### YamlMime:ManagedReference items: - uid: Ghost.Graphics.RHI.TextureUsage commentId: T:Ghost.Graphics.RHI.TextureUsage id: TextureUsage parent: Ghost.Graphics.RHI children: - Ghost.Graphics.RHI.TextureUsage.DepthStencil - Ghost.Graphics.RHI.TextureUsage.None - Ghost.Graphics.RHI.TextureUsage.RenderTarget - Ghost.Graphics.RHI.TextureUsage.ShaderResource - Ghost.Graphics.RHI.TextureUsage.UnorderedAccess langs: - csharp - vb name: TextureUsage nameWithType: TextureUsage fullName: Ghost.Graphics.RHI.TextureUsage type: Enum source: remote: path: src/Runtime/Ghost.Graphics.RHI/Common.cs branch: develop repo: https://git.personalnas.com/Misaki/GhostEngine.git id: TextureUsage path: src/Runtime/Ghost.Graphics.RHI/Common.cs startLine: 1253 assemblies: - Ghost.Graphics.RHI namespace: Ghost.Graphics.RHI syntax: content: >- [Flags] public enum TextureUsage content.vb: >- Public Enum TextureUsage attributes: - type: System.FlagsAttribute ctor: System.FlagsAttribute.#ctor arguments: [] - uid: Ghost.Graphics.RHI.TextureUsage.None commentId: F:Ghost.Graphics.RHI.TextureUsage.None id: None parent: Ghost.Graphics.RHI.TextureUsage langs: - csharp - vb name: None nameWithType: TextureUsage.None fullName: Ghost.Graphics.RHI.TextureUsage.None type: Field source: remote: path: src/Runtime/Ghost.Graphics.RHI/Common.cs branch: develop repo: https://git.personalnas.com/Misaki/GhostEngine.git id: None path: src/Runtime/Ghost.Graphics.RHI/Common.cs startLine: 1256 assemblies: - Ghost.Graphics.RHI namespace: Ghost.Graphics.RHI syntax: content: None = 0 return: type: Ghost.Graphics.RHI.TextureUsage - uid: Ghost.Graphics.RHI.TextureUsage.ShaderResource commentId: F:Ghost.Graphics.RHI.TextureUsage.ShaderResource id: ShaderResource parent: Ghost.Graphics.RHI.TextureUsage langs: - csharp - vb name: ShaderResource nameWithType: TextureUsage.ShaderResource fullName: Ghost.Graphics.RHI.TextureUsage.ShaderResource type: Field source: remote: path: src/Runtime/Ghost.Graphics.RHI/Common.cs branch: develop repo: https://git.personalnas.com/Misaki/GhostEngine.git id: ShaderResource path: src/Runtime/Ghost.Graphics.RHI/Common.cs startLine: 1257 assemblies: - Ghost.Graphics.RHI namespace: Ghost.Graphics.RHI syntax: content: ShaderResource = 1 return: type: Ghost.Graphics.RHI.TextureUsage - uid: Ghost.Graphics.RHI.TextureUsage.RenderTarget commentId: F:Ghost.Graphics.RHI.TextureUsage.RenderTarget id: RenderTarget parent: Ghost.Graphics.RHI.TextureUsage langs: - csharp - vb name: RenderTarget nameWithType: TextureUsage.RenderTarget fullName: Ghost.Graphics.RHI.TextureUsage.RenderTarget type: Field source: remote: path: src/Runtime/Ghost.Graphics.RHI/Common.cs branch: develop repo: https://git.personalnas.com/Misaki/GhostEngine.git id: RenderTarget path: src/Runtime/Ghost.Graphics.RHI/Common.cs startLine: 1258 assemblies: - Ghost.Graphics.RHI namespace: Ghost.Graphics.RHI syntax: content: RenderTarget = 2 return: type: Ghost.Graphics.RHI.TextureUsage - uid: Ghost.Graphics.RHI.TextureUsage.DepthStencil commentId: F:Ghost.Graphics.RHI.TextureUsage.DepthStencil id: DepthStencil parent: Ghost.Graphics.RHI.TextureUsage langs: - csharp - vb name: DepthStencil nameWithType: TextureUsage.DepthStencil fullName: Ghost.Graphics.RHI.TextureUsage.DepthStencil type: Field source: remote: path: src/Runtime/Ghost.Graphics.RHI/Common.cs branch: develop repo: https://git.personalnas.com/Misaki/GhostEngine.git id: DepthStencil path: src/Runtime/Ghost.Graphics.RHI/Common.cs startLine: 1259 assemblies: - Ghost.Graphics.RHI namespace: Ghost.Graphics.RHI syntax: content: DepthStencil = 4 return: type: Ghost.Graphics.RHI.TextureUsage - uid: Ghost.Graphics.RHI.TextureUsage.UnorderedAccess commentId: F:Ghost.Graphics.RHI.TextureUsage.UnorderedAccess id: UnorderedAccess parent: Ghost.Graphics.RHI.TextureUsage langs: - csharp - vb name: UnorderedAccess nameWithType: TextureUsage.UnorderedAccess fullName: Ghost.Graphics.RHI.TextureUsage.UnorderedAccess type: Field source: remote: path: src/Runtime/Ghost.Graphics.RHI/Common.cs branch: develop repo: https://git.personalnas.com/Misaki/GhostEngine.git id: UnorderedAccess path: src/Runtime/Ghost.Graphics.RHI/Common.cs startLine: 1260 assemblies: - Ghost.Graphics.RHI namespace: Ghost.Graphics.RHI syntax: content: UnorderedAccess = 8 return: type: Ghost.Graphics.RHI.TextureUsage references: - uid: Ghost.Graphics.RHI commentId: N:Ghost.Graphics.RHI href: Ghost.html name: Ghost.Graphics.RHI nameWithType: Ghost.Graphics.RHI fullName: Ghost.Graphics.RHI spec.csharp: - uid: Ghost name: Ghost href: Ghost.html - name: . - uid: Ghost.Graphics name: Graphics href: Ghost.Graphics.html - name: . - uid: Ghost.Graphics.RHI name: RHI href: Ghost.Graphics.RHI.html spec.vb: - uid: Ghost name: Ghost href: Ghost.html - name: . - uid: Ghost.Graphics name: Graphics href: Ghost.Graphics.html - name: . - uid: Ghost.Graphics.RHI name: RHI href: Ghost.Graphics.RHI.html - uid: Ghost.Graphics.RHI.TextureUsage commentId: T:Ghost.Graphics.RHI.TextureUsage parent: Ghost.Graphics.RHI href: Ghost.Graphics.RHI.TextureUsage.html name: TextureUsage nameWithType: TextureUsage fullName: Ghost.Graphics.RHI.TextureUsage