Fixed the issue that crash when close.
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29
src/Editor/Ghost.Editor/View/Windows/BlankWindow1.xaml.cs
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29
src/Editor/Ghost.Editor/View/Windows/BlankWindow1.xaml.cs
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using Microsoft.UI.Xaml;
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using Microsoft.UI.Xaml.Controls;
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using Microsoft.UI.Xaml.Controls.Primitives;
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using Microsoft.UI.Xaml.Data;
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using Microsoft.UI.Xaml.Input;
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using Microsoft.UI.Xaml.Media;
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using Microsoft.UI.Xaml.Navigation;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Runtime.InteropServices.WindowsRuntime;
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using Windows.Foundation;
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using Windows.Foundation.Collections;
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// To learn more about WinUI, the WinUI project structure,
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// and more about our project templates, see: http://aka.ms/winui-project-info.
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namespace Ghost.Editor.View.Windows;
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/// <summary>
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/// An empty window that can be used on its own or navigated to within a Frame.
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/// </summary>
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public sealed partial class BlankWindow1 : Window
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{
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public BlankWindow1()
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{
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InitializeComponent();
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}
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}
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