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1
.gitattributes
vendored
Normal file
@@ -0,0 +1 @@
|
|||||||
|
*.dll filter=lfs diff=lfs merge=lfs -text
|
||||||
1
.gitignore
vendored
@@ -9,6 +9,7 @@
|
|||||||
*.user
|
*.user
|
||||||
*.userosscache
|
*.userosscache
|
||||||
*.sln.docstates
|
*.sln.docstates
|
||||||
|
AGENTS.md
|
||||||
|
|
||||||
# User-specific files (MonoDevelop/Xamarin Studio)
|
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||||
*.userprefs
|
*.userprefs
|
||||||
|
|||||||
297
AGENTS.md
@@ -1,297 +0,0 @@
|
|||||||
# GhostEngine - Agent Development Guide
|
|
||||||
|
|
||||||
This guide provides essential information for AI coding agents working on the GhostEngine codebase.
|
|
||||||
|
|
||||||
## Project Overview
|
|
||||||
|
|
||||||
- **Type**: Game Engine
|
|
||||||
- **Language**: C#
|
|
||||||
- **Target Framework**: .NET 10.0
|
|
||||||
- **Special Features**: ECS architecture, D3D12 rendering, AOT compilation, WinUI 3 editor
|
|
||||||
- **Platform**: Windows (net10.0-windows10.0.22621.0 for editor projects)
|
|
||||||
|
|
||||||
## Build Commands
|
|
||||||
|
|
||||||
### Build Entire Solution
|
|
||||||
```bash
|
|
||||||
dotnet build GhostEngine.slnx
|
|
||||||
```
|
|
||||||
|
|
||||||
### Build Specific Project
|
|
||||||
```bash
|
|
||||||
dotnet build Ghost.Entities/Ghost.Entities.csproj
|
|
||||||
dotnet build Ghost.Editor/Ghost.Editor.csproj
|
|
||||||
```
|
|
||||||
|
|
||||||
### Build with Configuration
|
|
||||||
```bash
|
|
||||||
dotnet build GhostEngine.slnx -c Release
|
|
||||||
dotnet build GhostEngine.slnx -c Debug
|
|
||||||
```
|
|
||||||
|
|
||||||
### Clean Build
|
|
||||||
```bash
|
|
||||||
dotnet clean GhostEngine.slnx
|
|
||||||
dotnet build GhostEngine.slnx
|
|
||||||
```
|
|
||||||
|
|
||||||
## Test Commands
|
|
||||||
|
|
||||||
### Run All Tests (Custom Framework)
|
|
||||||
Tests use a custom test framework (not xUnit/NUnit/MSTest). Each test project is an executable.
|
|
||||||
|
|
||||||
```bash
|
|
||||||
# Run entity tests
|
|
||||||
dotnet run --project Ghost.Entities.Test/Ghost.Entities.Test.csproj
|
|
||||||
|
|
||||||
# Run shader tests
|
|
||||||
dotnet run --project Ghost.Shader.Test/Ghost.Shader.Test.csproj
|
|
||||||
```
|
|
||||||
|
|
||||||
### Run Single Test
|
|
||||||
Tests implement `ITest` interface. To run a specific test, modify the test project's `Program.cs`:
|
|
||||||
|
|
||||||
```csharp
|
|
||||||
// In Ghost.Entities.Test/Program.cs
|
|
||||||
TestRunner.Run<EntityQueryTest>(); // Run specific test
|
|
||||||
TestRunner.Run<EntityQueryTest>(10); // Run with 10 iterations
|
|
||||||
```
|
|
||||||
|
|
||||||
### Visual Tests (Graphics)
|
|
||||||
Graphics tests use WinUI 3 and require running as packaged apps:
|
|
||||||
|
|
||||||
```bash
|
|
||||||
dotnet run --project Ghost.Graphics.Test/Ghost.Graphics.Test.csproj
|
|
||||||
```
|
|
||||||
|
|
||||||
## Code Style Guidelines
|
|
||||||
|
|
||||||
### Formatting (from .editorconfig)
|
|
||||||
|
|
||||||
- **Braces**: Allman style - all opening braces on new lines
|
|
||||||
- **Line Length**: Max 400 characters (very permissive)
|
|
||||||
- **Single-line statements**: Preserved (allowed)
|
|
||||||
- **Single-line blocks**: Preserved (allowed)
|
|
||||||
|
|
||||||
```csharp
|
|
||||||
// Correct brace style
|
|
||||||
public void Method()
|
|
||||||
{
|
|
||||||
if (condition)
|
|
||||||
{
|
|
||||||
DoSomething();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
```
|
|
||||||
|
|
||||||
### Imports
|
|
||||||
|
|
||||||
- **System directives**: NOT sorted first (dotnet_sort_system_directives_first = false)
|
|
||||||
- **No grouping**: Import directives not separated by blank lines
|
|
||||||
- **Order**: Organize by project convention, not alphabetically
|
|
||||||
|
|
||||||
```csharp
|
|
||||||
using Ghost.Core;
|
|
||||||
using Ghost.Entities;
|
|
||||||
using Misaki.HighPerformance.Collections;
|
|
||||||
using System.Diagnostics;
|
|
||||||
using TerraFX.Interop.DirectX;
|
|
||||||
```
|
|
||||||
|
|
||||||
### Types and Nullability
|
|
||||||
|
|
||||||
- **Nullable**: Enabled for all projects
|
|
||||||
- **Implicit usings**: Enabled
|
|
||||||
- **Unsafe code**: Allowed in most projects (AllowUnsafeBlocks = True)
|
|
||||||
- **Primary constructors**: NOT preferred (csharp_style_prefer_primary_constructors = false)
|
|
||||||
|
|
||||||
### Naming Conventions
|
|
||||||
|
|
||||||
- **Classes/Interfaces**: PascalCase (`EntityManager`, `ICommandBuffer`)
|
|
||||||
- **Methods**: PascalCase (`CreateEntity`, `GetComponent`)
|
|
||||||
- **Properties**: PascalCase (`IsSuccess`, `Value`)
|
|
||||||
- **Fields (private)**: Camel case with underscore prefix (`_entityLocations`, `_world`)
|
|
||||||
- **Fields (public/internal)**: Camel case, no prefix for struct fields (`archetypeID`, `chunkIndex`)
|
|
||||||
- **Type parameters**: Single letter or PascalCase (`T`, `TComponent`)
|
|
||||||
- **Constants**: PascalCase (no SCREAMING_SNAKE_CASE)
|
|
||||||
|
|
||||||
```csharp
|
|
||||||
public class EntityManager
|
|
||||||
{
|
|
||||||
private readonly World _world; // Private field
|
|
||||||
private UnsafeSlotMap<EntityLocation> _entityLocations;
|
|
||||||
|
|
||||||
public World World => _world; // Property
|
|
||||||
|
|
||||||
public Entity CreateEntity() { } // Method
|
|
||||||
}
|
|
||||||
|
|
||||||
internal struct EntityLocation // Struct
|
|
||||||
{
|
|
||||||
public int archetypeID; // Public struct field
|
|
||||||
public int chunkIndex;
|
|
||||||
}
|
|
||||||
```
|
|
||||||
|
|
||||||
### Error Handling
|
|
||||||
|
|
||||||
**Use Result Types** - Railway-oriented programming pattern:
|
|
||||||
|
|
||||||
```csharp
|
|
||||||
// Custom result types defined in Ghost.Core
|
|
||||||
public ErrorStatus DoOperation()
|
|
||||||
{
|
|
||||||
return ErrorStatus.None; // or ErrorStatus.NotFound, etc.
|
|
||||||
}
|
|
||||||
|
|
||||||
public Result<T> GetValue()
|
|
||||||
{
|
|
||||||
if (success)
|
|
||||||
return Result<T>.Success(value);
|
|
||||||
else
|
|
||||||
return Result<T>.Failure("Error message");
|
|
||||||
}
|
|
||||||
|
|
||||||
public Result<T, ErrorStatus> GetValueWithStatus()
|
|
||||||
{
|
|
||||||
if (success)
|
|
||||||
return value; // Implicit conversion
|
|
||||||
else
|
|
||||||
return ErrorStatus.NotFound; // Implicit conversion
|
|
||||||
}
|
|
||||||
|
|
||||||
// Extension methods for checking results
|
|
||||||
result.ThrowIfFailed();
|
|
||||||
var value = result.GetValueOrThrow();
|
|
||||||
var value = result.GetValueOrDefault(defaultValue);
|
|
||||||
if (result.TryGetValue(out var value)) { }
|
|
||||||
```
|
|
||||||
|
|
||||||
**Error Status Values**: None, NotFound, InvalidArgument, InvalidState, InternalError, PermissionDenied, NotSupported, OutOfMemory, Timeout, Cancelled, UnknownError
|
|
||||||
|
|
||||||
### Memory and Performance
|
|
||||||
|
|
||||||
- **Use unsafe code** when needed for performance-critical paths
|
|
||||||
- **Span<T> and stackalloc**: Prefer for temporary allocations
|
|
||||||
- **ref returns**: Use for zero-copy access to internal data
|
|
||||||
- **Allocator patterns**: Use `Allocator.Persistent` for long-lived allocations
|
|
||||||
- **AllocationManager**: Create stack scopes for temporary allocations
|
|
||||||
|
|
||||||
```csharp
|
|
||||||
// Stack allocation pattern
|
|
||||||
var entities = (Span<Entity>)stackalloc Entity[1];
|
|
||||||
|
|
||||||
// Using allocation scope
|
|
||||||
using var scope = AllocationManager.CreateStackScope();
|
|
||||||
var batchDestroy = new UnsafeList<EntityLocation>(entities.Length, scope.AllocationHandle);
|
|
||||||
|
|
||||||
// Ref returns for zero-copy access
|
|
||||||
public ref T GetSingleton<T>() where T : unmanaged, IComponent
|
|
||||||
{
|
|
||||||
var ptr = GetSingleton(ComponentTypeID<T>.Value);
|
|
||||||
return ref *(T*)ptr;
|
|
||||||
}
|
|
||||||
```
|
|
||||||
|
|
||||||
### Type Safety Patterns
|
|
||||||
|
|
||||||
**Strongly-typed identifiers**:
|
|
||||||
```csharp
|
|
||||||
Identifier<IComponent> componentID;
|
|
||||||
Identifier<Archetype> archetypeID;
|
|
||||||
Handle<T> resourceHandle;
|
|
||||||
```
|
|
||||||
|
|
||||||
**Generic constraints**:
|
|
||||||
```csharp
|
|
||||||
public void Method<T>() where T : unmanaged, IComponent
|
|
||||||
public void Method<T, E>() where E : struct, Enum
|
|
||||||
```
|
|
||||||
|
|
||||||
### Documentation
|
|
||||||
|
|
||||||
- **XML comments**: Required for public APIs
|
|
||||||
- **Summary tags**: Describe what, not how
|
|
||||||
- **Remarks**: Add for complex behavior, thread-safety warnings, structural changes
|
|
||||||
|
|
||||||
```csharp
|
|
||||||
/// <summary>
|
|
||||||
/// Create an entity with specified components.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="set">A set of component space IDs to add to the entities.</param>
|
|
||||||
/// <returns>The created entity.</returns>
|
|
||||||
/// <remarks>
|
|
||||||
/// This method causes structural changes and is not thread-safe.
|
|
||||||
/// Use <see cref="EntityCommandBuffer"/> to defer changes.
|
|
||||||
/// </remarks>
|
|
||||||
public Entity CreateEntity(ComponentSet set) { }
|
|
||||||
```
|
|
||||||
|
|
||||||
### Common Patterns
|
|
||||||
|
|
||||||
**ECS Component Registration**:
|
|
||||||
```csharp
|
|
||||||
// Type-safe component ID
|
|
||||||
ComponentTypeID<Transform>.Value
|
|
||||||
|
|
||||||
// Component sets for archetypes
|
|
||||||
var set = new ComponentSet(ComponentTypeID<Transform>.Value, ComponentTypeID<Velocity>.Value);
|
|
||||||
```
|
|
||||||
|
|
||||||
**Disposal Pattern**:
|
|
||||||
```csharp
|
|
||||||
private bool _disposed;
|
|
||||||
|
|
||||||
~MyClass()
|
|
||||||
{
|
|
||||||
Dispose();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Dispose()
|
|
||||||
{
|
|
||||||
if (_disposed) return;
|
|
||||||
|
|
||||||
// Cleanup code
|
|
||||||
_disposed = true;
|
|
||||||
GC.SuppressFinalize(this);
|
|
||||||
}
|
|
||||||
```
|
|
||||||
|
|
||||||
**Debug-only validation**:
|
|
||||||
```csharp
|
|
||||||
#if DEBUG || GHOST_EDITOR
|
|
||||||
if (!_isSuccess)
|
|
||||||
{
|
|
||||||
throw new InvalidOperationException($"Error: {_message}");
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
```
|
|
||||||
|
|
||||||
## Architecture Notes
|
|
||||||
|
|
||||||
### Entity Component System (ECS)
|
|
||||||
- Archetype-based storage (similar to Unity DOTS)
|
|
||||||
- Component data stored in chunks
|
|
||||||
- Queries use bitset signatures for fast matching
|
|
||||||
- Structural changes move entities between archetypes
|
|
||||||
|
|
||||||
### Graphics (D3D12)
|
|
||||||
- Hardware abstraction via `ICommandBuffer`
|
|
||||||
- Resource lifetime managed via handles
|
|
||||||
- Pipeline state objects (PSO) cached in library
|
|
||||||
- Native interop via TerraFX.Interop
|
|
||||||
|
|
||||||
### Custom Dependencies
|
|
||||||
- `Misaki.HighPerformance.*`: High-performance collections and utilities
|
|
||||||
- `TerraFX.Interop.*`: Native Windows/DirectX interop
|
|
||||||
- Custom source generators in `Ghost.Generator`
|
|
||||||
|
|
||||||
## Important Rules
|
|
||||||
|
|
||||||
1. **Never disable nullable warnings** - fix the root cause
|
|
||||||
2. **Use Result types** instead of throwing exceptions for expected failures
|
|
||||||
3. **Document thread-safety** in XML comments for public APIs
|
|
||||||
4. **AllowUnsafeBlocks** is enabled - use unsafe code when it improves performance
|
|
||||||
5. **Avoid collection expressions/initializers** (disabled in .editorconfig)
|
|
||||||
6. **Prefer explicit over implicit** - clarity over brevity
|
|
||||||
7. **Test changes** by running the appropriate test project executable
|
|
||||||
@@ -1,67 +0,0 @@
|
|||||||
using System.Runtime.CompilerServices;
|
|
||||||
|
|
||||||
namespace Ghost.Core;
|
|
||||||
|
|
||||||
public readonly struct TypeHandle
|
|
||||||
{
|
|
||||||
public readonly IntPtr Value
|
|
||||||
{
|
|
||||||
get;
|
|
||||||
}
|
|
||||||
|
|
||||||
private TypeHandle(IntPtr value)
|
|
||||||
{
|
|
||||||
Value = value;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Gets the space handle for the specified space.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="type">The space to get the handle for.</param>
|
|
||||||
/// <returns>The space handle as a nint.</returns>
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
public static TypeHandle Get(Type type) => new TypeHandle(type.TypeHandle.Value);
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Gets the space handle for the specified space.
