Add mesh shader support to rendering context and fix some bugs.
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@@ -22,8 +22,8 @@
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Ghost.Core\Ghost.Core.csproj" />
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<ProjectReference Include="..\Ghost.Shader\Ghost.SDL.csproj" />
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<ProjectReference Include="../Ghost.Core/Ghost.Core.csproj" />
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<ProjectReference Include="../Ghost.Shader/Ghost.SDL.csproj" />
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</ItemGroup>
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<ItemGroup>
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