Refactor folder structure

This commit is contained in:
2026-02-18 00:50:46 +09:00
parent 426786397c
commit db8ca971a8
413 changed files with 2885 additions and 3634 deletions

View File

@@ -0,0 +1,27 @@
shader "MyShader/Standard"
{
properties
{
float4 color = { 1, 1, 1, 1 };
tex2d texture1 = { black };
tex2d texture2 = { white };
tex2d texture3 = { grey };
tex2d texture4 = { normal };
sampler tex_sampler;
}
pass "Forward"
{
pipeline
{
ztest = disabled;
zwrite = off;
cull = off;
blend = opaque;
color_mask = all;
}
mesh "F:/csharp/GhostEngine/src/Runtime//Ghost.Graphics/RenderPasses/ShaderCode.hlsl" : "MSMain";
pixel "F:/csharp/GhostEngine/src/Runtime//Ghost.Graphics/RenderPasses/ShaderCode.hlsl" : "PSMain";
}
}