Refactor core systems and improve resource management

- Updated dependencies, including `Misaki.HighPerformance` and `TerraFX.Interop`.
- Refactored `Result` struct for better error handling and chaining.
- Removed `Ptr<T>` struct as it was no longer necessary.
- Enhanced `Win32Utility` with `Attach` and `Dispose` methods.
- Improved `ProjectService` and `AppStateMachine` with `Result` integration.
- Refactored `IShaderCompiler` to support SPIR-V cross-compilation and pass-level compilation.
- Standardized Direct3D12 resource management with `UniquePtr` and added `D3D12Object` base class.
- Improved shader reflection validation and pipeline creation in `D3D12PipelineLibrary`.
- Updated `SDLCompiler` for better error handling during shader generation.
- Enhanced logging, debugging, and code readability across the codebase.
- Performed general code cleanup, including unused namespace removal and naming consistency.
This commit is contained in:
2025-11-23 15:02:37 +09:00
parent 5c4e1a3350
commit dfe786a2aa
46 changed files with 1193 additions and 733 deletions

View File

@@ -20,10 +20,10 @@
<ItemGroup>
<PackageReference Include="Misaki.HighPerformance" Version="1.0.0" />
<PackageReference Include="Misaki.HighPerformance.Jobs" Version="1.1.0" />
<PackageReference Include="Misaki.HighPerformance.LowLevel" Version="1.1.2" />
<PackageReference Include="Misaki.HighPerformance.LowLevel" Version="1.2.0" />
<PackageReference Include="Misaki.HighPerformance.Mathematics" Version="1.2.6" />
<PackageReference Include="System.IO.Hashing" Version="9.0.10" />
<PackageReference Include="TerraFX.Interop.Windows" Version="10.0.26100.2" />
<PackageReference Include="System.IO.Hashing" Version="10.0.0" />
<PackageReference Include="TerraFX.Interop.Windows" Version="10.0.26100.5" />
</ItemGroup>
</Project>

View File

@@ -1,27 +0,0 @@
using System.Runtime.CompilerServices;
namespace Ghost.Core;
public unsafe readonly struct Ptr<T>
where T : unmanaged
{
public readonly T* value;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public Ptr(T* value)
{
this.value = value;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static implicit operator T*(Ptr<T> ptr)
{
return ptr.value;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static implicit operator Ptr<T>(T* value)
{
return new Ptr<T>(value);
}
}

