feat: implement asynchronous asset management system with texture streaming support

This commit is contained in:
2026-04-20 01:09:59 +09:00
parent 4f5556ee1b
commit ed00f205b0
64 changed files with 1385 additions and 1157 deletions

View File

@@ -19,9 +19,9 @@
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Misaki.HighPerformance" Version="1.0.7" />
<PackageReference Include="Misaki.HighPerformance.Jobs" Version="1.6.1" />
<PackageReference Include="Misaki.HighPerformance.LowLevel" Version="1.6.13">
<PackageReference Include="Misaki.HighPerformance" Version="1.0.8" />
<PackageReference Include="Misaki.HighPerformance.Jobs" Version="2.0.0" />
<PackageReference Include="Misaki.HighPerformance.LowLevel" Version="1.6.14">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>