|
|
||||||
/// </summary>
|
|
||||||
/// <typeparam name="T">The space to get the handle for.</typeparam>
|
|
||||||
/// <returns>The space handle as a nint.</returns>
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
public static TypeHandle Get<T>() => Get(typeof(T));
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Converts a TypeHandle to a Type.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="handle">The TypeHandle to convert.</param>
|
|
||||||
/// <returns>The corresponding Type.</returns>
|
|
||||||
public Type? ToType()
|
|
||||||
{
|
|
||||||
return Type.GetTypeFromHandle(RuntimeTypeHandle.FromIntPtr(Value));
|
|
||||||
}
|
|
||||||
|
|
||||||
public override int GetHashCode()
|
|
||||||
{
|
|
||||||
return Value.GetHashCode();
|
|
||||||
}
|
|
||||||
|
|
||||||
public static implicit operator TypeHandle(IntPtr value)
|
|
||||||
{
|
|
||||||
return new TypeHandle(value);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static implicit operator IntPtr(TypeHandle handle)
|
|
||||||
{
|
|
||||||
return handle.Value;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static implicit operator TypeHandle(Type type)
|
|
||||||
{
|
|
||||||
return Get(type);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static implicit operator Type?(TypeHandle handle)
|
|
||||||
{
|
|
||||||
return handle.ToType();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,9 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
|
|
||||||
namespace Ghost.Core.Utilities;
|
|
||||||
|
|
||||||
internal class EnumUtility
|
|
||||||
{
|
|
||||||
}
|
|
||||||
@@ -1,115 +0,0 @@
|
|||||||
using Misaki.HighPerformance.LowLevel;
|
|
||||||
using System.ComponentModel;
|
|
||||||
using System.Diagnostics;
|
|
||||||
using System.Runtime.CompilerServices;
|
|
||||||
using System.Runtime.Versioning;
|
|
||||||
using TerraFX.Interop.Windows;
|
|
||||||
|
|
||||||
namespace Ghost.Core.Utilities;
|
|
||||||
|
|
||||||
[SupportedOSPlatform("windows10.0.19041.0")]
|
|
||||||
internal static unsafe partial class Win32Utility
|
|
||||||
{
|
|
||||||
[EditorBrowsable(EditorBrowsableState.Never)]
|
|
||||||
public readonly ref struct IID_PPV
|
|
||||||
{
|
|
||||||
public readonly Guid* iid;
|
|
||||||
public readonly void** ppv;
|
|
||||||
|
|
||||||
public IID_PPV(Guid* iid, void** ppv)
|
|
||||||
{
|
|
||||||
this.iid = iid;
|
|
||||||
this.ppv = ppv;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Deconstruct(out Guid* iid, out void** ppv)
|
|
||||||
{
|
|
||||||
iid = this.iid;
|
|
||||||
ppv = this.ppv;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static Guid* IID_NULL
|
|
||||||
{
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
get => (Guid*)Unsafe.AsPointer(ref Unsafe.AsRef(in IID.IID_NULL));
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
public static IID_PPV IID_PPV_ARGS<T>(ComPtr<T>* comPtr)
|
|
||||||
where T : unmanaged, IUnknown.Interface
|
|
||||||
{
|
|
||||||
return new IID_PPV(Windows.__uuidof<T>(), (void**)comPtr);
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
public static void Attach<T>(ref this UniquePtr<T> uPtr, T* other)
|
|
||||||
where T : unmanaged, IUnknown.Interface
|
|
||||||
{
|
|
||||||
var ptr = uPtr.Get();
|
|
||||||
if (ptr != null)
|
|
||||||
{
|
|
||||||
var refCount = ptr->Release();
|
|
||||||
Debug.Assert((refCount != 0) || (ptr != other));
|
|
||||||
}
|
|
||||||
|
|
||||||
uPtr = new UniquePtr<T>(other);
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
public static void Dispose<T>(ref this UniquePtr<T> uPtr)
|
|
||||||
where T : unmanaged, IUnknown.Interface
|
|
||||||
{
|
|
||||||
var ptr = uPtr.Detach();
|
|
||||||
if (ptr != null)
|
|
||||||
{
|
|
||||||
ptr->Release();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
public static Result ToResult(this HRESULT hr, [CallerArgumentExpression(nameof(hr))] string? op = null)
|
|
||||||
{
|
|
||||||
if (hr.SUCCEEDED)
|
|
||||||
{
|
|
||||||
return Result.Success();
|
|
||||||
}
|
|
||||||
|
|
||||||
return Result.Failure($"{op} failed with code {hr}");
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
public static void** ReleaseAndGetVoidAddressOf<T>(ref this ComPtr<T> comPtr)
|
|
||||||
where T : unmanaged, IUnknown.Interface
|
|
||||||
{
|
|
||||||
return (void**)comPtr.ReleaseAndGetAddressOf();
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
public static ComPtr<T> Move<T>(ref this ComPtr<T> comPtr)
|
|
||||||
where T : unmanaged, IUnknown.Interface
|
|
||||||
{
|
|
||||||
var copy = default(ComPtr<T>);
|
|
||||||
comPtr.Swap(ref copy);
|
|
||||||
return copy;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
public static bool HasFlag<T>(this uint flags, T flag)
|
|
||||||
where T : Enum
|
|
||||||
{
|
|
||||||
return (flags & Unsafe.As<T, uint>(ref flag)) != 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
extension(MemoryLeakException)
|
|
||||||
{
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
public static void ThrowIfRefCountNonZero(uint count)
|
|
||||||
{
|
|
||||||
if (count != 0)
|
|
||||||
{
|
|
||||||
throw new MemoryLeakException($"Reference count is not zero: {count}");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,6 +0,0 @@
|
|||||||
namespace Ghost.Data.Repository;
|
|
||||||
|
|
||||||
internal class AssetsRepository
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -1,97 +0,0 @@
|
|||||||
using Ghost.Core;
|
|
||||||
|
|
||||||
namespace Ghost.Editor.Core.AppState;
|
|
||||||
|
|
||||||
internal partial class AppStateMachine : IDisposable, IAsyncDisposable
|
|
||||||
{
|
|
||||||
private Dictionary<StateKey, Lazy<IAppState>> _states = new();
|
|
||||||
private IAppState? _current;
|
|
||||||
|
|
||||||
private bool _disposed;
|
|
||||||
|
|
||||||
public void RegisterState(StateKey key, Func<IAppState> stateFactory)
|
|
||||||
{
|
|
||||||
_states[key] = new(stateFactory);
|
|
||||||
}
|
|
||||||
|
|
||||||
public async Task<Result> TransitionToAsync(StateKey stateKey, object? parameter = null)
|
|
||||||
{
|
|
||||||
var previous = _current;
|
|
||||||
if (!_states.TryGetValue(stateKey, out var next))
|
|
||||||
{
|
|
||||||
return Result.Failure($"State '{stateKey}' not found.");
|
|
||||||
}
|
|
||||||
|
|
||||||
Result result;
|
|
||||||
if (previous != null)
|
|
||||||
{
|
|
||||||
result = await previous.OnExitingAsync();
|
|
||||||
if (result.IsFailure)
|
|
||||||
{
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
result = await next.Value.OnEnteringAsync(parameter);
|
|
||||||
if (result.IsFailure)
|
|
||||||
{
|
|
||||||
if (previous != null)
|
|
||||||
{
|
|
||||||
await previous.OnEnteredAsync(parameter);
|
|
||||||
}
|
|
||||||
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (previous != null)
|
|
||||||
{
|
|
||||||
result = await previous.OnExitedAsync();
|
|
||||||
if (result.IsFailure)
|
|
||||||
{
|
|
||||||
await next.Value.OnExitedAsync();
|
|
||||||
await previous.OnEnteredAsync(parameter);
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
result = await next.Value.OnEnteredAsync(parameter);
|
|
||||||
if (result.IsFailure)
|
|
||||||
{
|
|
||||||
await next.Value.OnExitedAsync();
|
|
||||||
|
|
||||||
if (previous != null)
|
|
||||||
{
|
|
||||||
await previous.OnEnteredAsync(parameter);
|
|
||||||
}
|
|
||||||
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
|
|
||||||
_current = next.Value;
|
|
||||||
|
|
||||||
return Result.Success();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Dispose()
|
|
||||||
{
|
|
||||||
DisposeAsync().AsTask().Wait();
|
|
||||||
}
|
|
||||||
|
|
||||||
public async ValueTask DisposeAsync()
|
|
||||||
{
|
|
||||||
if (_disposed)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
_states.Clear();
|
|
||||||
if (_current != null)
|
|
||||||
{
|
|
||||||
await _current.OnExitingAsync();
|
|
||||||
await _current.OnExitedAsync();
|
|
||||||
}
|
|
||||||
|
|
||||||
_current = null;
|
|
||||||
_disposed = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,28 +0,0 @@
|
|||||||
using Ghost.Core;
|
|
||||||
|
|
||||||
namespace Ghost.Editor.Core.AppState;
|
|
||||||
|
|
||||||
internal interface IAppState
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Called when exiting the state.
|
|
||||||
/// </summary>
|
|
||||||
public Task<Result> OnExitingAsync();
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Called when entering the state, right after OnEnteringAsync.
|
|
||||||
/// <paramref name="parameter">can be used to pass data into the state, such as a project to load.</summary>
|
|
||||||
/// </summary>
|
|
||||||
public Task<Result> OnEnteringAsync(object? parameter);
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Called when exiting the state, specifically for pose transitions.
|
|
||||||
/// </summary>
|
|
||||||
public Task<Result> OnExitedAsync();
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Called when entered the state, specifically after the state has been fully initialized and is ready for interaction.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="parameter">can be used to pass data into the state, such as a project to load.</param>
|
|
||||||
public Task<Result> OnEnteredAsync(object? parameter);
|
|
||||||
}
|
|
||||||
@@ -1,8 +0,0 @@
|
|||||||
namespace Ghost.Editor.Core.AppState;
|
|
||||||
|
|
||||||
internal enum StateKey
|
|
||||||
{
|
|
||||||
None,
|
|
||||||
Landing,
|
|
||||||
EngineEditor,
|
|
||||||
}
|
|
||||||
@@ -1,22 +0,0 @@
|
|||||||
namespace Ghost.Editor.Core.AssetHandle;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The base class for all asset types in the Ghost Editor.
|
|
||||||
/// </summary>
|
|
||||||
public abstract class Asset
|
|
||||||
{
|
|
||||||
public abstract string Name
|
|
||||||
{
|
|
||||||
get; set;
|
|
||||||
}
|
|
||||||
|
|
||||||
public Guid ID
|
|
||||||
{
|
|
||||||
get;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected Asset(Guid id)
|
|
||||||
{
|
|
||||||
ID = id;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,170 +0,0 @@
|
|||||||
using Ghost.Core;
|
|
||||||
using Ghost.Editor.Core.Utilities;
|
|
||||||
using System.Reflection;
|
|
||||||
using System.Text.Json;
|
|
||||||
|
|
||||||
namespace Ghost.Editor.Core.AssetHandle;
|
|
||||||
|
|
||||||
public static partial class AssetDatabase
|
|
||||||
{
|
|
||||||
private static readonly Dictionary<string, Type> s_importerTypeLookup = new();
|
|
||||||
private static readonly Dictionary<Guid, string> s_assetPathLookup = new();
|
|
||||||
private static readonly Dictionary<string, Guid> s_pathAssetLookup = new();
|
|
||||||
|
|
||||||
private static void InitializeMetaData()
|
|
||||||
{
|
|
||||||
if (s_watcher == null)
|
|
||||||
{
|
|
||||||
throw new InvalidOperationException("AssetDatabase is not initialized. Ensure that Initialize() is called before registering asset importers.");
|
|
||||||
}
|
|
||||||
|
|
||||||
var importerTypes = TypeCache.GetTypes().Where(t => t.GetCustomAttribute<AssetImporterAttribute>() != null);
|
|
||||||
foreach (var type in importerTypes)
|
|
||||||
{
|
|
||||||
var attribute = type.GetCustomAttribute<AssetImporterAttribute>()!;
|
|
||||||
foreach (var extension in attribute.SupportedExtensions)
|
|
||||||
{
|
|
||||||
s_importerTypeLookup[extension] = type;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
s_watcher.Created += OnAssetCreated;
|
|
||||||
s_watcher.Deleted += OnAssetDeleted;
|
|
||||||
s_watcher.Renamed += OnAssetRenamed;
|
|
||||||
}
|
|
||||||
|
|
||||||
private static Result<string, Error> GetMetaFilePath(string assetPath)
|
|
||||||
{
|
|
||||||
if (Directory.Exists(assetPath))
|
|
||||||
{
|
|
||||||
return Error.NotFound;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (Path.GetExtension(assetPath).Equals(FileExtensions.META_FILE_EXTENSION, StringComparison.OrdinalIgnoreCase))
|
|
||||||
{
|
|
||||||
return Error.InvalidState;
|
|
||||||
}
|
|
||||||
|
|
||||||
return assetPath + FileExtensions.META_FILE_EXTENSION;
|
|
||||||
}
|
|
||||||
|
|
||||||
private static ImporterSettings? GetDefaultSettingsForAsset(string assetPath)
|
|
||||||
{
|
|
||||||
var extension = Path.GetExtension(assetPath);
|
|
||||||
|
|
||||||
if (s_importerTypeLookup.TryGetValue(extension, out var importerType))
|
|
||||||
{
|
|
||||||
var settingsType = importerType.BaseType?.GetGenericArguments()[0];
|
|
||||||
if (settingsType == null || !typeof(ImporterSettings).IsAssignableFrom(settingsType))
|
|
||||||
{
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
return (ImporterSettings?)Activator.CreateInstance(settingsType);
|
|
||||||
}
|
|
||||||
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
private static async Task<Result> WriteMetaFileAsync(string metaFilePath, AssetMeta metaData)
|
|
||||||
{
|
|
||||||
using var fileStream = File.Create(metaFilePath);
|
|
||||||
|
|
||||||
try
|
|
||||||
{
|
|
||||||
await JsonSerializer.SerializeAsync(fileStream, metaData);
|
|
||||||
}
|
|
||||||
catch (Exception ex)
|
|
||||||
{
|
|
||||||
return Result.Failure(ex.Message);
|
|
||||||
}
|
|
||||||
|
|
||||||
return Result.Success();
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static async Task<Result> GenerateMetaFileAsync(string assetPath)
|
|
||||||
{
|
|
||||||
Result r;
|
|
||||||
|
|
||||||
var metaFileResult = GetMetaFilePath(assetPath);
|
|
||||||
if (metaFileResult.IsFailure)
|
|
||||||
{
|
|
||||||
return Result.Failure(metaFileResult.Error);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (File.Exists(metaFileResult.Value))
|
|
||||||
{
|
|
||||||
using var fileStream = File.OpenRead(metaFileResult.Value);
|
|
||||||
var existingMeta = await JsonSerializer.DeserializeAsync<AssetMeta>(fileStream);
|
|
||||||
if (existingMeta != null && s_assetPathLookup.TryGetValue(existingMeta.Guid, out var path))
|
|
||||||
{
|
|
||||||
if (assetPath != path)
|
|
||||||
{
|
|
||||||
existingMeta.Guid = Guid.NewGuid();
|
|
||||||
r = await WriteMetaFileAsync(metaFileResult.Value, existingMeta);
|
|
||||||
if (r.IsFailure)
|
|
||||||
{
|
|
||||||
return r;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return Result.Success();
|
|
||||||
}
|
|
||||||
|
|
||||||
var defaultSettings = GetDefaultSettingsForAsset(assetPath);
|
|
||||||
var metaData = new AssetMeta
|
|
||||||
{
|
|
||||||
Guid = Guid.NewGuid(),
|
|
||||||
Settings = defaultSettings
|
|
||||||
};
|
|
||||||
|
|
||||||
r = await WriteMetaFileAsync(metaFileResult.Value, metaData);
|
|
||||||
|
|
||||||
return r;
|
|
||||||
}
|
|
||||||
|
|
||||||
private static async void OnAssetCreated(object sender, FileSystemEventArgs e)
|
|
||||||
{
|
|
||||||
await GenerateMetaFileAsync(e.FullPath);
|
|
||||||
}
|
|
||||||
|
|
||||||
private static void OnAssetDeleted(object sender, FileSystemEventArgs e)
|
|
||||||
{
|
|
||||||
var metaFileResult = GetMetaFilePath(e.FullPath);
|
|
||||||
if (metaFileResult.IsSuccess && File.Exists(metaFileResult.Value))
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
var meta = JsonSerializer.Deserialize<AssetMeta>(File.ReadAllText(metaFileResult.Value));
|
|
||||||
if (meta != null
|
|
||||||
&& s_assetPathLookup.TryGetValue(meta.Guid, out var path)
|
|
||||||
&& path == e.FullPath)
|
|
||||||
{
|
|
||||||
s_assetPathLookup.Remove(meta.Guid);
|
|
||||||
}
|
|
||||||
|
|
||||||
File.Delete(metaFileResult.Value);
|
|
||||||
}
|
|
||||||
catch (Exception ex)
|
|
||||||
{
|
|
||||||
Logger.LogError(ex);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private static async void OnAssetRenamed(object sender, RenamedEventArgs e)
|
|
||||||
{
|
|
||||||
var oldMetaPath = e.OldFullPath + FileExtensions.META_FILE_EXTENSION;
|
|
||||||
var newMetaPath = e.FullPath + FileExtensions.META_FILE_EXTENSION;
|
|
||||||
|
|
||||||
if (File.Exists(oldMetaPath))
|
|
||||||
{
|
|
||||||
File.Move(oldMetaPath, newMetaPath);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
await GenerateMetaFileAsync(e.FullPath);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,51 +0,0 @@
|
|||||||
using Ghost.Core;
|
|
||||||
using Ghost.Editor.Core.Utilities;
|
|
||||||
using System.Diagnostics;
|
|
||||||
using System.Reflection;
|
|
||||||
|
|
||||||
namespace Ghost.Editor.Core.AssetHandle;
|
|
||||||
|
|
||||||
public static partial class AssetDatabase
|
|
||||||
{
|
|
||||||
private static readonly Dictionary<string, Action<string>> _assetOpenHandlers = new(StringComparer.OrdinalIgnoreCase);
|
|
||||||
|
|
||||||
private static void InitializeAssetHandle()
|
|
||||||
{
|
|
||||||
var methods = TypeCache.GetTypes()
|
|
||||||
.SelectMany(t => t.GetMethods(BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic))
|
|
||||||
.Where(m => m.GetCustomAttribute<AssetOpenHandlerAttribute>() != null &&
|
|
||||||
m.GetParameters().Length == 1 &&
|
|
||||||
m.GetParameters()[0].ParameterType == typeof(string));
|
|
||||||
|
|
||||||
foreach (var method in methods)
|
|
||||||
{
|
|
||||||
var attr = method.GetCustomAttribute<AssetOpenHandlerAttribute>()!;
|
|
||||||
var del = (Action<string>)Delegate.CreateDelegate(typeof(Action<string>), method);
|
|
||||||
foreach (var ext in attr.Extensions)
|
|
||||||
{
|
|
||||||
if (_assetOpenHandlers.ContainsKey(ext))
|
|
||||||
{
|
|
||||||
Logger.LogError($"Duplicate asset open handler for extension '{ext}' found in method '{method.Name}'. Existing handler will be overwritten.");
|
|
||||||
}
|
|
||||||
|
|
||||||
_assetOpenHandlers[ext] = del;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void OpenAsset(string path)
|
|
||||||
{
|
|
||||||
var extension = Path.GetExtension(path);
|
|
||||||
if (_assetOpenHandlers.TryGetValue(extension, out var handler))
|
|
||||||
{
|
|
||||||
handler(path);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
Process.Start(new ProcessStartInfo(path)
|
|
||||||
{
|
|
||||||
UseShellExecute = true
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,33 +0,0 @@
|
|||||||
using Ghost.Data.Services;
|
|
||||||
|
|
||||||
namespace Ghost.Editor.Core.AssetHandle;
|
|
||||||
|
|
||||||
public static partial class AssetDatabase
|
|
||||||
{
|
|
||||||
private static FileSystemWatcher? s_watcher;
|
|
||||||
|
|
||||||
public static DirectoryInfo? AssetsDirectory
|
|
||||||
{
|
|
||||||
get;
|
|
||||||
private set;
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static void Initialize()
|
|
||||||
{
|
|
||||||
if (ProjectService.CurrentProject.Metadata == null)
|
|
||||||
{
|
|
||||||
throw new InvalidOperationException("Project metadata is not initialized. Ensure that the project is loaded before accessing the AssetDatabase.");
|
|
||||||
}
|
|
||||||
|
|
||||||
AssetsDirectory = new DirectoryInfo(Path.Combine(Path.GetDirectoryName(ProjectService.CurrentProject.Path)!, ProjectService.ASSETS_FOLDER));
|
|
||||||
s_watcher = new FileSystemWatcher
|
|
||||||
{
|
|
||||||
Path = AssetsDirectory.FullName,
|
|
||||||
IncludeSubdirectories = true,
|
|
||||||
EnableRaisingEvents = true
|
|
||||||
};
|
|
||||||
|
|
||||||
InitializeAssetHandle();
|
|
||||||
InitializeMetaData();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,15 +0,0 @@
|
|||||||
namespace Ghost.Editor.Core.AssetHandle;
|
|
||||||
|
|
||||||
[AttributeUsage(AttributeTargets.Class, AllowMultiple = true)]
|
|
||||||
public class AssetImporterAttribute : Attribute
|
|
||||||
{
|
|
||||||
public string[] SupportedExtensions
|
|
||||||
{
|
|
||||||
get;
|
|
||||||
}
|
|
||||||
|
|
||||||
public AssetImporterAttribute(params string[] supportedExtensions)
|
|
||||||
{
|
|
||||||
SupportedExtensions = supportedExtensions;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,16 +0,0 @@
|
|||||||
