Refactor project structure and improve performance
Changed the `ProjectRepository` class to be static for easier usage. Changed `ProjectService` constants to public properties for accessibility. Changed `App.xaml` to consolidate theme resources into `Override.xaml`. Changed `App.xaml.cs` to implement an `AppStateMachine` for better state management. Changed `ConsolePage` and `HierarchyPage` to utilize the new ViewModel structure. Changed `ProjectPage` to use the `ExplorerItem` model for asset display. Changed `Entity` and `EntityManager` to enhance component management with a new `IComponentData` interface. Changed the `Logger` class to introduce structured logging functionality. Changed the system architecture to support dependency management for better organization. Changed the `QueryEnumerable` class to allow for more flexible entity queries. Changed the `TypeHandle` class to improve efficiency in retrieving type handles. Changed the `World` class to support robust world management and multiple worlds. Updated the `Test` class to demonstrate the new entity and component management system.
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38
Ghost.Editor/Controls/ViewModelPage.cs
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38
Ghost.Editor/Controls/ViewModelPage.cs
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using CommunityToolkit.Mvvm.ComponentModel;
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using Ghost.Editor.Contracts;
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using Microsoft.UI.Xaml.Controls;
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using Microsoft.UI.Xaml.Navigation;
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namespace Ghost.Editor.Controls;
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public abstract partial class ViewModelPage<VM> : Page
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where VM : ObservableObject
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{
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public VM ViewModel
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{
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get;
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}
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protected ViewModelPage(VM viewModel)
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{
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ViewModel = viewModel;
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}
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protected override void OnNavigatedTo(NavigationEventArgs e)
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{
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base.OnNavigatedTo(e);
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if (ViewModel is INavigationAware navigationAware)
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{
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navigationAware.OnNavigatedTo(e.Parameter);
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}
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}
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protected override void OnNavigatedFrom(NavigationEventArgs e)
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{
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base.OnNavigatedFrom(e);
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if (ViewModel is INavigationAware navigationAware)
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{
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navigationAware.OnNavigatedFrom();
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}
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}
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}
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