Update ContextFlyout

This commit is contained in:
2026-02-05 13:52:53 +09:00
parent eadd13931f
commit 9bbccfc8f8
20 changed files with 258 additions and 105 deletions

View File

@@ -5,11 +5,11 @@ using Ghost.Core;
namespace Ghost.UnitTest;
/// <summary>
/// Comprehensive integration tests for AssetDatabase.
/// Comprehensive integration tests for AssetService.
/// Tests database operations, file system watchers, searching, importing, and race conditions.
/// </summary>
[TestClass]
[DoNotParallelize] // AssetDatabase is a singleton, tests must run sequentially
[DoNotParallelize] // AssetService is a singleton, tests must run sequentially
public class AssetDatabaseIntegrationTest
{
private string _tempPath = string.Empty;
@@ -49,8 +49,8 @@ public class AssetDatabaseIntegrationTest
var projectMetadataInfo = new Data.Models.ProjectMetadataInfo(projectPath, metadata);
ProjectService.CurrentProject = projectMetadataInfo;
// Initialize AssetDatabase
await AssetDatabase.Initialize(TestContext.CancellationToken);
// Initialize AssetService
await AssetService.Initialize(TestContext.CancellationToken);
// Give the file system watcher time to start
await Task.Delay(100, TestContext.CancellationToken);
@@ -59,10 +59,10 @@ public class AssetDatabaseIntegrationTest
[TestCleanup]
public void Cleanup()
{
// Shutdown AssetDatabase to release file watchers
// Shutdown AssetService to release file watchers
try
{
AssetDatabase.Shutdown();
AssetService.Shutdown();
}
catch
{
@@ -91,7 +91,7 @@ public class AssetDatabaseIntegrationTest
private async Task WaitForFileSystemEvents(int delayMs = 300)
{
await Task.Delay(delayMs, TestContext.CancellationToken);
AssetDatabase.FlushPendingCommands();
AssetService.FlushPendingCommands();
// Give a bit more time after flush for any final processing
await Task.Delay(50, TestContext.CancellationToken);
@@ -145,15 +145,15 @@ public class AssetDatabaseIntegrationTest
await WaitForFileSystemEvents();
// Test wildcard search: player*
var results = await AssetDatabase.FindAssetsByNameAsync("player*", TestContext.CancellationToken);
var results = await AssetService.FindAssetsByNameAsync("player*", TestContext.CancellationToken);
Assert.HasCount(3, results, "Should find 3 files matching 'player*'");
// Test single character wildcard: player?
results = await AssetDatabase.FindAssetsByNameAsync("player?.txt", TestContext.CancellationToken);
results = await AssetService.FindAssetsByNameAsync("player?.txt", TestContext.CancellationToken);
Assert.HasCount(2, results, "Should find 2 files matching 'player?.txt'");
// Test exact match
results = await AssetDatabase.FindAssetsByNameAsync("enemy.txt", TestContext.CancellationToken);
results = await AssetService.FindAssetsByNameAsync("enemy.txt", TestContext.CancellationToken);
Assert.HasCount(1, results, "Should find 1 file matching 'enemy.txt'");
CheckInternalErrors();
@@ -168,7 +168,7 @@ public class AssetDatabaseIntegrationTest
await WaitForFileSystemEvents();
// Get the GUID before rename
var guidResult = AssetDatabase.PathToGuid(originalPath);
var guidResult = AssetService.PathToGuid(originalPath);
Assert.IsTrue(guidResult.IsSuccess, "Should be able to get GUID before rename");
var guid = guidResult.Value;
@@ -182,7 +182,7 @@ public class AssetDatabaseIntegrationTest
Assert.IsTrue(File.Exists(newMetaPath), "Meta file should be moved with the asset");
// Verify GUID is preserved
var newGuidResult = AssetDatabase.PathToGuid(newPath);
var newGuidResult = AssetService.PathToGuid(newPath);
Assert.IsTrue(newGuidResult.IsSuccess, "Should be able to get GUID after rename");
Assert.AreEqual(guid, newGuidResult.Value, "GUID should be preserved after rename");
@@ -197,7 +197,7 @@ public class AssetDatabaseIntegrationTest
await File.WriteAllTextAsync(filePath, "data", TestContext.CancellationToken);
