feat(graphics): improve rendering pipeline and docs

- Refactor D3D12 backend and RenderGraph module
- Update graphics RHI and core rendering components
- Add Random.hlsl shader include
- Regenerate API documentation and update user guides
This commit is contained in:
2026-03-27 22:23:44 +09:00
parent 0a2eb619eb
commit d8a7b07624
495 changed files with 51961 additions and 892 deletions

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@@ -19,7 +19,7 @@ items:
remote:
path: src/Runtime/Ghost.Entities/Common.cs
branch: develop
repo: https://git.personalnas.com/Misaki/GhostEngine
repo: https://git.personalnas.com/Misaki/GhostEngine.git
id: TimeData
path: ../src/Runtime/Ghost.Entities/Common.cs
startLine: 2
@@ -51,7 +51,7 @@ items:
remote:
path: src/Runtime/Ghost.Entities/Common.cs
branch: develop
repo: https://git.personalnas.com/Misaki/GhostEngine
repo: https://git.personalnas.com/Misaki/GhostEngine.git
id: FrameCount
path: ../src/Runtime/Ghost.Entities/Common.cs
startLine: 4
@@ -80,7 +80,7 @@ items:
remote:
path: src/Runtime/Ghost.Entities/Common.cs
branch: develop
repo: https://git.personalnas.com/Misaki/GhostEngine
repo: https://git.personalnas.com/Misaki/GhostEngine.git
id: DeltaTime
path: ../src/Runtime/Ghost.Entities/Common.cs
startLine: 9
@@ -109,7 +109,7 @@ items:
remote:
path: src/Runtime/Ghost.Entities/Common.cs
branch: develop
repo: https://git.personalnas.com/Misaki/GhostEngine
repo: https://git.personalnas.com/Misaki/GhostEngine.git
id: ElapsedTime
path: ../src/Runtime/Ghost.Entities/Common.cs
startLine: 14