feat(meshlet): add cluster LOD hierarchy & API upgrades

Implemented meshlet cluster LOD hierarchy with binary-to-4-ary conversion. Updated MeshletHierarchyNode to 4-ary structure. Enhanced SIMD optimizations in GGX mipmap generation. ResourceManager mesh/material creation now supports dynamic buffers and optional naming. Upgraded SPMD package to 1.3.2. Performed minor code cleanups and doc improvements.
This commit is contained in:
2026-05-01 15:06:27 +09:00
parent 0eaf7cd51d
commit e384a2f38c
7 changed files with 336 additions and 87 deletions

View File

@@ -317,7 +317,7 @@ internal unsafe class D3D12ResourceDatabase : IResourceDatabase
_resources.Remove(handle.ID, handle.Generation);
#if DEBUG || GHOST_EDITOR
_resourceName.Remove(handle, out var name);
_resourceName.Remove(handle, out _);
#endif
}