2>.value) var layout2 = arch.GetLayout(ComponentTypeID<T2>.value)
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
var layout3 = arch.GetLayout(ComponentTypeID<T3>.value) var layout3 = arch.GetLayout(ComponentTypeID<T3>.value)
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
// Add all chunks from this archetype // Add all chunks from this archetype
for (var i = 0; i < arch.ChunkCount; i++) for (var i = 0; i < arch.ChunkCount; i++)
@@ -1306,7 +1306,7 @@ public unsafe partial struct EntityQuery
where T3 : unmanaged, IComponent where T3 : unmanaged, IComponent
where T4 : unmanaged, IComponent where T4 : unmanaged, IComponent
{ {
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success); var world = World.GetWorld(_worldID).GetValueOrThrow();
// 1. Flatten the World // 1. Flatten the World
var chunkList = new UnsafeList<IntPtr>(128, allocator); var chunkList = new UnsafeList<IntPtr>(128, allocator);
@@ -1340,15 +1340,15 @@ public unsafe partial struct EntityQuery
// Get offsets ONCE per archetype // Get offsets ONCE per archetype
var layout0 = arch.GetLayout(ComponentTypeID<T0>.value) var layout0 = arch.GetLayout(ComponentTypeID<T0>.value)
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
var layout1 = arch.GetLayout(ComponentTypeID<T1>.value) var layout1 = arch.GetLayout(ComponentTypeID<T1>.value)
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
var layout2 = arch.GetLayout(ComponentTypeID<T2>.value) var layout2 = arch.GetLayout(ComponentTypeID<T2>.value)
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
var layout3 = arch.GetLayout(ComponentTypeID<T3>.value) var layout3 = arch.GetLayout(ComponentTypeID<T3>.value)
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
var layout4 = arch.GetLayout(ComponentTypeID<T4>.value) var layout4 = arch.GetLayout(ComponentTypeID<T4>.value)
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
// Add all chunks from this archetype // Add all chunks from this archetype
for (var i = 0; i < arch.ChunkCount; i++) for (var i = 0; i < arch.ChunkCount; i++)
@@ -1493,7 +1493,7 @@ public unsafe partial struct EntityQuery
where T4 : unmanaged, IComponent where T4 : unmanaged, IComponent
where T5 : unmanaged, IComponent where T5 : unmanaged, IComponent
{ {
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success); var world = World.GetWorld(_worldID).GetValueOrThrow();
// 1. Flatten the World // 1. Flatten the World
var chunkList = new UnsafeList<IntPtr>(128, allocator); var chunkList = new UnsafeList<IntPtr>(128, allocator);
@@ -1530,17 +1530,17 @@ public unsafe partial struct EntityQuery
// Get offsets ONCE per archetype // Get offsets ONCE per archetype
var layout0 = arch.GetLayout(ComponentTypeID<T0>.value) var layout0 = arch.GetLayout(ComponentTypeID<T0>.value)
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
var layout1 = arch.GetLayout(ComponentTypeID<T1>.value) var layout1 = arch.GetLayout(ComponentTypeID<T1>.value)
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
var layout2 = arch.GetLayout(ComponentTypeID<T2>.value) var layout2 = arch.GetLayout(ComponentTypeID<T2>.value)
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
var layout3 = arch.GetLayout(ComponentTypeID<T3>.value) var layout3 = arch.GetLayout(ComponentTypeID<T3>.value)
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
var layout4 = arch.GetLayout(ComponentTypeID<T4>.value) var layout4 = arch.GetLayout(ComponentTypeID<T4>.value)
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
var layout5 = arch.GetLayout(ComponentTypeID<T5>.value) var layout5 = arch.GetLayout(ComponentTypeID<T5>.value)
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
// Add all chunks from this archetype // Add all chunks from this archetype
for (var i = 0; i < arch.ChunkCount; i++) for (var i = 0; i < arch.ChunkCount; i++)
@@ -1701,7 +1701,7 @@ public unsafe partial struct EntityQuery
where T5 : unmanaged, IComponent where T5 : unmanaged, IComponent
where T6 : unmanaged, IComponent where T6 : unmanaged, IComponent
{ {
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success); var world = World.GetWorld(_worldID).GetValueOrThrow();
// 1. Flatten the World // 1. Flatten the World
var chunkList = new UnsafeList<IntPtr>(128, allocator); var chunkList = new UnsafeList<IntPtr>(128, allocator);
@@ -1741,19 +1741,19 @@ public unsafe partial struct EntityQuery
// Get offsets ONCE per archetype // Get offsets ONCE per archetype
var layout0 = arch.GetLayout(ComponentTypeID<T0>.value) var layout0 = arch.GetLayout(ComponentTypeID<T0>.value)
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
var layout1 = arch.GetLayout(ComponentTypeID<T1>.value) var layout1 = arch.GetLayout(ComponentTypeID<T1>.value)
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
var layout2 = arch.GetLayout(ComponentTypeID<T2>.value) var layout2 = arch.GetLayout(ComponentTypeID<T2>.value)
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
var layout3 = arch.GetLayout(ComponentTypeID<T3>.value) var layout3 = arch.GetLayout(ComponentTypeID<T3>.value)
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
var layout4 = arch.GetLayout(ComponentTypeID<T4>.value) var layout4 = arch.GetLayout(ComponentTypeID<T4>.value)
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
var layout5 = arch.GetLayout(ComponentTypeID<T5>.value) var layout5 = arch.GetLayout(ComponentTypeID<T5>.value)
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
var layout6 = arch.GetLayout(ComponentTypeID<T6>.value) var layout6 = arch.GetLayout(ComponentTypeID<T6>.value)
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
// Add all chunks from this archetype // Add all chunks from this archetype
for (var i = 0; i < arch.ChunkCount; i++) for (var i = 0; i < arch.ChunkCount; i++)
@@ -1930,7 +1930,7 @@ public unsafe partial struct EntityQuery
where T6 : unmanaged, IComponent where T6 : unmanaged, IComponent
where T7 : unmanaged, IComponent where T7 : unmanaged, IComponent
{ {
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success); var world = World.GetWorld(_worldID).GetValueOrThrow();
// 1. Flatten the World // 1. Flatten the World
var chunkList = new UnsafeList<IntPtr>(128, allocator); var chunkList = new UnsafeList<IntPtr>(128, allocator);
@@ -1973,21 +1973,21 @@ public unsafe partial struct EntityQuery
// Get offsets ONCE per archetype // Get offsets ONCE per archetype
var layout0 = arch.GetLayout(ComponentTypeID<T0>.value) var layout0 = arch.GetLayout(ComponentTypeID<T0>.value)
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
var layout1 = arch.GetLayout(ComponentTypeID<T1>.value) var layout1 = arch.GetLayout(ComponentTypeID<T1>.value)
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
var layout2 = arch.GetLayout(ComponentTypeID<T2>.value) var layout2 = arch.GetLayout(ComponentTypeID<T2>.value)
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
var layout3 = arch.GetLayout(ComponentTypeID<T3>.value) var layout3 = arch.GetLayout(ComponentTypeID<T3>.value)
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
var layout4 = arch.GetLayout(ComponentTypeID<T4>.value) var layout4 = arch.GetLayout(ComponentTypeID<T4>.value)
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
var layout5 = arch.GetLayout(ComponentTypeID<T5>.value) var layout5 = arch.GetLayout(ComponentTypeID<T5>.value)
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
var layout6 = arch.GetLayout(ComponentTypeID<T6>.value) var layout6 = arch.GetLayout(ComponentTypeID<T6>.value)
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
var layout7 = arch.GetLayout(ComponentTypeID<T7>.value) var layout7 = arch.GetLayout(ComponentTypeID<T7>.value)
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
// Add all chunks from this archetype // Add all chunks from this archetype
for (var i = 0; i < arch.ChunkCount; i++) for (var i = 0; i < arch.ChunkCount; i++)