namespace Ghost.Editor.Core.AssetHandle;
|
|
||||||
|
|
||||||
internal class AssetMeta
|
|
||||||
{
|
|
||||||
public Guid Guid
|
|
||||||
{
|
|
||||||
get;
|
|
||||||
set;
|
|
||||||
}
|
|
||||||
|
|
||||||
public ImporterSettings? Settings
|
|
||||||
{
|
|
||||||
get;
|
|
||||||
set;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,15 +0,0 @@
|
|||||||
namespace Ghost.Editor.Core.AssetHandle;
|
|
||||||
|
|
||||||
[AttributeUsage(AttributeTargets.Method)]
|
|
||||||
public class AssetOpenHandlerAttribute : Attribute
|
|
||||||
{
|
|
||||||
public string[] Extensions
|
|
||||||
{
|
|
||||||
get;
|
|
||||||
}
|
|
||||||
|
|
||||||
public AssetOpenHandlerAttribute(params string[] extensions)
|
|
||||||
{
|
|
||||||
Extensions = extensions.Select(e => e.StartsWith('.') ? e.ToLowerInvariant() : '.' + e.ToLowerInvariant()).ToArray();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,5 +0,0 @@
|
|||||||
namespace Ghost.Editor.Core.AssetHandle;
|
|
||||||
|
|
||||||
public abstract class ImporterSettings
|
|
||||||
{
|
|
||||||
}
|
|
||||||
@@ -1,7 +0,0 @@
|
|||||||
namespace Ghost.Editor.Core.Contracts;
|
|
||||||
|
|
||||||
public interface INavigationAware
|
|
||||||
{
|
|
||||||
public void OnNavigatedTo(object? parameter);
|
|
||||||
public void OnNavigatedFrom();
|
|
||||||
}
|
|
||||||
@@ -1,5 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="utf-8" ?>
|
|
||||||
<ResourceDictionary
|
|
||||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
|
||||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
|
||||||
xmlns:local="using:Ghost.Editor.Controls.Internal" />
|
|
||||||
@@ -1,10 +0,0 @@
|
|||||||
namespace Ghost.Editor.Core.Inspector;
|
|
||||||
|
|
||||||
[AttributeUsage(AttributeTargets.Class)]
|
|
||||||
public class CustomEditorAttribute(Type targetType) : Attribute
|
|
||||||
{
|
|
||||||
internal Type TargetType
|
|
||||||
{
|
|
||||||
get;
|
|
||||||
} = targetType;
|
|
||||||
}
|
|
||||||
@@ -1,22 +0,0 @@
|
|||||||
using Microsoft.UI.Xaml;
|
|
||||||
using Microsoft.UI.Xaml.Controls;
|
|
||||||
|
|
||||||
namespace Ghost.Editor.Core.Inspector;
|
|
||||||
|
|
||||||
public interface IInspectable
|
|
||||||
{
|
|
||||||
public IconSource? Icon
|
|
||||||
{
|
|
||||||
get;
|
|
||||||
}
|
|
||||||
|
|
||||||
public UIElement? HeaderContent
|
|
||||||
{
|
|
||||||
get;
|
|
||||||
}
|
|
||||||
|
|
||||||
public UIElement? InspectorContent
|
|
||||||
{
|
|
||||||
get;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,12 +0,0 @@
|
|||||||
namespace Ghost.Editor.Core.Inspector;
|
|
||||||
|
|
||||||
internal interface IInspectorService
|
|
||||||
{
|
|
||||||
public IInspectable? SelectedInspectable
|
|
||||||
{
|
|
||||||
get;
|
|
||||||
set;
|
|
||||||
}
|
|
||||||
|
|
||||||
public event Action? OnSelectionChanged;
|
|
||||||
}
|
|
||||||
@@ -1,19 +0,0 @@
|
|||||||
namespace Ghost.Editor.Core.Inspector;
|
|
||||||
|
|
||||||
public class InspectorService : IInspectorService
|
|
||||||
{
|
|
||||||
public IInspectable? SelectedInspectable
|
|
||||||
{
|
|
||||||
get => field;
|
|
||||||
set
|
|
||||||
{
|
|
||||||
if (field != value)
|
|
||||||
{
|
|
||||||
field = value;
|
|
||||||
OnSelectionChanged?.Invoke();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public event Action? OnSelectionChanged;
|
|
||||||
}
|
|
||||||
@@ -1,9 +0,0 @@
|
|||||||
using CommunityToolkit.WinUI.Behaviors;
|
|
||||||
|
|
||||||
namespace Ghost.Editor.Core.Notifications;
|
|
||||||
|
|
||||||
public interface INotificationService
|
|
||||||
{
|
|
||||||
public void ShowNotification(string? message, MessageType type, int duration = 5, string? title = null);
|
|
||||||
public void ShowNotification(Notification notification);
|
|
||||||
}
|
|
||||||
@@ -1,9 +0,0 @@
|
|||||||
namespace Ghost.Editor.Core.Progress;
|
|
||||||
|
|
||||||
public interface IProgressService
|
|
||||||
{
|
|
||||||
public void ShowProgress(string message, double progress = 0.0);
|
|
||||||
public void ShowIndeterminateProgress(string message);
|
|
||||||
public void SetProgress(double progress);
|
|
||||||
public void HideProgress();
|
|
||||||
}
|
|
||||||
@@ -1,10 +0,0 @@
|
|||||||
using Ghost.Entities;
|
|
||||||
|
|
||||||
namespace Ghost.Editor.Core.SceneGraph;
|
|
||||||
|
|
||||||
public sealed partial class EntityNode : SceneGraphNode
|
|
||||||
{
|
|
||||||
private readonly Entity _entity;
|
|
||||||
|
|
||||||
public Entity Entity => _entity;
|
|
||||||
}
|
|
||||||
@@ -1,18 +0,0 @@
|
|||||||
using CommunityToolkit.Mvvm.ComponentModel;
|
|
||||||
using System.Collections.ObjectModel;
|
|
||||||
|
|
||||||
namespace Ghost.Editor.Core.SceneGraph;
|
|
||||||
|
|
||||||
public abstract partial class SceneGraphNode : ObservableObject
|
|
||||||
{
|
|
||||||
[ObservableProperty]
|
|
||||||
public partial string Name
|
|
||||||
{
|
|
||||||
get; set;
|
|
||||||
}
|
|
||||||
|
|
||||||
public ObservableCollection<SceneGraphNode> Children
|
|
||||||
{
|
|
||||||
get;
|
|
||||||
} = new();
|
|
||||||
}
|
|
||||||
@@ -1,5 +0,0 @@
|
|||||||
namespace Ghost.Editor.Core.SceneGraph;
|
|
||||||
|
|
||||||
public sealed partial class SceneNode : SceneGraphNode
|
|
||||||
{
|
|
||||||
}
|
|
||||||
@@ -1,26 +0,0 @@
|
|||||||
using Microsoft.UI.Xaml;
|
|
||||||
|
|
||||||
namespace Ghost.Editor.Core.Utilities;
|
|
||||||
|
|
||||||
public static class EditorApplication
|
|
||||||
{
|
|
||||||
private static IServiceProvider? _serviceProvider;
|
|
||||||
|
|
||||||
public static Application Current => Application.Current;
|
|
||||||
|
|
||||||
internal static void Initialize(IServiceProvider serviceProvider)
|
|
||||||
{
|
|
||||||
_serviceProvider = serviceProvider;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static T GetService<T>()
|
|
||||||
where T : class
|
|
||||||
{
|
|
||||||
if (_serviceProvider?.GetService(typeof(T)) is not T service)
|
|
||||||
{
|
|
||||||
throw new ArgumentException($"{typeof(T)} needs to be registered in ConfigureServices within App.xaml.cs.");
|
|
||||||
}
|
|
||||||
|
|
||||||
return service;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,36 +0,0 @@
|
|||||||
using Ghost.Core.Attributes;
|
|
||||||
using System.Reflection;
|
|
||||||
|
|
||||||
namespace Ghost.Editor.Core.Utilities;
|
|
||||||
|
|
||||||
public static class TypeCache
|
|
||||||
{
|
|
||||||
private static readonly TypeInfo[] s_types;
|
|
||||||
|
|
||||||
static TypeCache()
|
|
||||||
{
|
|
||||||
var loadableTypes = new List<Type>();
|
|
||||||
var assembliesToScan = AppDomain.CurrentDomain.GetAssemblies()
|
|
||||||
.Where(a => a.GetCustomAttribute<EngineAssemblyAttribute>() != null);
|
|
||||||
|
|
||||||
foreach (var assembly in assembliesToScan)
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
loadableTypes.AddRange(assembly.GetTypes());
|
|
||||||
}
|
|
||||||
catch (ReflectionTypeLoadException ex)
|
|
||||||
{
|
|
||||||
var types = ex.Types.Where(t => t != null);
|
|
||||||
loadableTypes.AddRange(types!);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
s_types = loadableTypes.Select(t => t.GetTypeInfo()).ToArray();
|
|
||||||
}
|
|
||||||
|
|
||||||
public static Type[] GetTypes()
|
|
||||||
{
|
|
||||||
return s_types;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,30 +0,0 @@
|
|||||||
using Ghost.Data.Resources;
|
|
||||||
using Ghost.Data.Services;
|
|
||||||
using Ghost.Editor.Core.Utilities;
|
|
||||||
using Microsoft.UI.Xaml;
|
|
||||||
|
|
||||||
namespace Ghost.Editor;
|
|
||||||
|
|
||||||
internal static class ActivationHandler
|
|
||||||
{
|
|
||||||
private static void FolderInitialization()
|
|
||||||
{
|
|
||||||
if (!Directory.Exists(DataPath.s_applicationDataFolder))
|
|
||||||
{
|
|
||||||
Directory.CreateDirectory(DataPath.s_applicationDataFolder);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!Directory.Exists(DataPath.s_projectTemplateFolder))
|
|
||||||
{
|
|
||||||
Directory.CreateDirectory(DataPath.s_projectTemplateFolder);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void Handle(LaunchActivatedEventArgs args)
|
|
||||||
{
|
|
||||||
FolderInitialization();
|
|
||||||
ProjectService.EnsureDefaultTemplate();
|
|
||||||
|
|
||||||
EditorApplication.Initialize(((App)(Application.Current)).Host.Services);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,113 +0,0 @@
|
|||||||
using Ghost.Core;
|
|
||||||
using Ghost.Editor.Core.AppState;
|
|
||||||
using Ghost.Editor.Core.Inspector;
|
|
||||||
using Ghost.Editor.Core.Notifications;
|
|
||||||
using Ghost.Editor.Core.Progress;
|
|
||||||
using Ghost.Editor.Utilities;
|
|
||||||
using Ghost.Engine.Services;
|
|
||||||
using Microsoft.Extensions.DependencyInjection;
|
|
||||||
using Microsoft.Extensions.Hosting;
|
|
||||||
using Microsoft.UI.Xaml;
|
|
||||||
|
|
||||||
// To learn more about WinUI, the WinUI project structure,
|
|
||||||
// and more about our project templates, see: http://aka.ms/winui-project-info.
|
|
||||||
|
|
||||||
namespace Ghost.Editor;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Provides application-specific behavior to supplement the default Application class.
|
|
||||||
/// </summary>
|
|
||||||
public partial class App : Application
|
|
||||||
{
|
|
||||||
private Window? _window;
|
|
||||||
|
|
||||||
internal static Window? Window
|
|
||||||
{
|
|
||||||
get => (Current as App)!._window;
|
|
||||||
set
|
|
||||||
{
|
|
||||||
if (Current is App app)
|
|
||||||
{
|
|
||||||
// HACK: As far as I can tell, there is no proper application shutdown event in WinUI 3.
|
|
||||||
app._window?.Closed -= app.OnClosed;
|
|
||||||
app._window = value;
|
|
||||||
app._window?.Closed += app.OnClosed;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
internal IHost Host
|
|
||||||
{
|
|
||||||
get;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Initializes the singleton application object. This is the first line of authored code
|
|
||||||
/// executed, and as such is the logical equivalent of main() or WinMain().
|
|
||||||
/// </summary>
|
|
||||||
internal App()
|
|
||||||
{
|
|
||||||
InitializeComponent();
|
|
||||||
|
|
||||||
Host = Microsoft.Extensions.Hosting.Host.
|
|
||||||
CreateDefaultBuilder().
|
|
||||||
UseContentRoot(AppContext.BaseDirectory).
|
|
||||||
ConfigureServices((context, services) =>
|
|
||||||
{
|
|
||||||
HostHelper.AddLandingScope(context, services);
|
|
||||||
HostHelper.AddEngineScope(context, services);
|
|
||||||
|
|
||||||
services.AddSingleton<AppStateMachine>();
|
|
||||||
services.AddSingleton<INotificationService, NotificationService>();
|
|
||||||
services.AddSingleton<IProgressService, ProgressService>();
|
|
||||||
services.AddSingleton<IInspectorService, InspectorService>();
|
|
||||||
})
|
|
||||||
.Build();
|
|
||||||
|
|
||||||
UnhandledException += App_UnhandledException;
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static IServiceScope CreateScope()
|
|
||||||
{
|
|
||||||
return (Current as App)!.Host.Services.CreateScope();
|
|
||||||
}
|
|
||||||
|
|
||||||
public static T GetService<T>() where T : class
|
|
||||||
{
|
|
||||||
if ((Current as App)!.Host.Services.GetService(typeof(T)) is not T service)
|
|
||||||
{
|
|
||||||
throw new ArgumentException($"{typeof(T)} needs to be registered in ConfigureServices within App.xaml.cs.");
|
|
||||||
}
|
|
||||||
|
|
||||||
return service;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Invoked when the application is launched.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="args">Details about the launch request and process.</param>
|
|
||||||
protected override async void OnLaunched(LaunchActivatedEventArgs args)
|
|
||||||
{
|
|
||||||
base.OnLaunched(args);
|
|
||||||
|
|
||||||
await Host.StartAsync();
|
|
||||||
ActivationHandler.Handle(args);
|
|
||||||
|
|
||||||
var stateMachine = GetService<AppStateMachine>();
|
|
||||||
stateMachine.RegisterState(StateKey.Landing, () => new LandingState());
|
|
||||||
stateMachine.RegisterState(StateKey.EngineEditor, () => new EditorState());
|
|
||||||
|
|
||||||
await stateMachine.TransitionToAsync(StateKey.Landing);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnClosed(object? sender, WindowEventArgs args)
|
|
||||||
{
|
|
||||||
Host.StopAsync().GetAwaiter().GetResult();
|
|
||||||
Host.Dispose();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void App_UnhandledException(object sender, Microsoft.UI.Xaml.UnhandledExceptionEventArgs e)
|
|
||||||
{
|
|
||||||
Logger.LogError(e.Exception);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
Before Width: | Height: | Size: 599 B |
|
Before Width: | Height: | Size: 831 B |
|
Before Width: | Height: | Size: 5.9 KiB |
|
Before Width: | Height: | Size: 1.1 KiB |
|
Before Width: | Height: | Size: 1.6 KiB |
|
Before Width: | Height: | Size: 1.1 KiB |
|
Before Width: | Height: | Size: 1.3 KiB |
|
Before Width: | Height: | Size: 1.6 KiB |
|
Before Width: | Height: | Size: 2.2 KiB |
|
Before Width: | Height: | Size: 4.4 KiB |
|
Before Width: | Height: | Size: 433 B |
|
Before Width: | Height: | Size: 599 B |
|
Before Width: | Height: | Size: 583 B |
|
Before Width: | Height: | Size: 831 B |
|
Before Width: | Height: | Size: 6.8 KiB |
|
Before Width: | Height: | Size: 5.9 KiB |
|
Before Width: | Height: | Size: 852 B |
|
Before Width: | Height: | Size: 1.1 KiB |
|
Before Width: | Height: | Size: 1.2 KiB |
|
Before Width: | Height: | Size: 1.6 KiB |
|
Before Width: | Height: | Size: 163 KiB |
|
Before Width: | Height: | Size: 5.1 KiB |
@@ -1,38 +0,0 @@
|
|||||||
using CommunityToolkit.Mvvm.ComponentModel;
|
|
||||||
using Ghost.Editor.Core.Contracts;
|
|
||||||
using Microsoft.UI.Xaml.Controls;
|
|
||||||
using Microsoft.UI.Xaml.Navigation;
|
|
||||||
|
|
||||||
namespace Ghost.Editor.Controls;
|
|
||||||
|
|
||||||
public abstract partial class ViewModelPage<VM> : Page
|
|
||||||
where VM : ObservableObject
|
|
||||||
{
|
|
||||||
public VM ViewModel
|
|
||||||
{
|
|
||||||
get;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected ViewModelPage(VM viewModel)
|
|
||||||
{
|
|
||||||
ViewModel = viewModel;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void OnNavigatedTo(NavigationEventArgs e)
|
|
||||||
{
|
|
||||||
base.OnNavigatedTo(e);
|
|
||||||
if (ViewModel is INavigationAware navigationAware)
|
|
||||||
{
|
|
||||||
navigationAware.OnNavigatedTo(e.Parameter);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void OnNavigatedFrom(NavigationEventArgs e)
|
|
||||||
{
|
|
||||||
base.OnNavigatedFrom(e);
|
|
||||||
if (ViewModel is INavigationAware navigationAware)
|
|
||||||
{
|
|
||||||
navigationAware.OnNavigatedFrom();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,75 +0,0 @@
|
|||||||
using Ghost.Data.Models;
|
|
||||||
using Ghost.Data.Services;
|
|
||||||
using Ghost.Editor.Core.AssetHandle;
|
|
||||||
using Ghost.Editor.View.Windows;
|
|
||||||
using Ghost.Engine;
|
|
||||||
using Ghost.Engine.Services;
|
|
||||||
using Microsoft.UI.Xaml.Media;
|
|
||||||
|
|
||||||
namespace Ghost.Editor.Core.AppState;
|
|
||||||
|
|
||||||
internal class EditorState : IAppState
|
|
||||||
{
|
|
||||||
private EngineEditorWindow? _window;
|
|
||||||
private EngineCore? _engineCore;
|
|
||||||
|
|
||||||
public Task OnExitingAsync()
|
|
||||||
{
|
|
||||||
if (App.Window == _window)
|
|
||||||
{
|
|
||||||
App.Window = null;
|
|
||||||
}
|
|
||||||
|
|
||||||
_engineCore?.ShutDown();
|
|
||||||
CompositionTarget.Rendering -= OnRendering;
|
|
||||||
|
|
||||||
return Task.CompletedTask;
|
|
||||||
}
|
|
||||||
|
|
||||||
public Task OnEnteringAsync(object? parameter)
|
|
||||||
{
|
|
||||||
if (parameter is not ProjectMetadataInfo metadataInfo)
|
|
||||||
{
|
|
||||||
throw new ArgumentException("Parameter must be of type ProjectMetadata.", nameof(parameter));
|
|
||||||
}
|
|
||||||
|
|
||||||
ProjectService.CurrentProject = metadataInfo;
|
|
||||||
|
|
||||||
_engineCore = App.GetService<EngineCore>();
|
|
||||||
_engineCore.Init(new Engine.Models.LaunchArgument());
|
|
||||||
CompositionTarget.Rendering += OnRendering;
|
|
||||||
|
|
||||||
_window = App.GetService<EngineEditorWindow>();
|
|
||||||
_window.Activate();
|
|
||||||
|
|
||||||
App.Window = _window;
|
|
||||||
|
|
||||||
return Task.CompletedTask;
|
|
||||||
}
|
|
||||||
|
|
||||||
public Task OnExitedAsync()
|
|
||||||
{
|
|
||||||
_window?.Close();
|
|
||||||
_window = null;
|
|
||||||
|
|
||||||
return Task.CompletedTask;
|
|
||||||
}
|
|
||||||
|
|
||||||
public Task OnEnteredAsync(object? parameter)
|
|
||||||
{
|
|
||||||
AssetDatabase.Initialize();
|
|
||||||
return Task.CompletedTask;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnRendering(object? sender, object e)
|
|
||||||
{
|
|
||||||
if (GraphicsPipeline.WaitForGPUReady(0))
|
|
||||||
{
|
|
||||||
_window?.DispatcherQueue.TryEnqueue(Microsoft.UI.Dispatching.DispatcherQueuePriority.High, () =>
|
|
||||||
{
|
|
||||||
PlayerLoopService.Update();
|
|
||||||
GraphicsPipeline.SignalCPUReady();
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,41 +0,0 @@
|
|||||||
using Ghost.Editor.View.Windows;
|
|
||||||
|
|
||||||
namespace Ghost.Editor.Core.AppState;
|
|
||||||
|
|
||||||
internal class LandingState : IAppState
|
|
||||||
{
|
|
||||||
private LandingWindow? _window;
|
|
||||||
|
|
||||||
public Task OnExitingAsync()
|
|
||||||
{
|
|
||||||
if (App.Window == _window)
|
|
||||||
{
|
|
||||||
App.Window = null;
|
|
||||||
}
|
|
||||||
|
|
||||||
return Task.CompletedTask;
|
|
||||||
}
|
|
||||||
|
|
||||||
public Task OnEnteringAsync(object? parameter)
|
|
||||||
{
|
|
||||||
_window = App.GetService<LandingWindow>();
|
|
||||||
_window.Activate();
|
|
||||||
|
|
||||||
App.Window = _window;
|
|
||||||
|
|
||||||
return Task.CompletedTask;
|
|
||||||
}
|
|
||||||
|
|
||||||
public Task OnExitedAsync()
|
|
||||||
{
|
|
||||||
_window?.Close();
|
|
||||||
_window = null;
|
|
||||||
|
|
||||||
return Task.CompletedTask;
|
|
||||||
}
|
|
||||||
|
|
||||||
public Task OnEnteredAsync(object? parameter)
|
|
||||||
{
|
|
||||||
return Task.CompletedTask;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,122 +0,0 @@
|
|||||||
<Project Sdk="Microsoft.NET.Sdk">
|
|
||||||
<PropertyGroup>
|
|
||||||
<OutputType>WinExe</OutputType>
|
|
||||||
<TargetFramework>net10.0-windows10.0.22621.0</TargetFramework>
|
|
||||||
<TargetPlatformMinVersion>10.0.17763.0</TargetPlatformMinVersion>
|
|
||||||
<Platforms>x86;x64;ARM64</Platforms>
|
|
||||||
<RuntimeIdentifiers>win-x86;win-x64;win-arm64</RuntimeIdentifiers>
|
|
||||||
<PublishProfile>win-$(Platform).pubxml</PublishProfile>
|
|
||||||
<UseWinUI>true</UseWinUI>
|
|
||||||
<EnableMsixTooling>true</EnableMsixTooling>
|
|
||||||
<!-- in .net 10, field keyword is not preview anymore, but we are still waiting roslyn team to update their code analyzer packages -->
|
|
||||||
<langversion>preview</langversion>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<Content Include="Assets\SplashScreen.scale-200.png" />
|
|
||||||
<Content Include="Assets\LockScreenLogo.scale-200.png" />
|
|
||||||
<Content Include="Assets\Square150x150Logo.scale-200.png" />
|
|
||||||
<Content Include="Assets\StoreLogo.png" />
|
|
||||||
<Content Include="Assets\Wide310x150Logo.scale-200.png" />
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<Manifest Include="$(ApplicationManifest)" />
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
<!--
|
|
||||||
Defining the "Msix" ProjectCapability here allows the Single-project MSIX Packaging
|
|
||||||
Tools extension to be activated for this project even if the Windows App SDK Nuget
|
|
||||||
package has not yet been restored.
