feat: implement asynchronous asset management system with texture streaming support

This commit is contained in:
2026-04-20 01:09:59 +09:00
parent 4f5556ee1b
commit ed00f205b0
64 changed files with 1385 additions and 1157 deletions

View File

@@ -0,0 +1,22 @@
<ResourceDictionary
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="using:Ghost.Editor.Views.Controls.Docking">
<Style TargetType="local:DockDocument">
<Setter Property="HorizontalContentAlignment" Value="Stretch" />
<Setter Property="VerticalContentAlignment" Value="Stretch" />
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="local:DockDocument">
<Border Background="Transparent">
<ContentPresenter
HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}"
VerticalAlignment="{TemplateBinding VerticalContentAlignment}"
Content="{TemplateBinding Content}" />
</Border>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
</ResourceDictionary>