Refactor application structure and add unit tests
Added: - New `ProgressService` class for managing progress indicators. - New `AssetDatabase`, `AssetOpenHandlerAttribute`, and `AsyncAssetOpenHandlerAttribute` classes for asset handling. - `Ghost.UnitTest` project for unit testing with associated files and configurations. Changed: - `ActivationHandler` class to ensure correct handling of `LaunchActivatedEventArgs`. - `App.xaml.cs` to register `INotificationService` and `IProgressService`, replacing `StackedNotificationService`. - `OnLaunched` method in `App.xaml.cs` to correctly call `ActivationHandler.Handle(args)` and start the host. - `INavigationAware` interface from internal to public for broader access. - `EditorState.cs` to activate `EditorApplication` with the current service provider. - Property names in `AssetItem` and `ExplorerItem` structs to `Name` and `FullName`. - `NotificationService` class to implement `INotificationService` and refactor notification handling. - `AssetPathToGlyphConverter` to handle file extensions consistently. - Bindings in `ProjectPage.xaml` and `ProjectPage.xaml.cs` to use `FullName` instead of `Path`. - `EngineEditorWindow` and `LandingWindow` classes to utilize new notification and progress services. - `Logger` class to include a new method for logging errors with exceptions. Updated: - Manifest files and project files to reflect new structure and dependencies. - Solution file `GhostEngine.sln` to include the new unit test project. - Added several new test classes and methods in `UnitTests.cs`.
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71
Ghost.App/View/Pages/Landing/OpenProjectPage.xaml.cs
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71
Ghost.App/View/Pages/Landing/OpenProjectPage.xaml.cs
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using Ghost.Data.Models;
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using Ghost.Editor.ViewModels.Pages.Landing;
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using Microsoft.UI.Xaml;
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using Microsoft.UI.Xaml.Controls;
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using Microsoft.UI.Xaml.Navigation;
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using Windows.ApplicationModel.DataTransfer;
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namespace Ghost.App.View.Pages.Landing;
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internal sealed partial class OpenProjectPage : Page
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{
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public OpenProjectViewModel ViewModel
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{
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get;
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}
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public OpenProjectPage()
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{
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ViewModel = GhostApplication.GetService<OpenProjectViewModel>();
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InitializeComponent();
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}
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protected override void OnNavigatedTo(NavigationEventArgs e)
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{
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base.OnNavigatedTo(e);
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ViewModel.OnNavigatedTo(e.Parameter);
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}
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override protected void OnNavigatedFrom(NavigationEventArgs e)
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{
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base.OnNavigatedFrom(e);
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ViewModel.OnNavigatedFrom();
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}
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private void ProjectContainer_DragEnter(object sender, DragEventArgs e)
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{
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ViewModel.DragVisibility = Visibility.Visible;
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ViewModel.EmptyVisibility = Visibility.Collapsed;
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}
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private void ProjectContainer_DragLeave(object sender, DragEventArgs e)
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{
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ViewModel.DragVisibility = Visibility.Collapsed;
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ViewModel.UpdateEmptyPlaceHolderVisibility();
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}
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private void ProjectContainer_DragOver(object sender, DragEventArgs e)
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{
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if (e.DataView.Contains(StandardDataFormats.StorageItems))
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{
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e.AcceptedOperation = DataPackageOperation.Link;
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}
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else
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{
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e.AcceptedOperation = DataPackageOperation.None;
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}
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}
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private async void ProjectContainer_Drop(object sender, DragEventArgs e)
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{
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await ViewModel.ContentDrop(e.DataView);
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}
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private async void ListView_ItemClick(object sender, ItemClickEventArgs e)
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{
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if (e.ClickedItem is ProjectMetadataInfo project)
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{
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await ViewModel.LoadProject(project);
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}
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}
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}
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