Update asset database

This commit is contained in:
2026-01-29 14:03:24 +09:00
parent 8a5795069f
commit e71851550b
16 changed files with 879 additions and 646 deletions

View File

@@ -22,7 +22,7 @@ public class AssetDatabaseIntegrationTest
// Create temporary test project structure
_testProjectDir = Path.Combine(Path.GetTempPath(), "GhostAssetDBIntegration_" + Guid.NewGuid().ToString());
_testAssetsDir = Path.Combine(_testProjectDir, ProjectService.ASSETS_FOLDER);
Directory.CreateDirectory(_testProjectDir);
Directory.CreateDirectory(_testAssetsDir);
Directory.CreateDirectory(Path.Combine(_testProjectDir, ProjectService.CACHE_FOLDER));
@@ -33,22 +33,22 @@ public class AssetDatabaseIntegrationTest
// Create a minimal project file with required metadata
var projectPath = Path.Combine(_testProjectDir, "TestProject.gproj");
// Create a proper ProjectMetadata instance
var metadata = new Ghost.Data.Models.ProjectMetadata("TestProject", new Version(1, 0, 0));
await using var fileStream = File.Create(projectPath);
await System.Text.Json.JsonSerializer.SerializeAsync(fileStream, metadata, Ghost.Data.JsonContext.Default.ProjectMetadata, TestContext.CancellationToken);
await fileStream.FlushAsync(TestContext.CancellationToken);
fileStream.Close();
// Set CurrentProject directly
var projectMetadataInfo = new Ghost.Data.Models.ProjectMetadataInfo(projectPath, metadata);
var projectMetadataInfo = new Data.Models.ProjectMetadataInfo(projectPath, metadata);
ProjectService.CurrentProject = projectMetadataInfo;
// Initialize AssetDatabase
AssetDatabase.Initialize();
AssetDatabase.Initialize(TestContext.CancellationToken);
// Give the file system watcher time to start
await Task.Delay(100, TestContext.CancellationToken);
}
@@ -72,7 +72,7 @@ public class AssetDatabaseIntegrationTest
try
{
// Add delay to allow file handles to be released
System.Threading.Thread.Sleep(100);
Thread.Sleep(100);
Directory.Delete(_testProjectDir, true);
}
catch
@@ -82,6 +82,18 @@ public class AssetDatabaseIntegrationTest
}
}
/// <summary>
/// Helper to wait for file system events to be processed.
/// </summary>
private async Task WaitForFileSystemEvents(int delayMs = 300)
{
await Task.Delay(delayMs, TestContext.CancellationToken);
AssetDatabase.FlushPendingCommands();
// Give a bit more time after flush for any final processing
await Task.Delay(50, TestContext.CancellationToken);
}
[TestMethod]
public async Task TestAutoMetaGeneration_WhenFileCreated()
{
@@ -89,8 +101,8 @@ public class AssetDatabaseIntegrationTest
var testFile = Path.Combine(_testAssetsDir, "test.txt");
await File.WriteAllTextAsync(testFile, "Hello World", TestContext.CancellationToken);
// Wait a bit for file system watcher to react
await Task.Delay(200, TestContext.CancellationToken);
// Wait for file system watcher to react and process commands
await WaitForFileSystemEvents();
// Check if meta file was auto-generated
var metaFile = testFile + ".gmeta";
@@ -111,18 +123,18 @@ public class AssetDatabaseIntegrationTest
await File.WriteAllTextAsync(Path.Combine(_testAssetsDir, "enemy.txt"), "data", TestContext.CancellationToken);
// Wait for database to update
await Task.Delay(200, TestContext.CancellationToken);
await WaitForFileSystemEvents();
// Test wildcard search: player*
var results = await AssetDatabase.FindAssetsByNameAsync("player*");
var results = await AssetDatabase.FindAssetsByNameAsync("player*", TestContext.CancellationToken);
Assert.HasCount(3, results, "Should find 3 files matching 'player*'");
// Test single character wildcard: player?
