Add mesh shader support to rendering context and fix some bugs.

This commit is contained in:
2025-11-05 09:37:54 +00:00
parent 3bcf0ad539
commit b3eeb8d366
8 changed files with 65 additions and 28 deletions

View File

@@ -161,6 +161,7 @@ public interface ICommandBuffer : IDisposable
/// <summary>
/// Dispatches ray tracing threads
/// </summary>
// TODO: This method is not supported yet.
void DispatchRay();
/// <summary>