await WaitForFileSystemEvents();
var guidResult = AssetDatabase.PathToGuid(filePath);
var guidResult = AssetService.PathToGuid(filePath);
Assert.IsTrue(guidResult.IsSuccess);
var guid = guidResult.Value;
@@ -211,7 +211,7 @@ public class AssetDatabaseIntegrationTest
Assert.IsFalse(File.Exists(metaPath), "Meta file should be deleted with asset");
// Asset should be removed from database
var pathResult = AssetDatabase.GuidToPath(guid);
var pathResult = AssetService.GuidToPath(guid);
Assert.IsTrue(pathResult.IsFailure, "Asset should be removed from database");
CheckInternalErrors();
@@ -223,7 +223,7 @@ public class AssetDatabaseIntegrationTest
var filePath = Path.Combine(_testAssetsDir, "apiCreated.txt");
// Create via API
var result = await AssetDatabase.CreateAssetAsync(filePath, TestContext.CancellationToken);
var result = await AssetService.CreateAssetAsync(filePath, TestContext.CancellationToken);
Assert.IsTrue(result.IsSuccess, "Should create asset successfully");
// File and meta should exist
@@ -231,7 +231,7 @@ public class AssetDatabaseIntegrationTest
Assert.IsTrue(File.Exists(filePath + ".gmeta"), "Meta file should exist");
// Should be in database
var guidResult = AssetDatabase.PathToGuid(filePath);
var guidResult = AssetService.PathToGuid(filePath);
Assert.IsTrue(guidResult.IsSuccess, "Asset should be in database");
CheckInternalErrors();
@@ -245,7 +245,7 @@ public class AssetDatabaseIntegrationTest
await File.WriteAllTextAsync(sourcePath, "data", TestContext.CancellationToken);
await WaitForFileSystemEvents();
var guid = AssetDatabase.PathToGuid(sourcePath).Value;
var guid = AssetService.PathToGuid(sourcePath).Value;
// Create subdirectory
var subDir = Path.Combine(_testAssetsDir, "SubFolder");
@@ -254,7 +254,7 @@ public class AssetDatabaseIntegrationTest
var destPath = Path.Combine(subDir, "source.txt");
// Move via API
var result = await AssetDatabase.MoveAssetAsync(sourcePath, destPath, TestContext.CancellationToken);
var result = await AssetService.MoveAssetAsync(sourcePath, destPath, TestContext.CancellationToken);
Assert.IsTrue(result.IsSuccess, $"Should move asset successfully. Error: {result.Message}");
// Old file should not exist
@@ -266,7 +266,7 @@ public class AssetDatabaseIntegrationTest
Assert.IsTrue(File.Exists(destPath + ".gmeta"), "Destination meta should exist");
// GUID should be preserved
var newGuid = AssetDatabase.PathToGuid(destPath).Value;
var newGuid = AssetService.PathToGuid(destPath).Value;
Assert.AreEqual(guid, newGuid, "GUID should be preserved");
CheckInternalErrors();
@@ -280,11 +280,11 @@ public class AssetDatabaseIntegrationTest
await File.WriteAllTextAsync(sourcePath, "data", TestContext.CancellationToken);
await WaitForFileSystemEvents();
var sourceGuid = AssetDatabase.PathToGuid(sourcePath).Value;
var sourceGuid = AssetService.PathToGuid(sourcePath).Value;
var destPath = Path.Combine(_testAssetsDir, "copied.txt");
// Copy via API
var result = await AssetDatabase.CopyAssetAsync(sourcePath, destPath, TestContext.CancellationToken);
var result = await AssetService.CopyAssetAsync(sourcePath, destPath, TestContext.CancellationToken);
Assert.IsTrue(result.IsSuccess, "Should copy asset successfully");
// Both files should exist
@@ -292,7 +292,7 @@ public class AssetDatabaseIntegrationTest
Assert.IsTrue(File.Exists(destPath), "Destination file should exist");
// Both should have different GUIDs
var destGuid = AssetDatabase.PathToGuid(destPath).Value;
var destGuid = AssetService.PathToGuid(destPath).Value;
Assert.AreNotEqual(sourceGuid, destGuid, "Copied asset should have different GUID");
CheckInternalErrors();
@@ -306,10 +306,10 @@ public class AssetDatabaseIntegrationTest
await File.WriteAllTextAsync(filePath, "data", TestContext.CancellationToken);