results = await AssetDatabase.FindAssetsByNameAsync("player?.txt");
results = await AssetDatabase.FindAssetsByNameAsync("player?.txt", TestContext.CancellationToken);
Assert.HasCount(2, results, "Should find 2 files matching 'player?.txt'");
// Test exact match
results = await AssetDatabase.FindAssetsByNameAsync("enemy.txt");
results = await AssetDatabase.FindAssetsByNameAsync("enemy.txt", TestContext.CancellationToken);
Assert.HasCount(1, results, "Should find 1 file matching 'enemy.txt'");
}
@@ -132,7 +144,7 @@ public class AssetDatabaseIntegrationTest
// Create a file
var originalPath = Path.Combine(_testAssetsDir, "original.txt");
await File.WriteAllTextAsync(originalPath, "data", TestContext.CancellationToken);
await Task.Delay(200, TestContext.CancellationToken);
await WaitForFileSystemEvents();
// Get the GUID before rename
var guidResult = AssetDatabase.PathToGuid(originalPath);
@@ -142,7 +154,7 @@ public class AssetDatabaseIntegrationTest
// Rename via file system
var newPath = Path.Combine(_testAssetsDir, "renamed.txt");
File.Move(originalPath, newPath);
await Task.Delay(200, TestContext.CancellationToken);
await WaitForFileSystemEvents();
// Check if meta file was also moved
var newMetaPath = newPath + ".gmeta";
@@ -160,7 +172,7 @@ public class AssetDatabaseIntegrationTest
// Create a file
var filePath = Path.Combine(_testAssetsDir, "todelete.txt");
await File.WriteAllTextAsync(filePath, "data", TestContext.CancellationToken);
await Task.Delay(200, TestContext.CancellationToken);
await WaitForFileSystemEvents();
var guidResult = AssetDatabase.PathToGuid(filePath);
Assert.IsTrue(guidResult.IsSuccess);
@@ -168,7 +180,7 @@ public class AssetDatabaseIntegrationTest
// Delete via file system
File.Delete(filePath);
await Task.Delay(200, TestContext.CancellationToken);
await WaitForFileSystemEvents();
// Meta file should also be deleted
var metaPath = filePath + ".gmeta";
@@ -183,9 +195,9 @@ public class AssetDatabaseIntegrationTest
public async Task TestFileCreate_ViaAPI()
{
var filePath = Path.Combine(_testAssetsDir, "apiCreated.txt");
// Create via API
var result = await AssetDatabase.CreateAssetAsync(filePath);
var result = await AssetDatabase.CreateAssetAsync(filePath, TestContext.CancellationToken);
Assert.IsTrue(result.IsSuccess, "Should create asset successfully");
// File and meta should exist
@@ -203,7 +215,7 @@ public class AssetDatabaseIntegrationTest
// Create initial file
var sourcePath = Path.Combine(_testAssetsDir, "source.txt");
await File.WriteAllTextAsync(sourcePath, "data", TestContext.CancellationToken);
await Task.Delay(200, TestContext.CancellationToken);
await WaitForFileSystemEvents();
var guid = AssetDatabase.PathToGuid(sourcePath).Value;
@@ -214,7 +226,7 @@ public class AssetDatabaseIntegrationTest
var destPath = Path.Combine(subDir, "source.txt");
// Move via API
var result = await AssetDatabase.MoveAssetAsync(sourcePath, destPath);
var result = await AssetDatabase.MoveAssetAsync(sourcePath, destPath, TestContext.CancellationToken);
Assert.IsTrue(result.IsSuccess, $"Should move asset successfully. Error: {result.Message}");
// Old file should not exist
@@ -236,13 +248,13 @@ public class AssetDatabaseIntegrationTest
// Create initial file
var sourcePath = Path.Combine(_testAssetsDir, "tocopy.txt");
await File.WriteAllTextAsync(sourcePath, "data", TestContext.CancellationToken);
await Task.Delay(200, TestContext.CancellationToken);
await WaitForFileSystemEvents();
var sourceGuid = AssetDatabase.PathToGuid(sourcePath).Value;
var destPath = Path.Combine(_testAssetsDir, "copied.txt");
// Copy via API
var result = await AssetDatabase.CopyAssetAsync(sourcePath, destPath);
var result = await AssetDatabase.CopyAssetAsync(sourcePath, destPath, TestContext.CancellationToken);
Assert.IsTrue(result.IsSuccess, "Should copy asset successfully");
// Both files should exist
@@ -260,12 +272,12 @@ public class AssetDatabaseIntegrationTest
// Create initial file
var filePath = Path.Combine(_testAssetsDir, "todelete2.txt");
await File.WriteAllTextAsync(filePath, "data", TestContext.CancellationToken);
await Task.Delay(200, TestContext.CancellationToken);
