feat(graphics): improve rendering pipeline and docs
- Refactor D3D12 backend and RenderGraph module - Update graphics RHI and core rendering components - Add Random.hlsl shader include - Regenerate API documentation and update user guides
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@@ -20,7 +20,7 @@ items:
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remote:
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path: src/Runtime/Ghost.Entities/Component.cs
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branch: develop
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repo: https://git.personalnas.com/Misaki/GhostEngine
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repo: https://git.personalnas.com/Misaki/GhostEngine.git
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id: ComponentManager
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path: ../src/Runtime/Ghost.Entities/Component.cs
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startLine: 149
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@@ -57,7 +57,7 @@ items:
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remote:
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path: src/Runtime/Ghost.Entities/Component.cs
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branch: develop
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repo: https://git.personalnas.com/Misaki/GhostEngine
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repo: https://git.personalnas.com/Misaki/GhostEngine.git
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id: ArchetypeCount
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path: ../src/Runtime/Ghost.Entities/Component.cs
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startLine: 161
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@@ -86,7 +86,7 @@ items:
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remote:
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path: src/Runtime/Ghost.Entities/Component.cs
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branch: develop
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repo: https://git.personalnas.com/Misaki/GhostEngine
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repo: https://git.personalnas.com/Misaki/GhostEngine.git
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id: Finalize
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path: ../src/Runtime/Ghost.Entities/Component.cs
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startLine: 177
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@@ -115,7 +115,7 @@ items:
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remote:
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path: src/Runtime/Ghost.Entities/Component.cs
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branch: develop
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repo: https://git.personalnas.com/Misaki/GhostEngine
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repo: https://git.personalnas.com/Misaki/GhostEngine.git
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id: GetEntityQueryReference
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path: ../src/Runtime/Ghost.Entities/Component.cs
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startLine: 245
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@@ -151,7 +151,7 @@ items:
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remote:
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path: src/Runtime/Ghost.Entities/Component.cs
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branch: develop
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repo: https://git.personalnas.com/Misaki/GhostEngine
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repo: https://git.personalnas.com/Misaki/GhostEngine.git
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id: Dispose
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path: ../src/Runtime/Ghost.Entities/Component.cs
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startLine: 251
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