Refactor project from Ghost.App to Ghost.Editor
Changed the project structure to reflect a shift from `Ghost.App` to `Ghost.Editor`, updating namespaces and class names throughout. Changed the application class in `App.xaml` and `App.xaml.cs` from `GhostApplication` to `EditorApplication`. Changed several service interfaces to reside under `Ghost.Editor.Services.Contracts`, including `IInspectorService`, `INotificationService`, and `IProgressService`. Added `InspectorView` and `InspectorViewModel` classes to manage inspector functionality. Added `NavigationTabView` and `NavigationTabPage` classes to facilitate navigation within the editor. Enhanced `WorldNode` and `EntityNode` classes to support scene graph functionality, including serialization and entity management. Updated the project file `Ghost.Editor.csproj` to reflect the new structure and removed old references. Modified the solution file `GhostEngine.sln` to remove references to `Ghost.App` and include `Ghost.Editor`. Updated unit tests to align with the new namespaces and project structure.
This commit is contained in:
@@ -1,13 +1,8 @@
|
||||
using CommunityToolkit.Mvvm.ComponentModel;
|
||||
using Ghost.App;
|
||||
using Ghost.App.Models;
|
||||
using Ghost.Data.Services;
|
||||
using Ghost.Editor.AssetHandle;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Ghost.Editor.Core.AssetHandle;
|
||||
using Ghost.Editor.Models;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.IO;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ghost.Editor.ViewModels.Pages.EngineEditor;
|
||||
|
||||
@@ -96,7 +91,7 @@ internal partial class ProjectViewModel : ObservableObject
|
||||
|
||||
private void NavigateToDirectory(string? path)
|
||||
{
|
||||
GhostApplication.Window?.DispatcherQueue.TryEnqueue(async () =>
|
||||
EditorApplication.Window?.DispatcherQueue.TryEnqueue(async () =>
|
||||
{
|
||||
DirectoryAssets.Clear();
|
||||
|
||||
@@ -121,7 +116,7 @@ internal partial class ProjectViewModel : ObservableObject
|
||||
});
|
||||
}
|
||||
|
||||
public async Task OpenSelected()
|
||||
public void OpenSelected()
|
||||
{
|
||||
if (SelectedAsset == null)
|
||||
{
|
||||
@@ -134,7 +129,7 @@ internal partial class ProjectViewModel : ObservableObject
|
||||
}
|
||||
else
|
||||
{
|
||||
await AssetDatabase.OpenAsset(SelectedAsset.FullName);
|
||||
AssetDatabase.OpenAsset(SelectedAsset.FullName);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user