View File

@@ -19,7 +19,7 @@ namespace Ghost.Entities;
public interface IJobEntity<<#= generics #>> public interface IJobEntity<<#= generics #>>
<#= restrictions #> <#= restrictions #>
{ {
void Execute(Entity entity, <#= AppendParameters(i, "ref T{0} component{0}") #>); void Execute(Entity entity, <#= AppendParameters(i, "ref T{0} component{0}") #>, int threadIndex);
} }
internal unsafe struct JobEntityBatch<TJob, <#= generics #>> : IJobParallelFor internal unsafe struct JobEntityBatch<TJob, <#= generics #>> : IJobParallelFor
@@ -62,7 +62,7 @@ internal unsafe struct JobEntityBatch<TJob, <#= generics #>> : IJobParallelFor
} }
<# } #> <# } #>
userJob.Execute(pEntity[i], <#= AppendParameters(i, "ref ptr{0}[i]") #>); userJob.Execute(pEntity[i], <#= AppendParameters(i, "ref ptr{0}[i]") #>, threadIndex);
} }
} }
} }
@@ -104,7 +104,7 @@ public unsafe partial struct EntityQuery
where TJob : unmanaged, IJobEntity<<#= generics #>> where TJob : unmanaged, IJobEntity<<#= generics #>>
<#= restrictions #> <#= restrictions #>
{ {
var world = World.GetWorld(_worldID).GetValueOrThrow(ResultStatus.Success); var world = World.GetWorld(_worldID).GetValueOrThrow();
// 1. Flatten the World // 1. Flatten the World
var chunkList = new UnsafeList<IntPtr>(128, allocator); var chunkList = new UnsafeList<IntPtr>(128, allocator);
@@ -129,7 +129,7 @@ public unsafe partial struct EntityQuery
// Get offsets ONCE per archetype // Get offsets ONCE per archetype
<# for (var j = 0; j < i; j++){ #> <# for (var j = 0; j < i; j++){ #>
var layout<#= j #> = arch.GetLayout(ComponentTypeID<T<#= j #>>.value) var layout<#= j #> = arch.GetLayout(ComponentTypeID<T<#= j #>>.value)
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
<# } #> <# } #>
// Add all chunks from this archetype // Add all chunks from this archetype

