Added RenderPipelineBase
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70
src/Runtime/Ghost.Graphics/RenderPipeline/RenderPipeline.cs
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70
src/Runtime/Ghost.Graphics/RenderPipeline/RenderPipeline.cs
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using Ghost.Graphics.Core;
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using Ghost.Graphics.RHI;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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namespace Ghost.Graphics.RenderPipeline;
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public interface IRenderPipeline : IDisposable
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{
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void AddRenderList(RenderList renderList, string key);
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void Render(RenderContext ctx, ReadOnlySpan<RenderRequest> requests);
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}
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public abstract class RenderPipelineBase : IRenderPipeline
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{
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protected readonly Dictionary<string, RenderList> _renderLists = new();
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private bool _disposed;
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~RenderPipelineBase()
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{
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Dispose();
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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protected void ThrowIfDisposed()
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{
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ObjectDisposedException.ThrowIf(_disposed, this);
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}
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public void AddRenderList(RenderList renderList, string key)
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{
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ThrowIfDisposed();
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ref var existingList = ref CollectionsMarshal.GetValueRefOrAddDefault(_renderLists, key, out var exists);
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if (!exists)
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{
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existingList = renderList;
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}
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else
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{
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existingList.Append(renderList);
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}
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}
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public abstract void Render(RenderContext ctx, ReadOnlySpan<RenderRequest> requests);
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public void Dispose()
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{
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if (_disposed)
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{
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return;
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}
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Dispose(true);
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foreach (var list in _renderLists.Values)
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{
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list.Dispose();
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}
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_disposed = true;
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GC.SuppressFinalize(this);
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}
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public virtual void Dispose(bool disposing)
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{
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}
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}
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