|
|
||||||
-->
|
|
||||||
<ItemGroup Condition="'$(DisableMsixProjectCapabilityAddedByProject)'!='true' and '$(EnableMsixTooling)'=='true'">
|
|
||||||
<ProjectCapability Include="Msix" />
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<PackageReference Include="CommunityToolkit.WinUI.Controls.Primitives" Version="8.2.250402" />
|
|
||||||
<PackageReference Include="CommunityToolkit.WinUI.Controls.TabbedCommandBar" Version="8.2.250402" />
|
|
||||||
<PackageReference Include="Microsoft.Extensions.Hosting" Version="10.0.1" />
|
|
||||||
<PackageReference Include="Microsoft.Windows.CsWinRT" Version="2.2.0" />
|
|
||||||
<PackageReference Include="Microsoft.Windows.SDK.BuildTools" Version="10.0.26100.7175" />
|
|
||||||
<PackageReference Include="Microsoft.WindowsAppSDK" Version="1.8.251106002" />
|
|
||||||
<PackageReference Include="WinUIEx" Version="2.9.0" />
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<ProjectReference Include="..\Ghost.Editor.Core\Ghost.Editor.Core.csproj" />
|
|
||||||
<ProjectReference Include="..\Ghost.Entities\Ghost.Entities.csproj" />
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<Page Update="View\Pages\Landing\CreateProjectPage.xaml">
|
|
||||||
<Generator>MSBuild:Compile</Generator>
|
|
||||||
</Page>
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<Page Update="View\Window\Landing.xaml">
|
|
||||||
<Generator>MSBuild:Compile</Generator>
|
|
||||||
</Page>
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<Page Update="View\Pages\Landing\OpenProjectPage.xaml">
|
|
||||||
<Generator>MSBuild:Compile</Generator>
|
|
||||||
</Page>
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<Page Update="View\Pages\EngineEditor\InspectorPage.xaml">
|
|
||||||
<Generator>MSBuild:Compile</Generator>
|
|
||||||
</Page>
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<Page Update="View\Pages\EngineEditor\HierarchyPage.xaml">
|
|
||||||
<Generator>MSBuild:Compile</Generator>
|
|
||||||
</Page>
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<Page Update="View\Pages\EngineEditor\ProjectPage.xaml">
|
|
||||||
<Generator>MSBuild:Compile</Generator>
|
|
||||||
</Page>
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<Page Update="View\Pages\EngineEditor\ConsolePage.xaml">
|
|
||||||
<Generator>MSBuild:Compile</Generator>
|
|
||||||
</Page>
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<Page Update="Themes\Override.xaml">
|
|
||||||
<Generator>MSBuild:Compile</Generator>
|
|
||||||
</Page>
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<Page Update="View\Windows\EngineEditorWindow.xaml">
|
|
||||||
<Generator>MSBuild:Compile</Generator>
|
|
||||||
</Page>
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<Page Update="View\Pages\EngineEditor\ScenePage.xaml">
|
|
||||||
<Generator>MSBuild:Compile</Generator>
|
|
||||||
</Page>
|
|
||||||
</ItemGroup>
|
|
||||||
<PropertyGroup Label="Globals" />
|
|
||||||
|
|
||||||
<!--
|
|
||||||
Defining the "HasPackageAndPublishMenuAddedByProject" property here allows the Solution
|
|
||||||
Explorer "Package and Publish" context menu entry to be enabled for this project even if
|
|
||||||
the Windows App SDK Nuget package has not yet been restored.
|
|
||||||
-->
|
|
||||||
<PropertyGroup Condition="'$(DisableHasPackageAndPublishMenuAddedByProject)'!='true' and '$(EnableMsixTooling)'=='true'">
|
|
||||||
<HasPackageAndPublishMenu>true</HasPackageAndPublishMenu>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<!-- Publish Properties -->
|
|
||||||
<PropertyGroup>
|
|
||||||
<PublishReadyToRun Condition="'$(Configuration)' == 'Debug'">False</PublishReadyToRun>
|
|
||||||
<PublishReadyToRun Condition="'$(Configuration)' != 'Debug'">True</PublishReadyToRun>
|
|
||||||
<PublishTrimmed Condition="'$(Configuration)' != 'Debug'">True</PublishTrimmed>
|
|
||||||
<Nullable>enable</Nullable>
|
|
||||||
<SupportedOSPlatformVersion>10.0.20348.0</SupportedOSPlatformVersion>
|
|
||||||
<ApplicationManifest>app.manifest</ApplicationManifest>
|
|
||||||
<PublishAot>False</PublishAot>
|
|
||||||
<PublishTrimmed>False</PublishTrimmed>
|
|
||||||
<RootNamespace>Ghost.Editor</RootNamespace>
|
|
||||||
<ImplicitUsings>enable</ImplicitUsings>
|
|
||||||
</PropertyGroup>
|
|
||||||
</Project>
|
|
||||||
@@ -1,20 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="utf-8" ?>
|
|
||||||
<ResourceDictionary
|
|
||||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
|
||||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
|
||||||
xmlns:controls="using:Microsoft.UI.Xaml.Controls"
|
|
||||||
xmlns:internal="using:Ghost.Editor.Controls.Internal">
|
|
||||||
<ResourceDictionary.ThemeDictionaries>
|
|
||||||
<ResourceDictionary x:Key="Dark">
|
|
||||||
<StaticResource x:Key="TabViewItemHeaderBackgroundSelected" ResourceKey="ControlFillColorSecondaryBrush" />
|
|
||||||
</ResourceDictionary>
|
|
||||||
<ResourceDictionary x:Key="Light">
|
|
||||||
<StaticResource x:Key="TabViewItemHeaderBackgroundSelected" ResourceKey="ControlFillColorSecondaryBrush" />
|
|
||||||
</ResourceDictionary>
|
|
||||||
</ResourceDictionary.ThemeDictionaries>
|
|
||||||
|
|
||||||
<Style TargetType="internal:NavigationTabView">
|
|
||||||
<Setter Property="TabWidthMode" Value="Compact" />
|
|
||||||
</Style>
|
|
||||||
<Style TargetType="NumberBox" />
|
|
||||||
</ResourceDictionary>
|
|
||||||
@@ -1,27 +0,0 @@
|
|||||||
using Ghost.Engine.Utilities;
|
|
||||||
using Microsoft.UI.Xaml.Data;
|
|
||||||
using System.Numerics;
|
|
||||||
|
|
||||||
namespace Ghost.Editor.Utilities.Converters;
|
|
||||||
|
|
||||||
public partial class Vector3ToQuaternionConverter : IValueConverter
|
|
||||||
{
|
|
||||||
public object Convert(object value, Type targetType, object parameter, string language)
|
|
||||||
{
|
|
||||||
if (value is Vector3 vector)
|
|
||||||
{
|
|
||||||
return Quaternion.CreateFromYawPitchRoll(vector.Y, vector.X, vector.Z);
|
|
||||||
}
|
|
||||||
|
|
||||||
throw new ArgumentException("Value must be of type System.Numerics.Vector3.", nameof(value));
|
|
||||||
}
|
|
||||||
|
|
||||||
public object ConvertBack(object value, Type targetType, object parameter, string language)
|
|
||||||
{
|
|
||||||
if (value is Quaternion quaternion)
|
|
||||||
{
|
|
||||||
return VectorUtility.CreateFromQuaternion(quaternion);
|
|
||||||
}
|
|
||||||
throw new ArgumentException("Value must be of type System.Numerics.Quaternion.", nameof(value));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,50 +0,0 @@
|
|||||||
using Ghost.Data.Services;
|
|
||||||
using Ghost.Editor.View.Pages.EngineEditor;
|
|
||||||
using Ghost.Editor.View.Pages.Landing;
|
|
||||||
using Ghost.Editor.View.Windows;
|
|
||||||
using Ghost.Editor.ViewModels.Pages.EngineEditor;
|
|
||||||
using Ghost.Editor.ViewModels.Pages.Landing;
|
|
||||||
using Ghost.Editor.ViewModels.Windows;
|
|
||||||
using Ghost.Engine;
|
|
||||||
using Microsoft.Extensions.DependencyInjection;
|
|
||||||
using Microsoft.Extensions.Hosting;
|
|
||||||
|
|
||||||
namespace Ghost.Editor.Utilities;
|
|
||||||
|
|
||||||
internal static partial class HostHelper
|
|
||||||
{
|
|
||||||
public static void AddLandingScope(HostBuilderContext context, IServiceCollection services)
|
|
||||||
{
|
|
||||||
services.AddSingleton<LandingWindow>();
|
|
||||||
|
|
||||||
services.AddTransient<CreateProjectPage>();
|
|
||||||
services.AddTransient<CreateProjectViewModel>();
|
|
||||||
|
|
||||||
services.AddTransient<OpenProjectPage>();
|
|
||||||
services.AddTransient<OpenProjectViewModel>();
|
|
||||||
|
|
||||||
services.AddTransient<ProjectService>();
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void AddEngineScope(HostBuilderContext context, IServiceCollection services)
|
|
||||||
{
|
|
||||||
services.AddSingleton<EngineCore>();
|
|
||||||
|
|
||||||
services.AddSingleton<EngineEditorWindow>();
|
|
||||||
services.AddSingleton<EngineEditorViewModel>();
|
|
||||||
|
|
||||||
services.AddTransient<ScenePage>();
|
|
||||||
|
|
||||||
services.AddTransient<HierarchyPage>();
|
|
||||||
services.AddTransient<HierarchyViewModel>();
|
|
||||||
|
|
||||||
services.AddTransient<ProjectPage>();
|
|
||||||
services.AddTransient<ProjectViewModel>();
|
|
||||||
|
|
||||||
services.AddTransient<ConsolePage>();
|
|
||||||
services.AddTransient<ConsoleViewModel>();
|
|
||||||
|
|
||||||
services.AddTransient<InspectorPage>();
|
|
||||||
services.AddTransient<InspectorViewModel>();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,45 +0,0 @@
|
|||||||
using Ghost.Editor.Controls.Internal;
|
|
||||||
using Ghost.Graphics.Contracts;
|
|
||||||
using Microsoft.UI.Xaml;
|
|
||||||
using Microsoft.UI.Xaml.Controls;
|
|
||||||
using WinRT;
|
|
||||||
|
|
||||||
namespace Ghost.Editor.View.Pages.EngineEditor;
|
|
||||||
|
|
||||||
internal sealed partial class ScenePage : NavigationTabPage
|
|
||||||
{
|
|
||||||
private Renderer? _renderView;
|
|
||||||
private ISwapChainPanelNative _swapChainPanelNative;
|
|
||||||
|
|
||||||
public ScenePage()
|
|
||||||
{
|
|
||||||
InitializeComponent();
|
|
||||||
|
|
||||||
SwapChainPanel.Loaded += SwapChainPanel_Loaded;
|
|
||||||
SwapChainPanel.Unloaded += SwapChainPanel_Unloaded;
|
|
||||||
SwapChainPanel.SizeChanged += SwapChainPanel_SizeChanged;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void SwapChainPanel_Loaded(object sender, RoutedEventArgs e)
|
|
||||||
{
|
|
||||||
var guid = typeof(ISwapChainPanelNative.Interface).GUID;
|
|
||||||
((IWinRTObject)SwapChainPanel).NativeObject.TryAs(guid, out var swapChainPanelNativeHandle);
|
|
||||||
_swapChainPanelNative = new ISwapChainPanelNative(swapChainPanelNativeHandle);
|
|
||||||
|
|
||||||
_renderView = GraphicsPipeline.GraphicsDevice.CreateRenderer(new(_swapChainPanelNative, (uint)SwapChainPanel.ActualWidth, (uint)SwapChainPanel.ActualHeight));
|
|
||||||
}
|
|
||||||
|
|
||||||
private void SwapChainPanel_Unloaded(object sender, RoutedEventArgs e)
|
|
||||||
{
|
|
||||||
_swapChainPanelNative.Dispose();
|
|
||||||
_renderView?.Dispose();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void SwapChainPanel_SizeChanged(object sender, SizeChangedEventArgs e)
|
|
||||||
{
|
|
||||||
if (e.NewSize.Width > 8.0 && e.NewSize.Height > 8.0)
|
|
||||||
{
|
|
||||||
_renderView?.RequestResize((uint)e.NewSize.Width, (uint)e.NewSize.Height);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,142 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="utf-8" ?>
|
|
||||||
<Page
|
|
||||||
x:Class="Ghost.Editor.View.Pages.Landing.CreateProjectPage"
|
|
||||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
|
||||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
|
||||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
|
||||||
xmlns:data="using:Ghost.Data.Models"
|
|
||||||
xmlns:editor="using:Ghost.Editor.Core.Controls"
|
|
||||||
xmlns:local="using:Ghost.Editor.View.Pages.Landing"
|
|
||||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
|
||||||
NavigationCacheMode="Enabled"
|
|
||||||
mc:Ignorable="d">
|
|
||||||
|
|
||||||
<Grid>
|
|
||||||
<Grid.ColumnDefinitions>
|
|
||||||
<ColumnDefinition Width="Auto" />
|
|
||||||
<ColumnDefinition Width="*" />
|
|
||||||
</Grid.ColumnDefinitions>
|
|
||||||
|
|
||||||
<!-- Template Info -->
|
|
||||||
<Grid Grid.Column="0" Width="300">
|
|
||||||
<Grid.RowDefinitions>
|
|
||||||
<RowDefinition Height="Auto" />
|
|
||||||
<RowDefinition Height="*" />
|
|
||||||
</Grid.RowDefinitions>
|
|
||||||
|
|
||||||
<TextBlock
|
|
||||||
Grid.Row="0"
|
|
||||||
Margin="0,0,0,24"
|
|
||||||
Style="{StaticResource SubtitleTextBlockStyle}"
|
|
||||||
Text="Template" />
|
|
||||||
|
|
||||||
<ListView
|
|
||||||
Grid.Row="1"
|
|
||||||
ItemsSource="{x:Bind ViewModel.templates}"
|
|
||||||
SelectedItem="{x:Bind ViewModel.SelectedTemplate, Mode=TwoWay}">
|
|
||||||
<ListView.ItemTemplate>
|
|
||||||
<DataTemplate x:DataType="data:TemplateData">
|
|
||||||
<Grid>
|
|
||||||
<Grid.ColumnDefinitions>
|
|
||||||
<ColumnDefinition Width="Auto" />
|
|
||||||
<ColumnDefinition Width="*" />
|
|
||||||
</Grid.ColumnDefinitions>
|
|
||||||
|
|
||||||
<ImageIcon
|
|
||||||
Grid.Column="0"
|
|
||||||
Width="24"
|
|
||||||
Height="24">
|
|
||||||
<ImageIcon.Source>
|
|
||||||
<BitmapImage UriSource="{x:Bind GetIconURI()}" />
|
|
||||||
</ImageIcon.Source>
|
|
||||||
</ImageIcon>
|
|
||||||
<TextBlock
|
|
||||||
Grid.Column="1"
|
|
||||||
Margin="8,0"
|
|
||||||
VerticalAlignment="Center"
|
|
||||||
Text="{x:Bind Info.Name}" />
|
|
||||||
</Grid>
|
|
||||||
</DataTemplate>
|
|
||||||
</ListView.ItemTemplate>
|
|
||||||
</ListView>
|
|
||||||
</Grid>
|
|
||||||
|
|
||||||
<!-- Project Info -->
|
|
||||||
<Grid
|
|
||||||
Grid.Column="1"
|
|
||||||
Margin="16,0,0,0"
|
|
||||||
Padding="16"
|
|
||||||
Background="{ThemeResource CardBackgroundFillColorDefaultBrush}"
|
|
||||||
CornerRadius="{StaticResource OverlayCornerRadius}">
|
|
||||||
<Grid.RowDefinitions>
|
|
||||||
<RowDefinition Height="300" />
|
|
||||||
<RowDefinition Height="*" />
|
|
||||||
<RowDefinition Height="Auto" />
|
|
||||||
</Grid.RowDefinitions>
|
|
||||||
|
|
||||||
<Grid Grid.Row="0" CornerRadius="4">
|
|
||||||
<Image VerticalAlignment="Center" Stretch="UniformToFill">
|
|
||||||
<Image.Source>
|
|
||||||
<BitmapImage UriSource="{x:Bind ViewModel.SelectedTemplate.Value.GetPreviewURI(), Mode=OneWay}" />
|
|
||||||
</Image.Source>
|
|
||||||
</Image>
|
|
||||||
<Grid
|
|
||||||
MaxHeight="100"
|
|
||||||
VerticalAlignment="Bottom"
|
|
||||||
Background="{ThemeResource ControlOnImageFillColorDefaultBrush}">
|
|
||||||
<TextBlock
|
|
||||||
Margin="16"
|
|
||||||
VerticalAlignment="Bottom"
|
|
||||||
Foreground="{ThemeResource TextFillColorTertiaryBrush}"
|
|
||||||
Text="{x:Bind ViewModel.SelectedTemplate.Value.Info.Description, Mode=OneWay}" />
|
|
||||||
</Grid>
|
|
||||||
</Grid>
|
|
||||||
|
|
||||||
<StackPanel Grid.Row="1" Margin="8,0">
|
|
||||||
<TextBlock
|
|
||||||
Margin="0,16,0,8"
|
|
||||||
Style="{StaticResource TitleTextBlockStyle}"
|
|
||||||
Text="{x:Bind ViewModel.SelectedTemplate.Value.Info.Name, Mode=OneWay}" />
|
|
||||||
<TextBlock
|
|
||||||
Margin="0,8,0,16"
|
|
||||||
Foreground="{ThemeResource TextFillColorSecondaryBrush}"
|
|
||||||
Style="{StaticResource SubtitleTextBlockStyle}"
|
|
||||||
Text="Project Settings" />
|
|
||||||
|
|
||||||
<editor:PropertyField Label="Name">
|
|
||||||
<TextBox Text="{x:Bind ViewModel.ProjectName, Mode=TwoWay}" />
|
|
||||||
</editor:PropertyField>
|
|
||||||
<editor:PropertyField Label="Location">
|
|
||||||
<Grid>
|
|
||||||
<Grid.ColumnDefinitions>
|
|
||||||
<ColumnDefinition Width="*" />
|
|
||||||
<ColumnDefinition Width="Auto" />
|
|
||||||
</Grid.ColumnDefinitions>
|
|
||||||
|
|
||||||
<TextBox
|
|
||||||
Grid.Column="0"
|
|
||||||
IsReadOnly="True"
|
|
||||||
Text="{x:Bind ViewModel.ProjectLocation, Mode=TwoWay}" />
|
|
||||||
<Button
|
|
||||||
Grid.Column="1"
|
|
||||||
Margin="4,0,0,0"
|
|
||||||
VerticalAlignment="Stretch"
|
|