View File

@@ -1,92 +1,35 @@
namespace Ghost.Entities; namespace Ghost.Entities;
public delegate void ForEach<T0>(ref T0 component0) public delegate void ForEach<T0>(ref T0 component0)
where T0 : unmanaged, IComponent; where T0 : unmanaged, IComponent;
public delegate void ForEach<T0, T1>(ref T0 component0, ref T1 component1) public delegate void ForEach<T0, T1>(ref T0 component0, ref T1 component1)
where T0 : unmanaged, IComponent where T0 : unmanaged, IComponent where T1 : unmanaged, IComponent;
where T1 : unmanaged, IComponent;
public delegate void ForEach<T0, T1, T2>(ref T0 component0, ref T1 component1, ref T2 component2) public delegate void ForEach<T0, T1, T2>(ref T0 component0, ref T1 component1, ref T2 component2)
where T0 : unmanaged, IComponent where T0 : unmanaged, IComponent where T1 : unmanaged, IComponent where T2 : unmanaged, IComponent;
where T1 : unmanaged, IComponent
where T2 : unmanaged, IComponent;
public delegate void ForEach<T0, T1, T2, T3>(ref T0 component0, ref T1 component1, ref T2 component2, ref T3 component3) public delegate void ForEach<T0, T1, T2, T3>(ref T0 component0, ref T1 component1, ref T2 component2, ref T3 component3)
where T0 : unmanaged, IComponent where T0 : unmanaged, IComponent where T1 : unmanaged, IComponent where T2 : unmanaged, IComponent where T3 : unmanaged, IComponent;
where T1 : unmanaged, IComponent
where T2 : unmanaged, IComponent
where T3 : unmanaged, IComponent;
public delegate void ForEach<T0, T1, T2, T3, T4>(ref T0 component0, ref T1 component1, ref T2 component2, ref T3 component3, ref T4 component4) public delegate void ForEach<T0, T1, T2, T3, T4>(ref T0 component0, ref T1 component1, ref T2 component2, ref T3 component3, ref T4 component4)
where T0 : unmanaged, IComponent where T0 : unmanaged, IComponent where T1 : unmanaged, IComponent where T2 : unmanaged, IComponent where T3 : unmanaged, IComponent where T4 : unmanaged, IComponent;
where T1 : unmanaged, IComponent
where T2 : unmanaged, IComponent
where T3 : unmanaged, IComponent
where T4 : unmanaged, IComponent;
public delegate void ForEach<T0, T1, T2, T3, T4, T5>(ref T0 component0, ref T1 component1, ref T2 component2, ref T3 component3, ref T4 component4, ref T5 component5) public delegate void ForEach<T0, T1, T2, T3, T4, T5>(ref T0 component0, ref T1 component1, ref T2 component2, ref T3 component3, ref T4 component4, ref T5 component5)
where T0 : unmanaged, IComponent where T0 : unmanaged, IComponent where T1 : unmanaged, IComponent where T2 : unmanaged, IComponent where T3 : unmanaged, IComponent where T4 : unmanaged, IComponent where T5 : unmanaged, IComponent;
where T1 : unmanaged, IComponent
where T2 : unmanaged, IComponent
where T3 : unmanaged, IComponent
where T4 : unmanaged, IComponent
where T5 : unmanaged, IComponent;
public delegate void ForEach<T0, T1, T2, T3, T4, T5, T6>(ref T0 component0, ref T1 component1, ref T2 component2, ref T3 component3, ref T4 component4, ref T5 component5, ref T6 component6) public delegate void ForEach<T0, T1, T2, T3, T4, T5, T6>(ref T0 component0, ref T1 component1, ref T2 component2, ref T3 component3, ref T4 component4, ref T5 component5, ref T6 component6)
where T0 : unmanaged, IComponent where T0 : unmanaged, IComponent where T1 : unmanaged, IComponent where T2 : unmanaged, IComponent where T3 : unmanaged, IComponent where T4 : unmanaged, IComponent where T5 : unmanaged, IComponent where T6 : unmanaged, IComponent;
where T1 : unmanaged, IComponent
where T2 : unmanaged, IComponent
where T3 : unmanaged, IComponent
where T4 : unmanaged, IComponent
where T5 : unmanaged, IComponent
where T6 : unmanaged, IComponent;
public delegate void ForEach<T0, T1, T2, T3, T4, T5, T6, T7>(ref T0 component0, ref T1 component1, ref T2 component2, ref T3 component3, ref T4 component4, ref T5 component5, ref T6 component6, ref T7 component7) public delegate void ForEach<T0, T1, T2, T3, T4, T5, T6, T7>(ref T0 component0, ref T1 component1, ref T2 component2, ref T3 component3, ref T4 component4, ref T5 component5, ref T6 component6, ref T7 component7)
where T0 : unmanaged, IComponent where T0 : unmanaged, IComponent where T1 : unmanaged, IComponent where T2 : unmanaged, IComponent where T3 : unmanaged, IComponent where T4 : unmanaged, IComponent where T5 : unmanaged, IComponent where T6 : unmanaged, IComponent where T7 : unmanaged, IComponent;
where T1 : unmanaged, IComponent
where T2 : unmanaged, IComponent
where T3 : unmanaged, IComponent
where T4 : unmanaged, IComponent
where T5 : unmanaged, IComponent
where T6 : unmanaged, IComponent
where T7 : unmanaged, IComponent;
public delegate void ForEachWithEntity<T0>(Entity entity, ref T0 component0) public delegate void ForEachWithEntity<T0>(Entity entity, ref T0 component0)
where T0 : unmanaged, IComponent; where T0 : unmanaged, IComponent;
public delegate void ForEachWithEntity<T0, T1>(Entity entity, ref T0 component0, ref T1 component1) public delegate void ForEachWithEntity<T0, T1>(Entity entity, ref T0 component0, ref T1 component1)
where T0 : unmanaged, IComponent where T0 : unmanaged, IComponent where T1 : unmanaged, IComponent;
where T1 : unmanaged, IComponent;
public delegate void ForEachWithEntity<T0, T1, T2>(Entity entity, ref T0 component0, ref T1 component1, ref T2 component2) public delegate void ForEachWithEntity<T0, T1, T2>(Entity entity, ref T0 component0, ref T1 component1, ref T2 component2)
where T0 : unmanaged, IComponent where T0 : unmanaged, IComponent where T1 : unmanaged, IComponent where T2 : unmanaged, IComponent;
where T1 : unmanaged, IComponent
where T2 : unmanaged, IComponent;
public delegate void ForEachWithEntity<T0, T1, T2, T3>(Entity entity, ref T0 component0, ref T1 component1, ref T2 component2, ref T3 component3) public delegate void ForEachWithEntity<T0, T1, T2, T3>(Entity entity, ref T0 component0, ref T1 component1, ref T2 component2, ref T3 component3)
where T0 : unmanaged, IComponent where T0 : unmanaged, IComponent where T1 : unmanaged, IComponent where T2 : unmanaged, IComponent where T3 : unmanaged, IComponent;
where T1 : unmanaged, IComponent
where T2 : unmanaged, IComponent
where T3 : unmanaged, IComponent;
public delegate void ForEachWithEntity<T0, T1, T2, T3, T4>(Entity entity, ref T0 component0, ref T1 component1, ref T2 component2, ref T3 component3, ref T4 component4) public delegate void ForEachWithEntity<T0, T1, T2, T3, T4>(Entity entity, ref T0 component0, ref T1 component1, ref T2 component2, ref T3 component3, ref T4 component4)
where T0 : unmanaged, IComponent where T0 : unmanaged, IComponent where T1 : unmanaged, IComponent where T2 : unmanaged, IComponent where T3 : unmanaged, IComponent where T4 : unmanaged, IComponent;
where T1 : unmanaged, IComponent
where T2 : unmanaged, IComponent
where T3 : unmanaged, IComponent
where T4 : unmanaged, IComponent;
public delegate void ForEachWithEntity<T0, T1, T2, T3, T4, T5>(Entity entity, ref T0 component0, ref T1 component1, ref T2 component2, ref T3 component3, ref T4 component4, ref T5 component5) public delegate void ForEachWithEntity<T0, T1, T2, T3, T4, T5>(Entity entity, ref T0 component0, ref T1 component1, ref T2 component2, ref T3 component3, ref T4 component4, ref T5 component5)
where T0 : unmanaged, IComponent where T0 : unmanaged, IComponent where T1 : unmanaged, IComponent where T2 : unmanaged, IComponent where T3 : unmanaged, IComponent where T4 : unmanaged, IComponent where T5 : unmanaged, IComponent;
where T1 : unmanaged, IComponent
where T2 : unmanaged, IComponent
where T3 : unmanaged, IComponent
where T4 : unmanaged, IComponent
where T5 : unmanaged, IComponent;
public delegate void ForEachWithEntity<T0, T1, T2, T3, T4, T5, T6>(Entity entity, ref T0 component0, ref T1 component1, ref T2 component2, ref T3 component3, ref T4 component4, ref T5 component5, ref T6 component6) public delegate void ForEachWithEntity<T0, T1, T2, T3, T4, T5, T6>(Entity entity, ref T0 component0, ref T1 component1, ref T2 component2, ref T3 component3, ref T4 component4, ref T5 component5, ref T6 component6)
where T0 : unmanaged, IComponent where T0 : unmanaged, IComponent where T1 : unmanaged, IComponent where T2 : unmanaged, IComponent where T3 : unmanaged, IComponent where T4 : unmanaged, IComponent where T5 : unmanaged, IComponent where T6 : unmanaged, IComponent;
where T1 : unmanaged, IComponent
where T2 : unmanaged, IComponent
where T3 : unmanaged, IComponent
where T4 : unmanaged, IComponent
where T5 : unmanaged, IComponent
where T6 : unmanaged, IComponent;
public delegate void ForEachWithEntity<T0, T1, T2, T3, T4, T5, T6, T7>(Entity entity, ref T0 component0, ref T1 component1, ref T2 component2, ref T3 component3, ref T4 component4, ref T5 component5, ref T6 component6, ref T7 component7) public delegate void ForEachWithEntity<T0, T1, T2, T3, T4, T5, T6, T7>(Entity entity, ref T0 component0, ref T1 component1, ref T2 component2, ref T3 component3, ref T4 component4, ref T5 component5, ref T6 component6, ref T7 component7)
where T0 : unmanaged, IComponent where T0 : unmanaged, IComponent where T1 : unmanaged, IComponent where T2 : unmanaged, IComponent where T3 : unmanaged, IComponent where T4 : unmanaged, IComponent where T5 : unmanaged, IComponent where T6 : unmanaged, IComponent where T7 : unmanaged, IComponent;
where T1 : unmanaged, IComponent
where T2 : unmanaged, IComponent
where T3 : unmanaged, IComponent
where T4 : unmanaged, IComponent
where T5 : unmanaged, IComponent
where T6 : unmanaged, IComponent
where T7 : unmanaged, IComponent;

