feat(graphics): improve rendering pipeline and docs

- Refactor D3D12 backend and RenderGraph module
- Update graphics RHI and core rendering components
- Add Random.hlsl shader include
- Regenerate API documentation and update user guides
This commit is contained in:
2026-03-27 22:23:44 +09:00
parent 0a2eb619eb
commit d8a7b07624
495 changed files with 51961 additions and 892 deletions

View File

@@ -19,7 +19,7 @@ items:
remote:
path: src/Runtime/Ghost.Entities/System.cs
branch: develop
repo: https://git.personalnas.com/Misaki/GhostEngine
repo: https://git.personalnas.com/Misaki/GhostEngine.git
id: ISystem
path: ../src/Runtime/Ghost.Entities/System.cs
startLine: 17
@@ -48,7 +48,7 @@ items:
remote:
path: src/Runtime/Ghost.Entities/System.cs
branch: develop
repo: https://git.personalnas.com/Misaki/GhostEngine
repo: https://git.personalnas.com/Misaki/GhostEngine.git
id: Initialize
path: ../src/Runtime/Ghost.Entities/System.cs
startLine: 19
@@ -80,7 +80,7 @@ items:
remote:
path: src/Runtime/Ghost.Entities/System.cs
branch: develop
repo: https://git.personalnas.com/Misaki/GhostEngine
repo: https://git.personalnas.com/Misaki/GhostEngine.git
id: Update
path: ../src/Runtime/Ghost.Entities/System.cs
startLine: 20
@@ -112,7 +112,7 @@ items:
remote:
path: src/Runtime/Ghost.Entities/System.cs
branch: develop
repo: https://git.personalnas.com/Misaki/GhostEngine
repo: https://git.personalnas.com/Misaki/GhostEngine.git
id: Cleanup
path: ../src/Runtime/Ghost.Entities/System.cs
startLine: 21