||||||
Command="{x:Bind ViewModel.SelectionProjectLocationCommand}">
|
|
||||||
<FontIcon FontSize="16" Glyph="" />
|
|
||||||
</Button>
|
|
||||||
</Grid>
|
|
||||||
</editor:PropertyField>
|
|
||||||
</StackPanel>
|
|
||||||
|
|
||||||
<Grid Grid.Row="2">
|
|
||||||
<Button
|
|
||||||
Width="150"
|
|
||||||
HorizontalAlignment="Right"
|
|
||||||
Command="{x:Bind ViewModel.CreateProjectCommand}"
|
|
||||||
Content="Create"
|
|
||||||
Style="{ThemeResource AccentButtonStyle}" />
|
|
||||||
</Grid>
|
|
||||||
</Grid>
|
|
||||||
|
|
||||||
</Grid>
|
|
||||||
</Page>
|
|
||||||
@@ -1,32 +0,0 @@
|
|||||||
using Ghost.Editor.ViewModels.Pages.Landing;
|
|
||||||
using Microsoft.UI.Xaml.Controls;
|
|
||||||
using Microsoft.UI.Xaml.Navigation;
|
|
||||||
|
|
||||||
namespace Ghost.Editor.View.Pages.Landing;
|
|
||||||
|
|
||||||
internal sealed partial class CreateProjectPage : Page
|
|
||||||
{
|
|
||||||
public CreateProjectViewModel ViewModel
|
|
||||||
{
|
|
||||||
get;
|
|
||||||
}
|
|
||||||
|
|
||||||
public CreateProjectPage()
|
|
||||||
{
|
|
||||||
ViewModel = App.GetService<CreateProjectViewModel>();
|
|
||||||
|
|
||||||
InitializeComponent();
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void OnNavigatedTo(NavigationEventArgs e)
|
|
||||||
{
|
|
||||||
base.OnNavigatedTo(e);
|
|
||||||
ViewModel.OnNavigatedTo(e.Parameter);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void OnNavigatedFrom(NavigationEventArgs e)
|
|
||||||
{
|
|
||||||
base.OnNavigatedFrom(e);
|
|
||||||
ViewModel.OnNavigatedFrom();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,165 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="utf-8" ?>
|
|
||||||
<Page
|
|
||||||
x:Class="Ghost.Editor.View.Pages.Landing.OpenProjectPage"
|
|
||||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
|
||||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
|
||||||
xmlns:converters="using:Ghost.Editor.Utilities.Converters"
|
|
||||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
|
||||||
xmlns:data="using:Ghost.Data.Models"
|
|
||||||
xmlns:interactivity="using:Microsoft.Xaml.Interactivity"
|
|
||||||
xmlns:local="using:Ghost.Editor.View.Pages.Landing"
|
|
||||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
|
||||||
NavigationCacheMode="Enabled"
|
|
||||||
mc:Ignorable="d">
|
|
||||||
|
|
||||||
<Page.Resources>
|
|
||||||
<converters:GetDirectoryNameConverter x:Key="DirNameConverter" />
|
|
||||||
</Page.Resources>
|
|
||||||
|
|
||||||
<Grid x:Name="MainContainer">
|
|
||||||
<Grid.RowDefinitions>
|
|
||||||
<RowDefinition Height="Auto" />
|
|
||||||
<RowDefinition Height="Auto" />
|
|
||||||
<RowDefinition Height="*" />
|
|
||||||
</Grid.RowDefinitions>
|
|
||||||
|
|
||||||
<Grid Grid.Row="0" Margin="16,4">
|
|
||||||
<TextBlock
|
|
||||||
VerticalAlignment="Center"
|
|
||||||
Style="{StaticResource SubtitleTextBlockStyle}"
|
|
||||||
Text="Projects" />
|
|
||||||
<AutoSuggestBox
|
|
||||||
Width="300"
|
|
||||||
HorizontalAlignment="Right"
|
|
||||||
PlaceholderText="Search project by name"
|
|
||||||
QueryIcon="Find" />
|
|
||||||
</Grid>
|
|
||||||
|
|
||||||
<!-- Header for the ListView -->
|
|
||||||
<Grid Grid.Row="1" Margin="28,16,45,8">
|
|
||||||
<Grid.ColumnDefinitions>
|
|
||||||
<ColumnDefinition Width="*" />
|
|
||||||
<ColumnDefinition Width="200" />
|
|
||||||
<ColumnDefinition Width="165" />
|
|
||||||
</Grid.ColumnDefinitions>
|
|
||||||
|
|
||||||
<TextBlock
|
|
||||||
Grid.Column="0"
|
|
||||||
Style="{StaticResource CaptionTextBlockStyle}"
|
|
||||||
Text="NAME" />
|
|
||||||
<TextBlock
|
|
||||||
Grid.Column="1"
|
|
||||||
HorizontalAlignment="Right"
|
|
||||||
Style="{StaticResource CaptionTextBlockStyle}"
|
|
||||||
Text="LAST OPEN" />
|
|
||||||
<TextBlock
|
|
||||||
Grid.Column="2"
|
|
||||||
HorizontalAlignment="Right"
|
|
||||||
Style="{StaticResource CaptionTextBlockStyle}"
|
|
||||||
Text="ENGINE VERSION" />
|
|
||||||
</Grid>
|
|
||||||
|
|
||||||
<!-- Project ListView -->
|
|
||||||
<Grid
|
|
||||||
Grid.Row="2"
|
|
||||||
Padding="8"
|
|
||||||
AllowDrop="True"
|
|
||||||
DragEnter="ProjectContainer_DragEnter"
|
|
||||||
DragLeave="ProjectContainer_DragLeave"
|
|
||||||
DragOver="ProjectContainer_DragOver"
|
|
||||||
Drop="ProjectContainer_Drop">
|
|
||||||
<ListView
|
|
||||||
Padding="4,8"
|
|
||||||
Background="{ThemeResource CardBackgroundFillColorDefaultBrush}"
|
|
||||||
CornerRadius="{StaticResource OverlayCornerRadius}"
|
|
||||||
IsItemClickEnabled="True"
|
|
||||||
ItemClick="ListView_ItemClick"
|
|
||||||
ItemsSource="{x:Bind ViewModel.projects}"
|
|
||||||
SelectionMode="None">
|
|
||||||
<ListView.ItemTemplate>
|
|
||||||
<DataTemplate x:DataType="data:ProjectMetadataInfo">
|
|
||||||
<Grid Height="64" Padding="4,8">
|
|
||||||
<Grid.ColumnDefinitions>
|
|
||||||
<ColumnDefinition Width="*" />
|
|
||||||
<ColumnDefinition Width="200" />
|
|
||||||
<ColumnDefinition Width="100" />
|
|
||||||
<ColumnDefinition Width="65" />
|
|
||||||
</Grid.ColumnDefinitions>
|
|
||||||
|
|
||||||
<Grid Grid.Column="0" VerticalAlignment="Center">
|
|
||||||
<Grid.RowDefinitions>
|
|
||||||
<RowDefinition Height="Auto" />
|
|
||||||
<RowDefinition Height="Auto" />
|
|
||||||
</Grid.RowDefinitions>
|
|
||||||
|
|
||||||
<TextBlock
|
|
||||||
Grid.Row="0"
|
|
||||||
VerticalAlignment="Center"
|
|
||||||
FontSize="16"
|
|
||||||
Style="{StaticResource SubtitleTextBlockStyle}"
|
|
||||||
Text="{x:Bind Metadata.Name}" />
|
|
||||||
<TextBlock
|
|
||||||
Grid.Row="1"
|
|
||||||
Margin="0,4,0,0"
|
|
||||||
VerticalAlignment="Center"
|
|
||||||
Foreground="{ThemeResource TextFillColorSecondaryBrush}"
|
|
||||||
Style="{StaticResource CaptionTextBlockStyle}"
|
|
||||||
Text="{x:Bind Path, Converter={StaticResource DirNameConverter}}" />
|
|
||||||
</Grid>
|
|
||||||
|
|
||||||
<TextBlock
|
|
||||||
Grid.Column="1"
|
|
||||||
Margin="16,4"
|
|
||||||
HorizontalAlignment="Right"
|
|
||||||
VerticalAlignment="Center"
|
|
||||||
Text="{x:Bind Metadata.LastOpened}" />
|
|
||||||
<TextBlock
|
|
||||||
Grid.Column="2"
|
|
||||||
Margin="16,4"
|
|
||||||
HorizontalAlignment="Right"
|
|
||||||
VerticalAlignment="Center"
|
|
||||||
Text="{x:Bind Metadata.EngineVersion}" />
|
|
||||||
<Button
|
|
||||||
Grid.Column="3"
|
|
||||||
HorizontalAlignment="Right"
|
|
||||||
Background="Transparent"
|
|
||||||
BorderThickness="0">
|
|
||||||
<FontIcon Glyph="" />
|
|
||||||
</Button>
|
|
||||||
</Grid>
|
|
||||||
</DataTemplate>
|
|
||||||
</ListView.ItemTemplate>
|
|
||||||
</ListView>
|
|
||||||
|
|
||||||
<!-- Drag Visual -->
|
|
||||||
<Grid
|
|
||||||
x:Name="DragVisual"
|
|
||||||
HorizontalAlignment="Stretch"
|
|
||||||
VerticalAlignment="Stretch"
|
|
||||||
Background="{ThemeResource CardStrokeColorDefaultBrush}"
|
|
||||||
BorderBrush="{ThemeResource ControlStrongStrokeColorDefaultBrush}"
|
|
||||||
BorderThickness="2"
|
|
||||||
CornerRadius="{StaticResource OverlayCornerRadius}"
|
|
||||||
Visibility="{x:Bind ViewModel.DragVisibility, Mode=OneWay}">
|
|
||||||
<TextBlock
|
|
||||||
HorizontalAlignment="Center"
|
|
||||||
VerticalAlignment="Center"
|
|
||||||
Foreground="{ThemeResource TextFillColorSecondaryBrush}"
|
|
||||||
Style="{StaticResource TitleTextBlockStyle}"
|
|
||||||
Text="Drage Project Folder Here" />
|
|
||||||
</Grid>
|
|
||||||
</Grid>
|
|
||||||
|
|
||||||
<!-- Empty Place Holder -->
|
|
||||||
<Grid
|
|
||||||
x:Name="EmptyPlaceHolder"
|
|
||||||
Grid.Row="2"
|
|
||||||
Visibility="{x:Bind ViewModel.EmptyVisibility, Mode=OneWay}">
|
|
||||||
<TextBlock
|
|
||||||
HorizontalAlignment="Center"
|
|
||||||
VerticalAlignment="Center"
|
|
||||||
Style="{StaticResource TitleTextBlockStyle}"
|
|
||||||
Text="No projects found" />
|
|
||||||
</Grid>
|
|
||||||
</Grid>
|
|
||||||
</Page>
|
|
||||||
@@ -1,72 +0,0 @@
|
|||||||
using Ghost.Data.Models;
|
|
||||||
using Ghost.Editor.ViewModels.Pages.Landing;
|
|
||||||
using Microsoft.UI.Xaml;
|
|
||||||
using Microsoft.UI.Xaml.Controls;
|
|
||||||
using Microsoft.UI.Xaml.Navigation;
|
|
||||||
using Windows.ApplicationModel.DataTransfer;
|
|
||||||
|
|
||||||
namespace Ghost.Editor.View.Pages.Landing;
|
|
||||||
|
|
||||||
internal sealed partial class OpenProjectPage : Page
|
|
||||||
{
|
|
||||||
public OpenProjectViewModel ViewModel
|
|
||||||
{
|
|
||||||
get;
|
|
||||||
}
|
|
||||||
|
|
||||||
public OpenProjectPage()
|
|
||||||
{
|
|
||||||
ViewModel = App.GetService<OpenProjectViewModel>();
|
|
||||||
InitializeComponent();
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void OnNavigatedTo(NavigationEventArgs e)
|
|
||||||
{
|
|
||||||
base.OnNavigatedTo(e);
|
|
||||||
ViewModel.OnNavigatedTo(e.Parameter);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void OnNavigatedFrom(NavigationEventArgs e)
|
|
||||||
{
|
|
||||||
base.OnNavigatedFrom(e);
|
|
||||||
ViewModel.OnNavigatedFrom();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void ProjectContainer_DragEnter(object sender, DragEventArgs e)
|
|
||||||
{
|
|
||||||
ViewModel.DragVisibility = Visibility.Visible;
|
|
||||||
ViewModel.EmptyVisibility = Visibility.Collapsed;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void ProjectContainer_DragLeave(object sender, DragEventArgs e)
|
|
||||||
{
|
|
||||||
ViewModel.DragVisibility = Visibility.Collapsed;
|
|
||||||
ViewModel.UpdateEmptyPlaceHolderVisibility();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void ProjectContainer_DragOver(object sender, DragEventArgs e)
|
|
||||||
{
|
|
||||||
if (e.DataView.Contains(StandardDataFormats.StorageItems))
|
|
||||||
{
|
|
||||||
e.AcceptedOperation = DataPackageOperation.Link;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
e.AcceptedOperation = DataPackageOperation.None;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private async void ProjectContainer_Drop(object sender, DragEventArgs e)
|
|
||||||
{
|
|
||||||
await ViewModel.ContentDrop(e.DataView);
|
|
||||||
}
|
|
||||||
|
|
||||||
private async void ListView_ItemClick(object sender, ItemClickEventArgs e)
|
|
||||||
{
|
|
||||||
if (e.ClickedItem is ProjectMetadataInfo project)
|
|
||||||
{
|
|
||||||
await Task.Yield();
|
|
||||||
await ViewModel.OpenProjectAsync(project);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,76 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="utf-8" ?>
|
|
||||||
<winex:WindowEx
|
|
||||||
x:Class="Ghost.Editor.View.Windows.LandingWindow"
|
|
||||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
|
||||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
|
||||||
xmlns:behaviors="using:CommunityToolkit.WinUI.Behaviors"
|
|
||||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
|
||||||
xmlns:interactivity="using:Microsoft.Xaml.Interactivity"
|
|
||||||
xmlns:local="using:Ghost.Editor.View.Windows"
|
|
||||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
|
||||||
xmlns:winex="using:WinUIEx"
|
|
||||||
Activated="WindowEx_Activated"
|
|
||||||
Closed="WindowEx_Closed"
|
|
||||||
IsResizable="False"
|
|
||||||
mc:Ignorable="d">
|
|
||||||
|
|
||||||
<Window.SystemBackdrop>
|
|
||||||
<MicaBackdrop />
|
|
||||||
</Window.SystemBackdrop>
|
|
||||||
|
|
||||||
<Grid>
|
|
||||||
<Grid.RowDefinitions>
|
|
||||||
<RowDefinition Height="32" />
|
|
||||||
<RowDefinition Height="*" />
|
|
||||||
</Grid.RowDefinitions>
|
|
||||||
|
|
||||||
<Grid Grid.Row="0">
|
|
||||||
<TextBlock
|
|
||||||
Margin="24,0,0,0"
|
|
||||||
VerticalAlignment="Bottom"
|
|
||||||
Style="{StaticResource BodyTextBlockStyle}"
|
|
||||||
Text="Ghost Engine" />
|
|
||||||
</Grid>
|
|
||||||
|
|
||||||
<Grid Grid.Row="1" Padding="24,0,24,18">
|
|
||||||
<Grid.RowDefinitions>
|
|
||||||
<RowDefinition Height="Auto" />
|
|
||||||
<RowDefinition Height="*" />
|
|
||||||
</Grid.RowDefinitions>
|
|
||||||
|
|
||||||
<SelectorBar
|
|
||||||
Grid.Row="0"
|
|
||||||
HorizontalAlignment="Right"
|
|
||||||
SelectionChanged="SelectorBar_SelectionChanged">
|
|
||||||
<SelectorBarItem IsSelected="True" Text="Open">
|
|
||||||
<SelectorBarItem.Icon>
|
|
||||||
<FontIcon Glyph="" />
|
|
||||||
</SelectorBarItem.Icon>
|
|
||||||
</SelectorBarItem>
|
|
||||||
<SelectorBarItem Text="Create">
|
|
||||||
<SelectorBarItem.Icon>
|
|
||||||
<FontIcon Glyph="" />
|
|
||||||
</SelectorBarItem.Icon>
|
|
||||||
</SelectorBarItem>
|
|
||||||
</SelectorBar>
|
|
||||||
|
|
||||||
<Frame
|
|
||||||
x:Name="ContentFrame"
|
|
||||||
Grid.Row="1"
|
|
||||||
Padding="8"
|
|
||||||
CacheMode="BitmapCache"
|
|
||||||
CacheSize="10" />
|
|
||||||
</Grid>
|
|
||||||
|
|
||||||
<Grid Grid.Row="1" Padding="16">
|
|
||||||
<InfoBar
|
|
||||||
x:Name="InfoBar"
|
|
||||||
HorizontalAlignment="Right"
|
|
||||||
VerticalAlignment="Bottom">
|
|
||||||
<interactivity:Interaction.Behaviors>
|
|
||||||
<behaviors:StackedNotificationsBehavior x:Name="NotificationQueue" />
|
|
||||||
</interactivity:Interaction.Behaviors>
|
|
||||||
</InfoBar>
|
|
||||||
</Grid>
|
|
||||||
</Grid>
|
|
||||||
</winex:WindowEx>
|
|
||||||
@@ -1,59 +0,0 @@
|
|||||||
using Ghost.Data.Resources;
|
|
||||||
using Ghost.Editor.Core.Notifications;
|
|
||||||
using Ghost.Editor.View.Pages.Landing;
|
|
||||||
using Ghost.Engine.Resources;
|
|
||||||
using Microsoft.UI.Xaml.Controls;
|
|
||||||
using Microsoft.UI.Xaml.Media.Animation;
|
|
||||||
using WinUIEx;
|
|
||||||
|
|
||||||
namespace Ghost.Editor.View.Windows;
|
|
||||||
|
|
||||||
internal sealed partial class LandingWindow : WindowEx
|
|
||||||
{
|
|
||||||
private readonly NotificationService _notificationService;
|
|
||||||
|
|
||||||
private int _previousSelectedIndex;
|
|
||||||
|
|
||||||
public LandingWindow()
|
|
||||||
{
|
|
||||||
_notificationService = (NotificationService)App.GetService<INotificationService>();
|
|
||||||
|
|
||||||
AppWindow.SetIcon(AssetsPath.s_appIconPath);
|
|
||||||
Title = EngineData.ENGINE_NAME;
|
|
||||||
|
|
||||||
InitializeComponent();
|
|
||||||
|
|
||||||
this.SetWindowSize(1000, 750);
|
|
||||||
this.CenterOnScreen();
|
|
||||||
|
|
||||||
ExtendsContentIntoTitleBar = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void WindowEx_Activated(object sender, Microsoft.UI.Xaml.WindowActivatedEventArgs args)
|
|
||||||
{
|
|
||||||
_notificationService.SetReference(InfoBar, NotificationQueue);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void WindowEx_Closed(object sender, Microsoft.UI.Xaml.WindowEventArgs args)
|
|
||||||
{
|
|
||||||
_notificationService.ClearReference();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void SelectorBar_SelectionChanged(SelectorBar sender, SelectorBarSelectionChangedEventArgs e)
|
|
||||||
{
|
|
||||||
var selectedItem = sender.SelectedItem;
|
|
||||||
var currentSelectedIndex = sender.Items.IndexOf(selectedItem);
|
|
||||||
var pageType = currentSelectedIndex switch
|
|
||||||
{
|
|
||||||
1 => typeof(CreateProjectPage),
|
|
||||||
_ => typeof(OpenProjectPage),
|
|
||||||
};
|
|
||||||
|
|
||||||
var slideNavigationTransitionEffect = currentSelectedIndex - _previousSelectedIndex > 0 ?