View File

@@ -10,18 +10,18 @@ namespace Ghost.Entities;
{ {
var generics = AppendParameters(i, "T{0}"); var generics = AppendParameters(i, "T{0}");
var compGenerics = AppendParameters(i, "ref T{0} component{0}"); var compGenerics = AppendParameters(i, "ref T{0} component{0}");
var restrictions = AppendGenericRestrictionsMultiline(i, "unmanaged, IComponent", 1); var restrictions = AppendGenericRestrictions(i, "unmanaged, IComponent");
#> #>
public delegate void ForEach<<#= generics #>>(<#= compGenerics #>) public delegate void ForEach<<#= generics #>>(<#= compGenerics #>)
<#= restrictions #>; <#= restrictions #>;
<# } #> <# } #>
<# for (var i = 1; i <= Amount; i++) <# for (var i = 1; i <= Amount; i++)
{ {
var generics = AppendParameters(i, "T{0}"); var generics = AppendParameters(i, "T{0}");
var compGenerics = AppendParameters(i, "ref T{0} component{0}"); var compGenerics = AppendParameters(i, "ref T{0} component{0}");
var restrictions = AppendGenericRestrictionsMultiline(i, "unmanaged, IComponent", 1); var restrictions = AppendGenericRestrictions(i, "unmanaged, IComponent");
#> #>
public delegate void ForEachWithEntity<<#= generics #>>(Entity entity, <#= compGenerics #>) public delegate void ForEachWithEntity<<#= generics #>>(Entity entity, <#= compGenerics #>)
<#= restrictions #>; <#= restrictions #>;
<# } #> <# } #>

View File

@@ -144,4 +144,4 @@
return sb; return sb;
} }
#> #>

View File

@@ -48,20 +48,20 @@ public partial class World
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Result<World, ResultStatus> GetWorld(Identifier<World> id) public static Result<World, ErrorStatus> GetWorld(Identifier<World> id)
{ {
if (id.value < 0 || id.value >= s_worlds.Count) if (id.value < 0 || id.value >= s_worlds.Count)
{ {
return Result.Create(default(World)!, ResultStatus.NotFound); return ErrorStatus.InvalidArgument;
} }
var world = s_worlds[id.value]; var world = s_worlds[id.value];
if (world is null) if (world is null)
{ {
return Result.Create(default(World)!, ResultStatus.NotFound); return ErrorStatus.NotFound;
} }
return Result.Create(world, ResultStatus.Success); return world;
} }
} }
@@ -102,6 +102,9 @@ public partial class World : IIdentifierType, IDisposable, IEquatable<World>
/// <summary> /// <summary>
/// Gets the main entity command buffer for this world. /// Gets the main entity command buffer for this world.
/// </summary> /// </summary>
/// <remarks>
/// Use <see cref="GetThreadLocalEntityCommandBuffer(int)"/> to get thread-local command buffers for multi-threaded jobs.
/// </remarks>
public EntityCommandBuffer EntityCommandBuffer => _entityCommandBuffer; public EntityCommandBuffer EntityCommandBuffer => _entityCommandBuffer;
private World(Identifier<World> id, int entityCapacity, JobScheduler jobScheduler) private World(Identifier<World> id, int entityCapacity, JobScheduler jobScheduler)

View File

@@ -1,5 +1,6 @@
using Ghost.Core; using Ghost.Core;
using Ghost.Graphics.RHI; using Ghost.Graphics.RHI;
using Misaki.HighPerformance.LowLevel;
using Misaki.HighPerformance.LowLevel.Buffer; using Misaki.HighPerformance.LowLevel.Buffer;
using Misaki.HighPerformance.LowLevel.Collections; using Misaki.HighPerformance.LowLevel.Collections;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
@@ -83,15 +84,15 @@ public struct Material : IResourceReleasable, IHandleType
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
public readonly unsafe Result<T, ResultStatus> GetPropertyCache<T>() public readonly unsafe Result<T, ErrorStatus> GetPropertyCache<T>()
where T : unmanaged where T : unmanaged
{ {
if (sizeof(T) != _cBufferCache.Size) if (sizeof(T) != _cBufferCache.Size)
{ {
return Result.Create(default(T), ResultStatus.InvalidArgument); return ErrorStatus.InvalidArgument;
} }
return Result.Create(*(T*)_cBufferCache.CpuData.GetUnsafePtr(), ResultStatus.Success); return *(T*)_cBufferCache.CpuData.GetUnsafePtr();
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -106,28 +107,28 @@ public struct Material : IResourceReleasable, IHandleType
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
public readonly unsafe ResultStatus SetPropertyCache<T>(ref readonly T data) public readonly unsafe ErrorStatus SetPropertyCache<T>(ref readonly T data)
where T : unmanaged where T : unmanaged
{ {
if (sizeof(T) != _cBufferCache.Size) if (sizeof(T) != _cBufferCache.Size)
{ {
return ResultStatus.InvalidArgument; return ErrorStatus.InvalidArgument;
} }
Unsafe.WriteUnaligned(_cBufferCache.CpuData.GetUnsafePtr(), data); Unsafe.WriteUnaligned(_cBufferCache.CpuData.GetUnsafePtr(), data);
return ResultStatus.Success; return ErrorStatus.None;
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
public readonly unsafe ResultStatus SetRawPropertyCache(ReadOnlySpan<byte> data) public readonly unsafe ErrorStatus SetRawPropertyCache(ReadOnlySpan<byte> data)
{ {
if (data.Length != _cBufferCache.Size) if (data.Length != _cBufferCache.Size)
{ {
return ResultStatus.InvalidArgument; return ErrorStatus.InvalidArgument;
} }
Unsafe.WriteUnaligned(_cBufferCache.CpuData.GetUnsafePtr(), data); Unsafe.WriteUnaligned(_cBufferCache.CpuData.GetUnsafePtr(), data);
return ResultStatus.Success; return ErrorStatus.None;
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]