await WaitForFileSystemEvents();
var guid = AssetDatabase.PathToGuid(filePath).Value;
// Delete via API
var result = await AssetDatabase.DeleteAssetAsync(filePath);
var result = await AssetDatabase.DeleteAssetAsync(filePath, TestContext.CancellationToken);
Assert.IsTrue(result.IsSuccess, "Should delete asset successfully");
// File and meta should not exist
@@ -289,7 +301,7 @@ public class AssetDatabaseIntegrationTest
var fileName = $"race{i}.txt";
fileNames.Add(fileName);
var filePath = Path.Combine(_testAssetsDir, fileName);
tasks.Add(Task.Run(async () =>
{
await File.WriteAllTextAsync(filePath, $"data{i}", TestContext.CancellationToken);
@@ -297,16 +309,16 @@ public class AssetDatabaseIntegrationTest
}
await Task.WhenAll(tasks);
await Task.Delay(500, TestContext.CancellationToken); // Wait for all file system events
await WaitForFileSystemEvents(500); // Wait for all file system events
// All files should have exactly one meta file
foreach (var fileName in fileNames)
{
var filePath = Path.Combine(_testAssetsDir, fileName);
var metaPath = filePath + ".gmeta";
Assert.IsTrue(File.Exists(metaPath), $"Meta file should exist for {fileName}");
// Read meta and verify it's valid JSON
var metaContent = await File.ReadAllTextAsync(metaPath, TestContext.CancellationToken);
Assert.Contains("Guid", metaContent, $"Meta file should be valid for {fileName}");
@@ -324,20 +336,20 @@ public class AssetDatabaseIntegrationTest
await File.WriteAllTextAsync(file1, "data", TestContext.CancellationToken);
await File.WriteAllTextAsync(file2, "data", TestContext.CancellationToken);
await File.WriteAllTextAsync(file3, "data", TestContext.CancellationToken);
await Task.Delay(200, TestContext.CancellationToken);
await WaitForFileSystemEvents();
var guid1 = AssetDatabase.PathToGuid(file1).Value;
var guid2 = AssetDatabase.PathToGuid(file2).Value;
// Add tags
await AssetDatabase.SetAssetTagsAsync(guid1, new List<string> { "Test", "Player" });
await AssetDatabase.SetAssetTagsAsync(guid2, new List<string> { "Test", "Enemy" });
await AssetDatabase.SetAssetTagsAsync(guid1, new List<string> { "Test", "Player" }, TestContext.CancellationToken);
await AssetDatabase.SetAssetTagsAsync(guid2, new List<string> { "Test", "Enemy" }, TestContext.CancellationToken);
// Search by tag
var testAssets = await AssetDatabase.FindAssetsByTagAsync("Test");
var testAssets = await AssetDatabase.FindAssetsByTagAsync("Test", TestContext.CancellationToken);
Assert.HasCount(2, testAssets, "Should find 2 assets with 'Test' tag");
var playerAssets = await AssetDatabase.FindAssetsByTagAsync("Player");
var playerAssets = await AssetDatabase.FindAssetsByTagAsync("Player", TestContext.CancellationToken);
Assert.HasCount(1, playerAssets, "Should find 1 asset with 'Player' tag");
}
@@ -347,14 +359,14 @@ public class AssetDatabaseIntegrationTest
// Create a file
var filePath = Path.Combine(_testAssetsDir, "refresh.txt");
await File.WriteAllTextAsync(filePath, "data", TestContext.CancellationToken);
await Task.Delay(200, TestContext.CancellationToken);
await WaitForFileSystemEvents();
var guid1 = AssetDatabase.PathToGuid(filePath).Value;
// Call RefreshAsync multiple times
await AssetDatabase.RefreshAsync();
await AssetDatabase.RefreshAsync();
await AssetDatabase.RefreshAsync();
await AssetDatabase.RefreshAsync(TestContext.CancellationToken);
await AssetDatabase.RefreshAsync(TestContext.CancellationToken);
await AssetDatabase.RefreshAsync(TestContext.CancellationToken);
// GUID should remain the same
var guid2 = AssetDatabase.PathToGuid(filePath).Value;
@@ -364,4 +376,12 @@ public class AssetDatabaseIntegrationTest
var metaFiles = Directory.GetFiles(_testAssetsDir, "refresh.txt.gmeta");
Assert.HasCount(1, metaFiles, "Should have exactly one meta file");
}
[TestMethod]
public async Task ThreadSafetyTest()
{
var testFile = Path.Combine(_testAssetsDir, "test.txt");
await File.WriteAllTextAsync(testFile, "Hello World", TestContext.CancellationToken);
await AssetDatabase.RefreshAsync(TestContext.CancellationToken); // This will cause race conditions if not handle properly because both AssetDatabase and FileSystemWatcher are involved
}
}