Added RenderPipelineBase
This commit is contained in:
@@ -116,7 +116,7 @@ internal unsafe class D3D12RenderDevice : IRenderDevice
|
||||
support |= FeatureSupport.BindlessResources;
|
||||
}
|
||||
|
||||
if (options.ResourceHeapTier == D3D12_RESOURCE_HEAP_TIER.D3D12_RESOURCE_HEAP_TIER_2)
|
||||
if (options.ResourceHeapTier == D3D12_RESOURCE_HEAP_TIER_2)
|
||||
{
|
||||
support |= FeatureSupport.AliasBuffersAndTextures;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user