View File

@@ -49,7 +49,7 @@ public readonly unsafe ref struct RenderingContext
CommandBufferType.Graphics => _engine.Device.GraphicsQueue, CommandBufferType.Graphics => _engine.Device.GraphicsQueue,
CommandBufferType.Compute => _engine.Device.ComputeQueue, CommandBufferType.Compute => _engine.Device.ComputeQueue,
CommandBufferType.Copy => _engine.Device.CopyQueue, CommandBufferType.Copy => _engine.Device.CopyQueue,
_ => throw new ArgumentOutOfRangeException(), _ => throw new InvalidOperationException("Unknown command buffer type."),
}; };
queue.Submit(commandBuffer); queue.Submit(commandBuffer);
@@ -123,8 +123,8 @@ public readonly unsafe ref struct RenderingContext
localToWorld = localToWorld, localToWorld = localToWorld,
worldBoundsMin = meshData.BoundingBox.Min, worldBoundsMin = meshData.BoundingBox.Min,
worldBoundsMax = meshData.BoundingBox.Max, worldBoundsMax = meshData.BoundingBox.Max,
vertexBuffer = _engine.ResourceDatabase.GetBindlessIndex(meshData.VertexBuffer.AsResource()).GetValueOrThrow(ResultStatus.Success), vertexBuffer = _engine.ResourceDatabase.GetBindlessIndex(meshData.VertexBuffer.AsResource()).GetValueOrThrow(),
indexBuffer = _engine.ResourceDatabase.GetBindlessIndex(meshData.IndexBuffer.AsResource()).GetValueOrThrow(ResultStatus.Success), indexBuffer = _engine.ResourceDatabase.GetBindlessIndex(meshData.IndexBuffer.AsResource()).GetValueOrThrow(),
}; };
var bufferHandle = meshData.ObjectDataBuffer.AsResource(); var bufferHandle = meshData.ObjectDataBuffer.AsResource();
@@ -147,7 +147,7 @@ public readonly unsafe ref struct RenderingContext
where T : unmanaged where T : unmanaged
{ {
var desc = ResourceDatabase.GetResourceDescription(texture.AsResource()) var desc = ResourceDatabase.GetResourceDescription(texture.AsResource())
.GetValueOrThrow(ResultStatus.Success); .GetValueOrThrow();
if (data.Length * sizeof(T) != desc.TextureDescription.GetTotalBytes()) if (data.Length * sizeof(T) != desc.TextureDescription.GetTotalBytes())
{ {
@@ -180,7 +180,7 @@ public readonly unsafe ref struct RenderingContext
var shader = ResourceDatabase.GetShaderReference(materialRef.Shader); var shader = ResourceDatabase.GetShaderReference(materialRef.Shader);
var keyResult = shader.TryGetPassKey(passName, out var passIndex); var keyResult = shader.TryGetPassKey(passName, out var passIndex);
if (keyResult.Status != ResultStatus.Success) if (keyResult.Error != ErrorStatus.None)
{ {
throw new Exception(keyResult.ToString()); throw new Exception(keyResult.ToString());
} }
@@ -208,4 +208,4 @@ public readonly unsafe ref struct RenderingContext
var threadGroupCountX = ((uint)meshRef.IndexCount + numThreadsX - 1) / numThreadsX; var threadGroupCountX = ((uint)meshRef.IndexCount + numThreadsX - 1) / numThreadsX;
_directCmd.DispatchMesh(threadGroupCountX, 1, 1); _directCmd.DispatchMesh(threadGroupCountX, 1, 1);
} }
} }

View File

@@ -101,17 +101,17 @@ public class Shader : IResourceReleasable, IIdentifierType
return ref _passes[index]; return ref _passes[index];
} }
public RefResult<ShaderPass, ResultStatus> TryGetPassKey(string passName, out int passIndex) public RefResult<ShaderPass, ErrorStatus> TryGetPassKey(string passName, out int passIndex)
{ {
var index = _passLookup.GetValueOrDefault(passName, -1); var index = _passLookup.GetValueOrDefault(passName, -1);
if (index == -1) if (index == -1)
{ {
passIndex = -1; passIndex = -1;
return Result.CreateRef(ref Unsafe.NullRef<ShaderPass>(), ResultStatus.NotFound); return ErrorStatus.NotFound;
} }
passIndex = index; passIndex = index;
return Result.CreateRef(ref _passes[index], ResultStatus.Success); return RefResult<ShaderPass, ErrorStatus>.Success(ref _passes[index]);
} }
void IResourceReleasable.ReleaseResource(IResourceDatabase database) void IResourceReleasable.ReleaseResource(IResourceDatabase database)

