Refactor GPU resource management and rendering pipeline

- Introduced `Handle<T>` and `Identifier<T>` for lightweight, strongly-typed resource identifiers.
- Replaced `BitSet` with `UnsafeBitSet` for improved performance and memory safety.
- Refactored `Mesh` and `Material` into `MeshClass` and `MaterialClass` for better GPU resource handling.
- Added `D3D12ResourceDatabase` to centralize GPU resource tracking and lifecycle management.
- Updated `D3D12ShaderCompiler` to load shaders from disk and dynamically populate constant buffers and textures.
- Enhanced `ICommandBuffer` with new upload operations for buffers and textures.
- Refactored `Vertex` struct for simplified memory layout and better performance.
- Updated `MeshBuilder` and rendering logic to align with new resource and shader structures.
- Added `BindlessDescriptor` support to `TextureHandle` and `BufferHandle`.
- Removed unused classes and performed general cleanup.
- Updated unit tests and demos to reflect the new architecture.
This commit is contained in:
2025-09-19 23:20:15 +09:00
parent 6a504cefc8
commit a39f377533
39 changed files with 1669 additions and 826 deletions

View File

@@ -42,7 +42,7 @@ public struct QueryEnumerable<T0>
private int _index;
private readonly int _count;
private BitSet _filterMask;
private UnsafeBitSet _filterMask;
public QueryItem<T0> Current
{
@@ -213,7 +213,7 @@ public struct QueryEnumerable<T0, T1>
private int _index;
private readonly int _count;
private BitSet _filterMask;
private UnsafeBitSet _filterMask;
public QueryItem<T0, T1> Current
{
@@ -389,7 +389,7 @@ public struct QueryEnumerable<T0, T1, T2>
private int _index;
private readonly int _count;
private BitSet _filterMask;
private UnsafeBitSet _filterMask;
public QueryItem<T0, T1, T2> Current
{
@@ -570,7 +570,7 @@ public struct QueryEnumerable<T0, T1, T2, T3>
private int _index;
private readonly int _count;
private BitSet _filterMask;
private UnsafeBitSet _filterMask;
public QueryItem<T0, T1, T2, T3> Current
{
@@ -756,7 +756,7 @@ public struct QueryEnumerable<T0, T1, T2, T3, T4>
private int _index;
private readonly int _count;
private BitSet _filterMask;
private UnsafeBitSet _filterMask;
public QueryItem<T0, T1, T2, T3, T4> Current
{
@@ -947,7 +947,7 @@ public struct QueryEnumerable<T0, T1, T2, T3, T4, T5>
private int _index;
private readonly int _count;
private BitSet _filterMask;
private UnsafeBitSet _filterMask;
public QueryItem<T0, T1, T2, T3, T4, T5> Current
{
@@ -1143,7 +1143,7 @@ public struct QueryEnumerable<T0, T1, T2, T3, T4, T5, T6>
private int _index;
private readonly int _count;
private BitSet _filterMask;
private UnsafeBitSet _filterMask;
public QueryItem<T0, T1, T2, T3, T4, T5, T6> Current
{
@@ -1344,7 +1344,7 @@ public struct QueryEnumerable<T0, T1, T2, T3, T4, T5, T6, T7>
private int _index;
private readonly int _count;
private BitSet _filterMask;
private UnsafeBitSet _filterMask;
public QueryItem<T0, T1, T2, T3, T4, T5, T6, T7> Current
{

View File

@@ -66,7 +66,7 @@ public struct QueryEnumerable<<#= generics #>>
private int _index;
private readonly int _count;
private BitSet _filterMask;
private UnsafeBitSet _filterMask;
public QueryItem<<#= generics #>> Current
{