feat(graphics): improve rendering pipeline and docs
- Refactor D3D12 backend and RenderGraph module - Update graphics RHI and core rendering components - Add Random.hlsl shader include - Regenerate API documentation and update user guides
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@@ -18,7 +18,7 @@ items:
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remote:
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path: src/Runtime/Ghost.Entities/System.cs
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branch: develop
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repo: https://git.personalnas.com/Misaki/GhostEngine
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repo: https://git.personalnas.com/Misaki/GhostEngine.git
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id: SystemAPI
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path: ../src/Runtime/Ghost.Entities/System.cs
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startLine: 4
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remote:
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path: src/Runtime/Ghost.Entities/System.cs
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branch: develop
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repo: https://git.personalnas.com/Misaki/GhostEngine
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repo: https://git.personalnas.com/Misaki/GhostEngine.git
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id: Time
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path: ../src/Runtime/Ghost.Entities/System.cs
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startLine: 6
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@@ -79,7 +79,7 @@ items:
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remote:
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path: src/Runtime/Ghost.Entities/System.cs
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branch: develop
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repo: https://git.personalnas.com/Misaki/GhostEngine
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repo: https://git.personalnas.com/Misaki/GhostEngine.git
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id: World
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path: ../src/Runtime/Ghost.Entities/System.cs
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startLine: 11
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