View File

@@ -130,7 +130,7 @@ internal unsafe class D3D12CommandBuffer : ICommandBuffer
#if DEBUG #if DEBUG
[DoesNotReturn] [DoesNotReturn]
#endif #endif
private void RecordError(string cmdName, ResultStatus status) private void RecordError(string cmdName, ErrorStatus status)
{ {
#if DEBUG #if DEBUG
throw new InvalidOperationException($"Error at {cmdName} with {status}"); throw new InvalidOperationException($"Error at {cmdName} with {status}");
@@ -183,7 +183,7 @@ internal unsafe class D3D12CommandBuffer : ICommandBuffer
_commandList.Get()->Close(); _commandList.Get()->Close();
_isRecording = false; _isRecording = false;
if (_lastError.Status != ResultStatus.Success) if (_lastError.Status != ErrorStatus.None)
{ {
return Result.Failure($"Command buffer ended with errors at {_lastError.CommandIndex}, command '{_lastError.CommandName}': {_lastError.Status}"); return Result.Failure($"Command buffer ended with errors at {_lastError.CommandIndex}, command '{_lastError.CommandName}': {_lastError.Status}");
} }
@@ -220,21 +220,21 @@ internal unsafe class D3D12CommandBuffer : ICommandBuffer
if (!desc.Resource.IsValid) if (!desc.Resource.IsValid)
{ {
RecordError(nameof(ResourceBarrier), ResultStatus.InvalidArgument); RecordError(nameof(ResourceBarrier), ErrorStatus.InvalidArgument);
continue; continue;
} }
var recordResult = _resourceDatabase.GetResourceRecord(desc.Resource); var recordResult = _resourceDatabase.GetResourceRecord(desc.Resource);
if (recordResult.Status != ResultStatus.Success) if (recordResult.Error != ErrorStatus.None)
{ {
RecordError(nameof(ResourceBarrier), recordResult.Status); RecordError(nameof(ResourceBarrier), recordResult.Error);
continue; continue;
} }
ref var record = ref recordResult.Value; ref var record = ref recordResult.Value;
if (record.state != desc.StateBefore) if (record.state != desc.StateBefore)
{ {
RecordError(nameof(ResourceBarrier), ResultStatus.InvalidState); RecordError(nameof(ResourceBarrier), ErrorStatus.InvalidState);
continue; continue;
} }
@@ -263,9 +263,9 @@ internal unsafe class D3D12CommandBuffer : ICommandBuffer
} }
var recordResult = _resourceDatabase.GetResourceRecord(resource); var recordResult = _resourceDatabase.GetResourceRecord(resource);
if (recordResult.Status != ResultStatus.Success) if (recordResult.Error != ErrorStatus.None)
{ {
RecordError(nameof(ResourceBarrier), recordResult.Status); RecordError(nameof(ResourceBarrier), recordResult.Error);
return; return;
} }
@@ -284,9 +284,9 @@ internal unsafe class D3D12CommandBuffer : ICommandBuffer
IncrementCommandCount(); IncrementCommandCount();
var recordResult = _resourceDatabase.GetResourceRecord(resource); var recordResult = _resourceDatabase.GetResourceRecord(resource);
if (recordResult.Status != ResultStatus.Success) if (recordResult.Error != ErrorStatus.None)
{ {
RecordError(nameof(ResourceBarrier), recordResult.Status); RecordError(nameof(ResourceBarrier), recordResult.Error);
return; return;
} }
@@ -316,14 +316,14 @@ internal unsafe class D3D12CommandBuffer : ICommandBuffer
var handle = renderTargets[i]; var handle = renderTargets[i];
if (!handle.IsValid) if (!handle.IsValid)
{ {
RecordError(nameof(SetRenderTargets), ResultStatus.InvalidArgument); RecordError(nameof(SetRenderTargets), ErrorStatus.InvalidArgument);
continue; continue;
} }
var recordResult = _resourceDatabase.GetResourceRecord(handle.AsResource()); var recordResult = _resourceDatabase.GetResourceRecord(handle.AsResource());
if (recordResult.Status != ResultStatus.Success) if (recordResult.Error != ErrorStatus.None)
{ {
RecordError(nameof(SetRenderTargets), recordResult.Status); RecordError(nameof(SetRenderTargets), recordResult.Error);
continue; continue;
} }
@@ -337,9 +337,9 @@ internal unsafe class D3D12CommandBuffer : ICommandBuffer
if (pDsvHandle != null) if (pDsvHandle != null)
{ {
var recordResult = _resourceDatabase.GetResourceRecord(depthTarget.AsResource()); var recordResult = _resourceDatabase.GetResourceRecord(depthTarget.AsResource());
if (recordResult.Status != ResultStatus.Success) if (recordResult.Error != ErrorStatus.None)
{ {
RecordError(nameof(SetRenderTargets), recordResult.Status); RecordError(nameof(SetRenderTargets), recordResult.Error);
return; return;
} }
@@ -362,14 +362,14 @@ internal unsafe class D3D12CommandBuffer : ICommandBuffer
var rtDesc = rtDescs[i]; var rtDesc = rtDescs[i];
if (!rtDesc.Texture.IsValid) if (!rtDesc.Texture.IsValid)
{ {
RecordError(nameof(BeginRenderPass), ResultStatus.InvalidArgument); RecordError(nameof(BeginRenderPass), ErrorStatus.InvalidArgument);
continue; continue;
} }
var recordResult = _resourceDatabase.GetResourceRecord(rtDesc.Texture.AsResource()); var recordResult = _resourceDatabase.GetResourceRecord(rtDesc.Texture.AsResource());
if (recordResult.Status != ResultStatus.Success) if (recordResult.Error != ErrorStatus.None)
{ {
RecordError(nameof(BeginRenderPass), recordResult.Status); RecordError(nameof(BeginRenderPass), recordResult.Error);
continue; continue;
} }
@@ -402,9 +402,9 @@ internal unsafe class D3D12CommandBuffer : ICommandBuffer
if (pDsvDesc != null) if (pDsvDesc != null)
{ {
var recordResult = _resourceDatabase.GetResourceRecord(depthDesc.Texture.AsResource()); var recordResult = _resourceDatabase.GetResourceRecord(depthDesc.Texture.AsResource());
if (recordResult.Status != ResultStatus.Success) if (recordResult.Error != ErrorStatus.None)
{ {
RecordError(nameof(BeginRenderPass), recordResult.Status); RecordError(nameof(BeginRenderPass), recordResult.Error);
return; return;
} }
@@ -458,10 +458,10 @@ internal unsafe class D3D12CommandBuffer : ICommandBuffer
IncrementCommandCount(); IncrementCommandCount();
var psor = _pipelineLibrary.GetGraphicsPSO(pipelineKey); var psor = _pipelineLibrary.GetGraphicsPSO(pipelineKey);
if (psor.Status != ResultStatus.Success) if (psor.Error != ErrorStatus.None)
{ {
#if DEBUG || GHOST_EDITOR #if DEBUG || GHOST_EDITOR
Logger.LogError($"Failed to get graphics pipeline state object for key {pipelineKey}: {psor.Status}"); Logger.LogError($"Failed to get graphics pipeline state object for key {pipelineKey}: {psor.Error}");
#endif #endif
return; return;
} }
@@ -487,9 +487,9 @@ internal unsafe class D3D12CommandBuffer : ICommandBuffer
IncrementCommandCount(); IncrementCommandCount();
var recordResult = _resourceDatabase.GetResourceRecord(buffer.AsResource()); var recordResult = _resourceDatabase.GetResourceRecord(buffer.AsResource());
if (recordResult.Status != ResultStatus.Success) if (recordResult.Error != ErrorStatus.None)
{ {
RecordError(nameof(BeginRenderPass), recordResult.Status); RecordError(nameof(BeginRenderPass), recordResult.Error);
return; return;
} }
@@ -657,7 +657,7 @@ internal unsafe class D3D12CommandBuffer : ICommandBuffer
var pSrcResource = _resourceDatabase.GetResource(src.AsResource()); var pSrcResource = _resourceDatabase.GetResource(src.AsResource());
if (pSrcResource == null || pDestResource == null) if (pSrcResource == null || pDestResource == null)
{ {
RecordError(nameof(CopyBuffer), ResultStatus.InvalidArgument); RecordError(nameof(CopyBuffer), ErrorStatus.InvalidArgument);
return; return;
} }

