Commit Graph

7 Commits

Author SHA1 Message Date
56b84effb6 fix(dock): address minor reviewer feedback and add unit tests 2026-03-28 13:16:04 +09:00
944687848e fix(dock): address subscription leaks and selection rerender issues 2026-03-28 13:10:08 +09:00
038a13bbe0 fix(dock): implement group layout and selection binding fixes 2026-03-28 13:05:35 +09:00
efc9e8862d fix(dock): address reviewer feedback on tree renderer 2026-03-28 12:57:20 +09:00
979f1d64a7 feat(dock): implement basic recursive tree renderer 2026-03-28 12:50:16 +09:00
162b71f309 Refactor render graph error handling and resource APIs
- RenderGraph.Compile/Execute now return Error for better failure detection; error handling is propagated throughout compiler and executor.
- Renamed ScheduleReleaseResource to ReleaseResource for clarity; updated all usages.
- ResourceManager now calls ReleaseResource directly on Mesh, Material, and Shader types.
- Camera exposes Actual/Virtual size properties and Render returns Error.
- RenderingContext now uses IResourceManager for mesh/resource ops.
- Replaced custom BinaryWriter with BufferWriter in RenderGraphHasher.
- Improved variable naming, interface signatures, and code formatting.
- Added Error extension for IsSuccess/IsFailure.
- Minor FMOD/native interop and test code cleanups.
- No breaking API changes except for new Error return values on some methods.
2026-02-25 19:08:54 +09:00
db8ca971a8 Refactor folder structure 2026-02-18 00:52:18 +09:00