|
|
||||||
SlideNavigationTransitionEffect.FromRight : SlideNavigationTransitionEffect.FromLeft;
|
|
||||||
|
|
||||||
ContentFrame.Navigate(pageType, null, new SlideNavigationTransitionInfo() { Effect = slideNavigationTransitionEffect });
|
|
||||||
|
|
||||||
_previousSelectedIndex = currentSelectedIndex;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,92 +0,0 @@
|
|||||||
using CommunityToolkit.Mvvm.ComponentModel;
|
|
||||||
using CommunityToolkit.Mvvm.Input;
|
|
||||||
using Ghost.Engine.Models;
|
|
||||||
using Ghost.Engine.Services;
|
|
||||||
using System.Collections.ObjectModel;
|
|
||||||
|
|
||||||
namespace Ghost.Editor.ViewModels.Pages.EngineEditor;
|
|
||||||
|
|
||||||
internal partial class ConsoleViewModel : ObservableObject
|
|
||||||
{
|
|
||||||
[ObservableProperty]
|
|
||||||
public partial ObservableCollection<LogMessage> Logs
|
|
||||||
{
|
|
||||||
get; set;
|
|
||||||
} = new();
|
|
||||||
|
|
||||||
[ObservableProperty]
|
|
||||||
public partial bool ShowInfo
|
|
||||||
{
|
|
||||||
get; set;
|
|
||||||
} = true;
|
|
||||||
|
|
||||||
[ObservableProperty]
|
|
||||||
public partial bool ShowWarning
|
|
||||||
{
|
|
||||||
get; set;
|
|
||||||
} = true;
|
|
||||||
|
|
||||||
[ObservableProperty]
|
|
||||||
public partial bool ShowError
|
|
||||||
{
|
|
||||||
get; set;
|
|
||||||
} = true;
|
|
||||||
|
|
||||||
[ObservableProperty]
|
|
||||||
public partial bool ShowStackTrace
|
|
||||||
{
|
|
||||||
get; set;
|
|
||||||
} = false;
|
|
||||||
|
|
||||||
[ObservableProperty]
|
|
||||||
public partial LogMessage? SelectedLog
|
|
||||||
{
|
|
||||||
get; set;
|
|
||||||
}
|
|
||||||
|
|
||||||
public ConsoleViewModel()
|
|
||||||
{
|
|
||||||
foreach (var log in Logger.Logs)
|
|
||||||
{
|
|
||||||
Logs.Add(log);
|
|
||||||
}
|
|
||||||
|
|
||||||
Logger.OnLogsUpdate += UpdateLogs;
|
|
||||||
}
|
|
||||||
|
|
||||||
~ConsoleViewModel()
|
|
||||||
{
|
|
||||||
Logger.OnLogsUpdate -= UpdateLogs;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void UpdateLogs(LogChangeContext ctx)
|
|
||||||
{
|
|
||||||
switch (ctx.changeType)
|
|
||||||
{
|
|
||||||
case LogChangeType.LogAdded:
|
|
||||||
Logs.Add(Logger.Logs[ctx.index]);
|
|
||||||
break;
|
|
||||||
case LogChangeType.LogRemoved:
|
|
||||||
if (Logs.Count > 0)
|
|
||||||
{
|
|
||||||
Logs.RemoveAt(ctx.index);
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case LogChangeType.LogsCleared:
|
|
||||||
Logs.Clear();
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
partial void OnShowStackTraceChanged(bool value)
|
|
||||||
{
|
|
||||||
Logger.HasStackTrace = value;
|
|
||||||
Logger.LogInfo($"Stack trace visibility set to {value}.");
|
|
||||||
}
|
|
||||||
|
|
||||||
[RelayCommand]
|
|
||||||
private void ClearLogs()
|
|
||||||
{
|
|
||||||
Logger.Clear();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,38 +0,0 @@
|
|||||||
using CommunityToolkit.Mvvm.ComponentModel;
|
|
||||||
using Ghost.Editor.Core.Contracts;
|
|
||||||
using Ghost.Editor.Core.SceneGraph;
|
|
||||||
using System.Collections.ObjectModel;
|
|
||||||
|
|
||||||
namespace Ghost.Editor.ViewModels.Pages.EngineEditor;
|
|
||||||
|
|
||||||
internal partial class HierarchyViewModel : ObservableObject, INavigationAware
|
|
||||||
{
|
|
||||||
[ObservableProperty]
|
|
||||||
public partial ObservableCollection<SceneNode> SceneList
|
|
||||||
{
|
|
||||||
get;
|
|
||||||
private set;
|
|
||||||
} = new(EditorSceneManager.LoadedWorlds);
|
|
||||||
|
|
||||||
private void OnWorldLoaded(SceneNode node)
|
|
||||||
{
|
|
||||||
SceneList.Add(node);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnWorldUnloaded(SceneNode node)
|
|
||||||
{
|
|
||||||
SceneList.Remove(node);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void OnNavigatedTo(object? parameter)
|
|
||||||
{
|
|
||||||
EditorSceneManager.OnWorldLoaded += OnWorldLoaded;
|
|
||||||
EditorSceneManager.OnWorldUnloaded += OnWorldUnloaded;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void OnNavigatedFrom()
|
|
||||||
{
|
|
||||||
EditorSceneManager.OnWorldLoaded -= OnWorldLoaded;
|
|
||||||
EditorSceneManager.OnWorldUnloaded -= OnWorldUnloaded;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,91 +0,0 @@
|
|||||||
using CommunityToolkit.Mvvm.ComponentModel;
|
|
||||||
using CommunityToolkit.Mvvm.Input;
|
|
||||||
using Ghost.Data.Models;
|
|
||||||
using Ghost.Data.Services;
|
|
||||||
using Ghost.Editor.Core.AppState;
|
|
||||||
using Ghost.Editor.Core.Contracts;
|
|
||||||
using Ghost.Editor.Core.Notifications;
|
|
||||||
using Ghost.Editor.Utilities;
|
|
||||||
using Ghost.Engine.Resources;
|
|
||||||
using System.Collections.ObjectModel;
|
|
||||||
|
|
||||||
namespace Ghost.Editor.ViewModels.Pages.Landing;
|
|
||||||
|
|
||||||
internal partial class CreateProjectViewModel(INotificationService notificationService, ProjectService projectService, AppStateMachine stateService) : ObservableObject, INavigationAware
|
|
||||||
{
|
|
||||||
public ObservableCollection<TemplateData> templates = new();
|
|
||||||
|
|
||||||
[ObservableProperty]
|
|
||||||
public partial TemplateData? SelectedTemplate
|
|
||||||
{
|
|
||||||
get;
|
|
||||||
set;
|
|
||||||
}
|
|
||||||
|
|
||||||
[ObservableProperty]
|
|
||||||
public partial string? ProjectName
|
|
||||||
{
|
|
||||||
get;
|
|
||||||
set;
|
|
||||||
}
|
|
||||||
|
|
||||||
[ObservableProperty]
|
|
||||||
public partial string? ProjectLocation
|
|
||||||
{
|
|
||||||
get;
|
|
||||||
set;
|
|
||||||
}
|
|
||||||
|
|
||||||
public async void OnNavigatedTo(object? parameter)
|
|
||||||
{
|
|
||||||
templates.Clear();
|
|
||||||
await foreach (var (path, info) in ProjectService.GetProjectTemplatesAsync())
|
|
||||||
{
|
|
||||||
templates.Add(new(path, info));
|
|
||||||
}
|
|
||||||
|
|
||||||
SelectedTemplate = templates.FirstOrDefault();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void OnNavigatedFrom()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
[RelayCommand]
|
|
||||||
private async Task SelectionProjectLocation()
|
|
||||||
{
|
|
||||||
var folder = await SystemUtilities.OpenFolderPickerAsync();
|
|
||||||
if (folder != null)
|
|
||||||
{
|
|
||||||
ProjectLocation = folder.Path;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
[RelayCommand]
|
|
||||||
private async Task CreateProject()
|
|
||||||
{
|
|
||||||
if (string.IsNullOrWhiteSpace(ProjectName)
|
|
||||||
|| !Directory.Exists(ProjectLocation)
|
|
||||||
|| !SelectedTemplate.HasValue)
|
|
||||||
{
|
|
||||||
notificationService.ShowNotification("Incorrect project info", MessageType.Error);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
var result = await projectService.CreateProjectAsync(ProjectName, ProjectLocation, EngineData.EngineVersion, SelectedTemplate.Value.directory);
|
|
||||||
if (result.IsFailure)
|
|
||||||
{
|
|
||||||
notificationService.ShowNotification(result.Message, MessageType.Error);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
try
|
|
||||||
{
|
|
||||||
await stateService.TransitionToAsync(StateKey.EngineEditor, result.Value);
|
|
||||||
}
|
|
||||||
catch (Exception e)
|
|
||||||
{
|
|
||||||
notificationService.ShowNotification($"Failed to load project: {e.Message}", MessageType.Error);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,106 +0,0 @@
|
|||||||
using CommunityToolkit.Mvvm.ComponentModel;
|
|
||||||
using Ghost.Data.Models;
|
|
||||||
using Ghost.Data.Services;
|
|
||||||
using Ghost.Editor.Core.AppState;
|
|
||||||
using Ghost.Editor.Core.Contracts;
|
|
||||||
using Ghost.Editor.Core.Notifications;
|
|
||||||
using Microsoft.UI.Xaml;
|
|
||||||
using System.Collections.ObjectModel;
|
|
||||||
using Windows.ApplicationModel.DataTransfer;
|
|
||||||
using Windows.Storage;
|
|
||||||
|
|
||||||
namespace Ghost.Editor.ViewModels.Pages.Landing;
|
|
||||||
|
|
||||||
internal partial class OpenProjectViewModel(ProjectService projectService, INotificationService _notificationService, AppStateMachine _stateService) : ObservableObject, INavigationAware
|
|
||||||
{
|
|
||||||
public readonly ObservableCollection<ProjectMetadataInfo> projects = new();
|
|
||||||
|
|
||||||
[ObservableProperty]
|
|
||||||
public partial Visibility EmptyVisibility
|
|
||||||
{
|
|
||||||
get;
|
|
||||||
set;
|
|
||||||
}
|
|
||||||
|
|
||||||
[ObservableProperty]
|
|
||||||
public partial Visibility DragVisibility
|
|
||||||
{
|
|
||||||
get;
|
|
||||||
set;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void UpdateEmptyPlaceHolderVisibility()
|
|
||||||
{
|
|
||||||
EmptyVisibility = projects.Count == 0 ? Visibility.Visible : Visibility.Collapsed;
|
|
||||||
}
|
|
||||||
|
|
||||||
public async void OnNavigatedTo(object? parameter)
|
|
||||||
{
|
|
||||||
await foreach (var projectInfo in projectService.GetAllProjectAsync())
|
|
||||||
{
|
|
||||||
var metadata = await ProjectService.LoadMetadataAsync(projectInfo.MetadataPath);
|
|
||||||
if (metadata == null)
|
|
||||||
{
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
projects.Add(new(projectInfo.MetadataPath, metadata));
|
|
||||||
}
|
|
||||||
|
|
||||||
UpdateEmptyPlaceHolderVisibility();
|
|
||||||
DragVisibility = Visibility.Collapsed;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void OnNavigatedFrom()
|
|
||||||
{
|
|
||||||
projects.Clear();
|
|
||||||
}
|
|
||||||
|
|
||||||
public async Task ContentDrop(DataPackageView dataView)
|
|
||||||
{
|
|
||||||
var errorMessage = string.Empty;
|
|
||||||
if (dataView.Contains(StandardDataFormats.StorageItems))
|
|
||||||
{
|
|
||||||
var items = await dataView.GetStorageItemsAsync();
|
|
||||||
var rootFolder = items.OfType<StorageFolder>().FirstOrDefault();
|
|
||||||
if (rootFolder != null)
|
|
||||||
{
|
|
||||||
var result = await projectService.AddProjectFromDirectoryAsync(rootFolder.Path);
|
|
||||||
if (result.IsSuccess)
|
|
||||||
{
|
|
||||||
projects.Add(result.Value);
|
|
||||||
goto CloseDropPanel;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
errorMessage = result.Message;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
errorMessage = "Unsupported data format. Please drop a folder containing a project.";
|
|
||||||
}
|
|
||||||
|
|
||||||
_notificationService.ShowNotification(errorMessage, MessageType.Error);
|
|
||||||
|
|
||||||
CloseDropPanel:
|
|
||||||
DragVisibility = Visibility.Collapsed;
|
|
||||||
UpdateEmptyPlaceHolderVisibility();
|
|
||||||
}
|
|
||||||
|
|
||||||
public async Task OpenProjectAsync(ProjectMetadataInfo project)
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
project.Metadata.LastOpened = DateTime.Now;
|
|
||||||
await ProjectService.CreateMetadataFileAsync(project.Path, project.Metadata);
|
|
||||||
|
|
||||||
await _stateService.TransitionToAsync(StateKey.EngineEditor, project);
|
|
||||||
}
|
|
||||||
catch (Exception e)
|
|
||||||
{
|
|
||||||
_notificationService.ShowNotification($"Failed to load project: {e.Message}", MessageType.Error);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,13 +0,0 @@
|
|||||||
using CommunityToolkit.Mvvm.ComponentModel;
|
|
||||||
using Ghost.Data.Models;
|
|
||||||
using Ghost.Data.Services;
|
|
||||||
using Ghost.Engine.Resources;
|
|
||||||
|
|
||||||
namespace Ghost.Editor.ViewModels.Windows;
|
|
||||||
|
|
||||||
internal partial class EngineEditorViewModel : ObservableRecipient
|
|
||||||
{
|
|
||||||
public string engineVersionDescriptor = $"{EngineData.ENGINE_NAME} - {EngineData.EngineVersion}";
|
|
||||||
|
|
||||||
public ProjectMetadataInfo CurrentProject => ProjectService.CurrentProject;
|
|
||||||
}
|
|
||||||
@@ -1,33 +0,0 @@
|
|||||||
using Ghost.Entities;
|
|
||||||
using Misaki.HighPerformance.Jobs;
|
|
||||||
|
|
||||||
namespace Ghost.Engine;
|
|
||||||
|
|
||||||
[AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = false)]
|
|
||||||
internal class EngineEntryAttribute : Attribute
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
[EngineEntry]
|
|
||||||
public partial class EngineCore
|
|
||||||
{
|
|
||||||
private readonly JobScheduler _jobScheduler;
|
|
||||||
|
|
||||||
public JobScheduler JobScheduler => _jobScheduler;
|
|
||||||
|
|
||||||
internal EngineCore()
|
|
||||||
{
|
|
||||||
_jobScheduler = new JobScheduler(Environment.ProcessorCount - 2); // We -2 here, one for main thread, one for render thread
|
|
||||||
|
|
||||||
ComponentRegistry.GetOrRegisterComponentID<ManagedEntityRef>();
|
|
||||||
}
|
|
||||||
|
|
||||||
internal void Init()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
internal void Dispose()
|
|
||||||
{
|
|
||||||
_jobScheduler.Dispose();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,54 +0,0 @@
|
|||||||
namespace Ghost.Engine.Models;
|
|
||||||
|
|
||||||
public enum LogLevel
|
|
||||||
{
|
|
||||||
Info,
|
|
||||||
Warning,
|
|
||||||
Error
|
|
||||||
}
|
|
||||||
|
|
||||||
internal class LogMessage
|
|
||||||
{
|
|
||||||
public LogLevel Level
|
|
||||||
{
|
|
||||||
get; set;
|
|
||||||
}
|
|
||||||
|
|
||||||
public string? Message
|
|
||||||
{
|
|
||||||
get; set;
|
|
||||||
}
|
|
||||||
|
|
||||||
public string? StackTrace
|
|
||||||
{
|
|
||||||
get; set;
|
|
||||||
}
|
|
||||||
|
|
||||||
public DateTime Timestamp
|
|
||||||
{
|
|
||||||
get; set;
|
|
||||||
}
|
|
||||||
|
|
||||||
public LogMessage(LogLevel level, string? message, string? stackTrace = null)
|
|
||||||
{
|
|
||||||
Level = level;
|
|
||||||
Message = message;
|
|
||||||
StackTrace = stackTrace;
|
|
||||||
Timestamp = DateTime.Now;
|
|
||||||
}
|
|
||||||
|
|
||||||
public override string ToString()
|
|
||||||
{
|
|
||||||
return $"{Timestamp:HH:mm:ss} [{Level}] {Message}";
|
|
||||||
}
|
|
||||||
|
|
||||||
public string ToStringWithStackTrace()
|
|
||||||
{
|
|
||||||
if (StackTrace == null)
|
|
||||||
{
|
|
||||||
return ToString();
|
|
||||||
}
|
|
||||||
|
|
||||||
return $"{ToString()}\n{StackTrace}";
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,7 +0,0 @@
|
|||||||
using Ghost.Entities.Test;
|
|
||||||
using Ghost.Test.Core;
|
|
||||||
using Misaki.HighPerformance.LowLevel.Buffer;
|
|
||||||
|
|
||||||
AllocationManager.EnableDebugLayer();
|
|
||||||
TestRunner.Run<SerializationTest>();
|
|
||||||
AllocationManager.Dispose();
|
|
||||||
@@ -1,176 +0,0 @@
|
|||||||
#if false
|
|
||||||
using Misaki.HighPerformance.LowLevel.Buffer;
|
|
||||||
using Misaki.HighPerformance.LowLevel.Collections;
|
|
||||||
using Misaki.HighPerformance.LowLevel.Utilities;
|
|
||||||
|
|
||||||
namespace Ghost.Entities;
|
|
||||||
|
|
||||||
public interface ISharedComponent
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
internal unsafe sealed class SharedComponentStore : IDisposable
|
|
||||||
{
|
|
||||||
private struct EntryInfo
|
|
||||||
{
|
|
||||||
public int RefCount;
|
|
||||||
public int HashCode;
|
|
||||||
public int Version;
|
|
||||||
public int NextFree; // free-list linkage (index)
|
|
||||||
}
|
|
||||||
|
|
||||||
private struct TypeStore : IDisposable
|
|
||||||
{
|
|
||||||
public int TypeSize;
|
|
||||||
public UnsafeList<byte> Data; // raw bytes, stride = TypeSize
|
|
||||||
public UnsafeList<EntryInfo> Infos; // parallel to Data entries (Entry 0 reserved)
|
|
||||||
public UnsafeHashMap<long, int> HashLookup; // (hashKey) -> entryIndex
|
|
||||||
public int FreeListHead; // head index, 0 means none (we'll use Infos[0].NextFree too if you prefer)
|
|
||||||
public int VersionCounter;
|
|
||||||
|
|
||||||
public void Dispose()
|
|
||||||
{
|
|
||||||
Data.Dispose();
|
|
||||||
Infos.Dispose();
|
|
||||||
HashLookup.Dispose();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private readonly UnsafeHashMap<int, TypeStore> _perType; // componentTypeId -> TypeStore
|
|
||||||
|
|
||||||
public SharedComponentStore(int initialCapacity = 16)
|
|
||||||
{
|
|
||||||
_perType = new UnsafeHashMap<int, TypeStore>(initialCapacity, Allocator.Persistent);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Dispose()
|
|
||||||
{
|
|
||||||
foreach (var kvp in _perType)
|
|
||||||
{
|
|
||||||
kvp.Value.Dispose();
|
|
||||||
}
|
|
||||||
|
|
||||||
_perType.Dispose();
|
|
||||||
}
|
|
||||||
|
|
||||||
public int InsertOrGet(int componentTypeId, int typeSize, void* data, int hashCode)
|
|
||||||
{
|
|
||||||
// Reserve index 0 for "default"
|
|
||||||
if (data == null)
|
|
||||||
{
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
ref var store = ref GetOrCreateTypeStore(componentTypeId, typeSize);
|
|
||||||
|
|
||||||
// Combine (typeId, hash) into a single key; collisions handled by memcmp below.
