feat(graphics): improve rendering pipeline and docs
- Refactor D3D12 backend and RenderGraph module - Update graphics RHI and core rendering components - Add Random.hlsl shader include - Regenerate API documentation and update user guides
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@@ -61,6 +61,8 @@ public class QueryBenchmark
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}
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}
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// Results: 620 us, 98.5% cache hits (14731 misses), 13260812 instructions retired, 4x faster than QueryGameObjects
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[Benchmark(Baseline = true)]
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public void QueryEntities()
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{
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