View File

@@ -161,7 +161,7 @@ internal unsafe class D3D12PipelineLibrary : IPipelineLibrary
if (File.Exists(filePath)) if (File.Exists(filePath))
{ {
var fileBytes = File.ReadAllBytes(filePath!); var fileBytes = File.ReadAllBytes(filePath);
fixed (byte* pFileBytes = fileBytes) fixed (byte* pFileBytes = fileBytes)
{ {
ThrowIfFailed(_device.NativeDevice.Get()->CreatePipelineLibrary(pFileBytes, (nuint)fileBytes.Length, __uuidof(pLibrary), (void**)&pLibrary)); ThrowIfFailed(_device.NativeDevice.Get()->CreatePipelineLibrary(pFileBytes, (nuint)fileBytes.Length, __uuidof(pLibrary), (void**)&pLibrary));
@@ -224,7 +224,7 @@ internal unsafe class D3D12PipelineLibrary : IPipelineLibrary
RegisterSlot = info.BindPoint, RegisterSlot = info.BindPoint,
RegisterSpace = info.Space, RegisterSpace = info.Space,
SizeInBytes = info.Size, SizeInBytes = info.Size,
Properties = info.Properties ?? Array.Empty<CBufferPropertyInfo>(), Properties = info.Properties ?? [],
}; };
} }
} }
@@ -401,14 +401,14 @@ internal unsafe class D3D12PipelineLibrary : IPipelineLibrary
return key; return key;
} }
public Result<SharedPtr<ID3D12PipelineState>, ResultStatus> GetGraphicsPSO(GraphicsPipelineKey key) public Result<SharedPtr<ID3D12PipelineState>, ErrorStatus> GetGraphicsPSO(GraphicsPipelineKey key)
{ {
if (_pipelineCache.TryGetValue(key, out var cacheEntry)) if (_pipelineCache.TryGetValue(key, out var cacheEntry))
{ {
return Result.Create(new SharedPtr<ID3D12PipelineState>(cacheEntry.pso.Get()), ResultStatus.Success); return cacheEntry.pso.Share();
} }
return Result.Create(default(SharedPtr<ID3D12PipelineState>), ResultStatus.NotFound); return ErrorStatus.NotFound;
} }
public void Dispose() public void Dispose()

View File

@@ -178,17 +178,17 @@ internal class D3D12ResourceDatabase : IResourceDatabase
return _resources.Contains(handle.id, handle.generation); return _resources.Contains(handle.id, handle.generation);
} }
public RefResult<ResourceRecord, ResultStatus> GetResourceRecord(Handle<GPUResource> handle) public RefResult<ResourceRecord, ErrorStatus> GetResourceRecord(Handle<GPUResource> handle)
{ {
ObjectDisposedException.ThrowIf(_disposed, this); ObjectDisposedException.ThrowIf(_disposed, this);
ref var info = ref _resources.GetElementReferenceAt(handle.id, handle.generation, out var exist); ref var info = ref _resources.GetElementReferenceAt(handle.id, handle.generation, out var exist);
if (!exist) if (!exist)
{ {
return Result.CreateRef(ref Unsafe.NullRef<ResourceRecord>(), ResultStatus.NotFound); return ErrorStatus.NotFound;
} }
return Result.CreateRef(ref info, ResultStatus.Success); return RefResult<ResourceRecord, ErrorStatus>.Success(ref info);
} }
public ref ResourceRecord GetResourceRecord(Handle<GPUResource> handle, out bool exist) public ref ResourceRecord GetResourceRecord(Handle<GPUResource> handle, out bool exist)
@@ -202,7 +202,7 @@ internal class D3D12ResourceDatabase : IResourceDatabase
ObjectDisposedException.ThrowIf(_disposed, this); ObjectDisposedException.ThrowIf(_disposed, this);
var r = GetResourceRecord(handle); var r = GetResourceRecord(handle);
if (r.Status != ResultStatus.Success) if (r.Error != ErrorStatus.None)
{ {
return null; return null;
} }
@@ -210,17 +210,17 @@ internal class D3D12ResourceDatabase : IResourceDatabase
return r.Value.ResourcePtr; return r.Value.ResourcePtr;
} }
public Result<ResourceState, ResultStatus> GetResourceState(Handle<GPUResource> handle) public Result<ResourceState, ErrorStatus> GetResourceState(Handle<GPUResource> handle)
{ {
ObjectDisposedException.ThrowIf(_disposed, this); ObjectDisposedException.ThrowIf(_disposed, this);
var r = GetResourceRecord(handle); var r = GetResourceRecord(handle);
if (r.Status != ResultStatus.Success) if (!r)
{ {
return Result.Create(ResourceState.Common, r.Status); return r.Error;
} }
return Result.Create(r.Value.state, ResultStatus.Success); return r.Value.state;
} }
public void SetResourceState(Handle<GPUResource> handle, ResourceState state) public void SetResourceState(Handle<GPUResource> handle, ResourceState state)
@@ -236,31 +236,30 @@ internal class D3D12ResourceDatabase : IResourceDatabase
info.state = state; info.state = state;
} }
public Result<ResourceDesc, ResultStatus> GetResourceDescription(Handle<GPUResource> handle) public Result<ResourceDesc, ErrorStatus> GetResourceDescription(Handle<GPUResource> handle)
{ {
ObjectDisposedException.ThrowIf(_disposed, this); ObjectDisposedException.ThrowIf(_disposed, this);
var r = GetResourceRecord(handle); var r = GetResourceRecord(handle);
if (!r)
if (r.Status != ResultStatus.Success)
{ {
return Result.Create(default(ResourceDesc), r.Status); return r.Error;
} }
return Result.Create(r.Value.desc, ResultStatus.Success); return r.Value.desc;
} }
public Result<uint, ResultStatus> GetBindlessIndex(Handle<GPUResource> handle) public Result<uint, ErrorStatus> GetBindlessIndex(Handle<GPUResource> handle)
{ {
ObjectDisposedException.ThrowIf(_disposed, this); ObjectDisposedException.ThrowIf(_disposed, this);
ref var info = ref GetResourceRecord(handle, out var exist); ref var info = ref GetResourceRecord(handle, out var exist);
if (!exist || !info.Allocated) if (!exist || !info.Allocated)
{ {
return Result.Create(0u, ResultStatus.NotFound); return ErrorStatus.NotFound;
} }
return Result.Create((uint)info.viewGroup.srv.value, ResultStatus.Success); return (uint)info.viewGroup.srv.value;
} }
public string? GetResourceName(Handle<GPUResource> handle) public string? GetResourceName(Handle<GPUResource> handle)

View File

@@ -98,7 +98,7 @@ internal struct GraphicsPipelineHash
// Do we need to store blend state? // Do we need to store blend state?
// TODO: Variants // TODO: Variants
public GraphicsPipelineKey GetKey() public readonly GraphicsPipelineKey GetKey()
{ {
Span<ulong> data = stackalloc ulong[3 + D3D12_SIMULTANEOUS_RENDER_TARGET_COUNT]; Span<ulong> data = stackalloc ulong[3 + D3D12_SIMULTANEOUS_RENDER_TARGET_COUNT];
data[0] = Id.value; data[0] = Id.value;
@@ -731,7 +731,7 @@ public struct CommandError
get; set; get; set;
} }
public ResultStatus Status public ErrorStatus Status
{ {
get; set; get; set;
} }
@@ -988,4 +988,4 @@ public enum ComparisonFunction
NotEqual, NotEqual,
GreaterEqual, GreaterEqual,
Always Always
} }