View File

@@ -1,15 +1,22 @@
using System.Runtime.CompilerServices;
using TerraFX.Interop.Windows;
namespace Ghost.Core;
public readonly struct Result
{
public readonly bool success;
private readonly bool _isSuccess;
private readonly string? _message;
public readonly string? message;
public readonly bool IsSuccess => _isSuccess;
public readonly bool IsFailure => !_isSuccess;
public readonly string? Message => _message;
public Result(bool success, string? message = null)
{
this.success = success;
this.message = message;
_isSuccess = success;
_message = message;
}
public static Result Success()
@@ -17,7 +24,7 @@ public readonly struct Result
return new Result(true);
}
public static Result Fail(string? message)
public static Result Failure(string? message = null)
{
return new Result(false, message);
}
@@ -27,23 +34,48 @@ public readonly struct Result
return Result<T>.Success(value);
}
public override string ToString() => success ? "OK" : $"Error: {message}";
public static Result<T> Failure<T>(string? message = null)
{
return Result<T>.Failure(message);
}
public static implicit operator bool(Result result) => result.success;
public static Result<T, S> Create<T, S>(T value, S status)
{
return new Result<T, S>(value, status);
}
public override string ToString() => IsSuccess ? "OK" : $"Error: {Message}";
public static implicit operator bool(Result result) => result.IsSuccess;
}
public readonly struct Result<T>
{
public readonly bool success;
public readonly T value;
private readonly bool _isSuccess;
private readonly T _value;
private readonly string? _message;
public readonly string? message;
public readonly bool IsSuccess => _isSuccess;
public readonly bool IsFailure => !_isSuccess;
public readonly T Value => _value;
public readonly string? Message => _message;
public Result(bool success, T value, string? message = null)
{
this.success = success;
this.value = value;
this.message = message;
_isSuccess = success;
_value = value;
_message = message;
}
public ref readonly T GetValueRef()
{
if (!IsSuccess)
{
throw new InvalidOperationException("Cannot get value from a failed Result.");
}
return ref Unsafe.AsRef(in _value);
}
public static Result<T> Success(T value)
@@ -51,26 +83,52 @@ public readonly struct Result<T>
return new Result<T>(true, value);
}
public static Result<T> Fail(string? message)
public static Result<T> Failure(string? message = null)
{
return new Result<T>(false, default!, message);
}
public override string ToString() => success ? $"OK: {value}" : $"Error: {message}";
public override string ToString() => IsSuccess ? $"OK: {Value}" : $"Error: {Message}";
public static implicit operator Result<T>(T? data) => data is not null ? Success(data) : Fail(null);
public static implicit operator Result<T>(Result result) => result.success ? Success(default!) : Fail(result.message);
public static implicit operator Result<T>(T? data) => data is not null ? Success(data) : Failure(null);
public static implicit operator Result<T>(Result result) => result.IsSuccess ? Success(default!) : Failure(result.Message);
public static implicit operator bool(Result<T> result) => result.IsSuccess;
public static implicit operator Result(Result<T> result) => result.IsSuccess ? Result.Success() : Result.Failure(result.Message);
}
public enum ResultStatus : byte
{
Success,
NotFound,
InvalidArgument,
InvalidState,
InternalError,
PermissionDenied,
NotSupported,
OutOfMemory,
Timeout,
Cancelled,
UnknownError
}
public readonly struct Result<T, S>
{
public readonly T value;
public readonly S status;
private readonly T _value;
private readonly S _status;
public T Value => _value;
public S Status => _status;
public Result(T value, S status)
{
this.value = value;
this.status = status;
_value = value;
_status = status;
}
public ref readonly T GetValueRef()
{
return ref Unsafe.AsRef(in _value);
}
public static Result<T, S> Create(T value, S status)
@@ -78,26 +136,71 @@ public readonly struct Result<T, S>
return new Result<T, S>(value, status);
}
public override string ToString() => $"Value: {value}, Status: {status}";
public override string ToString() => $"Value: {_value}, Status: {_status}";
}
public static class ResultExtensions
{
public static void ThrowIfFailed(this Result result)
{
if (!result.success)
if (!result.IsSuccess)
{
throw new InvalidOperationException($"Operation failed: {result.message}");
throw new InvalidOperationException($"Operation failed: {result.Message}");
}
}
public static T GetValueOrThrow<T>(this Result<T> result)
{
if (!result.success)
if (!result.IsSuccess)
{
throw new InvalidOperationException($"Operation failed: {result.message}");
throw new InvalidOperationException($"Operation failed: {result.Message}");
}
return result.value;
return result.Value;
}
}
public static T? GetValueOrDefault<T>(this Result<T> result, T? defaultValue = default)
{
return result.IsSuccess ? result.Value : defaultValue;
}
public static Result OnSuccess(this Result result, Action action)
{
if (result.IsSuccess)
{
action();
}
return result;
}
public static Result<T> OnSuccess<T>(this Result<T> result, Action<T> action)
{
if (result.IsSuccess)
{
action(result.Value);
}
return result;
}
public static Result OnFailed(this Result result, Action<string?> action)
{
if (result.IsFailure)
{
action(result.Message);
}
return result;
}
public static Result<T> OnFailed<T>(this Result<T> result, Action<string?> action)
{
if (result.IsFailure)
{
action(result.Message);
}
return result;
}
}

View File

@@ -42,6 +42,32 @@ internal static unsafe partial class Win32Utility
return new IID_PPV(Windows.__uuidof<T>(), comPtr.PPV());
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void Attach<T>(ref this UniquePtr<T> uPtr, T* other)
where T : unmanaged, IUnknown.Interface
{
var ptr = uPtr.Get();
if (ptr != null)
{
var refCount = ptr->Release();
Debug.Assert((refCount != 0) || (ptr != other));
}
uPtr = new UniquePtr<T>(other);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void Dispose<T>(ref this UniquePtr<T> uPtr)
where T : unmanaged, IUnknown.Interface
{
T* ptr = uPtr.Get();
if (ptr != null)
{
uPtr = default;
MemoryLeakException.ThrowIfRefCountNonZero(ptr->Release());
}
}
[Conditional("DEBUG")]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void Assert(this HRESULT hr)
@@ -50,9 +76,14 @@ internal static unsafe partial class Win32Utility
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void ThrowIfFailed(this HRESULT hr)
public static Result ToResult(this HRESULT hr, [CallerArgumentExpression(nameof(hr))] string? op = null)
{
Windows.ThrowIfFailed(hr);
if (hr.SUCCEEDED)
{
return Result.Success();
}
return Result.Failure($"{op} failed with code {hr}");
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -102,8 +133,6 @@ internal static unsafe partial class Win32Utility
extension(MemoryLeakException)
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[Conditional("DEBUG")]
[Conditional("GHOST_EDITOR")]
public static void ThrowIfRefCountNonZero(uint count)
{
if (count != 0)