|
|
||||||
var key = ((long)componentTypeId << 32) ^ (uint)hashCode;
|
|
||||||
|
|
||||||
if (store.HashLookup.TryGetValue(key, out var existingIndex))
|
|
||||||
{
|
|
||||||
var existingPtr = (byte*)store.Data.GetUnsafePtr() + (existingIndex * store.TypeSize);
|
|
||||||
if (new Span<byte>(existingPtr, store.TypeSize).SequenceEqual(new Span<byte>(data, store.TypeSize)))
|
|
||||||
{
|
|
||||||
((EntryInfo*)store.Infos.GetUnsafePtr())[existingIndex].RefCount++;
|
|
||||||
return existingIndex;
|
|
||||||
}
|
|
||||||
// If collision: fall through to insert (you may want a secondary structure).
|
|
||||||
}
|
|
||||||
|
|
||||||
int index = AllocateEntry(ref store);
|
|
||||||
|
|
||||||
var dst = (byte*)store.Data.GetUnsafePtr() + (index * store.TypeSize);
|
|
||||||
MemoryUtility.MemCpy(dst, data, (nuint)store.TypeSize);
|
|
||||||
|
|
||||||
store.Infos[index] = new EntryInfo
|
|
||||||
{
|
|
||||||
RefCount = 1,
|
|
||||||
HashCode = hashCode,
|
|
||||||
Version = ++store.VersionCounter,
|
|
||||||
NextFree = -1
|
|
||||||
};
|
|
||||||
|
|
||||||
store.HashLookup[key] = index;
|
|
||||||
return index;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void AddRef(int componentTypeId, int index)
|
|
||||||
{
|
|
||||||
if (index == 0) return;
|
|
||||||
ref var store = ref _perType[componentTypeId];
|
|
||||||
store.Infos[index].RefCount++;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Release(int componentTypeId, int index)
|
|
||||||
{
|
|
||||||
if (index == 0) return;
|
|
||||||
ref var store = ref _perType.GetValueByKey(componentTypeId);
|
|
||||||
|
|
||||||
ref var info = ref store.Infos.Ptr[index];
|
|
||||||
info.RefCount--;
|
|
||||||
if (info.RefCount > 0) return;
|
|
||||||
|
|
||||||
// Remove from hash lookup (best-effort; collisions require more robust handling)
|
|
||||||
long key = ((long)componentTypeId << 32) ^ (uint)info.HashCode;
|
|
||||||
store.HashLookup.Remove(key);
|
|
||||||
|
|
||||||
// Push to free-list
|
|
||||||
info.NextFree = store.FreeListHead;
|
|
||||||
store.FreeListHead = index;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void* GetDataPtr(int componentTypeId, int index)
|
|
||||||
{
|
|
||||||
if (index == 0) return null;
|
|
||||||
ref var store = ref _perType.GetValueByKey(componentTypeId);
|
|
||||||
return (byte*)store.Data.Ptr + (index * store.TypeSize);
|
|
||||||
}
|
|
||||||
|
|
||||||
private ref TypeStore GetOrCreateTypeStore(int componentTypeId, int typeSize)
|
|
||||||
{
|
|
||||||
if (_perType.TryGetValue(componentTypeId, out var existing))
|
|
||||||
{
|
|
||||||
// UnsafeHashMap returns by value in some implementations; you may need a different pattern here.
|
|
||||||
// Adjust to your container API (e.g., TryGetValueRef).
|
|
||||||
}
|
|
||||||
|
|
||||||
var store = new TypeStore
|
|
||||||
{
|
|
||||||
TypeSize = typeSize,
|
|
||||||
Data = new UnsafeList<byte>(typeSize * 16, Allocator.Persistent),
|
|
||||||
Infos = new UnsafeList<EntryInfo>(16, Allocator.Persistent),
|
|
||||||
HashLookup = new UnsafeHashMap<long, int>(16, Allocator.Persistent),
|
|
||||||
FreeListHead = 0,
|
|
||||||
VersionCounter = 0
|
|
||||||
};
|
|
||||||
|
|
||||||
// Create reserved default entry at index 0
|
|
||||||
store.Data.Resize(typeSize); // one element worth of bytes
|
|
||||||
store.Infos.Add(new EntryInfo { RefCount = int.MaxValue, HashCode = 0, Version = 0, NextFree = -1 });
|
|
||||||
|
|
||||||
_perType.Add(componentTypeId, store);
|
|
||||||
// NOTE: returning a ref requires a "get ref" API; adjust to your UnsafeHashMap capabilities.
|
|
||||||
return ref _perType.GetValueByKey(componentTypeId);
|
|
||||||
}
|
|
||||||
|
|
||||||
private static int AllocateEntry(ref TypeStore store)
|
|
||||||
{
|
|
||||||
if (store.FreeListHead != 0)
|
|
||||||
{
|
|
||||||
int idx = store.FreeListHead;
|
|
||||||
store.FreeListHead = store.Infos[idx].NextFree;
|
|
||||||
store.Infos[idx].NextFree = -1;
|
|
||||||
return idx;
|
|
||||||
}
|
|
||||||
|
|
||||||
int newIndex = store.Infos.Count;
|
|
||||||
store.Infos.Add(default);
|
|
||||||
|
|
||||||
int newByteCount = (newIndex + 1) * store.TypeSize;
|
|
||||||
store.Data.Resize(newByteCount);
|
|
||||||
|
|
||||||
return newIndex;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
#endif
|
|
||||||
@@ -1,5 +0,0 @@
|
|||||||
namespace Ghost.Graphics.Core;
|
|
||||||
|
|
||||||
public class Camera
|
|
||||||
{
|
|
||||||
}
|
|
||||||
@@ -1,145 +0,0 @@
|
|||||||
using Misaki.HighPerformance.LowLevel.Collections;
|
|
||||||
using Misaki.HighPerformance.Mathematics;
|
|
||||||
using System.Drawing;
|
|
||||||
using System.Runtime.InteropServices;
|
|
||||||
using TerraFX.Interop.DirectX;
|
|
||||||
|
|
||||||
namespace Ghost.Graphics.Core;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Represents a color with 4 bytes components.
|
|
||||||
/// </summary>
|
|
||||||
[StructLayout(LayoutKind.Sequential, Size = 4)]
|
|
||||||
public struct Color32 : IEquatable<Color32>
|
|
||||||
{
|
|
||||||
public byte r;
|
|
||||||
public byte g;
|
|
||||||
public byte b;
|
|
||||||
public byte a;
|
|
||||||
|
|
||||||
public Color32(byte r, byte g, byte b, byte a)
|
|
||||||
{
|
|
||||||
this.r = r;
|
|
||||||
this.g = g;
|
|
||||||
this.b = b;
|
|
||||||
this.a = a;
|
|
||||||
}
|
|
||||||
|
|
||||||
public Color32(Color color)
|
|
||||||
: this(color.R, color.G, color.B, color.A)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
public Color32(Color128 color128)
|
|
||||||
: this((byte)(color128.r * 255.0f), (byte)(color128.g * 255.0f), (byte)(color128.b * 255.0f), (byte)(color128.a * 255.0f))
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
public readonly bool Equals(Color32 other)
|
|
||||||
{
|
|
||||||
return r == other.r && g == other.g && b == other.b && a == other.a;
|
|
||||||
}
|
|
||||||
|
|
||||||
public override readonly bool Equals(object? obj)
|
|
||||||
{
|
|
||||||
return obj is Color32 color && Equals(color);
|
|
||||||
}
|
|
||||||
|
|
||||||
public override readonly int GetHashCode()
|
|
||||||
{
|
|
||||||
return HashCode.Combine(r, g, b, a);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static bool operator ==(Color32 left, Color32 right)
|
|
||||||
{
|
|
||||||
return left.Equals(right);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static bool operator !=(Color32 left, Color32 right)
|
|
||||||
{
|
|
||||||
return !(left == right);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Represents a color with 16 bytes components.
|
|
||||||
/// </summary>
|
|
||||||
[StructLayout(LayoutKind.Sequential, Size = 16)]
|
|
||||||
public struct Color128 : IEquatable<Color128>
|
|
||||||
{
|
|
||||||
public float r;
|
|
||||||
public float g;
|
|
||||||
public float b;
|
|
||||||
public float a;
|
|
||||||
|
|
||||||
public Color128(float r, float g, float b, float a)
|
|
||||||
{
|
|
||||||
this.r = r;
|
|
||||||
this.g = g;
|
|
||||||
this.b = b;
|
|
||||||
this.a = a;
|
|
||||||
}
|
|
||||||
|
|
||||||
public Color128(Color color)
|
|
||||||
: this(color.R / 255.0f, color.G / 255.0f, color.B / 255.0f, color.A / 255.0f)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
public Color128(Color32 color32)
|
|
||||||
: this(color32.r / 255.0f, color32.g / 255.0f, color32.b / 255.0f, color32.a / 255.0f)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
public Color128(float4 v)
|
|
||||||
: this(v.x, v.y, v.z, v.w)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
public readonly bool Equals(Color128 other)
|
|
||||||
{
|
|
||||||
return r.Equals(other.r) && g.Equals(other.g) && b.Equals(other.b) && a.Equals(other.a);
|
|
||||||
}
|
|
||||||
|
|
||||||
public override readonly bool Equals(object? obj)
|
|
||||||
{
|
|
||||||
return obj is Color128 color && Equals(color);
|
|
||||||
}
|
|
||||||
|
|
||||||
public readonly override int GetHashCode()
|
|
||||||
{
|
|
||||||
return HashCode.Combine(r, g, b, a);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static bool operator ==(Color128 left, Color128 right)
|
|
||||||
{
|
|
||||||
return left.Equals(right);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static bool operator !=(Color128 left, Color128 right)
|
|
||||||
{
|
|
||||||
return !(left == right);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
[StructLayout(LayoutKind.Sequential)]
|
|
||||||
public struct Vertex
|
|
||||||
{
|
|
||||||
public static class Semantic
|
|
||||||
{
|
|
||||||
public const DXGI_FORMAT ALIGNED_FORMAT = DXGI_FORMAT.DXGI_FORMAT_R32G32B32A32_FLOAT;
|
|
||||||
public const int COUNT = 5;
|
|
||||||
|
|
||||||
public static readonly FixedText32 Position = new("POSITION");
|
|
||||||
public static readonly FixedText32 Normal = new("NORMAL");
|
|
||||||
public static readonly FixedText32 Tangent = new("TANGENT");
|
|
||||||
public static readonly FixedText32 Uv = new("TEXCOORD");
|
|
||||||
public static readonly FixedText32 Color = new("COLOR");
|
|
||||||
}
|
|
||||||
|
|
||||||
public float4 position;
|
|
||||||
public float4 normal;
|
|
||||||
public float4 tangent;
|
|
||||||
public float4 uv;
|
|
||||||
public Color128 color;
|
|
||||||
}
|
|
||||||
@@ -1,139 +0,0 @@
|
|||||||
using Ghost.Core;
|
|
||||||
using Ghost.Graphics.RHI;
|
|
||||||
using Ghost.Graphics.Core;
|
|
||||||
using Ghost.Graphics.RenderPasses;
|
|
||||||
using Ghost.Graphics.Contracts;
|
|
||||||
using Ghost.Graphics.RenderGraphModule;
|
|
||||||
|
|
||||||
namespace Ghost.Graphics.D3D12;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// D3D12 implementation of the renderer interface using RHI abstractions
|
|
||||||
/// </summary>
|
|
||||||
internal class D3D12Renderer : IRenderer
|
|
||||||
{
|
|
||||||
private readonly D3D12GraphicsEngine _graphicsEngine;
|
|
||||||
private readonly D3D12ResourceDatabase _resourceDatabase;
|
|
||||||
|
|
||||||
private readonly ICommandBuffer _commandBuffer;
|
|
||||||
private readonly RenderGraph _renderGraph;
|
|
||||||
|
|
||||||
private uint _frameIndex;
|
|
||||||
private bool _disposed;
|
|
||||||
|
|
||||||
// NOTE: Testing only.
|
|
||||||
private readonly MeshRenderPass _pass;
|
|
||||||
|
|
||||||
public IRenderOutput? RenderOutput
|
|
||||||
{
|
|
||||||
get; set;
|
|
||||||
}
|
|
||||||
|
|
||||||
// TODO: Add render graph support
|
|
||||||
|
|
||||||
public D3D12Renderer(D3D12GraphicsEngine graphicsEngine, D3D12ResourceDatabase resourceDatabase)
|
|
||||||
{
|
|
||||||
_graphicsEngine = graphicsEngine;
|
|
||||||
_resourceDatabase = resourceDatabase;
|
|
||||||
|
|
||||||
_commandBuffer = _graphicsEngine.CreateCommandBuffer(CommandBufferType.Graphics);
|
|
||||||
_renderGraph = new RenderGraph(_graphicsEngine);
|
|
||||||
|
|
||||||
// NOTE: Testing only.
|
|
||||||
_pass = new();
|
|
||||||
}
|
|
||||||
|
|
||||||
~D3D12Renderer()
|
|
||||||
{
|
|
||||||
Dispose();
|
|
||||||
}
|
|
||||||
|
|
||||||
public Result Render(ICommandAllocator commandAllocator)
|
|
||||||
{
|
|
||||||
if (RenderOutput is null)
|
|
||||||
{
|
|
||||||
return Result.Failure("Render target strategy is not set.");
|
|
||||||
}
|
|
||||||
|
|
||||||
var target = RenderOutput.GetRenderTarget();
|
|
||||||
if (target.IsInvalid)
|
|
||||||
{
|
|
||||||
return Result.Failure("Render target is invalid.");
|
|
||||||
}
|
|
||||||
|
|
||||||
_commandBuffer.Begin(commandAllocator);
|
|
||||||
RenderOutput.BeginRender(_commandBuffer);
|
|
||||||
|
|
||||||
// NOTE: Temporary solution: render directly to the swap chain back buffer if available.
|
|
||||||
// HACK: This is hard coded for testing purposes only.
|
|
||||||
|
|
||||||
var error = RenderScene(target, RenderOutput.Viewport, RenderOutput.Scissor);
|
|
||||||
if (error != Error.None)
|
|
||||||
{
|
|
||||||
_commandBuffer.End();
|
|
||||||
return Result.Failure(error);
|
|
||||||
}
|
|
||||||
|
|
||||||
RenderOutput.EndRender(_commandBuffer);
|
|
||||||
var r = _commandBuffer.End();
|
|
||||||
if (r.IsFailure)
|
|
||||||
{
|
|
||||||
return r;
|
|
||||||
}
|
|
||||||
|
|
||||||
_graphicsEngine.Device.GraphicsQueue.Submit(_commandBuffer);
|
|
||||||
RenderOutput.Present();
|
|
||||||
|
|
||||||
return Result.Success();
|
|
||||||
}
|
|
||||||
|
|
||||||
// TODO: A proper render graph integration.