View File

@@ -39,7 +39,7 @@ public interface IResourceDatabase : IDisposable
/// </summary> /// </summary>
/// <param name="handle">The handle that uniquely identifies the resource whose state is to be retrieved.</param> /// <param name="handle">The handle that uniquely identifies the resource whose state is to be retrieved.</param>
/// <returns>A ResourceState Value representing the current state of the resource associated with the specified handle.</returns> /// <returns>A ResourceState Value representing the current state of the resource associated with the specified handle.</returns>
Result<ResourceState, ResultStatus> GetResourceState(Handle<GPUResource> handle); Result<ResourceState, ErrorStatus> GetResourceState(Handle<GPUResource> handle);
/// <summary> /// <summary>
/// Sets the state of the specified resource handle to the given Value. /// Sets the state of the specified resource handle to the given Value.
@@ -53,14 +53,14 @@ public interface IResourceDatabase : IDisposable
/// </summary> /// </summary>
/// <param name="handle">A handle that identifies the GPU resource for which to obtain the description. Must reference a valid resource.</param> /// <param name="handle">A handle that identifies the GPU resource for which to obtain the description. Must reference a valid resource.</param>
/// <returns>A ResourceDesc structure containing details about the specified GPU resource.</returns> /// <returns>A ResourceDesc structure containing details about the specified GPU resource.</returns>
Result<ResourceDesc, ResultStatus> GetResourceDescription(Handle<GPUResource> handle); Result<ResourceDesc, ErrorStatus> GetResourceDescription(Handle<GPUResource> handle);
/// <summary> /// <summary>
/// Retrieves the bindless index associated with the specified GPU resource handle. /// Retrieves the bindless index associated with the specified GPU resource handle.
/// </summary> /// </summary>
/// <param name="handle">A handle to the GPU resource for which to obtain the bindless index. Must reference a valid, currently registered resource.</param> /// <param name="handle">A handle to the GPU resource for which to obtain the bindless index. Must reference a valid, currently registered resource.</param>
/// <returns>The bindless index corresponding to the specified GPU resource handle. -1 if the resource does not support bindless access or is not found.</returns> /// <returns>The bindless index corresponding to the specified GPU resource handle. -1 if the resource does not support bindless access or is not found.</returns>
Result<uint, ResultStatus> GetBindlessIndex(Handle<GPUResource> handle); Result<uint, ErrorStatus> GetBindlessIndex(Handle<GPUResource> handle);
/// <summary> /// <summary>
/// Retrieves the name of the GPU resource associated with the specified handle. /// Retrieves the name of the GPU resource associated with the specified handle.

View File

@@ -27,9 +27,9 @@ internal class MeshRenderPass : IRenderPass
public uint texture4; public uint texture4;
public uint tex_sampler; public uint tex_sampler;
private uint _padding1; private readonly uint _padding1;
private uint _padding2; private readonly uint _padding2;
private uint _padding3; private readonly uint _padding3;
} }
private Handle<Mesh> _mesh; private Handle<Mesh> _mesh;
@@ -91,7 +91,7 @@ internal class MeshRenderPass : IRenderPass
{ {
using var stream = File.OpenRead(_textureFiles[i]); using var stream = File.OpenRead(_textureFiles[i]);
using var imageData = ImageResult.FromStream(stream, ColorComponents.RGBA); using var imageData = ImageResult.FromStream(stream, ColorComponents.RGBA);
var desc = new TextureDesc var desc = new TextureDesc
{ {
Width = imageData.Width, Width = imageData.Width,
@@ -121,14 +121,14 @@ internal class MeshRenderPass : IRenderPass
var matProps = new ShaderProperties_MyShader_Standard var matProps = new ShaderProperties_MyShader_Standard
{ {
color = new float4(1.0f, 1.0f, 1.0f, 1.0f), color = new float4(1.0f, 1.0f, 1.0f, 1.0f),
texture1 = ctx.ResourceDatabase.GetBindlessIndex(_textures[0].AsResource()).GetValueOrThrow(ResultStatus.Success), texture1 = ctx.ResourceDatabase.GetBindlessIndex(_textures[0].AsResource()).GetValueOrThrow(),
texture2 = ctx.ResourceDatabase.GetBindlessIndex(_textures[1].AsResource()).GetValueOrThrow(ResultStatus.Success), texture2 = ctx.ResourceDatabase.GetBindlessIndex(_textures[1].AsResource()).GetValueOrThrow(),
texture3 = ctx.ResourceDatabase.GetBindlessIndex(_textures[2].AsResource()).GetValueOrThrow(ResultStatus.Success), texture3 = ctx.ResourceDatabase.GetBindlessIndex(_textures[2].AsResource()).GetValueOrThrow(),
texture4 = ctx.ResourceDatabase.GetBindlessIndex(_textures[3].AsResource()).GetValueOrThrow(ResultStatus.Success), texture4 = ctx.ResourceDatabase.GetBindlessIndex(_textures[3].AsResource()).GetValueOrThrow(),
tex_sampler = (uint)sampler.value, tex_sampler = (uint)sampler.value,
}; };
Debug.Assert(matRef.SetPropertyCache(in matProps) == ResultStatus.Success); Debug.Assert(matRef.SetPropertyCache(in matProps) == ErrorStatus.None);
matRef.UploadData(ctx.DirectCommandBuffer); matRef.UploadData(ctx.DirectCommandBuffer);
} }

View File

@@ -23,8 +23,7 @@
<Project Path="Ghost.ArcEntities/Ghost.ArcEntities.csproj" /> <Project Path="Ghost.ArcEntities/Ghost.ArcEntities.csproj" />
<Project Path="Ghost.Core/Ghost.Core.csproj" /> <Project Path="Ghost.Core/Ghost.Core.csproj" />
<Project Path="Ghost.Engine/Ghost.Engine.csproj" /> <Project Path="Ghost.Engine/Ghost.Engine.csproj" />
<Project Path="Ghost.SparseEntities/Ghost.SparseEntities.csproj" /> <Project Path="Ghost.Entities/Ghost.Entities.csproj" />
<Project Path="Ghost.Entities/Ghost.Entities.csproj" Id="8d127b7f-dc6a-4814-8dc0-1aefe65b5d08" />
<Project Path="Ghost.Graphics/Ghost.Graphics.csproj" /> <Project Path="Ghost.Graphics/Ghost.Graphics.csproj" />
</Folder> </Folder>
<Folder Name="/Test/"> <Folder Name="/Test/">