Refactor folder structure
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6
src/Runtime/Ghost.Engine/Editor/HideEditorAttribute.cs
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6
src/Runtime/Ghost.Engine/Editor/HideEditorAttribute.cs
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namespace Ghost.Engine.Editor;
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[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Property | AttributeTargets.Field, Inherited = false, AllowMultiple = false)]
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public class HideEditorAttribute : Attribute
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{
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}
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