feat(graphics): improve rendering pipeline and docs

- Refactor D3D12 backend and RenderGraph module
- Update graphics RHI and core rendering components
- Add Random.hlsl shader include
- Regenerate API documentation and update user guides
This commit is contained in:
2026-03-27 22:23:44 +09:00
parent 0a2eb619eb
commit d8a7b07624
495 changed files with 51961 additions and 892 deletions

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import{L as w}from"./chunk-ETRULKCA.min.js";import{b as r,d as c}from"./chunk-4TS2OR5T.min.js";var g=r((t,e,i,h)=>{t.attr("class",i);let{width:o,height:n,x,y:u}=s(t,e);w(t,n,o,h);let a=m(x,u,o,n,e);t.attr("viewBox",a),c.debug(`viewBox configured: ${a} with padding: ${e}`)},"setupViewPortForSVG"),s=r((t,e)=>{let i=t.node()?.getBBox()||{width:0,height:0,x:0,y:0};return{width:i.width+e*2,height:i.height+e*2,x:i.x,y:i.y}},"calculateDimensionsWithPadding"),m=r((t,e,i,h,o)=>`${t-o} ${e-o} ${i} ${h}`,"createViewBox");export{g as a};
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