|
|
||||||
private Error RenderScene(Handle<Texture> target, ViewportDesc viewport, RectDesc rect)
|
|
||||||
{
|
|
||||||
// NOTE: Testing only.
|
|
||||||
var ctx = new RenderingContext(_graphicsEngine, _commandBuffer);
|
|
||||||
if (_frameIndex == 0)
|
|
||||||
{
|
|
||||||
_pass.Initialize(ref ctx);
|
|
||||||
}
|
|
||||||
|
|
||||||
//_commandBuffer.BeginRenderPass(rtDesc, depthDesc, false);
|
|
||||||
_commandBuffer.SetViewport(viewport);
|
|
||||||
_commandBuffer.SetScissorRect(rect);
|
|
||||||
|
|
||||||
_renderGraph.Reset();
|
|
||||||
|
|
||||||
var backBuffer = _renderGraph.ImportTexture(target, "Back Buffer");
|
|
||||||
_pass.Build(_renderGraph, backBuffer);
|
|
||||||
|
|
||||||
// Create view state from viewport
|
|
||||||
var viewState = new ViewState((uint)viewport.Width, (uint)viewport.Height);
|
|
||||||
|
|
||||||
// Compile with view state
|
|
||||||
_renderGraph.Compile(in viewState);
|
|
||||||
_renderGraph.Execute(_commandBuffer);
|
|
||||||
|
|
||||||
//_commandBuffer.EndRenderPass();
|
|
||||||
_frameIndex++;
|
|
||||||
|
|
||||||
return Error.None;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Dispose()
|
|
||||||
{
|
|
||||||
if (_disposed)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// NOTE: Testing only.
|
|
||||||
_pass.Cleanup(_resourceDatabase);
|
|
||||||
_renderGraph.Dispose();
|
|
||||||
|
|
||||||
_commandBuffer.Dispose();
|
|
||||||
|
|
||||||
_disposed = true;
|
|
||||||
|
|
||||||
GC.SuppressFinalize(this);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,24 +0,0 @@
|
|||||||
using System.Runtime.CompilerServices;
|
|
||||||
using TerraFX.Interop.DirectX;
|
|
||||||
using Ghost.Graphics.Core;
|
|
||||||
|
|
||||||
namespace Ghost.Graphics.D3D12.Utilities;
|
|
||||||
|
|
||||||
internal unsafe static class D3D12PipelineResource
|
|
||||||
{
|
|
||||||
private readonly static D3D12_INPUT_ELEMENT_DESC[] s_inputElementDescs = [
|
|
||||||
new D3D12_INPUT_ELEMENT_DESC{ SemanticName = (sbyte*)Vertex.Semantic.Position.GetUnsafePointer(), SemanticIndex = 0u, Format = Vertex.Semantic.ALIGNED_FORMAT, InputSlot = 0u, AlignedByteOffset = 0u, InputSlotClass = D3D12_INPUT_CLASSIFICATION.D3D12_INPUT_CLASSIFICATION_PER_VERTEX_DATA, InstanceDataStepRate = 0 },
|
|
||||||
new D3D12_INPUT_ELEMENT_DESC{ SemanticName = (sbyte*)Vertex.Semantic.Normal.GetUnsafePointer(), SemanticIndex = 0u, Format = Vertex.Semantic.ALIGNED_FORMAT, InputSlot = 0u, AlignedByteOffset = 16u, InputSlotClass = D3D12_INPUT_CLASSIFICATION.D3D12_INPUT_CLASSIFICATION_PER_VERTEX_DATA, InstanceDataStepRate = 0 },
|
|
||||||
new D3D12_INPUT_ELEMENT_DESC{ SemanticName = (sbyte*)Vertex.Semantic.Tangent.GetUnsafePointer(), SemanticIndex = 0u, Format = Vertex.Semantic.ALIGNED_FORMAT, InputSlot = 0u, AlignedByteOffset = 32u, InputSlotClass = D3D12_INPUT_CLASSIFICATION.D3D12_INPUT_CLASSIFICATION_PER_VERTEX_DATA, InstanceDataStepRate = 0 },
|
|
||||||
new D3D12_INPUT_ELEMENT_DESC{ SemanticName = (sbyte*)Vertex.Semantic.Uv.GetUnsafePointer(), SemanticIndex = 0u, Format = Vertex.Semantic.ALIGNED_FORMAT, InputSlot = 0u, AlignedByteOffset = 48u, InputSlotClass = D3D12_INPUT_CLASSIFICATION.D3D12_INPUT_CLASSIFICATION_PER_VERTEX_DATA, InstanceDataStepRate = 0 },
|
|
||||||
new D3D12_INPUT_ELEMENT_DESC{ SemanticName = (sbyte*)Vertex.Semantic.Color.GetUnsafePointer(), SemanticIndex = 0u, Format = Vertex.Semantic.ALIGNED_FORMAT, InputSlot = 0u, AlignedByteOffset = 64u, InputSlotClass = D3D12_INPUT_CLASSIFICATION.D3D12_INPUT_CLASSIFICATION_PER_VERTEX_DATA, InstanceDataStepRate = 0 },
|
|
||||||
];
|
|
||||||
|
|
||||||
public const DXGI_FORMAT SWAP_CHAIN_BACK_BUFFER_FORMAT = DXGI_FORMAT.DXGI_FORMAT_B8G8R8A8_UNORM;
|
|
||||||
|
|
||||||
public static D3D12_INPUT_LAYOUT_DESC InputLayoutDescription => new()
|
|
||||||
{
|
|
||||||
pInputElementDescs = (D3D12_INPUT_ELEMENT_DESC*)Unsafe.AsPointer(ref s_inputElementDescs[0]),
|
|
||||||
NumElements = (uint)s_inputElementDescs.Length
|
|
||||||
};
|
|
||||||
}
|
|
||||||
@@ -1,22 +0,0 @@
|
|||||||
using Ghost.Core;
|
|
||||||
using Ghost.Graphics.Contracts;
|
|
||||||
|
|
||||||
namespace Ghost.Graphics.RHI;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// High-level renderer interface that uses RHI abstractions
|
|
||||||
/// </summary>
|
|
||||||
public interface IRenderer : IDisposable
|
|
||||||
{
|
|
||||||
IRenderOutput? RenderOutput
|
|
||||||
{
|
|
||||||
get; set;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Renders a frame
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="commandAllocator">Command allocator to use for rendering</param>
|
|
||||||
/// <returns>Result of the rendering operation</returns>
|
|
||||||
Result Render(ICommandAllocator commandAllocator);
|
|
||||||
}
|
|
||||||
@@ -1,177 +0,0 @@
|
|||||||
using Ghost.Core;
|
|
||||||
using Ghost.Graphics.Core;
|
|
||||||
using Ghost.Graphics.RHI;
|
|
||||||
using Misaki.HighPerformance.LowLevel.Buffer;
|
|
||||||
using Misaki.HighPerformance.LowLevel.Collections;
|
|
||||||
using System.IO.Hashing;
|
|
||||||
|
|
||||||
namespace Ghost.Graphics.RenderGraphModule;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Computes structural hashes of render graphs for compilation caching.
|
|
||||||
/// Hashes are based on graph topology and resource configurations, not runtime values.
|
|
||||||
/// </summary>
|
|
||||||
internal static class RenderGraphHasher
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Computes a hash of the entire render graph structure.
|
|
||||||
/// Used for cache invalidation - same hash means same compilation result.
|
|
||||||
/// </summary>
|
|
||||||
public static unsafe ulong ComputeGraphHash(List<RenderGraphPassBase> passes, RenderGraphResourceRegistry resources)
|
|
||||||
{
|
|
||||||
using var scope = AllocationManager.CreateStackScope();
|
|
||||||
var bufferPool = new UnsafeList<byte>(2048, scope.AllocationHandle);
|
|
||||||
var pData = (byte*)bufferPool.GetUnsafePtr();
|
|
||||||
var offset = 0;
|
|
||||||
|
|
||||||
// Hash pass count
|
|
||||||
*(int*)(pData + offset) = passes.Count;
|
|
||||||
offset += sizeof(int);
|
|
||||||
|
|
||||||
// Hash each pass structure (excluding names)
|
|
||||||
for (var i = 0; i < passes.Count; i++)
|
|
||||||
{
|
|
||||||
var pass = passes[i];
|
|
||||||
|
|
||||||
*(RenderPassType*)(pData + offset) = pass.type;
|
|
||||||
offset += sizeof(RenderPassType);
|
|
||||||
|
|
||||||
*(bool*)(pData + offset) = pass.allowCulling;
|
|
||||||
offset += sizeof(bool);
|
|
||||||
|
|
||||||
*(bool*)(pData + offset) = pass.asyncCompute;
|
|
||||||
offset += sizeof(bool);
|
|
||||||
|
|
||||||
// Hash depth attachment
|
|
||||||
offset = ComputeTextureHash(pData, offset, pass.depthAccess.id, resources);
|
|
||||||
|
|
||||||
pData[offset] = (byte)pass.depthAccess.accessFlags;
|
|
||||||
offset += sizeof(AccessFlags);
|
|
||||||
|
|
||||||
*(int*)(pData + offset) = pass.maxColorIndex;
|
|
||||||
offset += sizeof(int);
|
|
||||||
for (var j = 0; j <= pass.maxColorIndex; j++)
|
|
||||||
{
|
|
||||||
offset = ComputeTextureHash(pData, offset, pass.colorAccess[j].id, resources);
|
|
||||||
|
|
||||||
pData[offset] = (byte)pass.colorAccess[j].accessFlags;
|
|
||||||
offset += sizeof(AccessFlags);
|
|
||||||
}
|
|
||||||
|
|
||||||
for (var j = 0; j < (int)RenderGraphResourceType.Count; j++)
|
|
||||||
{
|
|
||||||
var readList = pass.resourceReads[j];
|
|
||||||
var writeList = pass.resourceWrites[j];
|
|
||||||
var createList = pass.resourceCreates[j];
|
|
||||||
|
|
||||||
*(int*)(pData + offset) = readList.Count;
|
|
||||||
offset += sizeof(int);
|
|
||||||
for (var k = 0; k < readList.Count; k++)
|
|
||||||
{
|
|
||||||
*(int*)(pData + offset) = readList[k].Value;
|
|
||||||
offset += sizeof(int);
|
|
||||||
}
|
|
||||||
|
|
||||||
*(int*)(pData + offset) = writeList.Count;
|
|
||||||
offset += sizeof(int);
|
|
||||||
for (var k = 0; k < writeList.Count; k++)
|
|
||||||
{
|
|
||||||
*(int*)(pData + offset) = writeList[k].Value;
|
|
||||||
offset += sizeof(int);
|
|
||||||
}
|
|
||||||
|
|
||||||
*(int*)(pData + offset) = createList.Count;
|
|
||||||
offset += sizeof(int);
|
|
||||||
for (var k = 0; k < createList.Count; k++)
|
|
||||||
{
|
|
||||||
*(int*)(pData + offset) = createList[k].Value;
|
|
||||||
offset += sizeof(int);
|
|
||||||
}
|
|
||||||
|
|
||||||
*(int*)(pData + offset) = pass.randomAccess.Count;
|
|
||||||
offset += sizeof(int);
|
|
||||||
for (var k = 0; k < pass.randomAccess.Count; k++)
|
|
||||||
{
|
|
||||||
*(int*)(pData + offset) = pass.randomAccess[k].Value;
|
|
||||||
offset += sizeof(int);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
*(int*)(pData + offset) = pass.GetRenderFuncHashCode();
|
|
||||||
offset += sizeof(int);
|
|
||||||
}
|
|
||||||
|
|
||||||
var span = new Span<byte>(pData, offset);
|
|
||||||
return XxHash64.HashToUInt64(span);
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Computes a hash of a texture resource's structural properties.
|
|
||||||
/// For imported textures, hashes the backing handle.
|
|
||||||
/// For transient textures, hashes the descriptor (respecting size mode).
|
|
||||||
/// </summary>
|
|
||||||
private static unsafe int ComputeTextureHash(byte* pData, int offset, Identifier<RGTexture> texture, RenderGraphResourceRegistry resources)
|
|
||||||
{
|
|
||||||
if (texture.IsInvalid)
|
|
||||||
{
|
|
||||||
return offset;
|
|
||||||
}
|
|
||||||
|
|
||||||
var resource = resources.GetResource(texture.AsResource());
|
|
||||||
|
|
||||||
// Hash imported flag
|
|
||||||
*(pData + offset) = resource.isImported ? (byte)1 : (byte)0;
|
|
||||||
offset += sizeof(byte);
|
|
||||||
|
|
||||||
// For imported textures, hash the backing resource handle
|
|
||||||
if (resource.isImported)
|
|
||||||
{
|
|
||||||
*(int*)(pData + offset) = resource.backingResource.GetHashCode();
|
|
||||||
offset += sizeof(int);
|
|
||||||
return offset;
|
|
||||||
}
|
|
||||||
|
|
||||||
var desc = resource.rgTextureDesc;
|
|
||||||
|
|
||||||
// Hash format (structural)
|
|
||||||
*(TextureFormat*)(pData + offset) = desc.format;
|
|
||||||
offset += sizeof(TextureFormat);
|
|
||||||
|
|
||||||
// Hash size mode (structural)
|
|
||||||
*(RGTextureSizeMode*)(pData + offset) = desc.sizeMode;
|
|
||||||
offset += sizeof(RGTextureSizeMode);
|
|
||||||
|
|
||||||
// Hash size specification based on mode
|
|
||||||
if (desc.sizeMode == RGTextureSizeMode.Absolute)
|
|
||||||
{
|
|
||||||
// Absolute mode: hash actual dimensions
|
|
||||||
*(uint*)(pData + offset) = desc.width;
|
|
||||||
offset += sizeof(uint);
|
|
||||||
*(uint*)(pData + offset) = desc.height;
|
|
||||||
offset += sizeof(uint);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// Relative mode: hash scale factors (NOT resolved dimensions)
|
|
||||||
*(float*)(pData + offset) = desc.scaleX;
|
|
||||||
offset += sizeof(float);
|
|
||||||
*(float*)(pData + offset) = desc.scaleY;
|
|
||||||
offset += sizeof(float);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Hash other structural properties
|
|
||||||
*(TextureDimension*)(pData + offset) = desc.dimension;
|
|
||||||
offset += sizeof(TextureDimension);
|
|
||||||
*(uint*)(pData + offset) = desc.mipLevels;
|
|
||||||
offset += sizeof(uint);
|
|
||||||
*(TextureUsage*)(pData + offset) = desc.usage;
|
|
||||||
offset += sizeof(TextureUsage);
|
|
||||||
|
|
||||||
*(bool*)(pData + offset) = desc.clearAtFirstUse;
|
|
||||||
offset += sizeof(bool);
|
|
||||||
*(bool*)(pData + offset) = desc.discardAtLastUse;
|
|
||||||
offset += sizeof(bool);
|
|
||||||
|
|
||||||
return offset;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,5 +0,0 @@
|
|||||||
namespace Ghost.Graphics.RenderPasses;
|
|
||||||
|
|
||||||
internal class SimpleRenderPipeline
|
|
||||||
{
|
|
||||||
}
|
|
||||||
@@ -1,10 +0,0 @@
|
|||||||
namespace Ghost.Test.Core;
|
|
||||||
|
|
||||||
public interface ITest
|
|
||||||
{
|
|
||||||
public void Setup();
|
|
||||||
|
|
||||||
public void Run();
|
|
||||||
|
|
||||||
public void Cleanup();
|
|
||||||
}
|
|
||||||
@@ -1,40 +0,0 @@
|
|||||||
<Solution>
|
|
||||||
<Configurations>
|
|
||||||
<Platform Name="ARM64" />
|
|
||||||
<Platform Name="x64" />
|
|
||||||
<Platform Name="x86" />
|
|
||||||
</Configurations>
|
|
||||||
<Folder Name="/Editor/">
|
|
||||||
<Project Path="Ghost.Data/Ghost.Data.csproj" />
|
|
||||||
<Project Path="Ghost.Editor.Core/Ghost.Editor.Core.csproj" />
|
|
||||||
<Project Path="Ghost.Editor/Ghost.Editor.csproj">
|
|
||||||
<Platform Solution="*|ARM64" Project="ARM64" />
|
|
||||||
<Platform Solution="*|x64" Project="x64" />
|
|
||||||
<Platform Solution="*|x86" Project="x86" />
|
|
||||||
<Deploy />
|
|
||||||
</Project>
|
|
||||||
</Folder>
|
|
||||||
<Folder Name="/Library/">
|
|
||||||
<Project Path="Ghost.FMOD/Ghost.FMOD.csproj" />
|
|
||||||
<Project Path="Ghost.Zeux.MeshOptimizer/Ghost.Zeux.MeshOptimizer.csproj" />
|
|
||||||
</Folder>
|
|
||||||
<Folder Name="/Runtime/">
|
|
||||||
<Project Path="Ghost.Core/Ghost.Core.csproj" />
|
|
||||||
<Project Path="Ghost.Engine/Ghost.Engine.csproj" />
|
|
||||||
<Project Path="Ghost.Entities/Ghost.Entities.csproj" />
|
|
||||||
<Project Path="Ghost.Generator/Ghost.Generator.csproj" />
|
|
||||||
<Project Path="Ghost.Graphics/Ghost.Graphics.csproj" />
|
|
||||||
</Folder>
|
|
||||||
<Folder Name="/Test/">
|
|
||||||
<Project Path="Ghost.Entities.Test/Ghost.Entities.Test.csproj" />
|
|
||||||
<Project Path="Ghost.Graphics.Test/Ghost.Graphics.Test.csproj">
|
|
||||||
<Platform Solution="*|ARM64" Project="ARM64" />
|
|
||||||
<Platform Solution="*|x64" Project="x64" />
|
|
||||||
<Platform Solution="*|x86" Project="x86" />
|
|
||||||
<Deploy />
|
|
||||||
</Project>
|
|
||||||
<Project Path="Ghost.Shader.Test/Ghost.Shader.Test.csproj" />
|
|
||||||
<Project Path="Ghost.Test.Core/Ghost.Test.Core.csproj" />
|
|
||||||
</Folder>
|
|
||||||
<Project Path="Ghost.DSL/Ghost.DSL.csproj" />
|
|
||||||
</Solution>
|
|
||||||
1125
doc/meshlet-architecture.md
Normal file
@@ -1,5 +1,5 @@
|
|||||||
[*]
|
[*]
|
||||||
max_line_length = 400
|
max_line_length = 200
|
||||||
|
|
||||||
[*.cs]
|
[*.cs]
|
||||||
csharp_new_line_before_open_brace = all
|
csharp_new_line_before_open_brace = all
|
||||||
@@ -25,7 +25,7 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="../Ghost.Core/Ghost.Core.csproj" />
|
<ProjectReference Include="../../Runtime/Ghost.Core/Ghost.Core.csproj" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
</Project>
|
</Project>
|
||||||