await WaitForFileSystemEvents();
var guid = AssetDatabase.PathToGuid(filePath).Value;
var guid = AssetService.PathToGuid(filePath).Value;
// Delete via API
var result = await AssetDatabase.DeleteAssetAsync(filePath, TestContext.CancellationToken);
var result = await AssetService.DeleteAssetAsync(filePath, TestContext.CancellationToken);
Assert.IsTrue(result.IsSuccess, "Should delete asset successfully");
// File and meta should not exist
@@ -317,7 +317,7 @@ public class AssetDatabaseIntegrationTest
Assert.IsFalse(File.Exists(filePath + ".gmeta"), "Meta should be deleted");
// Should be removed from database
var pathResult = AssetDatabase.GuidToPath(guid);
var pathResult = AssetService.GuidToPath(guid);
Assert.IsTrue(pathResult.IsFailure, "Asset should be removed from database");
CheckInternalErrors();
@@ -374,18 +374,18 @@ public class AssetDatabaseIntegrationTest
await File.WriteAllTextAsync(file3, "data", TestContext.CancellationToken);
await WaitForFileSystemEvents();
var guid1 = AssetDatabase.PathToGuid(file1).Value;
var guid2 = AssetDatabase.PathToGuid(file2).Value;
var guid1 = AssetService.PathToGuid(file1).Value;
var guid2 = AssetService.PathToGuid(file2).Value;
// Add tags
await AssetDatabase.SetAssetTagsAsync(guid1, new List<string> { "Test", "Player" }, TestContext.CancellationToken);
await AssetDatabase.SetAssetTagsAsync(guid2, new List<string> { "Test", "Enemy" }, TestContext.CancellationToken);
await AssetService.SetAssetTagsAsync(guid1, new List<string> { "Test", "Player" }, TestContext.CancellationToken);
await AssetService.SetAssetTagsAsync(guid2, new List<string> { "Test", "Enemy" }, TestContext.CancellationToken);
// Search by tag
var testAssets = await AssetDatabase.FindAssetsByTagAsync("Test", TestContext.CancellationToken);
var testAssets = await AssetService.FindAssetsByTagAsync("Test", TestContext.CancellationToken);
Assert.HasCount(2, testAssets, "Should find 2 assets with 'Test' tag");
var playerAssets = await AssetDatabase.FindAssetsByTagAsync("Player", TestContext.CancellationToken);
var playerAssets = await AssetService.FindAssetsByTagAsync("Player", TestContext.CancellationToken);
Assert.HasCount(1, playerAssets, "Should find 1 asset with 'Player' tag");
CheckInternalErrors();
@@ -399,15 +399,15 @@ public class AssetDatabaseIntegrationTest
await File.WriteAllTextAsync(filePath, "data", TestContext.CancellationToken);
await WaitForFileSystemEvents();
var guid1 = AssetDatabase.PathToGuid(filePath).Value;
var guid1 = AssetService.PathToGuid(filePath).Value;
// Call RefreshAsync multiple times
await AssetDatabase.RefreshAsync(TestContext.CancellationToken);
await AssetDatabase.RefreshAsync(TestContext.CancellationToken);
await AssetDatabase.RefreshAsync(TestContext.CancellationToken);
await AssetService.RefreshAsync(TestContext.CancellationToken);
await AssetService.RefreshAsync(TestContext.CancellationToken);
await AssetService.RefreshAsync(TestContext.CancellationToken);
// GUID should remain the same
var guid2 = AssetDatabase.PathToGuid(filePath).Value;
var guid2 = AssetService.PathToGuid(filePath).Value;
Assert.AreEqual(guid1, guid2, "GUID should not change after refresh");
// Only one meta file should exist
@@ -424,7 +424,7 @@ public class AssetDatabaseIntegrationTest
{
var testFile = Path.Combine(_testAssetsDir, "test.txt");
await File.WriteAllTextAsync(testFile, "Hello World", TestContext.CancellationToken);
await AssetDatabase.RefreshAsync(TestContext.CancellationToken); // This will cause race conditions if not handle properly because both AssetDatabase and FileSystemWatcher are involved
await AssetService.RefreshAsync(TestContext.CancellationToken); // This will cause race conditions if not handle properly because both AssetService and FileSystemWatcher are involved
}
catch (Exception ex)
{