feat: implement CPU meshlet baking and update pipeline shaders

This commit is contained in:
2026-03-20 07:53:23 +00:00
parent db0be367ef
commit a35321df89
8 changed files with 257 additions and 17 deletions

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@@ -72,4 +72,7 @@ public struct PerObjectData
public uint vertexBuffer;
public float3 worldBoundsMax;
public uint indexBuffer;
public uint meshletBuffer;
public uint meshletVerticesBuffer;
public uint meshletTrianglesBuffer;
};